forked from OSchip/llvm-project
369 lines
12 KiB
C++
369 lines
12 KiB
C++
//===--- ToolChains.cpp - ToolChain Implementations -----------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "ToolChains.h"
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#include "clang/Driver/Arg.h"
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#include "clang/Driver/ArgList.h"
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#include "clang/Driver/Compilation.h"
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#include "clang/Driver/Driver.h"
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#include "clang/Driver/Options.h"
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#include "clang/Basic/Version.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/Path.h"
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// Include the necessary headers to interface with the Windows registry and
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// environment.
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#ifdef _MSC_VER
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#define WIN32_LEAN_AND_MEAN
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#define NOGDI
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#define NOMINMAX
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#include <Windows.h>
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#endif
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using namespace clang::driver;
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using namespace clang::driver::toolchains;
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using namespace clang;
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Windows::Windows(const Driver &D, const llvm::Triple& Triple)
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: ToolChain(D, Triple) {
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}
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Tool &Windows::SelectTool(const Compilation &C, const JobAction &JA,
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const ActionList &Inputs) const {
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Action::ActionClass Key;
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if (getDriver().ShouldUseClangCompiler(C, JA, getTriple()))
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Key = Action::AnalyzeJobClass;
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else
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Key = JA.getKind();
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bool UseIntegratedAs = C.getArgs().hasFlag(options::OPT_integrated_as,
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options::OPT_no_integrated_as,
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IsIntegratedAssemblerDefault());
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Tool *&T = Tools[Key];
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if (!T) {
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switch (Key) {
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case Action::InputClass:
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case Action::BindArchClass:
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case Action::LipoJobClass:
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case Action::DsymutilJobClass:
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case Action::VerifyJobClass:
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llvm_unreachable("Invalid tool kind.");
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case Action::PreprocessJobClass:
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case Action::PrecompileJobClass:
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case Action::AnalyzeJobClass:
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case Action::MigrateJobClass:
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case Action::CompileJobClass:
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T = new tools::Clang(*this); break;
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case Action::AssembleJobClass:
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if (!UseIntegratedAs && getTriple().getEnvironment() == llvm::Triple::MachO)
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T = new tools::darwin::Assemble(*this);
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else
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T = new tools::ClangAs(*this);
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break;
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case Action::LinkJobClass:
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T = new tools::visualstudio::Link(*this); break;
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}
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}
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return *T;
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}
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bool Windows::IsIntegratedAssemblerDefault() const {
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return true;
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}
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bool Windows::IsUnwindTablesDefault() const {
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// FIXME: Gross; we should probably have some separate target
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// definition, possibly even reusing the one in clang.
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return getArchName() == "x86_64";
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}
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const char *Windows::GetDefaultRelocationModel() const {
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return "static";
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}
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const char *Windows::GetForcedPicModel() const {
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if (getArchName() == "x86_64")
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return "pic";
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return 0;
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}
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// FIXME: This probably should goto to some platform utils place.
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#ifdef _MSC_VER
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/// \brief Read registry string.
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/// This also supports a means to look for high-versioned keys by use
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/// of a $VERSION placeholder in the key path.
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/// $VERSION in the key path is a placeholder for the version number,
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/// causing the highest value path to be searched for and used.
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/// I.e. "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VisualStudio\\$VERSION".
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/// There can be additional characters in the component. Only the numberic
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/// characters are compared.
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static bool getSystemRegistryString(const char *keyPath, const char *valueName,
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char *value, size_t maxLength) {
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HKEY hRootKey = NULL;
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HKEY hKey = NULL;
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const char* subKey = NULL;
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DWORD valueType;
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DWORD valueSize = maxLength - 1;
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long lResult;
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bool returnValue = false;
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if (strncmp(keyPath, "HKEY_CLASSES_ROOT\\", 18) == 0) {
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hRootKey = HKEY_CLASSES_ROOT;
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subKey = keyPath + 18;
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} else if (strncmp(keyPath, "HKEY_USERS\\", 11) == 0) {
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hRootKey = HKEY_USERS;
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subKey = keyPath + 11;
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} else if (strncmp(keyPath, "HKEY_LOCAL_MACHINE\\", 19) == 0) {
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hRootKey = HKEY_LOCAL_MACHINE;
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subKey = keyPath + 19;
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} else if (strncmp(keyPath, "HKEY_CURRENT_USER\\", 18) == 0) {
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hRootKey = HKEY_CURRENT_USER;
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subKey = keyPath + 18;
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} else {
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return false;
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}
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const char *placeHolder = strstr(subKey, "$VERSION");
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char bestName[256];
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bestName[0] = '\0';
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// If we have a $VERSION placeholder, do the highest-version search.
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if (placeHolder) {
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const char *keyEnd = placeHolder - 1;
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const char *nextKey = placeHolder;
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// Find end of previous key.
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while ((keyEnd > subKey) && (*keyEnd != '\\'))
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keyEnd--;
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// Find end of key containing $VERSION.
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while (*nextKey && (*nextKey != '\\'))
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nextKey++;
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size_t partialKeyLength = keyEnd - subKey;
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char partialKey[256];
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if (partialKeyLength > sizeof(partialKey))
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partialKeyLength = sizeof(partialKey);
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strncpy(partialKey, subKey, partialKeyLength);
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partialKey[partialKeyLength] = '\0';
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HKEY hTopKey = NULL;
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lResult = RegOpenKeyEx(hRootKey, partialKey, 0, KEY_READ, &hTopKey);
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if (lResult == ERROR_SUCCESS) {
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char keyName[256];
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int bestIndex = -1;
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double bestValue = 0.0;
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DWORD index, size = sizeof(keyName) - 1;
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for (index = 0; RegEnumKeyEx(hTopKey, index, keyName, &size, NULL,
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NULL, NULL, NULL) == ERROR_SUCCESS; index++) {
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const char *sp = keyName;
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while (*sp && !isdigit(*sp))
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sp++;
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if (!*sp)
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continue;
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const char *ep = sp + 1;
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while (*ep && (isdigit(*ep) || (*ep == '.')))
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ep++;
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char numBuf[32];
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strncpy(numBuf, sp, sizeof(numBuf) - 1);
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numBuf[sizeof(numBuf) - 1] = '\0';
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double value = strtod(numBuf, NULL);
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if (value > bestValue) {
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bestIndex = (int)index;
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bestValue = value;
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strcpy(bestName, keyName);
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}
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size = sizeof(keyName) - 1;
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}
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// If we found the highest versioned key, open the key and get the value.
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if (bestIndex != -1) {
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// Append rest of key.
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strncat(bestName, nextKey, sizeof(bestName) - 1);
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bestName[sizeof(bestName) - 1] = '\0';
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// Open the chosen key path remainder.
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lResult = RegOpenKeyEx(hTopKey, bestName, 0, KEY_READ, &hKey);
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if (lResult == ERROR_SUCCESS) {
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lResult = RegQueryValueEx(hKey, valueName, NULL, &valueType,
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(LPBYTE)value, &valueSize);
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if (lResult == ERROR_SUCCESS)
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returnValue = true;
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RegCloseKey(hKey);
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}
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}
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RegCloseKey(hTopKey);
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}
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} else {
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lResult = RegOpenKeyEx(hRootKey, subKey, 0, KEY_READ, &hKey);
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if (lResult == ERROR_SUCCESS) {
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lResult = RegQueryValueEx(hKey, valueName, NULL, &valueType,
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(LPBYTE)value, &valueSize);
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if (lResult == ERROR_SUCCESS)
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returnValue = true;
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RegCloseKey(hKey);
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}
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}
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return returnValue;
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}
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/// \brief Get Windows SDK installation directory.
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static bool getWindowsSDKDir(std::string &path) {
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char windowsSDKInstallDir[256];
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// Try the Windows registry.
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bool hasSDKDir = getSystemRegistryString(
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"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\$VERSION",
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"InstallationFolder",
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windowsSDKInstallDir,
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sizeof(windowsSDKInstallDir) - 1);
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// If we have both vc80 and vc90, pick version we were compiled with.
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if (hasSDKDir && windowsSDKInstallDir[0]) {
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path = windowsSDKInstallDir;
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return true;
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}
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return false;
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}
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// Get Visual Studio installation directory.
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static bool getVisualStudioDir(std::string &path) {
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// First check the environment variables that vsvars32.bat sets.
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const char* vcinstalldir = getenv("VCINSTALLDIR");
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if (vcinstalldir) {
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char *p = const_cast<char *>(strstr(vcinstalldir, "\\VC"));
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if (p)
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*p = '\0';
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path = vcinstalldir;
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return true;
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}
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char vsIDEInstallDir[256];
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char vsExpressIDEInstallDir[256];
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// Then try the windows registry.
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bool hasVCDir = getSystemRegistryString(
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"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VisualStudio\\$VERSION",
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"InstallDir", vsIDEInstallDir, sizeof(vsIDEInstallDir) - 1);
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bool hasVCExpressDir = getSystemRegistryString(
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"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VCExpress\\$VERSION",
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"InstallDir", vsExpressIDEInstallDir, sizeof(vsExpressIDEInstallDir) - 1);
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// If we have both vc80 and vc90, pick version we were compiled with.
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if (hasVCDir && vsIDEInstallDir[0]) {
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char *p = (char*)strstr(vsIDEInstallDir, "\\Common7\\IDE");
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if (p)
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*p = '\0';
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path = vsIDEInstallDir;
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return true;
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}
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if (hasVCExpressDir && vsExpressIDEInstallDir[0]) {
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char *p = (char*)strstr(vsExpressIDEInstallDir, "\\Common7\\IDE");
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if (p)
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*p = '\0';
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path = vsExpressIDEInstallDir;
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return true;
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}
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// Try the environment.
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const char *vs100comntools = getenv("VS100COMNTOOLS");
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const char *vs90comntools = getenv("VS90COMNTOOLS");
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const char *vs80comntools = getenv("VS80COMNTOOLS");
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const char *vscomntools = NULL;
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// Try to find the version that we were compiled with
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if(false) {}
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#if (_MSC_VER >= 1600) // VC100
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else if(vs100comntools) {
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vscomntools = vs100comntools;
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}
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#elif (_MSC_VER == 1500) // VC80
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else if(vs90comntools) {
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vscomntools = vs90comntools;
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}
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#elif (_MSC_VER == 1400) // VC80
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else if(vs80comntools) {
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vscomntools = vs80comntools;
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}
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#endif
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// Otherwise find any version we can
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else if (vs100comntools)
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vscomntools = vs100comntools;
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else if (vs90comntools)
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vscomntools = vs90comntools;
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else if (vs80comntools)
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vscomntools = vs80comntools;
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if (vscomntools && *vscomntools) {
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const char *p = strstr(vscomntools, "\\Common7\\Tools");
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path = p ? std::string(vscomntools, p) : vscomntools;
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return true;
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}
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return false;
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}
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#endif // _MSC_VER
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void Windows::AddClangSystemIncludeArgs(const ArgList &DriverArgs,
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ArgStringList &CC1Args) const {
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if (DriverArgs.hasArg(options::OPT_nostdinc))
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return;
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if (!DriverArgs.hasArg(options::OPT_nobuiltininc)) {
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llvm::sys::Path P(getDriver().ResourceDir);
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P.appendComponent("include");
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addSystemInclude(DriverArgs, CC1Args, P.str());
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}
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if (DriverArgs.hasArg(options::OPT_nostdlibinc))
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return;
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#ifdef _MSC_VER
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// Honor %INCLUDE%. It should know essential search paths with vcvarsall.bat.
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if (const char *cl_include_dir = getenv("INCLUDE")) {
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SmallVector<StringRef, 8> Dirs;
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StringRef(cl_include_dir).split(Dirs, ";");
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int n = 0;
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for (SmallVectorImpl<StringRef>::iterator I = Dirs.begin(), E = Dirs.end();
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I != E; ++I) {
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StringRef d = *I;
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if (d.size() == 0)
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continue;
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++n;
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addSystemInclude(DriverArgs, CC1Args, d);
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}
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if (n) return;
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}
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std::string VSDir;
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std::string WindowsSDKDir;
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// When built with access to the proper Windows APIs, try to actually find
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// the correct include paths first.
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if (getVisualStudioDir(VSDir)) {
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addSystemInclude(DriverArgs, CC1Args, VSDir + "\\VC\\include");
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if (getWindowsSDKDir(WindowsSDKDir))
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addSystemInclude(DriverArgs, CC1Args, WindowsSDKDir + "\\include");
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else
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addSystemInclude(DriverArgs, CC1Args,
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VSDir + "\\VC\\PlatformSDK\\Include");
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return;
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}
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#endif // _MSC_VER
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// As a fallback, select default install paths.
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const StringRef Paths[] = {
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"C:/Program Files/Microsoft Visual Studio 10.0/VC/include",
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"C:/Program Files/Microsoft Visual Studio 9.0/VC/include",
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"C:/Program Files/Microsoft Visual Studio 9.0/VC/PlatformSDK/Include",
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"C:/Program Files/Microsoft Visual Studio 8/VC/include",
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"C:/Program Files/Microsoft Visual Studio 8/VC/PlatformSDK/Include"
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};
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addSystemIncludes(DriverArgs, CC1Args, Paths);
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}
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void Windows::AddClangCXXStdlibIncludeArgs(const ArgList &DriverArgs,
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ArgStringList &CC1Args) const {
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// FIXME: There should probably be logic here to find libc++ on Windows.
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}
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