llvm-project/llvm/lib/CodeGen
Andrew Trick fbb278c541 Make stackmap machineinstrs clobber the scratch regs too.
Patchpoints already did this. Doing it for stackmaps is a convenience
for the runtime in the event that it needs to scratch register to
patch or perform a runtime call thunk.

Unlike patchpoints, we just assume the AnyRegCC calling
convention. This is the only language and target independent calling
convention specific to stackmaps so makes sense.  Although the calling
convention is not currently used to select the scratch registers.

llvm-svn: 202943
2014-03-05 07:08:16 +00:00
..
AsmPrinter Make the DIEValue constructor even more explicit. 2014-03-05 02:14:02 +00:00
SelectionDAG Make stackmap machineinstrs clobber the scratch regs too. 2014-03-05 07:08:16 +00:00
AggressiveAntiDepBreaker.cpp Fix the aggressive anti-dep breaker's subregister definition handling 2014-02-26 20:20:30 +00:00
AggressiveAntiDepBreaker.h Revert "Give internal classes hidden visibility." 2013-09-11 18:05:11 +00:00
AllocationOrder.cpp
AllocationOrder.h Check hint registers for interference only once before evictions 2013-12-05 21:18:40 +00:00
Analysis.cpp [C++11] Replace llvm::next and llvm::prior with std::next and std::prev. 2014-03-02 12:27:27 +00:00
AntiDepBreaker.h Revert "Give internal classes hidden visibility." 2013-09-11 18:05:11 +00:00
BasicTargetTransformInfo.cpp Switch all uses of LLVM_OVERRIDE to just use 'override' directly. 2014-03-02 09:09:27 +00:00
BranchFolding.cpp [C++11] Replace llvm::next and llvm::prior with std::next and std::prev. 2014-03-02 12:27:27 +00:00
BranchFolding.h Revert "Give internal classes hidden visibility." 2013-09-11 18:05:11 +00:00
CMakeLists.txt [CodeGenPrepare] Move CodeGenPrepare into lib/CodeGen. 2014-02-22 00:07:45 +00:00
CalcSpillWeights.cpp [C++11] Replace llvm::tie with std::tie. 2014-03-02 13:30:33 +00:00
CallingConvLower.cpp Use SmallVectorImpl& instead of SmallVector to avoid repeating small vector size. 2013-07-14 04:42:23 +00:00
CodeGen.cpp [CodeGenPrepare] Move CodeGenPrepare into lib/CodeGen. 2014-02-22 00:07:45 +00:00
CodeGenPrepare.cpp [Modules] Move ValueMap to the IR library. While this class does not 2014-03-04 11:26:31 +00:00
CriticalAntiDepBreaker.cpp Fix known typos 2014-01-24 17:20:08 +00:00
CriticalAntiDepBreaker.h Revert "Give internal classes hidden visibility." 2013-09-11 18:05:11 +00:00
DFAPacketizer.cpp mi-sched: Don't call MBB.size() in initSUnits. The driver already has instr count. 2013-08-23 17:48:33 +00:00
DeadMachineInstructionElim.cpp [C++11] Replace llvm::next and llvm::prior with std::next and std::prev. 2014-03-02 12:27:27 +00:00
DwarfEHPrepare.cpp [Modules] Move CallSite into the IR library where it belogs. It is 2014-03-04 11:01:28 +00:00
EarlyIfConversion.cpp [C++11] Replace llvm::next and llvm::prior with std::next and std::prev. 2014-03-02 12:27:27 +00:00
EdgeBundles.cpp
ErlangGC.cpp Add a GC plugin for Erlang 2013-03-25 13:47:46 +00:00
ExecutionDepsFix.cpp Convert register liveness tracking to work on a sub-register level instead of just register units. 2013-12-14 06:52:56 +00:00
ExpandISelPseudos.cpp
ExpandPostRAPseudos.cpp fix typo in comment 2013-10-11 15:40:14 +00:00
GCMetadata.cpp
GCMetadataPrinter.cpp
GCStrategy.cpp [PM] Split DominatorTree into a concrete analysis result object which 2014-01-13 13:07:17 +00:00
IfConversion.cpp [C++11] Replace llvm::next and llvm::prior with std::next and std::prev. 2014-03-02 12:27:27 +00:00
InlineSpiller.cpp [C++11] Replace llvm::tie with std::tie. 2014-03-02 13:30:33 +00:00
InterferenceCache.cpp [C++11] Replace llvm::tie with std::tie. 2014-03-02 13:30:33 +00:00
InterferenceCache.h The following patch' purpose is to reduce compile time for compilation of small 2014-02-06 09:23:24 +00:00
IntrinsicLowering.cpp [Modules] Move CallSite into the IR library where it belogs. It is 2014-03-04 11:01:28 +00:00
JITCodeEmitter.cpp
LLVMBuild.txt Prune redundant dependencies in LLVMBuild.txt. 2013-12-11 00:30:57 +00:00
LLVMTargetMachine.cpp Make DisableIntegratedAS a TargetOption. 2014-02-21 03:13:54 +00:00
LatencyPriorityQueue.cpp [C++11] Replace llvm::next and llvm::prior with std::next and std::prev. 2014-03-02 12:27:27 +00:00
LexicalScopes.cpp Remove capability for polymorphic destruction from LexicalScope 2013-11-20 00:54:28 +00:00
LiveDebugVariables.cpp [C++11] Replace llvm::next and llvm::prior with std::next and std::prev. 2014-03-02 12:27:27 +00:00
LiveDebugVariables.h Revert "Give internal classes hidden visibility." 2013-09-11 18:05:11 +00:00
LiveInterval.cpp [C++11] Replace llvm::next and llvm::prior with std::next and std::prev. 2014-03-02 12:27:27 +00:00
LiveIntervalAnalysis.cpp [C++11] Replace llvm::tie with std::tie. 2014-03-02 13:30:33 +00:00
LiveIntervalUnion.cpp
LivePhysRegs.cpp Convert register liveness tracking to work on a sub-register level instead of just register units. 2013-12-14 06:52:56 +00:00
LiveRangeCalc.cpp [C++11] Replace llvm::tie with std::tie. 2014-03-02 13:30:33 +00:00
LiveRangeCalc.h LiveRangeCalc.h: Update a description corresponding to r192396. [-Wdocumentation] 2013-10-11 04:52:03 +00:00
LiveRangeEdit.cpp CalcSpillWeights: give a better describing name to calculateSpillWeights 2013-11-11 19:04:45 +00:00
LiveRegMatrix.cpp This small change reduces compile time for small programs on targets that have 2014-02-06 08:42:01 +00:00
LiveStackAnalysis.cpp
LiveVariables.cpp Use SmallVectorImpl& instead of SmallVector to avoid repeating small vector size. 2013-07-11 16:22:38 +00:00
LocalStackSlotAllocation.cpp LocalStackSlotAllocation: Turn one-iteration loop into if. 2014-02-23 13:34:21 +00:00
MachineBasicBlock.cpp [Modules] Move the LeakDetector header into the IR library where the 2014-03-04 12:46:06 +00:00
MachineBlockFrequencyInfo.cpp [block-freq] Rename getEntryFrequency() -> getEntryFreq() to match getBlockFreq() in all *BlockFrequencyInfo*. 2013-12-14 02:37:38 +00:00
MachineBlockPlacement.cpp [C++11] Replace llvm::next and llvm::prior with std::next and std::prev. 2014-03-02 12:27:27 +00:00
MachineBranchProbabilityInfo.cpp
MachineCSE.cpp [C++11] Replace llvm::next and llvm::prior with std::next and std::prev. 2014-03-02 12:27:27 +00:00
MachineCodeEmitter.cpp
MachineCopyPropagation.cpp MachineCopyPropagation has special logic for removing COPY instructions. It will remove plain COPYs using eraseFromParent(), but if the COPY has imp-defs/imp-uses it will convert it to a KILL, to keep the imp-def around. 2014-01-22 09:12:27 +00:00
MachineDominators.cpp
MachineFunction.cpp [C++11] Replace llvm::next and llvm::prior with std::next and std::prev. 2014-03-02 12:27:27 +00:00
MachineFunctionAnalysis.cpp
MachineFunctionPass.cpp [stackprotector] Use analysis from the StackProtector pass for stack layout in PEI a nd LocalStackSlot passes. 2013-12-19 03:17:11 +00:00
MachineFunctionPrinterPass.cpp
MachineInstr.cpp [C++11] Replace llvm::next and llvm::prior with std::next and std::prev. 2014-03-02 12:27:27 +00:00
MachineInstrBundle.cpp [C++11] Replace llvm::next and llvm::prior with std::next and std::prev. 2014-03-02 12:27:27 +00:00
MachineLICM.cpp Replace some unnecessary vector copies with references. 2013-09-15 22:04:42 +00:00
MachineLoopInfo.cpp [C++11] Replace llvm::next and llvm::prior with std::next and std::prev. 2014-03-02 12:27:27 +00:00
MachineModuleInfo.cpp Use pointers to the MCAsmInfo and MCRegInfo. 2013-06-18 07:20:20 +00:00
MachineModuleInfoImpls.cpp
MachinePassRegistry.cpp
MachinePostDominators.cpp
MachineRegisterInfo.cpp [C++11] Replace llvm::next and llvm::prior with std::next and std::prev. 2014-03-02 12:27:27 +00:00
MachineSSAUpdater.cpp Use SmallVectorImpl& instead of SmallVector to avoid repeating small vector size. 2013-07-14 04:42:23 +00:00
MachineScheduler.cpp [C++11] Replace llvm::next and llvm::prior with std::next and std::prev. 2014-03-02 12:27:27 +00:00
MachineSink.cpp Now that we have C++11, turn simple functors into lambdas and remove a ton of boilerplate. 2014-03-01 11:47:00 +00:00
MachineTraceMetrics.cpp [C++11] Replace llvm::tie with std::tie. 2014-03-02 13:30:33 +00:00
MachineVerifier.cpp [C++11] Replace llvm::next and llvm::prior with std::next and std::prev. 2014-03-02 12:27:27 +00:00
Makefile
OcamlGC.cpp
OptimizePHIs.cpp
PHIElimination.cpp [C++11] Replace llvm::next and llvm::prior with std::next and std::prev. 2014-03-02 12:27:27 +00:00
PHIEliminationUtils.cpp
PHIEliminationUtils.h Fixed another place in CodeGen where we had a typo in our editor C++ filetype declaration. 2013-08-12 20:52:06 +00:00
Passes.cpp Revert "Revert "Add Constant Hoisting Pass" (r200034)" 2014-01-25 02:02:55 +00:00
PeepholeOptimizer.cpp [Peephole] Rewrite copies to avoid cross register banks copies. 2013-09-13 18:26:31 +00:00
PostRASchedulerList.cpp [C++11] Replace llvm::next and llvm::prior with std::next and std::prev. 2014-03-02 12:27:27 +00:00
ProcessImplicitDefs.cpp Fix typo 2013-10-04 16:52:58 +00:00
PrologEpilogInserter.cpp [C++11] Replace llvm::next and llvm::prior with std::next and std::prev. 2014-03-02 12:27:27 +00:00
PrologEpilogInserter.h Remove the --shrink-wrap option. 2013-10-31 14:07:59 +00:00
PseudoSourceValue.cpp
README.txt Correct wrong register in this example, pointed out by Baoshan Pang. 2013-06-07 08:30:55 +00:00
RegAllocBase.cpp Fix typo 2014-02-22 19:31:28 +00:00
RegAllocBase.h [weak vtables] Remove a bunch of weak vtables 2013-11-19 00:57:56 +00:00
RegAllocBasic.cpp CalcSpillWeights: give a better describing name to calculateSpillWeights 2013-11-11 19:04:45 +00:00
RegAllocFast.cpp [C++11] Replace llvm::tie with std::tie. 2014-03-02 13:30:33 +00:00
RegAllocGreedy.cpp [C++11] Use std::tie to simplify compare operators. 2014-03-03 19:58:30 +00:00
RegAllocPBQP.cpp Re-apply r202551, which introduced new PBQP solver. 2014-03-03 18:50:05 +00:00
RegisterClassInfo.cpp Make comment more explicit. 2013-12-17 02:18:02 +00:00
RegisterCoalescer.cpp [C++11] Replace llvm::tie with std::tie. 2014-03-02 13:30:33 +00:00
RegisterCoalescer.h
RegisterPressure.cpp Fix formatting introduced in r200941 2014-02-09 09:49:29 +00:00
RegisterScavenging.cpp [C++11] Replace llvm::next and llvm::prior with std::next and std::prev. 2014-03-02 12:27:27 +00:00
ScheduleDAG.cpp [C++11] Replace llvm::next and llvm::prior with std::next and std::prev. 2014-03-02 12:27:27 +00:00
ScheduleDAGInstrs.cpp [C++11] Replace llvm::next and llvm::prior with std::next and std::prev. 2014-03-02 12:27:27 +00:00
ScheduleDAGPrinter.cpp Put the functionality for printing a value to a raw_ostream as an 2014-01-09 02:29:41 +00:00
ScoreboardHazardRecognizer.cpp
ShadowStackGC.cpp [Modules] Move CallSite into the IR library where it belogs. It is 2014-03-04 11:01:28 +00:00
SjLjEHPrepare.cpp [C++11] Replace llvm::next and llvm::prior with std::next and std::prev. 2014-03-02 12:27:27 +00:00
SlotIndexes.cpp [C++11] Replace llvm::next and llvm::prior with std::next and std::prev. 2014-03-02 12:27:27 +00:00
SpillPlacement.cpp [C++11] Replace llvm::next and llvm::prior with std::next and std::prev. 2014-03-02 12:27:27 +00:00
SpillPlacement.h [block-freq] Store MBFI as a field on SpillPlacement so we can access it to get the entry frequency while processing data. 2013-12-14 00:25:47 +00:00
Spiller.cpp [C++11] Replace llvm::next and llvm::prior with std::next and std::prev. 2014-03-02 12:27:27 +00:00
Spiller.h
SplitKit.cpp [C++11] Replace llvm::tie with std::tie. 2014-03-02 13:30:33 +00:00
SplitKit.h Revert "Give internal classes hidden visibility." 2013-09-11 18:05:11 +00:00
StackColoring.cpp Now that we have C++11, turn simple functors into lambdas and remove a ton of boilerplate. 2014-03-01 11:47:00 +00:00
StackMapLivenessAnalysis.cpp [Stackmap] Liveness Analysis Pass 2013-12-14 06:53:06 +00:00
StackMaps.cpp [cleanup] Re-sort all the includes with utils/sort_includes.py. 2014-03-04 10:07:28 +00:00
StackProtector.cpp [C++11] Replace llvm::next and llvm::prior with std::next and std::prev. 2014-03-02 12:27:27 +00:00
StackSlotColoring.cpp [C++11] Replace llvm::next and llvm::prior with std::next and std::prev. 2014-03-02 12:27:27 +00:00
TailDuplication.cpp [C++11] Replace llvm::next and llvm::prior with std::next and std::prev. 2014-03-02 12:27:27 +00:00
TargetFrameLoweringImpl.cpp
TargetInstrInfo.cpp Remove redundant fold call introduced in r195944. Thanks very much to Juergen 2014-01-02 19:38:41 +00:00
TargetLoweringBase.cpp [C++11] Replace llvm::tie with std::tie. 2014-03-02 13:30:33 +00:00
TargetLoweringObjectFileImpl.cpp [cleanup] Re-sort all the includes with utils/sort_includes.py. 2014-03-04 10:07:28 +00:00
TargetOptionsImpl.cpp Re-sort all of the includes with ./utils/sort_includes.py so that 2014-01-07 11:48:04 +00:00
TargetRegisterInfo.cpp PrintVRegOrUnit 2013-08-23 17:48:53 +00:00
TargetSchedule.cpp IfConverter: Use TargetSchedule for instruction latencies 2013-09-30 15:28:56 +00:00
TwoAddressInstructionPass.cpp [C++11] Replace llvm::next and llvm::prior with std::next and std::prev. 2014-03-02 12:27:27 +00:00
UnreachableBlockElim.cpp [Modules] Move CFG.h to the IR library as it defines graph traits over 2014-03-04 11:45:46 +00:00
VirtRegMap.cpp [cleanup] Re-sort all the includes with utils/sort_includes.py. 2014-03-04 10:07:28 +00:00

README.txt

//===---------------------------------------------------------------------===//

Common register allocation / spilling problem:

        mul lr, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        ldr r4, [sp, #+52]
        mla r4, r3, lr, r4

can be:

        mul lr, r4, lr
        mov r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

and then "merge" mul and mov:

        mul r4, r4, lr
        str r4, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

It also increase the likelihood the store may become dead.

//===---------------------------------------------------------------------===//

bb27 ...
        ...
        %reg1037 = ADDri %reg1039, 1
        %reg1038 = ADDrs %reg1032, %reg1039, %NOREG, 10
    Successors according to CFG: 0x8b03bf0 (#5)

bb76 (0x8b03bf0, LLVM BB @0x8b032d0, ID#5):
    Predecessors according to CFG: 0x8b0c5f0 (#3) 0x8b0a7c0 (#4)
        %reg1039 = PHI %reg1070, mbb<bb76.outer,0x8b0c5f0>, %reg1037, mbb<bb27,0x8b0a7c0>

Note ADDri is not a two-address instruction. However, its result %reg1037 is an
operand of the PHI node in bb76 and its operand %reg1039 is the result of the
PHI node. We should treat it as a two-address code and make sure the ADDri is
scheduled after any node that reads %reg1039.

//===---------------------------------------------------------------------===//

Use local info (i.e. register scavenger) to assign it a free register to allow
reuse:
        ldr r3, [sp, #+4]
        add r3, r3, #3
        ldr r2, [sp, #+8]
        add r2, r2, #2
        ldr r1, [sp, #+4]  <==
        add r1, r1, #1
        ldr r0, [sp, #+4]
        add r0, r0, #2

//===---------------------------------------------------------------------===//

LLVM aggressively lift CSE out of loop. Sometimes this can be negative side-
effects:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
load [i + R1]
...
load [i + R2]
...
load [i + R3]

Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
to implement proper re-materialization to handle this:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
R1 = X + 4  @ re-materialized
load [i + R1]
...
R2 = X + 7 @ re-materialized
load [i + R2]
...
R3 = X + 15 @ re-materialized
load [i + R3]

Furthermore, with re-association, we can enable sharing:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
T = i + X
load [T + 4]
...
load [T + 7]
...
load [T + 15]
//===---------------------------------------------------------------------===//

It's not always a good idea to choose rematerialization over spilling. If all
the load / store instructions would be folded then spilling is cheaper because
it won't require new live intervals / registers. See 2003-05-31-LongShifts for
an example.

//===---------------------------------------------------------------------===//

With a copying garbage collector, derived pointers must not be retained across
collector safe points; the collector could move the objects and invalidate the
derived pointer. This is bad enough in the first place, but safe points can
crop up unpredictably. Consider:

        %array = load { i32, [0 x %obj] }** %array_addr
        %nth_el = getelementptr { i32, [0 x %obj] }* %array, i32 0, i32 %n
        %old = load %obj** %nth_el
        %z = div i64 %x, %y
        store %obj* %new, %obj** %nth_el

If the i64 division is lowered to a libcall, then a safe point will (must)
appear for the call site. If a collection occurs, %array and %nth_el no longer
point into the correct object.

The fix for this is to copy address calculations so that dependent pointers
are never live across safe point boundaries. But the loads cannot be copied
like this if there was an intervening store, so may be hard to get right.

Only a concurrent mutator can trigger a collection at the libcall safe point.
So single-threaded programs do not have this requirement, even with a copying
collector. Still, LLVM optimizations would probably undo a front-end's careful
work.

//===---------------------------------------------------------------------===//

The ocaml frametable structure supports liveness information. It would be good
to support it.

//===---------------------------------------------------------------------===//

The FIXME in ComputeCommonTailLength in BranchFolding.cpp needs to be
revisited. The check is there to work around a misuse of directives in inline
assembly.

//===---------------------------------------------------------------------===//

It would be good to detect collector/target compatibility instead of silently
doing the wrong thing.

//===---------------------------------------------------------------------===//

It would be really nice to be able to write patterns in .td files for copies,
which would eliminate a bunch of explicit predicates on them (e.g. no side 
effects).  Once this is in place, it would be even better to have tblgen 
synthesize the various copy insertion/inspection methods in TargetInstrInfo.

//===---------------------------------------------------------------------===//

Stack coloring improvements:

1. Do proper LiveStackAnalysis on all stack objects including those which are
   not spill slots.
2. Reorder objects to fill in gaps between objects.
   e.g. 4, 1, <gap>, 4, 1, 1, 1, <gap>, 4 => 4, 1, 1, 1, 1, 4, 4

//===---------------------------------------------------------------------===//

The scheduler should be able to sort nearby instructions by their address. For
example, in an expanded memset sequence it's not uncommon to see code like this:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

Each of the stores is independent, and the scheduler is currently making an
arbitrary decision about the order.

//===---------------------------------------------------------------------===//

Another opportunitiy in this code is that the $0 could be moved to a register:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

This would save substantial code size, especially for longer sequences like
this. It would be easy to have a rule telling isel to avoid matching MOV32mi
if the immediate has more than some fixed number of uses. It's more involved
to teach the register allocator how to do late folding to recover from
excessive register pressure.