forked from OSchip/llvm-project
113 lines
3.5 KiB
C++
113 lines
3.5 KiB
C++
//==-- SystemZMachineScheduler.h - SystemZ Scheduler Interface -*- C++ -*---==//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// -------------------------- Post RA scheduling ---------------------------- //
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// SystemZPostRASchedStrategy is a scheduling strategy which is plugged into
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// the MachineScheduler. It has a sorted Available set of SUs and a pickNode()
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// implementation that looks to optimize decoder grouping and balance the
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// usage of processor resources.
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//===----------------------------------------------------------------------===//
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#include "SystemZInstrInfo.h"
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#include "SystemZHazardRecognizer.h"
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#include "llvm/CodeGen/MachineScheduler.h"
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#include "llvm/Support/Debug.h"
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#ifndef LLVM_LIB_TARGET_SYSTEMZ_SYSTEMZMACHINESCHEDULER_H
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#define LLVM_LIB_TARGET_SYSTEMZ_SYSTEMZMACHINESCHEDULER_H
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using namespace llvm;
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namespace llvm {
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/// A MachineSchedStrategy implementation for SystemZ post RA scheduling.
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class SystemZPostRASchedStrategy : public MachineSchedStrategy {
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ScheduleDAGMI *DAG;
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/// A candidate during instruction evaluation.
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struct Candidate {
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SUnit *SU;
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/// The decoding cost.
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int GroupingCost;
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/// The processor resources cost.
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int ResourcesCost;
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Candidate() : SU(nullptr), GroupingCost(0), ResourcesCost(0) {}
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Candidate(SUnit *SU_, SystemZHazardRecognizer &HazardRec);
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// Compare two candidates.
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bool operator<(const Candidate &other);
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// Check if this node is free of cost ("as good as any").
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bool inline noCost() {
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return (GroupingCost <= 0 && !ResourcesCost);
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}
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};
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// A sorter for the Available set that makes sure that SUs are considered
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// in the best order.
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struct SUSorter {
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bool operator() (SUnit *lhs, SUnit *rhs) const {
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if (lhs->isScheduleHigh && !rhs->isScheduleHigh)
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return true;
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if (!lhs->isScheduleHigh && rhs->isScheduleHigh)
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return false;
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if (lhs->getHeight() > rhs->getHeight())
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return true;
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else if (lhs->getHeight() < rhs->getHeight())
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return false;
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return (lhs->NodeNum < rhs->NodeNum);
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}
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};
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// A set of SUs with a sorter and dump method.
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struct SUSet : std::set<SUnit*, SUSorter> {
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#ifndef NDEBUG
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void dump(SystemZHazardRecognizer &HazardRec);
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#endif
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};
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/// The set of available SUs to schedule next.
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SUSet Available;
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// HazardRecognizer that tracks the scheduler state for the current
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// region.
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SystemZHazardRecognizer HazardRec;
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public:
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SystemZPostRASchedStrategy(const MachineSchedContext *C);
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/// PostRA scheduling does not track pressure.
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bool shouldTrackPressure() const override { return false; }
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/// Initialize the strategy after building the DAG for a new region.
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void initialize(ScheduleDAGMI *dag) override;
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/// Pick the next node to schedule, or return NULL.
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SUnit *pickNode(bool &IsTopNode) override;
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/// ScheduleDAGMI has scheduled an instruction - tell HazardRec
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/// about it.
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void schedNode(SUnit *SU, bool IsTopNode) override;
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/// SU has had all predecessor dependencies resolved. Put it into
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/// Available.
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void releaseTopNode(SUnit *SU) override;
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/// Currently only scheduling top-down, so this method is empty.
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void releaseBottomNode(SUnit *SU) override {};
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};
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} // namespace llvm
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#endif /* LLVM_LIB_TARGET_SYSTEMZ_SYSTEMZMACHINESCHEDULER_H */
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