forked from OSchip/llvm-project
340 lines
9.2 KiB
C++
340 lines
9.2 KiB
C++
//===-- MIUtilThreadBaseStd.cpp ---------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//++
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// File: MIUtilThreadBaseStd.cpp
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//
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// Overview: CMIUtilThread implementation.
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// CMIUtilThreadActiveObjBase implementation.
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// CMIUtilThreadMutex implementation.
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//
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// Environment: Compilers: Visual C++ 12.
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// gcc (Ubuntu/Linaro 4.8.1-10ubuntu9) 4.8.1
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// Libraries: See MIReadmetxt.
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//
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// Copyright: None.
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//--
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// Third Party Headers:
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#include <assert.h>
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// In-house headers:
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#include "MIUtilThreadBaseStd.h"
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#include "MICmnThreadMgrStd.h"
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//++ ------------------------------------------------------------------------------------
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// Details: Constructor.
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// Type: None.
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// Args: None.
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// Return: None.
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// Throws: None.
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//--
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CMIUtilThreadActiveObjBase::CMIUtilThreadActiveObjBase( void )
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: m_references( 0 )
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, m_bHasBeenKilled( false )
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{
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}
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//++ ------------------------------------------------------------------------------------
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// Details: Destructor.
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// Type: None.
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// Args: None.
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// Return: None.
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// Throws: None.
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//--
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CMIUtilThreadActiveObjBase::~CMIUtilThreadActiveObjBase( void )
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{
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// Make sure our thread is not alive before we die
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m_thread.Join();
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}
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//++ ------------------------------------------------------------------------------------
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// Details: Check if an object is already running.
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// Type: Method.
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// Args: None.
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// Return: MIstatus::success - Functional succeeded.
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// MIstatus::failure - Functional failed.
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// Throws: None.
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//--
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bool CMIUtilThreadActiveObjBase::ThreadIsActive( void )
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{
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// Create a new thread to occupy this threads Run() function
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return m_thread.IsActive();
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}
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//++ ------------------------------------------------------------------------------------
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// Details: Set up *this thread.
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// Type: Mrthod.
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// Args: None.
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// Return: MIstatus::success - Functional succeeded.
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// MIstatus::failure - Functional failed.
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// Throws: None.
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//--
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bool CMIUtilThreadActiveObjBase::ThreadExecute( void )
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{
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// Create a new thread to occupy this threads Run() function
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return m_thread.Start( ThreadEntry, this );
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}
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//++ ------------------------------------------------------------------------------------
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// Details: Aquire a reference to CMIUtilThreadActiveObjBase.
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// Type: Method.
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// Args: None.
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// Return: MIstatus::success - Functional succeeded.
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// MIstatus::failure - Functional failed.
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// Throws: None.
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//--
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bool CMIUtilThreadActiveObjBase::Acquire( void )
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{
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// Access to this function is serial
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CMIUtilThreadLock serial( m_mutex );
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// >0 == *this thread is alive
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m_references++;
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return MIstatus::success;
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}
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//++ ------------------------------------------------------------------------------------
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// Details: Release a reference to CMIUtilThreadActiveObjBase.
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// Type: Method.
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// Args: None.
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// Return: MIstatus::success - Functional succeeded.
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// MIstatus::failure - Functional failed.
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// Throws: None.
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//--
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bool CMIUtilThreadActiveObjBase::Release( void )
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{
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// Access to this function is serial
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CMIUtilThreadLock serial( m_mutex );
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// 0 == kill off *this thread
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m_references--;
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return MIstatus::success;
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}
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//++ ------------------------------------------------------------------------------------
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// Details: Force this thread to stop, regardless of references
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// Type: Method.
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// Args: None.
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// Return: MIstatus::success - Functional succeeded.
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// MIstatus::failure - Functional failed.
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// Throws: None.
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//--
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bool CMIUtilThreadActiveObjBase::ThreadKill( void )
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{
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// Access to this function is serial
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CMIUtilThreadLock serial( m_mutex );
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// Set this thread to killed status
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m_bHasBeenKilled = true;
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return MIstatus::success;
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}
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//++ ------------------------------------------------------------------------------------
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// Details: Proxy to thread join.
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// Type: Method.
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// Args: None.
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// Return: MIstatus::success - Functional succeeded.
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// MIstatus::failure - Functional failed.
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// Throws: None.
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//--
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bool CMIUtilThreadActiveObjBase::ThreadJoin( void )
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{
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return m_thread.Join();
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}
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//++ ------------------------------------------------------------------------------------
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// Details: This function is the entry point of this object thread.
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// It is a trampoline to an instances operation manager.
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// Type: Static method.
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// Args: vpThisClass - (R) From the system (our CMIUtilThreadActiveObjBase from the ctor).
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// Return: MIuint - 0 = success.
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// Throws: None.
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//--
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MIuint CMIUtilThreadActiveObjBase::ThreadEntry( void * vpThisClass )
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{
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// The argument is a pointer to a CMIUtilThreadActiveObjBase class
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// as passed from the initialize function, so we can safely cast it.
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assert( vpThisClass != nullptr );
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CMIUtilThreadActiveObjBase * pActive = reinterpret_cast< CMIUtilThreadActiveObjBase * >( vpThisClass );
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// Start the management routine of this object
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pActive->ThreadManage();
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// Thread death
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return 0;
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}
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//++ ------------------------------------------------------------------------------------
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// Details: This function forms a small management routine, to handle the thread's running.
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// Type: Method.
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// Args: None.
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// Return: None.
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// Throws: None.
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//--
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void CMIUtilThreadActiveObjBase::ThreadManage( void )
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{
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bool bAlive = true;
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// Infinite loop
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while( bAlive )
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{
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// Scope the lock while we access m_isDying
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{
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// Lock down access to the interface
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CMIUtilThreadLock serial( m_mutex );
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// Quit the run loop if we are dying
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if( m_references == 0 )
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break;
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}
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// Execute the run routine
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if( !ThreadRun( bAlive ) )
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// Thread's run function failed (MIstatus::failure)
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break;
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// We will die if we have been signaled to die
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bAlive &= !m_bHasBeenKilled;
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}
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// Execute the finish routine just before we die
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// to give the object a chance to clean up
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ThreadFinish();
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}
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//---------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------
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//
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CMIUtilThread::CMIUtilThread( void )
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: m_pThread( nullptr )
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{
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}
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//++ ------------------------------------------------------------------------------------
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// Details: CMIUtilThread destructor.
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// Type: Method.
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// Args: None.
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// Return: None.
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// Throws: None.
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//--
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CMIUtilThread::~CMIUtilThread( void )
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{
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Join();
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}
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//++ ------------------------------------------------------------------------------------
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// Details: Wait for thread to stop.
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// Type: Method.
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// Args: None.
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// Return: MIstatus::success - Functional succeeded.
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// MIstatus::failure - Functional failed.
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// Throws: None.
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//--
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bool CMIUtilThread::Join( void )
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{
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if( m_pThread != nullptr )
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{
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// Wait for this thread to die
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m_pThread->join();
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// Scope the thread lock while we modify the pointer
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{
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CMIUtilThreadLock _lock( m_mutex );
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delete m_pThread;
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m_pThread = nullptr;
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}
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}
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return MIstatus::success;
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}
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//++ ------------------------------------------------------------------------------------
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// Details: Is the thread doing work.
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// Type: Method.
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// Args: None.
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// Return: bool - True = Yes active, false = not active.
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// Throws: None.
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//--
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bool CMIUtilThread::IsActive( void )
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{
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// Lock while we access the thread pointer
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CMIUtilThreadLock _lock( m_mutex );
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if( m_pThread == nullptr )
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return false;
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else
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return true;
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}
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//++ ------------------------------------------------------------------------------------
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// Details: Set up *this thread.
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// Type: Method.
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// Args: vpFn (R) - Function pointer to thread's main function.
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// vpArg (R) - Pointer arguments to pass to the thread.
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// Return: MIstatus::success - Functional succeeded.
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// MIstatus::failure - Functional failed.
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// Throws: None.
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//--
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bool CMIUtilThread::Start( FnThreadProc vpFn, void * vpArg )
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{
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// Create the std thread, which starts immediately
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m_pThread = new std::thread( vpFn, vpArg );
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// We expect to always be able to create one
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assert( m_pThread != nullptr );
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return MIstatus::success;
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}
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//---------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------
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//++ ------------------------------------------------------------------------------------
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// Details: Take resource.
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// Type: Method.
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// Args: None.
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// Return: None.
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// Throws: None.
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//--
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void CMIUtilThreadMutex::Lock( void )
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{
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m_mutex.lock();
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}
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//++ ------------------------------------------------------------------------------------
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// Details: Release resource.
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// Type: Method.
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// Args: None.
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// Return: None.
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// Throws: None.
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//--
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void CMIUtilThreadMutex::Unlock( void )
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{
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m_mutex.unlock();
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}
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//++ ------------------------------------------------------------------------------------
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// Details: Take resource if available. Immediately return in either case.
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// Type: Method.
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// Args: None.
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// Return: True - mutex has been locked.
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// False - mutex could not be locked.
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// Throws: None.
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//--
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bool CMIUtilThreadMutex::TryLock( void )
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{
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return m_mutex.try_lock();
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}
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