llvm-project/llvm/lib/Target/SystemZ/SystemZMachineScheduler.h

113 lines
3.5 KiB
C++

//==-- SystemZMachineScheduler.h - SystemZ Scheduler Interface -*- C++ -*---==//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// -------------------------- Post RA scheduling ---------------------------- //
// SystemZPostRASchedStrategy is a scheduling strategy which is plugged into
// the MachineScheduler. It has a sorted Available set of SUs and a pickNode()
// implementation that looks to optimize decoder grouping and balance the
// usage of processor resources.
//===----------------------------------------------------------------------===//
#include "SystemZInstrInfo.h"
#include "SystemZHazardRecognizer.h"
#include "llvm/CodeGen/MachineScheduler.h"
#include "llvm/Support/Debug.h"
#ifndef LLVM_LIB_TARGET_SYSTEMZ_SYSTEMZMACHINESCHEDULER_H
#define LLVM_LIB_TARGET_SYSTEMZ_SYSTEMZMACHINESCHEDULER_H
using namespace llvm;
namespace llvm {
/// A MachineSchedStrategy implementation for SystemZ post RA scheduling.
class SystemZPostRASchedStrategy : public MachineSchedStrategy {
ScheduleDAGMI *DAG;
/// A candidate during instruction evaluation.
struct Candidate {
SUnit *SU;
/// The decoding cost.
int GroupingCost;
/// The processor resources cost.
int ResourcesCost;
Candidate() : SU(nullptr), GroupingCost(0), ResourcesCost(0) {}
Candidate(SUnit *SU_, SystemZHazardRecognizer &HazardRec);
// Compare two candidates.
bool operator<(const Candidate &other);
// Check if this node is free of cost ("as good as any").
bool inline noCost() {
return (GroupingCost <= 0 && !ResourcesCost);
}
};
// A sorter for the Available set that makes sure that SUs are considered
// in the best order.
struct SUSorter {
bool operator() (SUnit *lhs, SUnit *rhs) const {
if (lhs->isScheduleHigh && !rhs->isScheduleHigh)
return true;
if (!lhs->isScheduleHigh && rhs->isScheduleHigh)
return false;
if (lhs->getHeight() > rhs->getHeight())
return true;
else if (lhs->getHeight() < rhs->getHeight())
return false;
return (lhs->NodeNum < rhs->NodeNum);
}
};
// A set of SUs with a sorter and dump method.
struct SUSet : std::set<SUnit*, SUSorter> {
#ifndef NDEBUG
void dump(SystemZHazardRecognizer &HazardRec);
#endif
};
/// The set of available SUs to schedule next.
SUSet Available;
// HazardRecognizer that tracks the scheduler state for the current
// region.
SystemZHazardRecognizer HazardRec;
public:
SystemZPostRASchedStrategy(const MachineSchedContext *C);
/// PostRA scheduling does not track pressure.
bool shouldTrackPressure() const override { return false; }
/// Initialize the strategy after building the DAG for a new region.
void initialize(ScheduleDAGMI *dag) override;
/// Pick the next node to schedule, or return NULL.
SUnit *pickNode(bool &IsTopNode) override;
/// ScheduleDAGMI has scheduled an instruction - tell HazardRec
/// about it.
void schedNode(SUnit *SU, bool IsTopNode) override;
/// SU has had all predecessor dependencies resolved. Put it into
/// Available.
void releaseTopNode(SUnit *SU) override;
/// Currently only scheduling top-down, so this method is empty.
void releaseBottomNode(SUnit *SU) override {};
};
} // namespace llvm
#endif /* LLVM_LIB_TARGET_SYSTEMZ_SYSTEMZMACHINESCHEDULER_H */