forked from OSchip/llvm-project
195 lines
4.6 KiB
C++
195 lines
4.6 KiB
C++
// RUN: %clang_cc1 -fsyntax-only -verify %s
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// C++'0x [class.friend] p1:
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// A friend of a class is a function or class that is given permission to use
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// the private and protected member names from the class. A class specifies
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// its friends, if any, by way of friend declarations. Such declarations give
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// special access rights to the friends, but they do not make the nominated
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// friends members of the befriending class.
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//
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// FIXME: Add tests for access control when implemented. Currently we only test
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// for parsing.
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struct S { static void f(); };
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S* g() { return 0; }
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struct X {
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friend struct S;
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friend S* g();
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};
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void test1() {
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S s;
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g()->f();
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S::f();
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X::g(); // expected-error{{no member named 'g' in 'X'}}
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X::S x_s; // expected-error{{no member named 'S' in 'X'}}
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X x;
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x.g(); // expected-error{{no member named 'g' in 'X'}}
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}
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// Test that we recurse through namespaces to find already declared names, but
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// new names are declared within the enclosing namespace.
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namespace N {
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struct X {
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friend struct S;
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friend S* g();
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friend struct S2;
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friend struct S2* g2();
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};
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struct S2 { static void f2(); };
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S2* g2() { return 0; }
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void test() {
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g()->f();
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S s;
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S::f();
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X::g(); // expected-error{{no member named 'g' in 'N::X'}}
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X::S x_s; // expected-error{{no member named 'S' in 'N::X'}}
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X x;
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x.g(); // expected-error{{no member named 'g' in 'N::X'}}
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g2();
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S2 s2;
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::g2(); // expected-error{{no member named 'g2' in the global namespace}}
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::S2 g_s2; // expected-error{{no member named 'S2' in the global namespace}}
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X::g2(); // expected-error{{no member named 'g2' in 'N::X'}}
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X::S2 x_s2; // expected-error{{no member named 'S2' in 'N::X'}}
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x.g2(); // expected-error{{no member named 'g2' in 'N::X'}}
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}
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}
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namespace test0 {
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class ClassFriend {
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void test();
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};
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class MemberFriend {
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void test();
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};
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void declared_test();
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class Class {
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static void member(); // expected-note 2 {{declared private here}}
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friend class ClassFriend;
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friend class UndeclaredClassFriend;
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friend void undeclared_test();
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friend void declared_test();
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friend void MemberFriend::test();
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};
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void declared_test() {
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Class::member();
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}
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void undeclared_test() {
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Class::member();
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}
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void unfriended_test() {
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Class::member(); // expected-error {{'member' is a private member of 'test0::Class'}}
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}
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void ClassFriend::test() {
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Class::member();
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}
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void MemberFriend::test() {
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Class::member();
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}
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class UndeclaredClassFriend {
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void test() {
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Class::member();
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}
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};
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class ClassNonFriend {
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void test() {
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Class::member(); // expected-error {{'member' is a private member of 'test0::Class'}}
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}
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};
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}
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// Make sure that friends have access to inherited protected members.
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namespace test2 {
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struct X;
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class ilist_half_node {
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friend struct ilist_walker_bad;
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X *Prev;
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protected:
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X *getPrev() { return Prev; }
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};
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class ilist_node : private ilist_half_node { // expected-note {{declared private here}} expected-note {{constrained by private inheritance here}}
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friend struct ilist_walker;
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X *Next;
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X *getNext() { return Next; } // expected-note {{declared private here}}
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};
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struct X : ilist_node {};
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struct ilist_walker {
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static X *getPrev(X *N) { return N->getPrev(); }
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static X *getNext(X *N) { return N->getNext(); }
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};
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struct ilist_walker_bad {
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static X *getPrev(X *N) { return N->getPrev(); } // \
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// expected-error {{'getPrev' is a private member of 'test2::ilist_half_node'}} \
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// expected-error {{cannot cast 'test2::X' to its private base class 'test2::ilist_half_node'}}
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static X *getNext(X *N) { return N->getNext(); } // \
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// expected-error {{'getNext' is a private member of 'test2::ilist_node'}}
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};
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}
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namespace test3 {
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class A { protected: int x; }; // expected-note {{declared protected here}}
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class B : public A {
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friend int foo(B*);
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};
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int foo(B *p) {
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return p->x;
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}
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int foo(const B *p) {
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return p->x; // expected-error {{'x' is a protected member of 'test3::A'}}
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}
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}
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namespace test3a {
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class A { protected: int x; };
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class B : public A {
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friend int foo(B*);
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};
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int foo(B * const p) {
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return p->x;
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}
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}
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namespace test4 {
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template <class T> class Holder {
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T object;
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friend bool operator==(Holder &a, Holder &b) {
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return a.object == b.object; // expected-error {{invalid operands to binary expression}}
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}
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};
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struct Inequal {};
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bool test() {
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Holder<Inequal> a, b;
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return a == b; // expected-note {{requested here}}
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}
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}
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