forked from OSchip/llvm-project
141 lines
5.3 KiB
C++
141 lines
5.3 KiB
C++
//===--- Background.h - Build an index in a background thread ----*- C++-*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CLANG_TOOLS_EXTRA_CLANGD_INDEX_BACKGROUND_H
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#define LLVM_CLANG_TOOLS_EXTRA_CLANGD_INDEX_BACKGROUND_H
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#include "Context.h"
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#include "FSProvider.h"
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#include "GlobalCompilationDatabase.h"
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#include "Threading.h"
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#include "index/FileIndex.h"
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#include "index/Index.h"
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#include "index/Serialization.h"
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#include "clang/Tooling/CompilationDatabase.h"
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#include "llvm/ADT/StringMap.h"
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#include "llvm/Support/SHA1.h"
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#include "llvm/Support/Threading.h"
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#include <atomic>
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#include <condition_variable>
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#include <deque>
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#include <mutex>
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#include <string>
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#include <thread>
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#include <vector>
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namespace clang {
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namespace clangd {
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// Handles storage and retrieval of index shards. Both store and load
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// operations can be called from multiple-threads concurrently.
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class BackgroundIndexStorage {
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public:
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virtual ~BackgroundIndexStorage() = default;
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// Shards of the index are stored and retrieved independently, keyed by shard
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// identifier - in practice this is a source file name
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virtual llvm::Error storeShard(llvm::StringRef ShardIdentifier,
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IndexFileOut Shard) const = 0;
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// Tries to load shard with given identifier, returns nullptr if shard
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// couldn't be loaded.
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virtual std::unique_ptr<IndexFileIn>
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loadShard(llvm::StringRef ShardIdentifier) const = 0;
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// The factory provides storage for each CDB.
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// It keeps ownership of the storage instances, and should manage caching
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// itself. Factory must be threadsafe and never returns nullptr.
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using Factory =
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llvm::unique_function<BackgroundIndexStorage *(llvm::StringRef)>;
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// Creates an Index Storage that saves shards into disk. Index storage uses
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// CDBDirectory + ".clangd-index/" as the folder to save shards.
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static Factory createDiskBackedStorageFactory();
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};
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// Builds an in-memory index by by running the static indexer action over
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// all commands in a compilation database. Indexing happens in the background.
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// FIXME: it should also persist its state on disk for fast start.
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// FIXME: it should watch for changes to files on disk.
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class BackgroundIndex : public SwapIndex {
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public:
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/// If BuildIndexPeriodMs is greater than 0, the symbol index will only be
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/// rebuilt periodically (one per \p BuildIndexPeriodMs); otherwise, index is
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/// rebuilt for each indexed file.
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// FIXME: resource-dir injection should be hoisted somewhere common.
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BackgroundIndex(Context BackgroundContext, llvm::StringRef ResourceDir,
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const FileSystemProvider &,
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const GlobalCompilationDatabase &CDB,
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BackgroundIndexStorage::Factory IndexStorageFactory,
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size_t BuildIndexPeriodMs = 0,
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size_t ThreadPoolSize = llvm::hardware_concurrency());
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~BackgroundIndex(); // Blocks while the current task finishes.
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// Enqueue translation units for indexing.
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// The indexing happens in a background thread, so the symbols will be
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// available sometime later.
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void enqueue(const std::vector<std::string> &ChangedFiles);
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void enqueue(const std::string &File);
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// Cause background threads to stop after ther current task, any remaining
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// tasks will be discarded.
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void stop();
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// Wait until the queue is empty, to allow deterministic testing.
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LLVM_NODISCARD bool
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blockUntilIdleForTest(llvm::Optional<double> TimeoutSeconds = 10);
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private:
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/// Given index results from a TU, only update files in \p FilesToUpdate.
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/// Also stores new index information on IndexStorage.
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void update(llvm::StringRef MainFile, IndexFileIn Index,
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const llvm::StringMap<FileDigest> &FilesToUpdate,
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BackgroundIndexStorage *IndexStorage);
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// configuration
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std::string ResourceDir;
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const FileSystemProvider &FSProvider;
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const GlobalCompilationDatabase &CDB;
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Context BackgroundContext;
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// index state
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llvm::Error index(tooling::CompileCommand,
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BackgroundIndexStorage *IndexStorage);
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void buildIndex(); // Rebuild index periodically every BuildIndexPeriodMs.
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const size_t BuildIndexPeriodMs;
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std::atomic<bool> SymbolsUpdatedSinceLastIndex;
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std::mutex IndexMu;
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std::condition_variable IndexCV;
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FileSymbols IndexedSymbols;
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llvm::StringMap<FileDigest> IndexedFileDigests; // Key is absolute file path.
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std::mutex DigestsMu;
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BackgroundIndexStorage::Factory IndexStorageFactory;
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// queue management
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using Task = std::function<void()>;
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void run(); // Main loop executed by Thread. Runs tasks from Queue.
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void enqueueTask(Task T, ThreadPriority Prioirty);
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void enqueueLocked(tooling::CompileCommand Cmd,
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BackgroundIndexStorage *IndexStorage);
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std::mutex QueueMu;
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unsigned NumActiveTasks = 0; // Only idle when queue is empty *and* no tasks.
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std::condition_variable QueueCV;
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bool ShouldStop = false;
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std::deque<std::pair<Task, ThreadPriority>> Queue;
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std::vector<std::thread> ThreadPool; // FIXME: Abstract this away.
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GlobalCompilationDatabase::CommandChanged::Subscription CommandsChanged;
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};
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} // namespace clangd
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} // namespace clang
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#endif
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