forked from OSchip/llvm-project
177 lines
6.5 KiB
C++
177 lines
6.5 KiB
C++
//===-- BreakpointResolverFileLine.cpp --------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Breakpoint/BreakpointResolverFileLine.h"
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// C Includes
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// C++ Includes
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// Other libraries and framework includes
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// Project includes
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#include "lldb/Breakpoint/BreakpointLocation.h"
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#include "lldb/Core/Log.h"
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#include "lldb/Core/Module.h"
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#include "lldb/Core/StreamString.h"
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#include "lldb/Symbol/CompileUnit.h"
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#include "lldb/Symbol/Function.h"
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using namespace lldb;
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using namespace lldb_private;
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//----------------------------------------------------------------------
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// BreakpointResolverFileLine:
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//----------------------------------------------------------------------
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BreakpointResolverFileLine::BreakpointResolverFileLine(
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Breakpoint *bkpt, const FileSpec &file_spec, uint32_t line_no,
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lldb::addr_t offset, bool check_inlines, bool skip_prologue,
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bool exact_match)
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: BreakpointResolver(bkpt, BreakpointResolver::FileLineResolver, offset),
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m_file_spec(file_spec), m_line_number(line_no), m_inlines(check_inlines),
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m_skip_prologue(skip_prologue), m_exact_match(exact_match) {}
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BreakpointResolverFileLine::~BreakpointResolverFileLine() {}
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BreakpointResolver *BreakpointResolverFileLine::CreateFromStructuredData(
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Breakpoint *bkpt, const StructuredData::Dictionary &options_dict,
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Error &error) {
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std::string filename;
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uint32_t line_no;
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bool check_inlines;
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bool skip_prologue;
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bool exact_match;
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bool success;
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lldb::addr_t offset = 0;
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success = options_dict.GetValueForKeyAsString(GetKey(OptionNames::FileName),
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filename);
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if (!success) {
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error.SetErrorString("BRFL::CFSD: Couldn't find filename entry.");
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return nullptr;
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}
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success = options_dict.GetValueForKeyAsInteger(
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GetKey(OptionNames::LineNumber), line_no);
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if (!success) {
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error.SetErrorString("BRFL::CFSD: Couldn't find line number entry.");
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return nullptr;
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}
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success = options_dict.GetValueForKeyAsBoolean(GetKey(OptionNames::Inlines),
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check_inlines);
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if (!success) {
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error.SetErrorString("BRFL::CFSD: Couldn't find check inlines entry.");
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return nullptr;
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}
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success = options_dict.GetValueForKeyAsBoolean(
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GetKey(OptionNames::SkipPrologue), skip_prologue);
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if (!success) {
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error.SetErrorString("BRFL::CFSD: Couldn't find skip prologue entry.");
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return nullptr;
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}
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success = options_dict.GetValueForKeyAsBoolean(
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GetKey(OptionNames::ExactMatch), exact_match);
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if (!success) {
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error.SetErrorString("BRFL::CFSD: Couldn't find exact match entry.");
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return nullptr;
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}
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FileSpec file_spec(filename, false);
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return new BreakpointResolverFileLine(bkpt, file_spec, line_no, offset,
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check_inlines, skip_prologue,
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exact_match);
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}
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StructuredData::ObjectSP
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BreakpointResolverFileLine::SerializeToStructuredData() {
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StructuredData::DictionarySP options_dict_sp(
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new StructuredData::Dictionary());
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options_dict_sp->AddStringItem(GetKey(OptionNames::FileName),
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m_file_spec.GetPath());
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options_dict_sp->AddIntegerItem(GetKey(OptionNames::LineNumber),
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m_line_number);
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options_dict_sp->AddBooleanItem(GetKey(OptionNames::Inlines), m_inlines);
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options_dict_sp->AddBooleanItem(GetKey(OptionNames::SkipPrologue),
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m_skip_prologue);
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options_dict_sp->AddBooleanItem(GetKey(OptionNames::ExactMatch),
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m_exact_match);
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return WrapOptionsDict(options_dict_sp);
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}
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Searcher::CallbackReturn
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BreakpointResolverFileLine::SearchCallback(SearchFilter &filter,
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SymbolContext &context,
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Address *addr, bool containing) {
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SymbolContextList sc_list;
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assert(m_breakpoint != NULL);
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// There is a tricky bit here. You can have two compilation units that
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// #include the same file, and
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// in one of them the function at m_line_number is used (and so code and a
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// line entry for it is generated) but in the
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// other it isn't. If we considered the CU's independently, then in the
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// second inclusion, we'd move the breakpoint
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// to the next function that actually generated code in the header file. That
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// would end up being confusing.
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// So instead, we do the CU iterations by hand here, then scan through the
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// complete list of matches, and figure out
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// the closest line number match, and only set breakpoints on that match.
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// Note also that if file_spec only had a file name and not a directory, there
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// may be many different file spec's in
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// the resultant list. The closest line match for one will not be right for
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// some totally different file.
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// So we go through the match list and pull out the sets that have the same
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// file spec in their line_entry
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// and treat each set separately.
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const size_t num_comp_units = context.module_sp->GetNumCompileUnits();
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for (size_t i = 0; i < num_comp_units; i++) {
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CompUnitSP cu_sp(context.module_sp->GetCompileUnitAtIndex(i));
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if (cu_sp) {
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if (filter.CompUnitPasses(*cu_sp))
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cu_sp->ResolveSymbolContext(m_file_spec, m_line_number, m_inlines,
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m_exact_match, eSymbolContextEverything,
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sc_list);
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}
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}
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StreamString s;
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s.Printf("for %s:%d ", m_file_spec.GetFilename().AsCString("<Unknown>"),
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m_line_number);
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SetSCMatchesByLine(filter, sc_list, m_skip_prologue, s.GetString());
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return Searcher::eCallbackReturnContinue;
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}
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Searcher::Depth BreakpointResolverFileLine::GetDepth() {
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return Searcher::eDepthModule;
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}
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void BreakpointResolverFileLine::GetDescription(Stream *s) {
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s->Printf("file = '%s', line = %u, exact_match = %d",
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m_file_spec.GetPath().c_str(), m_line_number, m_exact_match);
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}
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void BreakpointResolverFileLine::Dump(Stream *s) const {}
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lldb::BreakpointResolverSP
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BreakpointResolverFileLine::CopyForBreakpoint(Breakpoint &breakpoint) {
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lldb::BreakpointResolverSP ret_sp(new BreakpointResolverFileLine(
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&breakpoint, m_file_spec, m_line_number, m_offset, m_inlines,
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m_skip_prologue, m_exact_match));
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return ret_sp;
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}
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