forked from OSchip/llvm-project
527 lines
18 KiB
C++
527 lines
18 KiB
C++
//===-- LowerBitSets.cpp - Bitset lowering pass ---------------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This pass lowers bitset metadata and calls to the llvm.bitset.test intrinsic.
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// See http://llvm.org/docs/LangRef.html#bitsets for more information.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/IPO/LowerBitSets.h"
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#include "llvm/Transforms/IPO.h"
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#include "llvm/ADT/EquivalenceClasses.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/IR/Constant.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/GlobalVariable.h"
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#include "llvm/IR/IRBuilder.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/Intrinsics.h"
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#include "llvm/IR/Module.h"
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#include "llvm/IR/Operator.h"
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#include "llvm/Pass.h"
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#include "llvm/Transforms/Utils/BasicBlockUtils.h"
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using namespace llvm;
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#define DEBUG_TYPE "lowerbitsets"
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STATISTIC(NumBitSetsCreated, "Number of bitsets created");
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STATISTIC(NumBitSetCallsLowered, "Number of bitset calls lowered");
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STATISTIC(NumBitSetDisjointSets, "Number of disjoint sets of bitsets");
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bool BitSetInfo::containsGlobalOffset(uint64_t Offset) const {
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if (Offset < ByteOffset)
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return false;
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if ((Offset - ByteOffset) % (uint64_t(1) << AlignLog2) != 0)
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return false;
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uint64_t BitOffset = (Offset - ByteOffset) >> AlignLog2;
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if (BitOffset >= BitSize)
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return false;
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return (Bits[BitOffset / 8] >> (BitOffset % 8)) & 1;
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}
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bool BitSetInfo::containsValue(
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const DataLayout *DL,
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const DenseMap<GlobalVariable *, uint64_t> &GlobalLayout, Value *V,
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uint64_t COffset) const {
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if (auto GV = dyn_cast<GlobalVariable>(V)) {
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auto I = GlobalLayout.find(GV);
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if (I == GlobalLayout.end())
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return false;
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return containsGlobalOffset(I->second + COffset);
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}
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if (auto GEP = dyn_cast<GEPOperator>(V)) {
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APInt APOffset(DL->getPointerSizeInBits(0), 0);
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bool Result = GEP->accumulateConstantOffset(*DL, APOffset);
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if (!Result)
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return false;
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COffset += APOffset.getZExtValue();
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return containsValue(DL, GlobalLayout, GEP->getPointerOperand(),
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COffset);
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}
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if (auto Op = dyn_cast<Operator>(V)) {
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if (Op->getOpcode() == Instruction::BitCast)
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return containsValue(DL, GlobalLayout, Op->getOperand(0), COffset);
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if (Op->getOpcode() == Instruction::Select)
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return containsValue(DL, GlobalLayout, Op->getOperand(1), COffset) &&
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containsValue(DL, GlobalLayout, Op->getOperand(2), COffset);
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}
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return false;
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}
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BitSetInfo BitSetBuilder::build() {
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if (Min > Max)
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Min = 0;
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// Normalize each offset against the minimum observed offset, and compute
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// the bitwise OR of each of the offsets. The number of trailing zeros
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// in the mask gives us the log2 of the alignment of all offsets, which
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// allows us to compress the bitset by only storing one bit per aligned
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// address.
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uint64_t Mask = 0;
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for (uint64_t &Offset : Offsets) {
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Offset -= Min;
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Mask |= Offset;
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}
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BitSetInfo BSI;
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BSI.ByteOffset = Min;
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BSI.AlignLog2 = 0;
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// FIXME: Can probably do something smarter if all offsets are 0.
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if (Mask != 0)
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BSI.AlignLog2 = countTrailingZeros(Mask, ZB_Undefined);
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// Build the compressed bitset while normalizing the offsets against the
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// computed alignment.
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BSI.BitSize = ((Max - Min) >> BSI.AlignLog2) + 1;
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uint64_t ByteSize = (BSI.BitSize + 7) / 8;
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BSI.Bits.resize(ByteSize);
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for (uint64_t Offset : Offsets) {
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Offset >>= BSI.AlignLog2;
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BSI.Bits[Offset / 8] |= 1 << (Offset % 8);
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}
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return BSI;
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}
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namespace {
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struct LowerBitSets : public ModulePass {
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static char ID;
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LowerBitSets() : ModulePass(ID) {
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initializeLowerBitSetsPass(*PassRegistry::getPassRegistry());
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}
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const DataLayout *DL;
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IntegerType *Int1Ty;
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IntegerType *Int32Ty;
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Type *Int32PtrTy;
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IntegerType *Int64Ty;
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Type *IntPtrTy;
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// The llvm.bitsets named metadata.
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NamedMDNode *BitSetNM;
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// Mapping from bitset mdstrings to the call sites that test them.
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DenseMap<MDString *, std::vector<CallInst *>> BitSetTestCallSites;
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BitSetInfo
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buildBitSet(MDString *BitSet,
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const DenseMap<GlobalVariable *, uint64_t> &GlobalLayout);
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Value *createBitSetTest(IRBuilder<> &B, const BitSetInfo &BSI,
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GlobalVariable *BitSetGlobal, Value *BitOffset);
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void
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lowerBitSetCall(CallInst *CI, const BitSetInfo &BSI,
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GlobalVariable *BitSetGlobal, GlobalVariable *CombinedGlobal,
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const DenseMap<GlobalVariable *, uint64_t> &GlobalLayout);
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void buildBitSetsFromGlobals(Module &M,
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const std::vector<MDString *> &BitSets,
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const std::vector<GlobalVariable *> &Globals);
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bool buildBitSets(Module &M);
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bool eraseBitSetMetadata(Module &M);
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bool doInitialization(Module &M) override;
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bool runOnModule(Module &M) override;
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};
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} // namespace
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INITIALIZE_PASS_BEGIN(LowerBitSets, "lowerbitsets",
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"Lower bitset metadata", false, false)
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INITIALIZE_PASS_END(LowerBitSets, "lowerbitsets",
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"Lower bitset metadata", false, false)
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char LowerBitSets::ID = 0;
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ModulePass *llvm::createLowerBitSetsPass() { return new LowerBitSets; }
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bool LowerBitSets::doInitialization(Module &M) {
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DL = M.getDataLayout();
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if (!DL)
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report_fatal_error("Data layout required");
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Int1Ty = Type::getInt1Ty(M.getContext());
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Int32Ty = Type::getInt32Ty(M.getContext());
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Int32PtrTy = PointerType::getUnqual(Int32Ty);
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Int64Ty = Type::getInt64Ty(M.getContext());
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IntPtrTy = DL->getIntPtrType(M.getContext(), 0);
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BitSetNM = M.getNamedMetadata("llvm.bitsets");
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BitSetTestCallSites.clear();
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return false;
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}
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/// Build a bit set for BitSet using the object layouts in
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/// GlobalLayout.
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BitSetInfo LowerBitSets::buildBitSet(
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MDString *BitSet,
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const DenseMap<GlobalVariable *, uint64_t> &GlobalLayout) {
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BitSetBuilder BSB;
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// Compute the byte offset of each element of this bitset.
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if (BitSetNM) {
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for (MDNode *Op : BitSetNM->operands()) {
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if (Op->getOperand(0) != BitSet || !Op->getOperand(1))
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continue;
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auto OpGlobal = cast<GlobalVariable>(
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cast<ConstantAsMetadata>(Op->getOperand(1))->getValue());
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uint64_t Offset =
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cast<ConstantInt>(cast<ConstantAsMetadata>(Op->getOperand(2))
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->getValue())->getZExtValue();
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Offset += GlobalLayout.find(OpGlobal)->second;
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BSB.addOffset(Offset);
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}
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}
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return BSB.build();
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}
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/// Build a test that bit BitOffset mod sizeof(Bits)*8 is set in
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/// Bits. This pattern matches to the bt instruction on x86.
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static Value *createMaskedBitTest(IRBuilder<> &B, Value *Bits,
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Value *BitOffset) {
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auto BitsType = cast<IntegerType>(Bits->getType());
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unsigned BitWidth = BitsType->getBitWidth();
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BitOffset = B.CreateZExtOrTrunc(BitOffset, BitsType);
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Value *BitIndex =
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B.CreateAnd(BitOffset, ConstantInt::get(BitsType, BitWidth - 1));
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Value *BitMask = B.CreateShl(ConstantInt::get(BitsType, 1), BitIndex);
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Value *MaskedBits = B.CreateAnd(Bits, BitMask);
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return B.CreateICmpNE(MaskedBits, ConstantInt::get(BitsType, 0));
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}
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/// Build a test that bit BitOffset is set in BSI, where
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/// BitSetGlobal is a global containing the bits in BSI.
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Value *LowerBitSets::createBitSetTest(IRBuilder<> &B, const BitSetInfo &BSI,
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GlobalVariable *BitSetGlobal,
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Value *BitOffset) {
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if (BSI.Bits.size() <= 8) {
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// If the bit set is sufficiently small, we can avoid a load by bit testing
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// a constant.
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IntegerType *BitsTy;
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if (BSI.Bits.size() <= 4)
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BitsTy = Int32Ty;
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else
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BitsTy = Int64Ty;
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uint64_t Bits = 0;
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for (auto I = BSI.Bits.rbegin(), E = BSI.Bits.rend(); I != E; ++I) {
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Bits <<= 8;
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Bits |= *I;
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}
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Constant *BitsConst = ConstantInt::get(BitsTy, Bits);
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return createMaskedBitTest(B, BitsConst, BitOffset);
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} else {
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// TODO: We might want to use the memory variant of the bt instruction
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// with the previously computed bit offset at -Os. This instruction does
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// exactly what we want but has been benchmarked as being slower than open
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// coding the load+bt.
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Value *BitSetGlobalOffset =
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B.CreateLShr(BitOffset, ConstantInt::get(IntPtrTy, 5));
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Value *BitSetEntryAddr = B.CreateGEP(
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ConstantExpr::getBitCast(BitSetGlobal, Int32PtrTy), BitSetGlobalOffset);
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Value *BitSetEntry = B.CreateLoad(BitSetEntryAddr);
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return createMaskedBitTest(B, BitSetEntry, BitOffset);
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}
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}
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/// Lower a llvm.bitset.test call to its implementation.
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void LowerBitSets::lowerBitSetCall(
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CallInst *CI, const BitSetInfo &BSI, GlobalVariable *BitSetGlobal,
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GlobalVariable *CombinedGlobal,
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const DenseMap<GlobalVariable *, uint64_t> &GlobalLayout) {
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Value *Ptr = CI->getArgOperand(0);
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if (BSI.containsValue(DL, GlobalLayout, Ptr)) {
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CI->replaceAllUsesWith(
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ConstantInt::getTrue(BitSetGlobal->getParent()->getContext()));
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CI->eraseFromParent();
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return;
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}
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Constant *GlobalAsInt = ConstantExpr::getPtrToInt(CombinedGlobal, IntPtrTy);
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Constant *OffsetedGlobalAsInt = ConstantExpr::getAdd(
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GlobalAsInt, ConstantInt::get(IntPtrTy, BSI.ByteOffset));
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BasicBlock *InitialBB = CI->getParent();
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IRBuilder<> B(CI);
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Value *PtrAsInt = B.CreatePtrToInt(Ptr, IntPtrTy);
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if (BSI.isSingleOffset()) {
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Value *Eq = B.CreateICmpEQ(PtrAsInt, OffsetedGlobalAsInt);
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CI->replaceAllUsesWith(Eq);
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CI->eraseFromParent();
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return;
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}
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Value *PtrOffset = B.CreateSub(PtrAsInt, OffsetedGlobalAsInt);
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Value *BitOffset;
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if (BSI.AlignLog2 == 0) {
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BitOffset = PtrOffset;
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} else {
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// We need to check that the offset both falls within our range and is
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// suitably aligned. We can check both properties at the same time by
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// performing a right rotate by log2(alignment) followed by an integer
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// comparison against the bitset size. The rotate will move the lower
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// order bits that need to be zero into the higher order bits of the
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// result, causing the comparison to fail if they are nonzero. The rotate
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// also conveniently gives us a bit offset to use during the load from
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// the bitset.
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Value *OffsetSHR =
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B.CreateLShr(PtrOffset, ConstantInt::get(IntPtrTy, BSI.AlignLog2));
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Value *OffsetSHL = B.CreateShl(
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PtrOffset, ConstantInt::get(IntPtrTy, DL->getPointerSizeInBits(0) -
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BSI.AlignLog2));
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BitOffset = B.CreateOr(OffsetSHR, OffsetSHL);
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}
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Constant *BitSizeConst = ConstantInt::get(IntPtrTy, BSI.BitSize);
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Value *OffsetInRange = B.CreateICmpULT(BitOffset, BitSizeConst);
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TerminatorInst *Term = SplitBlockAndInsertIfThen(OffsetInRange, CI, false);
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IRBuilder<> ThenB(Term);
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// Now that we know that the offset is in range and aligned, load the
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// appropriate bit from the bitset.
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Value *Bit = createBitSetTest(ThenB, BSI, BitSetGlobal, BitOffset);
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// The value we want is 0 if we came directly from the initial block
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// (having failed the range or alignment checks), or the loaded bit if
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// we came from the block in which we loaded it.
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B.SetInsertPoint(CI);
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PHINode *P = B.CreatePHI(Int1Ty, 2);
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P->addIncoming(ConstantInt::get(Int1Ty, 0), InitialBB);
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P->addIncoming(Bit, ThenB.GetInsertBlock());
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CI->replaceAllUsesWith(P);
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CI->eraseFromParent();
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}
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/// Given a disjoint set of bitsets and globals, layout the globals, build the
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/// bit sets and lower the llvm.bitset.test calls.
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void LowerBitSets::buildBitSetsFromGlobals(
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Module &M,
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const std::vector<MDString *> &BitSets,
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const std::vector<GlobalVariable *> &Globals) {
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// Build a new global with the combined contents of the referenced globals.
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std::vector<Constant *> GlobalInits;
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for (GlobalVariable *G : Globals)
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GlobalInits.push_back(G->getInitializer());
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Constant *NewInit = ConstantStruct::getAnon(M.getContext(), GlobalInits);
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auto CombinedGlobal =
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new GlobalVariable(M, NewInit->getType(), /*isConstant=*/true,
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GlobalValue::PrivateLinkage, NewInit);
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const StructLayout *CombinedGlobalLayout =
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DL->getStructLayout(cast<StructType>(NewInit->getType()));
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// Compute the offsets of the original globals within the new global.
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DenseMap<GlobalVariable *, uint64_t> GlobalLayout;
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for (unsigned I = 0; I != Globals.size(); ++I)
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GlobalLayout[Globals[I]] = CombinedGlobalLayout->getElementOffset(I);
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// For each bitset in this disjoint set...
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for (MDString *BS : BitSets) {
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// Build the bitset.
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BitSetInfo BSI = buildBitSet(BS, GlobalLayout);
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// Create a global in which to store it.
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++NumBitSetsCreated;
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Constant *BitsConst = ConstantDataArray::get(M.getContext(), BSI.Bits);
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auto BitSetGlobal = new GlobalVariable(
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M, BitsConst->getType(), /*isConstant=*/true,
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GlobalValue::PrivateLinkage, BitsConst, BS->getString() + ".bits");
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// Lower each call to llvm.bitset.test for this bitset.
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for (CallInst *CI : BitSetTestCallSites[BS]) {
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++NumBitSetCallsLowered;
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lowerBitSetCall(CI, BSI, BitSetGlobal, CombinedGlobal, GlobalLayout);
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}
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}
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// Build aliases pointing to offsets into the combined global for each
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// global from which we built the combined global, and replace references
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// to the original globals with references to the aliases.
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for (unsigned I = 0; I != Globals.size(); ++I) {
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Constant *CombinedGlobalIdxs[] = {ConstantInt::get(Int32Ty, 0),
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ConstantInt::get(Int32Ty, I)};
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Constant *CombinedGlobalElemPtr =
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ConstantExpr::getGetElementPtr(CombinedGlobal, CombinedGlobalIdxs);
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GlobalAlias *GAlias = GlobalAlias::create(
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Globals[I]->getType()->getElementType(),
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Globals[I]->getType()->getAddressSpace(), Globals[I]->getLinkage(),
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"", CombinedGlobalElemPtr, &M);
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GAlias->takeName(Globals[I]);
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Globals[I]->replaceAllUsesWith(GAlias);
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Globals[I]->eraseFromParent();
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}
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}
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/// Lower all bit sets in this module.
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bool LowerBitSets::buildBitSets(Module &M) {
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Function *BitSetTestFunc =
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M.getFunction(Intrinsic::getName(Intrinsic::bitset_test));
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if (!BitSetTestFunc)
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return false;
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// Equivalence class set containing bitsets and the globals they reference.
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// This is used to partition the set of bitsets in the module into disjoint
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// sets.
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typedef EquivalenceClasses<PointerUnion<GlobalVariable *, MDString *>>
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GlobalClassesTy;
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GlobalClassesTy GlobalClasses;
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for (const Use &U : BitSetTestFunc->uses()) {
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auto CI = cast<CallInst>(U.getUser());
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auto BitSetMDVal = dyn_cast<MetadataAsValue>(CI->getArgOperand(1));
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if (!BitSetMDVal || !isa<MDString>(BitSetMDVal->getMetadata()))
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report_fatal_error(
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"Second argument of llvm.bitset.test must be metadata string");
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auto BitSet = cast<MDString>(BitSetMDVal->getMetadata());
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// Add the call site to the list of call sites for this bit set. We also use
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// BitSetTestCallSites to keep track of whether we have seen this bit set
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// before. If we have, we don't need to re-add the referenced globals to the
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// equivalence class.
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std::pair<DenseMap<MDString *, std::vector<CallInst *>>::iterator,
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bool> Ins =
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BitSetTestCallSites.insert(
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std::make_pair(BitSet, std::vector<CallInst *>()));
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Ins.first->second.push_back(CI);
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if (!Ins.second)
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continue;
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// Add the bitset to the equivalence class.
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GlobalClassesTy::iterator GCI = GlobalClasses.insert(BitSet);
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GlobalClassesTy::member_iterator CurSet = GlobalClasses.findLeader(GCI);
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if (!BitSetNM)
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continue;
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// Verify the bitset metadata and add the referenced globals to the bitset's
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// equivalence class.
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for (MDNode *Op : BitSetNM->operands()) {
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if (Op->getNumOperands() != 3)
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report_fatal_error(
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"All operands of llvm.bitsets metadata must have 3 elements");
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if (Op->getOperand(0) != BitSet || !Op->getOperand(1))
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continue;
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auto OpConstMD = dyn_cast<ConstantAsMetadata>(Op->getOperand(1));
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if (!OpConstMD)
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report_fatal_error("Bit set element must be a constant");
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auto OpGlobal = dyn_cast<GlobalVariable>(OpConstMD->getValue());
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if (!OpGlobal)
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report_fatal_error("Bit set element must refer to global");
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auto OffsetConstMD = dyn_cast<ConstantAsMetadata>(Op->getOperand(2));
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if (!OffsetConstMD)
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report_fatal_error("Bit set element offset must be a constant");
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auto OffsetInt = dyn_cast<ConstantInt>(OffsetConstMD->getValue());
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if (!OffsetInt)
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report_fatal_error(
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"Bit set element offset must be an integer constant");
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CurSet = GlobalClasses.unionSets(
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CurSet, GlobalClasses.findLeader(GlobalClasses.insert(OpGlobal)));
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}
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}
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if (GlobalClasses.empty())
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return false;
|
|
|
|
// For each disjoint set we found...
|
|
for (GlobalClassesTy::iterator I = GlobalClasses.begin(),
|
|
E = GlobalClasses.end();
|
|
I != E; ++I) {
|
|
if (!I->isLeader()) continue;
|
|
|
|
++NumBitSetDisjointSets;
|
|
|
|
// Build the list of bitsets and referenced globals in this disjoint set.
|
|
std::vector<MDString *> BitSets;
|
|
std::vector<GlobalVariable *> Globals;
|
|
for (GlobalClassesTy::member_iterator MI = GlobalClasses.member_begin(I);
|
|
MI != GlobalClasses.member_end(); ++MI) {
|
|
if ((*MI).is<MDString *>())
|
|
BitSets.push_back(MI->get<MDString *>());
|
|
else
|
|
Globals.push_back(MI->get<GlobalVariable *>());
|
|
}
|
|
|
|
// Order bitsets and globals by name for determinism. TODO: We may later
|
|
// want to use a more sophisticated ordering that lays out globals so as to
|
|
// minimize the sizes of the bitsets.
|
|
std::sort(BitSets.begin(), BitSets.end(), [](MDString *S1, MDString *S2) {
|
|
return S1->getString() < S2->getString();
|
|
});
|
|
std::sort(Globals.begin(), Globals.end(),
|
|
[](GlobalVariable *GV1, GlobalVariable *GV2) {
|
|
return GV1->getName() < GV2->getName();
|
|
});
|
|
|
|
// Build the bitsets from this disjoint set.
|
|
buildBitSetsFromGlobals(M, BitSets, Globals);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool LowerBitSets::eraseBitSetMetadata(Module &M) {
|
|
if (!BitSetNM)
|
|
return false;
|
|
|
|
M.eraseNamedMetadata(BitSetNM);
|
|
return true;
|
|
}
|
|
|
|
bool LowerBitSets::runOnModule(Module &M) {
|
|
bool Changed = buildBitSets(M);
|
|
Changed |= eraseBitSetMetadata(M);
|
|
return Changed;
|
|
}
|