forked from OSchip/llvm-project
1153 lines
47 KiB
C++
1153 lines
47 KiB
C++
//==- CodeGen/TargetRegisterInfo.h - Target Register Information -*- C++ -*-==//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file describes an abstract interface used to get information about a
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// target machines register file. This information is used for a variety of
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// purposed, especially register allocation.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_TARGETREGISTERINFO_H
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#define LLVM_CODEGEN_TARGETREGISTERINFO_H
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/ADT/iterator_range.h"
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#include "llvm/CodeGen/MachineBasicBlock.h"
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#include "llvm/IR/CallingConv.h"
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#include "llvm/MC/LaneBitmask.h"
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#include "llvm/MC/MCRegisterInfo.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/MachineValueType.h"
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#include "llvm/Support/MathExtras.h"
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#include "llvm/Support/Printable.h"
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#include <cassert>
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#include <cstdint>
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#include <functional>
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namespace llvm {
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class BitVector;
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class LiveRegMatrix;
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class MachineFunction;
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class MachineInstr;
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class RegScavenger;
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class VirtRegMap;
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class LiveIntervals;
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class TargetRegisterClass {
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public:
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using iterator = const MCPhysReg *;
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using const_iterator = const MCPhysReg *;
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using sc_iterator = const TargetRegisterClass* const *;
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// Instance variables filled by tablegen, do not use!
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const MCRegisterClass *MC;
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const uint32_t *SubClassMask;
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const uint16_t *SuperRegIndices;
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const LaneBitmask LaneMask;
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/// Classes with a higher priority value are assigned first by register
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/// allocators using a greedy heuristic. The value is in the range [0,63].
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const uint8_t AllocationPriority;
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/// Whether the class supports two (or more) disjunct subregister indices.
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const bool HasDisjunctSubRegs;
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/// Whether a combination of subregisters can cover every register in the
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/// class. See also the CoveredBySubRegs description in Target.td.
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const bool CoveredBySubRegs;
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const sc_iterator SuperClasses;
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ArrayRef<MCPhysReg> (*OrderFunc)(const MachineFunction&);
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/// Return the register class ID number.
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unsigned getID() const { return MC->getID(); }
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/// begin/end - Return all of the registers in this class.
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///
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iterator begin() const { return MC->begin(); }
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iterator end() const { return MC->end(); }
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/// Return the number of registers in this class.
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unsigned getNumRegs() const { return MC->getNumRegs(); }
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iterator_range<SmallVectorImpl<MCPhysReg>::const_iterator>
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getRegisters() const {
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return make_range(MC->begin(), MC->end());
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}
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/// Return the specified register in the class.
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unsigned getRegister(unsigned i) const {
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return MC->getRegister(i);
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}
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/// Return true if the specified register is included in this register class.
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/// This does not include virtual registers.
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bool contains(unsigned Reg) const {
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return MC->contains(Reg);
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}
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/// Return true if both registers are in this class.
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bool contains(unsigned Reg1, unsigned Reg2) const {
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return MC->contains(Reg1, Reg2);
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}
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/// Return the cost of copying a value between two registers in this class.
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/// A negative number means the register class is very expensive
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/// to copy e.g. status flag register classes.
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int getCopyCost() const { return MC->getCopyCost(); }
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/// Return true if this register class may be used to create virtual
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/// registers.
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bool isAllocatable() const { return MC->isAllocatable(); }
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/// Return true if the specified TargetRegisterClass
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/// is a proper sub-class of this TargetRegisterClass.
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bool hasSubClass(const TargetRegisterClass *RC) const {
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return RC != this && hasSubClassEq(RC);
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}
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/// Returns true if RC is a sub-class of or equal to this class.
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bool hasSubClassEq(const TargetRegisterClass *RC) const {
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unsigned ID = RC->getID();
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return (SubClassMask[ID / 32] >> (ID % 32)) & 1;
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}
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/// Return true if the specified TargetRegisterClass is a
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/// proper super-class of this TargetRegisterClass.
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bool hasSuperClass(const TargetRegisterClass *RC) const {
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return RC->hasSubClass(this);
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}
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/// Returns true if RC is a super-class of or equal to this class.
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bool hasSuperClassEq(const TargetRegisterClass *RC) const {
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return RC->hasSubClassEq(this);
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}
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/// Returns a bit vector of subclasses, including this one.
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/// The vector is indexed by class IDs.
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///
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/// To use it, consider the returned array as a chunk of memory that
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/// contains an array of bits of size NumRegClasses. Each 32-bit chunk
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/// contains a bitset of the ID of the subclasses in big-endian style.
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/// I.e., the representation of the memory from left to right at the
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/// bit level looks like:
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/// [31 30 ... 1 0] [ 63 62 ... 33 32] ...
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/// [ XXX NumRegClasses NumRegClasses - 1 ... ]
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/// Where the number represents the class ID and XXX bits that
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/// should be ignored.
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///
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/// See the implementation of hasSubClassEq for an example of how it
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/// can be used.
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const uint32_t *getSubClassMask() const {
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return SubClassMask;
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}
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/// Returns a 0-terminated list of sub-register indices that project some
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/// super-register class into this register class. The list has an entry for
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/// each Idx such that:
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///
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/// There exists SuperRC where:
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/// For all Reg in SuperRC:
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/// this->contains(Reg:Idx)
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const uint16_t *getSuperRegIndices() const {
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return SuperRegIndices;
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}
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/// Returns a NULL-terminated list of super-classes. The
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/// classes are ordered by ID which is also a topological ordering from large
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/// to small classes. The list does NOT include the current class.
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sc_iterator getSuperClasses() const {
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return SuperClasses;
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}
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/// Return true if this TargetRegisterClass is a subset
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/// class of at least one other TargetRegisterClass.
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bool isASubClass() const {
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return SuperClasses[0] != nullptr;
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}
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/// Returns the preferred order for allocating registers from this register
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/// class in MF. The raw order comes directly from the .td file and may
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/// include reserved registers that are not allocatable.
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/// Register allocators should also make sure to allocate
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/// callee-saved registers only after all the volatiles are used. The
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/// RegisterClassInfo class provides filtered allocation orders with
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/// callee-saved registers moved to the end.
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///
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/// The MachineFunction argument can be used to tune the allocatable
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/// registers based on the characteristics of the function, subtarget, or
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/// other criteria.
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///
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/// By default, this method returns all registers in the class.
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ArrayRef<MCPhysReg> getRawAllocationOrder(const MachineFunction &MF) const {
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return OrderFunc ? OrderFunc(MF) : makeArrayRef(begin(), getNumRegs());
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}
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/// Returns the combination of all lane masks of register in this class.
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/// The lane masks of the registers are the combination of all lane masks
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/// of their subregisters. Returns 1 if there are no subregisters.
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LaneBitmask getLaneMask() const {
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return LaneMask;
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}
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};
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/// Extra information, not in MCRegisterDesc, about registers.
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/// These are used by codegen, not by MC.
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struct TargetRegisterInfoDesc {
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unsigned CostPerUse; // Extra cost of instructions using register.
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bool inAllocatableClass; // Register belongs to an allocatable regclass.
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};
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/// Each TargetRegisterClass has a per register weight, and weight
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/// limit which must be less than the limits of its pressure sets.
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struct RegClassWeight {
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unsigned RegWeight;
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unsigned WeightLimit;
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};
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/// TargetRegisterInfo base class - We assume that the target defines a static
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/// array of TargetRegisterDesc objects that represent all of the machine
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/// registers that the target has. As such, we simply have to track a pointer
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/// to this array so that we can turn register number into a register
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/// descriptor.
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///
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class TargetRegisterInfo : public MCRegisterInfo {
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public:
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using regclass_iterator = const TargetRegisterClass * const *;
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using vt_iterator = const MVT::SimpleValueType *;
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struct RegClassInfo {
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unsigned RegSize, SpillSize, SpillAlignment;
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vt_iterator VTList;
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};
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private:
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const TargetRegisterInfoDesc *InfoDesc; // Extra desc array for codegen
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const char *const *SubRegIndexNames; // Names of subreg indexes.
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// Pointer to array of lane masks, one per sub-reg index.
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const LaneBitmask *SubRegIndexLaneMasks;
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regclass_iterator RegClassBegin, RegClassEnd; // List of regclasses
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LaneBitmask CoveringLanes;
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const RegClassInfo *const RCInfos;
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unsigned HwMode;
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protected:
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TargetRegisterInfo(const TargetRegisterInfoDesc *ID,
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regclass_iterator RCB,
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regclass_iterator RCE,
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const char *const *SRINames,
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const LaneBitmask *SRILaneMasks,
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LaneBitmask CoveringLanes,
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const RegClassInfo *const RCIs,
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unsigned Mode = 0);
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virtual ~TargetRegisterInfo();
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public:
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// Register numbers can represent physical registers, virtual registers, and
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// sometimes stack slots. The unsigned values are divided into these ranges:
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//
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// 0 Not a register, can be used as a sentinel.
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// [1;2^30) Physical registers assigned by TableGen.
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// [2^30;2^31) Stack slots. (Rarely used.)
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// [2^31;2^32) Virtual registers assigned by MachineRegisterInfo.
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//
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// Further sentinels can be allocated from the small negative integers.
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// DenseMapInfo<unsigned> uses -1u and -2u.
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/// Return the size in bits of a register from class RC.
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unsigned getRegSizeInBits(const TargetRegisterClass &RC) const {
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return getRegClassInfo(RC).RegSize;
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}
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/// Return the size in bytes of the stack slot allocated to hold a spilled
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/// copy of a register from class RC.
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unsigned getSpillSize(const TargetRegisterClass &RC) const {
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return getRegClassInfo(RC).SpillSize / 8;
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}
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/// Return the minimum required alignment in bytes for a spill slot for
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/// a register of this class.
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unsigned getSpillAlignment(const TargetRegisterClass &RC) const {
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return getRegClassInfo(RC).SpillAlignment / 8;
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}
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/// Return true if the given TargetRegisterClass has the ValueType T.
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bool isTypeLegalForClass(const TargetRegisterClass &RC, MVT T) const {
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for (auto I = legalclasstypes_begin(RC); *I != MVT::Other; ++I)
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if (MVT(*I) == T)
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return true;
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return false;
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}
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/// Loop over all of the value types that can be represented by values
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/// in the given register class.
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vt_iterator legalclasstypes_begin(const TargetRegisterClass &RC) const {
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return getRegClassInfo(RC).VTList;
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}
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vt_iterator legalclasstypes_end(const TargetRegisterClass &RC) const {
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vt_iterator I = legalclasstypes_begin(RC);
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while (*I != MVT::Other)
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++I;
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return I;
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}
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/// Returns the Register Class of a physical register of the given type,
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/// picking the most sub register class of the right type that contains this
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/// physreg.
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const TargetRegisterClass *
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getMinimalPhysRegClass(unsigned Reg, MVT VT = MVT::Other) const;
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/// Return the maximal subclass of the given register class that is
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/// allocatable or NULL.
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const TargetRegisterClass *
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getAllocatableClass(const TargetRegisterClass *RC) const;
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/// Returns a bitset indexed by register number indicating if a register is
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/// allocatable or not. If a register class is specified, returns the subset
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/// for the class.
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BitVector getAllocatableSet(const MachineFunction &MF,
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const TargetRegisterClass *RC = nullptr) const;
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/// Return the additional cost of using this register instead
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/// of other registers in its class.
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unsigned getCostPerUse(unsigned RegNo) const {
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return InfoDesc[RegNo].CostPerUse;
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}
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/// Return true if the register is in the allocation of any register class.
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bool isInAllocatableClass(unsigned RegNo) const {
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return InfoDesc[RegNo].inAllocatableClass;
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}
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/// Return the human-readable symbolic target-specific
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/// name for the specified SubRegIndex.
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const char *getSubRegIndexName(unsigned SubIdx) const {
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assert(SubIdx && SubIdx < getNumSubRegIndices() &&
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"This is not a subregister index");
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return SubRegIndexNames[SubIdx-1];
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}
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/// Return a bitmask representing the parts of a register that are covered by
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/// SubIdx \see LaneBitmask.
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///
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/// SubIdx == 0 is allowed, it has the lane mask ~0u.
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LaneBitmask getSubRegIndexLaneMask(unsigned SubIdx) const {
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assert(SubIdx < getNumSubRegIndices() && "This is not a subregister index");
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return SubRegIndexLaneMasks[SubIdx];
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}
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/// The lane masks returned by getSubRegIndexLaneMask() above can only be
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/// used to determine if sub-registers overlap - they can't be used to
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/// determine if a set of sub-registers completely cover another
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/// sub-register.
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///
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/// The X86 general purpose registers have two lanes corresponding to the
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/// sub_8bit and sub_8bit_hi sub-registers. Both sub_32bit and sub_16bit have
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/// lane masks '3', but the sub_16bit sub-register doesn't fully cover the
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/// sub_32bit sub-register.
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///
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/// On the other hand, the ARM NEON lanes fully cover their registers: The
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/// dsub_0 sub-register is completely covered by the ssub_0 and ssub_1 lanes.
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/// This is related to the CoveredBySubRegs property on register definitions.
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///
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/// This function returns a bit mask of lanes that completely cover their
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/// sub-registers. More precisely, given:
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///
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/// Covering = getCoveringLanes();
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/// MaskA = getSubRegIndexLaneMask(SubA);
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/// MaskB = getSubRegIndexLaneMask(SubB);
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///
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/// If (MaskA & ~(MaskB & Covering)) == 0, then SubA is completely covered by
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/// SubB.
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LaneBitmask getCoveringLanes() const { return CoveringLanes; }
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/// Returns true if the two registers are equal or alias each other.
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/// The registers may be virtual registers.
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bool regsOverlap(unsigned regA, unsigned regB) const {
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if (regA == regB) return true;
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if (Register::isVirtualRegister(regA) || Register::isVirtualRegister(regB))
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return false;
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// Regunits are numerically ordered. Find a common unit.
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MCRegUnitIterator RUA(regA, this);
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MCRegUnitIterator RUB(regB, this);
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do {
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if (*RUA == *RUB) return true;
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if (*RUA < *RUB) ++RUA;
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else ++RUB;
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} while (RUA.isValid() && RUB.isValid());
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return false;
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}
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/// Returns true if Reg contains RegUnit.
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bool hasRegUnit(unsigned Reg, unsigned RegUnit) const {
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for (MCRegUnitIterator Units(Reg, this); Units.isValid(); ++Units)
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if (*Units == RegUnit)
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return true;
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return false;
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}
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/// Returns the original SrcReg unless it is the target of a copy-like
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/// operation, in which case we chain backwards through all such operations
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/// to the ultimate source register. If a physical register is encountered,
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/// we stop the search.
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virtual unsigned lookThruCopyLike(unsigned SrcReg,
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const MachineRegisterInfo *MRI) const;
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/// Return a null-terminated list of all of the callee-saved registers on
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/// this target. The register should be in the order of desired callee-save
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/// stack frame offset. The first register is closest to the incoming stack
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/// pointer if stack grows down, and vice versa.
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/// Notice: This function does not take into account disabled CSRs.
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/// In most cases you will want to use instead the function
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/// getCalleeSavedRegs that is implemented in MachineRegisterInfo.
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virtual const MCPhysReg*
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getCalleeSavedRegs(const MachineFunction *MF) const = 0;
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/// Return a mask of call-preserved registers for the given calling convention
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/// on the current function. The mask should include all call-preserved
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/// aliases. This is used by the register allocator to determine which
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/// registers can be live across a call.
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///
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/// The mask is an array containing (TRI::getNumRegs()+31)/32 entries.
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/// A set bit indicates that all bits of the corresponding register are
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/// preserved across the function call. The bit mask is expected to be
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/// sub-register complete, i.e. if A is preserved, so are all its
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/// sub-registers.
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///
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/// Bits are numbered from the LSB, so the bit for physical register Reg can
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/// be found as (Mask[Reg / 32] >> Reg % 32) & 1.
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///
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/// A NULL pointer means that no register mask will be used, and call
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/// instructions should use implicit-def operands to indicate call clobbered
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/// registers.
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///
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virtual const uint32_t *getCallPreservedMask(const MachineFunction &MF,
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CallingConv::ID) const {
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// The default mask clobbers everything. All targets should override.
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return nullptr;
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}
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/// Return a register mask that clobbers everything.
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virtual const uint32_t *getNoPreservedMask() const {
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llvm_unreachable("target does not provide no preserved mask");
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}
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/// Return true if all bits that are set in mask \p mask0 are also set in
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/// \p mask1.
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bool regmaskSubsetEqual(const uint32_t *mask0, const uint32_t *mask1) const;
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/// Return all the call-preserved register masks defined for this target.
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virtual ArrayRef<const uint32_t *> getRegMasks() const = 0;
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virtual ArrayRef<const char *> getRegMaskNames() const = 0;
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/// Returns a bitset indexed by physical register number indicating if a
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/// register is a special register that has particular uses and should be
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/// considered unavailable at all times, e.g. stack pointer, return address.
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/// A reserved register:
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/// - is not allocatable
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/// - is considered always live
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/// - is ignored by liveness tracking
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/// It is often necessary to reserve the super registers of a reserved
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/// register as well, to avoid them getting allocated indirectly. You may use
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/// markSuperRegs() and checkAllSuperRegsMarked() in this case.
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virtual BitVector getReservedRegs(const MachineFunction &MF) const = 0;
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/// Returns false if we can't guarantee that Physreg, specified as an IR asm
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/// clobber constraint, will be preserved across the statement.
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virtual bool isAsmClobberable(const MachineFunction &MF,
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unsigned PhysReg) const {
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return true;
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}
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/// Returns true if PhysReg is unallocatable and constant throughout the
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/// function. Used by MachineRegisterInfo::isConstantPhysReg().
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virtual bool isConstantPhysReg(unsigned PhysReg) const { return false; }
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/// Returns true if the register class is considered divergent.
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virtual bool isDivergentRegClass(const TargetRegisterClass *RC) const {
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return false;
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}
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/// Physical registers that may be modified within a function but are
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/// guaranteed to be restored before any uses. This is useful for targets that
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/// have call sequences where a GOT register may be updated by the caller
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/// prior to a call and is guaranteed to be restored (also by the caller)
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/// after the call.
|
|
virtual bool isCallerPreservedPhysReg(unsigned PhysReg,
|
|
const MachineFunction &MF) const {
|
|
return false;
|
|
}
|
|
|
|
/// This is a wrapper around getCallPreservedMask().
|
|
/// Return true if the register is preserved after the call.
|
|
virtual bool isCalleeSavedPhysReg(unsigned PhysReg,
|
|
const MachineFunction &MF) const;
|
|
|
|
/// Prior to adding the live-out mask to a stackmap or patchpoint
|
|
/// instruction, provide the target the opportunity to adjust it (mainly to
|
|
/// remove pseudo-registers that should be ignored).
|
|
virtual void adjustStackMapLiveOutMask(uint32_t *Mask) const {}
|
|
|
|
/// Return a super-register of the specified register
|
|
/// Reg so its sub-register of index SubIdx is Reg.
|
|
unsigned getMatchingSuperReg(unsigned Reg, unsigned SubIdx,
|
|
const TargetRegisterClass *RC) const {
|
|
return MCRegisterInfo::getMatchingSuperReg(Reg, SubIdx, RC->MC);
|
|
}
|
|
|
|
/// Return a subclass of the specified register
|
|
/// class A so that each register in it has a sub-register of the
|
|
/// specified sub-register index which is in the specified register class B.
|
|
///
|
|
/// TableGen will synthesize missing A sub-classes.
|
|
virtual const TargetRegisterClass *
|
|
getMatchingSuperRegClass(const TargetRegisterClass *A,
|
|
const TargetRegisterClass *B, unsigned Idx) const;
|
|
|
|
// For a copy-like instruction that defines a register of class DefRC with
|
|
// subreg index DefSubReg, reading from another source with class SrcRC and
|
|
// subregister SrcSubReg return true if this is a preferable copy
|
|
// instruction or an earlier use should be used.
|
|
virtual bool shouldRewriteCopySrc(const TargetRegisterClass *DefRC,
|
|
unsigned DefSubReg,
|
|
const TargetRegisterClass *SrcRC,
|
|
unsigned SrcSubReg) const;
|
|
|
|
/// Returns the largest legal sub-class of RC that
|
|
/// supports the sub-register index Idx.
|
|
/// If no such sub-class exists, return NULL.
|
|
/// If all registers in RC already have an Idx sub-register, return RC.
|
|
///
|
|
/// TableGen generates a version of this function that is good enough in most
|
|
/// cases. Targets can override if they have constraints that TableGen
|
|
/// doesn't understand. For example, the x86 sub_8bit sub-register index is
|
|
/// supported by the full GR32 register class in 64-bit mode, but only by the
|
|
/// GR32_ABCD regiister class in 32-bit mode.
|
|
///
|
|
/// TableGen will synthesize missing RC sub-classes.
|
|
virtual const TargetRegisterClass *
|
|
getSubClassWithSubReg(const TargetRegisterClass *RC, unsigned Idx) const {
|
|
assert(Idx == 0 && "Target has no sub-registers");
|
|
return RC;
|
|
}
|
|
|
|
/// Return the subregister index you get from composing
|
|
/// two subregister indices.
|
|
///
|
|
/// The special null sub-register index composes as the identity.
|
|
///
|
|
/// If R:a:b is the same register as R:c, then composeSubRegIndices(a, b)
|
|
/// returns c. Note that composeSubRegIndices does not tell you about illegal
|
|
/// compositions. If R does not have a subreg a, or R:a does not have a subreg
|
|
/// b, composeSubRegIndices doesn't tell you.
|
|
///
|
|
/// The ARM register Q0 has two D subregs dsub_0:D0 and dsub_1:D1. It also has
|
|
/// ssub_0:S0 - ssub_3:S3 subregs.
|
|
/// If you compose subreg indices dsub_1, ssub_0 you get ssub_2.
|
|
unsigned composeSubRegIndices(unsigned a, unsigned b) const {
|
|
if (!a) return b;
|
|
if (!b) return a;
|
|
return composeSubRegIndicesImpl(a, b);
|
|
}
|
|
|
|
/// Transforms a LaneMask computed for one subregister to the lanemask that
|
|
/// would have been computed when composing the subsubregisters with IdxA
|
|
/// first. @sa composeSubRegIndices()
|
|
LaneBitmask composeSubRegIndexLaneMask(unsigned IdxA,
|
|
LaneBitmask Mask) const {
|
|
if (!IdxA)
|
|
return Mask;
|
|
return composeSubRegIndexLaneMaskImpl(IdxA, Mask);
|
|
}
|
|
|
|
/// Transform a lanemask given for a virtual register to the corresponding
|
|
/// lanemask before using subregister with index \p IdxA.
|
|
/// This is the reverse of composeSubRegIndexLaneMask(), assuming Mask is a
|
|
/// valie lane mask (no invalid bits set) the following holds:
|
|
/// X0 = composeSubRegIndexLaneMask(Idx, Mask)
|
|
/// X1 = reverseComposeSubRegIndexLaneMask(Idx, X0)
|
|
/// => X1 == Mask
|
|
LaneBitmask reverseComposeSubRegIndexLaneMask(unsigned IdxA,
|
|
LaneBitmask LaneMask) const {
|
|
if (!IdxA)
|
|
return LaneMask;
|
|
return reverseComposeSubRegIndexLaneMaskImpl(IdxA, LaneMask);
|
|
}
|
|
|
|
/// Debugging helper: dump register in human readable form to dbgs() stream.
|
|
static void dumpReg(unsigned Reg, unsigned SubRegIndex = 0,
|
|
const TargetRegisterInfo* TRI = nullptr);
|
|
|
|
protected:
|
|
/// Overridden by TableGen in targets that have sub-registers.
|
|
virtual unsigned composeSubRegIndicesImpl(unsigned, unsigned) const {
|
|
llvm_unreachable("Target has no sub-registers");
|
|
}
|
|
|
|
/// Overridden by TableGen in targets that have sub-registers.
|
|
virtual LaneBitmask
|
|
composeSubRegIndexLaneMaskImpl(unsigned, LaneBitmask) const {
|
|
llvm_unreachable("Target has no sub-registers");
|
|
}
|
|
|
|
virtual LaneBitmask reverseComposeSubRegIndexLaneMaskImpl(unsigned,
|
|
LaneBitmask) const {
|
|
llvm_unreachable("Target has no sub-registers");
|
|
}
|
|
|
|
public:
|
|
/// Find a common super-register class if it exists.
|
|
///
|
|
/// Find a register class, SuperRC and two sub-register indices, PreA and
|
|
/// PreB, such that:
|
|
///
|
|
/// 1. PreA + SubA == PreB + SubB (using composeSubRegIndices()), and
|
|
///
|
|
/// 2. For all Reg in SuperRC: Reg:PreA in RCA and Reg:PreB in RCB, and
|
|
///
|
|
/// 3. SuperRC->getSize() >= max(RCA->getSize(), RCB->getSize()).
|
|
///
|
|
/// SuperRC will be chosen such that no super-class of SuperRC satisfies the
|
|
/// requirements, and there is no register class with a smaller spill size
|
|
/// that satisfies the requirements.
|
|
///
|
|
/// SubA and SubB must not be 0. Use getMatchingSuperRegClass() instead.
|
|
///
|
|
/// Either of the PreA and PreB sub-register indices may be returned as 0. In
|
|
/// that case, the returned register class will be a sub-class of the
|
|
/// corresponding argument register class.
|
|
///
|
|
/// The function returns NULL if no register class can be found.
|
|
const TargetRegisterClass*
|
|
getCommonSuperRegClass(const TargetRegisterClass *RCA, unsigned SubA,
|
|
const TargetRegisterClass *RCB, unsigned SubB,
|
|
unsigned &PreA, unsigned &PreB) const;
|
|
|
|
//===--------------------------------------------------------------------===//
|
|
// Register Class Information
|
|
//
|
|
protected:
|
|
const RegClassInfo &getRegClassInfo(const TargetRegisterClass &RC) const {
|
|
return RCInfos[getNumRegClasses() * HwMode + RC.getID()];
|
|
}
|
|
|
|
public:
|
|
/// Register class iterators
|
|
regclass_iterator regclass_begin() const { return RegClassBegin; }
|
|
regclass_iterator regclass_end() const { return RegClassEnd; }
|
|
iterator_range<regclass_iterator> regclasses() const {
|
|
return make_range(regclass_begin(), regclass_end());
|
|
}
|
|
|
|
unsigned getNumRegClasses() const {
|
|
return (unsigned)(regclass_end()-regclass_begin());
|
|
}
|
|
|
|
/// Returns the register class associated with the enumeration value.
|
|
/// See class MCOperandInfo.
|
|
const TargetRegisterClass *getRegClass(unsigned i) const {
|
|
assert(i < getNumRegClasses() && "Register Class ID out of range");
|
|
return RegClassBegin[i];
|
|
}
|
|
|
|
/// Returns the name of the register class.
|
|
const char *getRegClassName(const TargetRegisterClass *Class) const {
|
|
return MCRegisterInfo::getRegClassName(Class->MC);
|
|
}
|
|
|
|
/// Find the largest common subclass of A and B.
|
|
/// Return NULL if there is no common subclass.
|
|
/// The common subclass should contain
|
|
/// simple value type SVT if it is not the Any type.
|
|
const TargetRegisterClass *
|
|
getCommonSubClass(const TargetRegisterClass *A,
|
|
const TargetRegisterClass *B,
|
|
const MVT::SimpleValueType SVT =
|
|
MVT::SimpleValueType::Any) const;
|
|
|
|
/// Returns a TargetRegisterClass used for pointer values.
|
|
/// If a target supports multiple different pointer register classes,
|
|
/// kind specifies which one is indicated.
|
|
virtual const TargetRegisterClass *
|
|
getPointerRegClass(const MachineFunction &MF, unsigned Kind=0) const {
|
|
llvm_unreachable("Target didn't implement getPointerRegClass!");
|
|
}
|
|
|
|
/// Returns a legal register class to copy a register in the specified class
|
|
/// to or from. If it is possible to copy the register directly without using
|
|
/// a cross register class copy, return the specified RC. Returns NULL if it
|
|
/// is not possible to copy between two registers of the specified class.
|
|
virtual const TargetRegisterClass *
|
|
getCrossCopyRegClass(const TargetRegisterClass *RC) const {
|
|
return RC;
|
|
}
|
|
|
|
/// Returns the largest super class of RC that is legal to use in the current
|
|
/// sub-target and has the same spill size.
|
|
/// The returned register class can be used to create virtual registers which
|
|
/// means that all its registers can be copied and spilled.
|
|
virtual const TargetRegisterClass *
|
|
getLargestLegalSuperClass(const TargetRegisterClass *RC,
|
|
const MachineFunction &) const {
|
|
/// The default implementation is very conservative and doesn't allow the
|
|
/// register allocator to inflate register classes.
|
|
return RC;
|
|
}
|
|
|
|
/// Return the register pressure "high water mark" for the specific register
|
|
/// class. The scheduler is in high register pressure mode (for the specific
|
|
/// register class) if it goes over the limit.
|
|
///
|
|
/// Note: this is the old register pressure model that relies on a manually
|
|
/// specified representative register class per value type.
|
|
virtual unsigned getRegPressureLimit(const TargetRegisterClass *RC,
|
|
MachineFunction &MF) const {
|
|
return 0;
|
|
}
|
|
|
|
/// Return a heuristic for the machine scheduler to compare the profitability
|
|
/// of increasing one register pressure set versus another. The scheduler
|
|
/// will prefer increasing the register pressure of the set which returns
|
|
/// the largest value for this function.
|
|
virtual unsigned getRegPressureSetScore(const MachineFunction &MF,
|
|
unsigned PSetID) const {
|
|
return PSetID;
|
|
}
|
|
|
|
/// Get the weight in units of pressure for this register class.
|
|
virtual const RegClassWeight &getRegClassWeight(
|
|
const TargetRegisterClass *RC) const = 0;
|
|
|
|
/// Returns size in bits of a phys/virtual/generic register.
|
|
unsigned getRegSizeInBits(unsigned Reg, const MachineRegisterInfo &MRI) const;
|
|
|
|
/// Get the weight in units of pressure for this register unit.
|
|
virtual unsigned getRegUnitWeight(unsigned RegUnit) const = 0;
|
|
|
|
/// Get the number of dimensions of register pressure.
|
|
virtual unsigned getNumRegPressureSets() const = 0;
|
|
|
|
/// Get the name of this register unit pressure set.
|
|
virtual const char *getRegPressureSetName(unsigned Idx) const = 0;
|
|
|
|
/// Get the register unit pressure limit for this dimension.
|
|
/// This limit must be adjusted dynamically for reserved registers.
|
|
virtual unsigned getRegPressureSetLimit(const MachineFunction &MF,
|
|
unsigned Idx) const = 0;
|
|
|
|
/// Get the dimensions of register pressure impacted by this register class.
|
|
/// Returns a -1 terminated array of pressure set IDs.
|
|
virtual const int *getRegClassPressureSets(
|
|
const TargetRegisterClass *RC) const = 0;
|
|
|
|
/// Get the dimensions of register pressure impacted by this register unit.
|
|
/// Returns a -1 terminated array of pressure set IDs.
|
|
virtual const int *getRegUnitPressureSets(unsigned RegUnit) const = 0;
|
|
|
|
/// Get a list of 'hint' registers that the register allocator should try
|
|
/// first when allocating a physical register for the virtual register
|
|
/// VirtReg. These registers are effectively moved to the front of the
|
|
/// allocation order. If true is returned, regalloc will try to only use
|
|
/// hints to the greatest extent possible even if it means spilling.
|
|
///
|
|
/// The Order argument is the allocation order for VirtReg's register class
|
|
/// as returned from RegisterClassInfo::getOrder(). The hint registers must
|
|
/// come from Order, and they must not be reserved.
|
|
///
|
|
/// The default implementation of this function will only add target
|
|
/// independent register allocation hints. Targets that override this
|
|
/// function should typically call this default implementation as well and
|
|
/// expect to see generic copy hints added.
|
|
virtual bool getRegAllocationHints(unsigned VirtReg,
|
|
ArrayRef<MCPhysReg> Order,
|
|
SmallVectorImpl<MCPhysReg> &Hints,
|
|
const MachineFunction &MF,
|
|
const VirtRegMap *VRM = nullptr,
|
|
const LiveRegMatrix *Matrix = nullptr)
|
|
const;
|
|
|
|
/// A callback to allow target a chance to update register allocation hints
|
|
/// when a register is "changed" (e.g. coalesced) to another register.
|
|
/// e.g. On ARM, some virtual registers should target register pairs,
|
|
/// if one of pair is coalesced to another register, the allocation hint of
|
|
/// the other half of the pair should be changed to point to the new register.
|
|
virtual void updateRegAllocHint(unsigned Reg, unsigned NewReg,
|
|
MachineFunction &MF) const {
|
|
// Do nothing.
|
|
}
|
|
|
|
/// Allow the target to reverse allocation order of local live ranges. This
|
|
/// will generally allocate shorter local live ranges first. For targets with
|
|
/// many registers, this could reduce regalloc compile time by a large
|
|
/// factor. It is disabled by default for three reasons:
|
|
/// (1) Top-down allocation is simpler and easier to debug for targets that
|
|
/// don't benefit from reversing the order.
|
|
/// (2) Bottom-up allocation could result in poor evicition decisions on some
|
|
/// targets affecting the performance of compiled code.
|
|
/// (3) Bottom-up allocation is no longer guaranteed to optimally color.
|
|
virtual bool reverseLocalAssignment() const { return false; }
|
|
|
|
/// Allow the target to override the cost of using a callee-saved register for
|
|
/// the first time. Default value of 0 means we will use a callee-saved
|
|
/// register if it is available.
|
|
virtual unsigned getCSRFirstUseCost() const { return 0; }
|
|
|
|
/// Returns true if the target requires (and can make use of) the register
|
|
/// scavenger.
|
|
virtual bool requiresRegisterScavenging(const MachineFunction &MF) const {
|
|
return false;
|
|
}
|
|
|
|
/// Returns true if the target wants to use frame pointer based accesses to
|
|
/// spill to the scavenger emergency spill slot.
|
|
virtual bool useFPForScavengingIndex(const MachineFunction &MF) const {
|
|
return true;
|
|
}
|
|
|
|
/// Returns true if the target requires post PEI scavenging of registers for
|
|
/// materializing frame index constants.
|
|
virtual bool requiresFrameIndexScavenging(const MachineFunction &MF) const {
|
|
return false;
|
|
}
|
|
|
|
/// Returns true if the target requires using the RegScavenger directly for
|
|
/// frame elimination despite using requiresFrameIndexScavenging.
|
|
virtual bool requiresFrameIndexReplacementScavenging(
|
|
const MachineFunction &MF) const {
|
|
return false;
|
|
}
|
|
|
|
/// Returns true if the target wants the LocalStackAllocation pass to be run
|
|
/// and virtual base registers used for more efficient stack access.
|
|
virtual bool requiresVirtualBaseRegisters(const MachineFunction &MF) const {
|
|
return false;
|
|
}
|
|
|
|
/// Return true if target has reserved a spill slot in the stack frame of
|
|
/// the given function for the specified register. e.g. On x86, if the frame
|
|
/// register is required, the first fixed stack object is reserved as its
|
|
/// spill slot. This tells PEI not to create a new stack frame
|
|
/// object for the given register. It should be called only after
|
|
/// determineCalleeSaves().
|
|
virtual bool hasReservedSpillSlot(const MachineFunction &MF, unsigned Reg,
|
|
int &FrameIdx) const {
|
|
return false;
|
|
}
|
|
|
|
/// Returns true if the live-ins should be tracked after register allocation.
|
|
virtual bool trackLivenessAfterRegAlloc(const MachineFunction &MF) const {
|
|
return false;
|
|
}
|
|
|
|
/// True if the stack can be realigned for the target.
|
|
virtual bool canRealignStack(const MachineFunction &MF) const;
|
|
|
|
/// True if storage within the function requires the stack pointer to be
|
|
/// aligned more than the normal calling convention calls for.
|
|
/// This cannot be overriden by the target, but canRealignStack can be
|
|
/// overridden.
|
|
bool needsStackRealignment(const MachineFunction &MF) const;
|
|
|
|
/// Get the offset from the referenced frame index in the instruction,
|
|
/// if there is one.
|
|
virtual int64_t getFrameIndexInstrOffset(const MachineInstr *MI,
|
|
int Idx) const {
|
|
return 0;
|
|
}
|
|
|
|
/// Returns true if the instruction's frame index reference would be better
|
|
/// served by a base register other than FP or SP.
|
|
/// Used by LocalStackFrameAllocation to determine which frame index
|
|
/// references it should create new base registers for.
|
|
virtual bool needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const {
|
|
return false;
|
|
}
|
|
|
|
/// Insert defining instruction(s) for BaseReg to be a pointer to FrameIdx
|
|
/// before insertion point I.
|
|
virtual void materializeFrameBaseRegister(MachineBasicBlock *MBB,
|
|
unsigned BaseReg, int FrameIdx,
|
|
int64_t Offset) const {
|
|
llvm_unreachable("materializeFrameBaseRegister does not exist on this "
|
|
"target");
|
|
}
|
|
|
|
/// Resolve a frame index operand of an instruction
|
|
/// to reference the indicated base register plus offset instead.
|
|
virtual void resolveFrameIndex(MachineInstr &MI, unsigned BaseReg,
|
|
int64_t Offset) const {
|
|
llvm_unreachable("resolveFrameIndex does not exist on this target");
|
|
}
|
|
|
|
/// Determine whether a given base register plus offset immediate is
|
|
/// encodable to resolve a frame index.
|
|
virtual bool isFrameOffsetLegal(const MachineInstr *MI, unsigned BaseReg,
|
|
int64_t Offset) const {
|
|
llvm_unreachable("isFrameOffsetLegal does not exist on this target");
|
|
}
|
|
|
|
/// Spill the register so it can be used by the register scavenger.
|
|
/// Return true if the register was spilled, false otherwise.
|
|
/// If this function does not spill the register, the scavenger
|
|
/// will instead spill it to the emergency spill slot.
|
|
virtual bool saveScavengerRegister(MachineBasicBlock &MBB,
|
|
MachineBasicBlock::iterator I,
|
|
MachineBasicBlock::iterator &UseMI,
|
|
const TargetRegisterClass *RC,
|
|
unsigned Reg) const {
|
|
return false;
|
|
}
|
|
|
|
/// This method must be overriden to eliminate abstract frame indices from
|
|
/// instructions which may use them. The instruction referenced by the
|
|
/// iterator contains an MO_FrameIndex operand which must be eliminated by
|
|
/// this method. This method may modify or replace the specified instruction,
|
|
/// as long as it keeps the iterator pointing at the finished product.
|
|
/// SPAdj is the SP adjustment due to call frame setup instruction.
|
|
/// FIOperandNum is the FI operand number.
|
|
virtual void eliminateFrameIndex(MachineBasicBlock::iterator MI,
|
|
int SPAdj, unsigned FIOperandNum,
|
|
RegScavenger *RS = nullptr) const = 0;
|
|
|
|
/// Return the assembly name for \p Reg.
|
|
virtual StringRef getRegAsmName(unsigned Reg) const {
|
|
// FIXME: We are assuming that the assembly name is equal to the TableGen
|
|
// name converted to lower case
|
|
//
|
|
// The TableGen name is the name of the definition for this register in the
|
|
// target's tablegen files. For example, the TableGen name of
|
|
// def EAX : Register <...>; is "EAX"
|
|
return StringRef(getName(Reg));
|
|
}
|
|
|
|
//===--------------------------------------------------------------------===//
|
|
/// Subtarget Hooks
|
|
|
|
/// SrcRC and DstRC will be morphed into NewRC if this returns true.
|
|
virtual bool shouldCoalesce(MachineInstr *MI,
|
|
const TargetRegisterClass *SrcRC,
|
|
unsigned SubReg,
|
|
const TargetRegisterClass *DstRC,
|
|
unsigned DstSubReg,
|
|
const TargetRegisterClass *NewRC,
|
|
LiveIntervals &LIS) const
|
|
{ return true; }
|
|
|
|
//===--------------------------------------------------------------------===//
|
|
/// Debug information queries.
|
|
|
|
/// getFrameRegister - This method should return the register used as a base
|
|
/// for values allocated in the current stack frame.
|
|
virtual Register getFrameRegister(const MachineFunction &MF) const = 0;
|
|
|
|
/// Mark a register and all its aliases as reserved in the given set.
|
|
void markSuperRegs(BitVector &RegisterSet, unsigned Reg) const;
|
|
|
|
/// Returns true if for every register in the set all super registers are part
|
|
/// of the set as well.
|
|
bool checkAllSuperRegsMarked(const BitVector &RegisterSet,
|
|
ArrayRef<MCPhysReg> Exceptions = ArrayRef<MCPhysReg>()) const;
|
|
|
|
virtual const TargetRegisterClass *
|
|
getConstrainedRegClassForOperand(const MachineOperand &MO,
|
|
const MachineRegisterInfo &MRI) const {
|
|
return nullptr;
|
|
}
|
|
};
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// SuperRegClassIterator
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// Iterate over the possible super-registers for a given register class. The
|
|
// iterator will visit a list of pairs (Idx, Mask) corresponding to the
|
|
// possible classes of super-registers.
|
|
//
|
|
// Each bit mask will have at least one set bit, and each set bit in Mask
|
|
// corresponds to a SuperRC such that:
|
|
//
|
|
// For all Reg in SuperRC: Reg:Idx is in RC.
|
|
//
|
|
// The iterator can include (O, RC->getSubClassMask()) as the first entry which
|
|
// also satisfies the above requirement, assuming Reg:0 == Reg.
|
|
//
|
|
class SuperRegClassIterator {
|
|
const unsigned RCMaskWords;
|
|
unsigned SubReg = 0;
|
|
const uint16_t *Idx;
|
|
const uint32_t *Mask;
|
|
|
|
public:
|
|
/// Create a SuperRegClassIterator that visits all the super-register classes
|
|
/// of RC. When IncludeSelf is set, also include the (0, sub-classes) entry.
|
|
SuperRegClassIterator(const TargetRegisterClass *RC,
|
|
const TargetRegisterInfo *TRI,
|
|
bool IncludeSelf = false)
|
|
: RCMaskWords((TRI->getNumRegClasses() + 31) / 32),
|
|
Idx(RC->getSuperRegIndices()), Mask(RC->getSubClassMask()) {
|
|
if (!IncludeSelf)
|
|
++*this;
|
|
}
|
|
|
|
/// Returns true if this iterator is still pointing at a valid entry.
|
|
bool isValid() const { return Idx; }
|
|
|
|
/// Returns the current sub-register index.
|
|
unsigned getSubReg() const { return SubReg; }
|
|
|
|
/// Returns the bit mask of register classes that getSubReg() projects into
|
|
/// RC.
|
|
/// See TargetRegisterClass::getSubClassMask() for how to use it.
|
|
const uint32_t *getMask() const { return Mask; }
|
|
|
|
/// Advance iterator to the next entry.
|
|
void operator++() {
|
|
assert(isValid() && "Cannot move iterator past end.");
|
|
Mask += RCMaskWords;
|
|
SubReg = *Idx++;
|
|
if (!SubReg)
|
|
Idx = nullptr;
|
|
}
|
|
};
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// BitMaskClassIterator
|
|
//===----------------------------------------------------------------------===//
|
|
/// This class encapuslates the logic to iterate over bitmask returned by
|
|
/// the various RegClass related APIs.
|
|
/// E.g., this class can be used to iterate over the subclasses provided by
|
|
/// TargetRegisterClass::getSubClassMask or SuperRegClassIterator::getMask.
|
|
class BitMaskClassIterator {
|
|
/// Total number of register classes.
|
|
const unsigned NumRegClasses;
|
|
/// Base index of CurrentChunk.
|
|
/// In other words, the number of bit we read to get at the
|
|
/// beginning of that chunck.
|
|
unsigned Base = 0;
|
|
/// Adjust base index of CurrentChunk.
|
|
/// Base index + how many bit we read within CurrentChunk.
|
|
unsigned Idx = 0;
|
|
/// Current register class ID.
|
|
unsigned ID = 0;
|
|
/// Mask we are iterating over.
|
|
const uint32_t *Mask;
|
|
/// Current chunk of the Mask we are traversing.
|
|
uint32_t CurrentChunk;
|
|
|
|
/// Move ID to the next set bit.
|
|
void moveToNextID() {
|
|
// If the current chunk of memory is empty, move to the next one,
|
|
// while making sure we do not go pass the number of register
|
|
// classes.
|
|
while (!CurrentChunk) {
|
|
// Move to the next chunk.
|
|
Base += 32;
|
|
if (Base >= NumRegClasses) {
|
|
ID = NumRegClasses;
|
|
return;
|
|
}
|
|
CurrentChunk = *++Mask;
|
|
Idx = Base;
|
|
}
|
|
// Otherwise look for the first bit set from the right
|
|
// (representation of the class ID is big endian).
|
|
// See getSubClassMask for more details on the representation.
|
|
unsigned Offset = countTrailingZeros(CurrentChunk);
|
|
// Add the Offset to the adjusted base number of this chunk: Idx.
|
|
// This is the ID of the register class.
|
|
ID = Idx + Offset;
|
|
|
|
// Consume the zeros, if any, and the bit we just read
|
|
// so that we are at the right spot for the next call.
|
|
// Do not do Offset + 1 because Offset may be 31 and 32
|
|
// will be UB for the shift, though in that case we could
|
|
// have make the chunk being equal to 0, but that would
|
|
// have introduced a if statement.
|
|
moveNBits(Offset);
|
|
moveNBits(1);
|
|
}
|
|
|
|
/// Move \p NumBits Bits forward in CurrentChunk.
|
|
void moveNBits(unsigned NumBits) {
|
|
assert(NumBits < 32 && "Undefined behavior spotted!");
|
|
// Consume the bit we read for the next call.
|
|
CurrentChunk >>= NumBits;
|
|
// Adjust the base for the chunk.
|
|
Idx += NumBits;
|
|
}
|
|
|
|
public:
|
|
/// Create a BitMaskClassIterator that visits all the register classes
|
|
/// represented by \p Mask.
|
|
///
|
|
/// \pre \p Mask != nullptr
|
|
BitMaskClassIterator(const uint32_t *Mask, const TargetRegisterInfo &TRI)
|
|
: NumRegClasses(TRI.getNumRegClasses()), Mask(Mask), CurrentChunk(*Mask) {
|
|
// Move to the first ID.
|
|
moveToNextID();
|
|
}
|
|
|
|
/// Returns true if this iterator is still pointing at a valid entry.
|
|
bool isValid() const { return getID() != NumRegClasses; }
|
|
|
|
/// Returns the current register class ID.
|
|
unsigned getID() const { return ID; }
|
|
|
|
/// Advance iterator to the next entry.
|
|
void operator++() {
|
|
assert(isValid() && "Cannot move iterator past end.");
|
|
moveToNextID();
|
|
}
|
|
};
|
|
|
|
// This is useful when building IndexedMaps keyed on virtual registers
|
|
struct VirtReg2IndexFunctor {
|
|
using argument_type = unsigned;
|
|
unsigned operator()(unsigned Reg) const {
|
|
return Register::virtReg2Index(Reg);
|
|
}
|
|
};
|
|
|
|
/// Prints virtual and physical registers with or without a TRI instance.
|
|
///
|
|
/// The format is:
|
|
/// %noreg - NoRegister
|
|
/// %5 - a virtual register.
|
|
/// %5:sub_8bit - a virtual register with sub-register index (with TRI).
|
|
/// %eax - a physical register
|
|
/// %physreg17 - a physical register when no TRI instance given.
|
|
///
|
|
/// Usage: OS << printReg(Reg, TRI, SubRegIdx) << '\n';
|
|
Printable printReg(unsigned Reg, const TargetRegisterInfo *TRI = nullptr,
|
|
unsigned SubIdx = 0,
|
|
const MachineRegisterInfo *MRI = nullptr);
|
|
|
|
/// Create Printable object to print register units on a \ref raw_ostream.
|
|
///
|
|
/// Register units are named after their root registers:
|
|
///
|
|
/// al - Single root.
|
|
/// fp0~st7 - Dual roots.
|
|
///
|
|
/// Usage: OS << printRegUnit(Unit, TRI) << '\n';
|
|
Printable printRegUnit(unsigned Unit, const TargetRegisterInfo *TRI);
|
|
|
|
/// Create Printable object to print virtual registers and physical
|
|
/// registers on a \ref raw_ostream.
|
|
Printable printVRegOrUnit(unsigned VRegOrUnit, const TargetRegisterInfo *TRI);
|
|
|
|
/// Create Printable object to print register classes or register banks
|
|
/// on a \ref raw_ostream.
|
|
Printable printRegClassOrBank(unsigned Reg, const MachineRegisterInfo &RegInfo,
|
|
const TargetRegisterInfo *TRI);
|
|
|
|
} // end namespace llvm
|
|
|
|
#endif // LLVM_CODEGEN_TARGETREGISTERINFO_H
|