llvm-project/llvm/lib/Target/AArch64/AArch64FrameLowering.h

109 lines
4.2 KiB
C++

//==- AArch64FrameLowering.h - Define frame lowering for AArch64 -*- C++ -*--=//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This class implements the AArch64-specific parts of the TargetFrameLowering
// class.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_AARCH64_FRAMEINFO_H
#define LLVM_AARCH64_FRAMEINFO_H
#include "AArch64Subtarget.h"
#include "llvm/Target/TargetFrameLowering.h"
namespace llvm {
class AArch64Subtarget;
class AArch64FrameLowering : public TargetFrameLowering {
private:
// In order to unify the spilling and restoring of callee-saved registers into
// emitFrameMemOps, we need to be able to specify which instructions to use
// for the relevant memory operations on each register class. An array of the
// following struct is populated and passed in to achieve this.
struct LoadStoreMethod {
const TargetRegisterClass *RegClass; // E.g. GPR64RegClass
// The preferred instruction.
unsigned PairOpcode; // E.g. LSPair64_STR
// Sometimes only a single register can be handled at once.
unsigned SingleOpcode; // E.g. LS64_STR
};
protected:
const AArch64Subtarget &STI;
public:
explicit AArch64FrameLowering(const AArch64Subtarget &sti)
: TargetFrameLowering(TargetFrameLowering::StackGrowsDown, 16, 0, 16),
STI(sti) {
}
/// emitProlog/emitEpilog - These methods insert prolog and epilog code into
/// the function.
void emitPrologue(MachineFunction &MF) const override;
void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const override;
/// Decides how much stack adjustment to perform in each phase of the prologue
/// and epilogue.
void splitSPAdjustments(uint64_t Total, uint64_t &Initial,
uint64_t &Residual) const;
int64_t resolveFrameIndexReference(MachineFunction &MF, int FrameIndex,
unsigned &FrameReg, int SPAdj,
bool IsCalleeSaveOp) const;
void processFunctionBeforeCalleeSavedScan(MachineFunction &MF,
RegScavenger *RS) const override;
bool spillCalleeSavedRegisters(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI,
const std::vector<CalleeSavedInfo> &CSI,
const TargetRegisterInfo *TRI) const override;
bool restoreCalleeSavedRegisters(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI,
const std::vector<CalleeSavedInfo> &CSI,
const TargetRegisterInfo *TRI) const override;
void
eliminateCallFramePseudoInstr(MachineFunction &MF, MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI) const override;
/// If the register is X30 (i.e. LR) and the return address is used in the
/// function then the callee-save store doesn't actually kill the register,
/// otherwise it does.
bool determinePrologueDeath(MachineBasicBlock &MBB, unsigned Reg) const;
/// This function emits the loads or stores required during prologue and
/// epilogue as efficiently as possible.
///
/// The operations involved in setting up and tearing down the frame are
/// similar enough to warrant a shared function, particularly as discrepancies
/// between the two would be disastrous.
void emitFrameMemOps(bool isStore, MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI,
const std::vector<CalleeSavedInfo> &CSI,
const TargetRegisterInfo *TRI,
const LoadStoreMethod PossibleClasses[],
unsigned NumClasses) const;
bool hasFP(const MachineFunction &MF) const override;
bool useFPForAddressing(const MachineFunction &MF) const;
/// On AA
bool hasReservedCallFrame(const MachineFunction &MF) const override;
};
} // End llvm namespace
#endif