forked from OSchip/llvm-project
763 lines
26 KiB
C++
763 lines
26 KiB
C++
//===- SymbolTable.cpp ----------------------------------------------------===//
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//
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// The LLVM Linker
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// Symbol table is a bag of all known symbols. We put all symbols of
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// all input files to the symbol table. The symbol table is basically
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// a hash table with the logic to resolve symbol name conflicts using
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// the symbol types.
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//
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//===----------------------------------------------------------------------===//
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#include "SymbolTable.h"
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#include "Config.h"
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#include "Error.h"
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#include "LinkerScript.h"
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#include "Memory.h"
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#include "Symbols.h"
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#include "llvm/ADT/STLExtras.h"
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using namespace llvm;
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using namespace llvm::object;
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using namespace llvm::ELF;
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using namespace lld;
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using namespace lld::elf;
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// All input object files must be for the same architecture
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// (e.g. it does not make sense to link x86 object files with
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// MIPS object files.) This function checks for that error.
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template <class ELFT> static bool isCompatible(InputFile *F) {
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if (!isa<ELFFileBase<ELFT>>(F) && !isa<BitcodeFile>(F))
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return true;
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if (F->EKind == Config->EKind && F->EMachine == Config->EMachine) {
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if (Config->EMachine != EM_MIPS)
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return true;
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if (isMipsN32Abi(F) == Config->MipsN32Abi)
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return true;
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}
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if (!Config->Emulation.empty())
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error(toString(F) + " is incompatible with " + Config->Emulation);
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else
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error(toString(F) + " is incompatible with " + toString(Config->FirstElf));
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return false;
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}
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// Add symbols in File to the symbol table.
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template <class ELFT> void SymbolTable<ELFT>::addFile(InputFile *File) {
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if (!Config->FirstElf && isa<ELFFileBase<ELFT>>(File))
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Config->FirstElf = File;
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if (!isCompatible<ELFT>(File))
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return;
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// Binary file
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if (auto *F = dyn_cast<BinaryFile>(File)) {
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BinaryFiles.push_back(F);
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F->parse<ELFT>();
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return;
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}
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// .a file
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if (auto *F = dyn_cast<ArchiveFile>(File)) {
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F->parse<ELFT>();
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return;
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}
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// Lazy object file
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if (auto *F = dyn_cast<LazyObjectFile>(File)) {
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F->parse<ELFT>();
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return;
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}
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if (Config->Trace)
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message(toString(File));
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// .so file
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if (auto *F = dyn_cast<SharedFile<ELFT>>(File)) {
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// DSOs are uniquified not by filename but by soname.
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F->parseSoName();
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if (ErrorCount || !SoNames.insert(F->SoName).second)
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return;
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SharedFiles.push_back(F);
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F->parseRest();
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return;
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}
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// LLVM bitcode file
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if (auto *F = dyn_cast<BitcodeFile>(File)) {
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BitcodeFiles.push_back(F);
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F->parse<ELFT>(ComdatGroups);
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return;
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}
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// Regular object file
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auto *F = cast<ObjectFile<ELFT>>(File);
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ObjectFiles.push_back(F);
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F->parse(ComdatGroups);
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}
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// This function is where all the optimizations of link-time
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// optimization happens. When LTO is in use, some input files are
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// not in native object file format but in the LLVM bitcode format.
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// This function compiles bitcode files into a few big native files
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// using LLVM functions and replaces bitcode symbols with the results.
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// Because all bitcode files that consist of a program are passed
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// to the compiler at once, it can do whole-program optimization.
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template <class ELFT> void SymbolTable<ELFT>::addCombinedLTOObject() {
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if (BitcodeFiles.empty())
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return;
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// Compile bitcode files and replace bitcode symbols.
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LTO.reset(new BitcodeCompiler);
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for (BitcodeFile *F : BitcodeFiles)
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LTO->add(*F);
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for (InputFile *File : LTO->compile()) {
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ObjectFile<ELFT> *Obj = cast<ObjectFile<ELFT>>(File);
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DenseSet<CachedHashStringRef> DummyGroups;
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Obj->parse(DummyGroups);
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ObjectFiles.push_back(Obj);
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}
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}
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template <class ELFT>
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DefinedRegular *SymbolTable<ELFT>::addAbsolute(StringRef Name,
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uint8_t Visibility,
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uint8_t Binding) {
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Symbol *Sym =
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addRegular(Name, Visibility, STT_NOTYPE, 0, 0, Binding, nullptr, nullptr);
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return cast<DefinedRegular>(Sym->body());
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}
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// Add Name as an "ignored" symbol. An ignored symbol is a regular
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// linker-synthesized defined symbol, but is only defined if needed.
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template <class ELFT>
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DefinedRegular *SymbolTable<ELFT>::addIgnored(StringRef Name,
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uint8_t Visibility) {
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SymbolBody *S = find(Name);
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if (!S || S->isInCurrentDSO())
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return nullptr;
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return addAbsolute(Name, Visibility);
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}
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// Set a flag for --trace-symbol so that we can print out a log message
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// if a new symbol with the same name is inserted into the symbol table.
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template <class ELFT> void SymbolTable<ELFT>::trace(StringRef Name) {
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Symtab.insert({CachedHashStringRef(Name), {-1, true}});
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}
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// Rename SYM as __wrap_SYM. The original symbol is preserved as __real_SYM.
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// Used to implement --wrap.
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template <class ELFT> void SymbolTable<ELFT>::addSymbolWrap(StringRef Name) {
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SymbolBody *B = find(Name);
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if (!B)
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return;
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Symbol *Sym = B->symbol();
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Symbol *Real = addUndefined(Saver.save("__real_" + Name));
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Symbol *Wrap = addUndefined(Saver.save("__wrap_" + Name));
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// Tell LTO not to eliminate this symbol
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Wrap->IsUsedInRegularObj = true;
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Config->RenamedSymbols[Real] = {Sym, Real->Binding};
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Config->RenamedSymbols[Sym] = {Wrap, Sym->Binding};
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}
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// Creates alias for symbol. Used to implement --defsym=ALIAS=SYM.
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template <class ELFT> void SymbolTable<ELFT>::addSymbolAlias(StringRef Alias,
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StringRef Name) {
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SymbolBody *B = find(Name);
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if (!B) {
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error("-defsym: undefined symbol: " + Name);
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return;
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}
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Symbol *Sym = B->symbol();
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Symbol *AliasSym = addUndefined(Alias);
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// Tell LTO not to eliminate this symbol
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Sym->IsUsedInRegularObj = true;
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Config->RenamedSymbols[AliasSym] = {Sym, AliasSym->Binding};
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}
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// Apply symbol renames created by -wrap and -defsym. The renames are created
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// before LTO in addSymbolWrap() and addSymbolAlias() to have a chance to inform
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// LTO (if LTO is running) not to include these symbols in IPO. Now that the
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// symbols are finalized, we can perform the replacement.
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template <class ELFT> void SymbolTable<ELFT>::applySymbolRenames() {
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for (auto &KV : Config->RenamedSymbols) {
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Symbol *Dst = KV.first;
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Symbol *Src = KV.second.Target;
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Dst->body()->copy(Src->body());
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Dst->Binding = KV.second.OriginalBinding;
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}
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}
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static uint8_t getMinVisibility(uint8_t VA, uint8_t VB) {
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if (VA == STV_DEFAULT)
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return VB;
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if (VB == STV_DEFAULT)
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return VA;
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return std::min(VA, VB);
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}
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// Find an existing symbol or create and insert a new one.
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template <class ELFT>
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std::pair<Symbol *, bool> SymbolTable<ELFT>::insert(StringRef Name) {
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// <name>@@<version> means the symbol is the default version. In that
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// case symbol <name> must exist and <name>@@<version> will be used to
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// resolve references to <name>.
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size_t Pos = Name.find("@@");
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if (Pos != StringRef::npos)
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Name = Name.take_front(Pos);
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auto P = Symtab.insert(
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{CachedHashStringRef(Name), SymIndex((int)SymVector.size(), false)});
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SymIndex &V = P.first->second;
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bool IsNew = P.second;
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if (V.Idx == -1) {
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IsNew = true;
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V = SymIndex((int)SymVector.size(), true);
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}
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Symbol *Sym;
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if (IsNew) {
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Sym = make<Symbol>();
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Sym->InVersionScript = false;
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Sym->Binding = STB_WEAK;
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Sym->Visibility = STV_DEFAULT;
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Sym->IsUsedInRegularObj = false;
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Sym->ExportDynamic = false;
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Sym->Traced = V.Traced;
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Sym->VersionId = Config->DefaultSymbolVersion;
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SymVector.push_back(Sym);
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} else {
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Sym = SymVector[V.Idx];
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}
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return {Sym, IsNew};
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}
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// Find an existing symbol or create and insert a new one, then apply the given
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// attributes.
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template <class ELFT>
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std::pair<Symbol *, bool>
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SymbolTable<ELFT>::insert(StringRef Name, uint8_t Type, uint8_t Visibility,
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bool CanOmitFromDynSym, InputFile *File) {
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bool IsUsedInRegularObj = !File || File->kind() == InputFile::ObjectKind;
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Symbol *S;
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bool WasInserted;
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std::tie(S, WasInserted) = insert(Name);
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// Merge in the new symbol's visibility.
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S->Visibility = getMinVisibility(S->Visibility, Visibility);
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if (!CanOmitFromDynSym && (Config->Shared || Config->ExportDynamic))
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S->ExportDynamic = true;
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if (IsUsedInRegularObj)
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S->IsUsedInRegularObj = true;
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if (!WasInserted && S->body()->Type != SymbolBody::UnknownType &&
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((Type == STT_TLS) != S->body()->isTls())) {
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error("TLS attribute mismatch: " + toString(*S->body()) +
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"\n>>> defined in " + toString(S->body()->File) +
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"\n>>> defined in " + toString(File));
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}
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return {S, WasInserted};
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}
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template <class ELFT> Symbol *SymbolTable<ELFT>::addUndefined(StringRef Name) {
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return addUndefined(Name, /*IsLocal=*/false, STB_GLOBAL, STV_DEFAULT,
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/*Type*/ 0,
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/*CanOmitFromDynSym*/ false, /*File*/ nullptr);
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}
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static uint8_t getVisibility(uint8_t StOther) { return StOther & 3; }
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template <class ELFT>
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Symbol *SymbolTable<ELFT>::addUndefined(StringRef Name, bool IsLocal,
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uint8_t Binding, uint8_t StOther,
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uint8_t Type, bool CanOmitFromDynSym,
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InputFile *File) {
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Symbol *S;
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bool WasInserted;
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uint8_t Visibility = getVisibility(StOther);
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std::tie(S, WasInserted) =
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insert(Name, Type, Visibility, CanOmitFromDynSym, File);
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// An undefined symbol with non default visibility must be satisfied
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// in the same DSO.
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if (WasInserted ||
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(isa<SharedSymbol>(S->body()) && Visibility != STV_DEFAULT)) {
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S->Binding = Binding;
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replaceBody<Undefined>(S, Name, IsLocal, StOther, Type, File);
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return S;
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}
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if (Binding != STB_WEAK) {
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SymbolBody *B = S->body();
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if (B->isShared() || B->isLazy() || B->isUndefined())
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S->Binding = Binding;
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if (auto *SS = dyn_cast<SharedSymbol>(B))
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cast<SharedFile<ELFT>>(SS->File)->IsUsed = true;
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}
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if (auto *L = dyn_cast<Lazy>(S->body())) {
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// An undefined weak will not fetch archive members, but we have to remember
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// its type. See also comment in addLazyArchive.
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if (S->isWeak())
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L->Type = Type;
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else if (InputFile *F = L->fetch())
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addFile(F);
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}
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return S;
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}
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// We have a new defined symbol with the specified binding. Return 1 if the new
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// symbol should win, -1 if the new symbol should lose, or 0 if both symbols are
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// strong defined symbols.
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static int compareDefined(Symbol *S, bool WasInserted, uint8_t Binding) {
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if (WasInserted)
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return 1;
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SymbolBody *Body = S->body();
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if (!Body->isInCurrentDSO())
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return 1;
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if (Binding == STB_WEAK)
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return -1;
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if (S->isWeak())
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return 1;
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return 0;
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}
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// We have a new non-common defined symbol with the specified binding. Return 1
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// if the new symbol should win, -1 if the new symbol should lose, or 0 if there
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// is a conflict. If the new symbol wins, also update the binding.
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template <typename ELFT>
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static int compareDefinedNonCommon(Symbol *S, bool WasInserted, uint8_t Binding,
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bool IsAbsolute, typename ELFT::uint Value) {
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if (int Cmp = compareDefined(S, WasInserted, Binding)) {
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if (Cmp > 0)
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S->Binding = Binding;
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return Cmp;
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}
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SymbolBody *B = S->body();
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if (isa<DefinedCommon>(B)) {
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// Non-common symbols take precedence over common symbols.
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if (Config->WarnCommon)
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warn("common " + S->body()->getName() + " is overridden");
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return 1;
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} else if (auto *R = dyn_cast<DefinedRegular>(B)) {
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if (R->Section == nullptr && Binding == STB_GLOBAL && IsAbsolute &&
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R->Value == Value)
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return -1;
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}
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return 0;
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}
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template <class ELFT>
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Symbol *SymbolTable<ELFT>::addCommon(StringRef N, uint64_t Size,
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uint32_t Alignment, uint8_t Binding,
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uint8_t StOther, uint8_t Type,
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InputFile *File) {
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Symbol *S;
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bool WasInserted;
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std::tie(S, WasInserted) = insert(N, Type, getVisibility(StOther),
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/*CanOmitFromDynSym*/ false, File);
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int Cmp = compareDefined(S, WasInserted, Binding);
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if (Cmp > 0) {
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S->Binding = Binding;
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replaceBody<DefinedCommon>(S, N, Size, Alignment, StOther, Type, File);
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} else if (Cmp == 0) {
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auto *C = dyn_cast<DefinedCommon>(S->body());
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if (!C) {
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// Non-common symbols take precedence over common symbols.
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if (Config->WarnCommon)
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warn("common " + S->body()->getName() + " is overridden");
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return S;
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}
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if (Config->WarnCommon)
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warn("multiple common of " + S->body()->getName());
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Alignment = C->Alignment = std::max(C->Alignment, Alignment);
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if (Size > C->Size)
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replaceBody<DefinedCommon>(S, N, Size, Alignment, StOther, Type, File);
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}
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return S;
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}
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static void warnOrError(const Twine &Msg) {
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if (Config->AllowMultipleDefinition)
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warn(Msg);
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else
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error(Msg);
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}
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static void reportDuplicate(SymbolBody *Sym, InputFile *NewFile) {
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warnOrError("duplicate symbol: " + toString(*Sym) +
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"\n>>> defined in " + toString(Sym->File) +
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"\n>>> defined in " + toString(NewFile));
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}
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template <class ELFT>
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static void reportDuplicate(SymbolBody *Sym, InputSectionBase *ErrSec,
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typename ELFT::uint ErrOffset) {
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DefinedRegular *D = dyn_cast<DefinedRegular>(Sym);
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if (!D || !D->Section || !ErrSec) {
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reportDuplicate(Sym, ErrSec ? ErrSec->getFile<ELFT>() : nullptr);
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return;
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}
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// Construct and print an error message in the form of:
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//
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// ld.lld: error: duplicate symbol: foo
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// >>> defined at bar.c:30
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// >>> bar.o (/home/alice/src/bar.o)
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// >>> defined at baz.c:563
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// >>> baz.o in archive libbaz.a
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auto *Sec1 = cast<InputSectionBase>(D->Section);
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std::string Src1 = Sec1->getSrcMsg<ELFT>(D->Value);
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std::string Obj1 = Sec1->getObjMsg<ELFT>(D->Value);
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std::string Src2 = ErrSec->getSrcMsg<ELFT>(ErrOffset);
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std::string Obj2 = ErrSec->getObjMsg<ELFT>(ErrOffset);
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std::string Msg = "duplicate symbol: " + toString(*Sym) + "\n>>> defined at ";
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if (!Src1.empty())
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Msg += Src1 + "\n>>> ";
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Msg += Obj1 + "\n>>> defined at ";
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if (!Src2.empty())
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Msg += Src2 + "\n>>> ";
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Msg += Obj2;
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warnOrError(Msg);
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}
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template <typename ELFT>
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Symbol *SymbolTable<ELFT>::addRegular(StringRef Name, uint8_t StOther,
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uint8_t Type, uint64_t Value,
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uint64_t Size, uint8_t Binding,
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SectionBase *Section, InputFile *File) {
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Symbol *S;
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bool WasInserted;
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std::tie(S, WasInserted) = insert(Name, Type, getVisibility(StOther),
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/*CanOmitFromDynSym*/ false, File);
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int Cmp = compareDefinedNonCommon<ELFT>(S, WasInserted, Binding,
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Section == nullptr, Value);
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if (Cmp > 0)
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replaceBody<DefinedRegular>(S, Name, /*IsLocal=*/false, StOther, Type,
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Value, Size, Section, File);
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else if (Cmp == 0)
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reportDuplicate<ELFT>(S->body(),
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dyn_cast_or_null<InputSectionBase>(Section), Value);
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return S;
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}
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template <typename ELFT>
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void SymbolTable<ELFT>::addShared(SharedFile<ELFT> *File, StringRef Name,
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const Elf_Sym &Sym,
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const typename ELFT::Verdef *Verdef) {
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// DSO symbols do not affect visibility in the output, so we pass STV_DEFAULT
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// as the visibility, which will leave the visibility in the symbol table
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// unchanged.
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Symbol *S;
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bool WasInserted;
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std::tie(S, WasInserted) = insert(Name, Sym.getType(), STV_DEFAULT,
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/*CanOmitFromDynSym*/ true, File);
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// Make sure we preempt DSO symbols with default visibility.
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if (Sym.getVisibility() == STV_DEFAULT)
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S->ExportDynamic = true;
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SymbolBody *Body = S->body();
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// An undefined symbol with non default visibility must be satisfied
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// in the same DSO.
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if (WasInserted ||
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(isa<Undefined>(Body) && Body->getVisibility() == STV_DEFAULT)) {
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replaceBody<SharedSymbol>(S, File, Name, Sym.st_other, Sym.getType(), &Sym,
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Verdef);
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if (!S->isWeak())
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File->IsUsed = true;
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}
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}
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template <class ELFT>
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Symbol *SymbolTable<ELFT>::addBitcode(StringRef Name, uint8_t Binding,
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uint8_t StOther, uint8_t Type,
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bool CanOmitFromDynSym, BitcodeFile *F) {
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Symbol *S;
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bool WasInserted;
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std::tie(S, WasInserted) =
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insert(Name, Type, getVisibility(StOther), CanOmitFromDynSym, F);
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int Cmp = compareDefinedNonCommon<ELFT>(S, WasInserted, Binding,
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/*IsAbs*/ false, /*Value*/ 0);
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if (Cmp > 0)
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replaceBody<DefinedRegular>(S, Name, /*IsLocal=*/false, StOther, Type, 0, 0,
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nullptr, F);
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else if (Cmp == 0)
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reportDuplicate(S->body(), F);
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return S;
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}
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template <class ELFT> SymbolBody *SymbolTable<ELFT>::find(StringRef Name) {
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auto It = Symtab.find(CachedHashStringRef(Name));
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if (It == Symtab.end())
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return nullptr;
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SymIndex V = It->second;
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if (V.Idx == -1)
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return nullptr;
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return SymVector[V.Idx]->body();
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}
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template <class ELFT>
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SymbolBody *SymbolTable<ELFT>::findInCurrentDSO(StringRef Name) {
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if (SymbolBody *S = find(Name))
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if (S->isInCurrentDSO())
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return S;
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return nullptr;
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}
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template <class ELFT>
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Symbol *SymbolTable<ELFT>::addLazyArchive(ArchiveFile *F,
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const object::Archive::Symbol Sym) {
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Symbol *S;
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bool WasInserted;
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StringRef Name = Sym.getName();
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std::tie(S, WasInserted) = insert(Name);
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if (WasInserted) {
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replaceBody<LazyArchive>(S, *F, Sym, SymbolBody::UnknownType);
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return S;
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}
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if (!S->body()->isUndefined())
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return S;
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// Weak undefined symbols should not fetch members from archives. If we were
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// to keep old symbol we would not know that an archive member was available
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// if a strong undefined symbol shows up afterwards in the link. If a strong
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// undefined symbol never shows up, this lazy symbol will get to the end of
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// the link and must be treated as the weak undefined one. We already marked
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// this symbol as used when we added it to the symbol table, but we also need
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// to preserve its type. FIXME: Move the Type field to Symbol.
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if (S->isWeak()) {
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replaceBody<LazyArchive>(S, *F, Sym, S->body()->Type);
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return S;
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}
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std::pair<MemoryBufferRef, uint64_t> MBInfo = F->getMember(&Sym);
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if (!MBInfo.first.getBuffer().empty())
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addFile(createObjectFile(MBInfo.first, F->getName(), MBInfo.second));
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return S;
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}
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template <class ELFT>
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void SymbolTable<ELFT>::addLazyObject(StringRef Name, LazyObjectFile &Obj) {
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Symbol *S;
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bool WasInserted;
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std::tie(S, WasInserted) = insert(Name);
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if (WasInserted) {
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replaceBody<LazyObject>(S, Name, Obj, SymbolBody::UnknownType);
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return;
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}
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if (!S->body()->isUndefined())
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return;
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// See comment for addLazyArchive above.
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if (S->isWeak())
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replaceBody<LazyObject>(S, Name, Obj, S->body()->Type);
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else if (InputFile *F = Obj.fetch())
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addFile(F);
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}
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// Process undefined (-u) flags by loading lazy symbols named by those flags.
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template <class ELFT> void SymbolTable<ELFT>::scanUndefinedFlags() {
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for (StringRef S : Config->Undefined)
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if (auto *L = dyn_cast_or_null<Lazy>(find(S)))
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if (InputFile *File = L->fetch())
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addFile(File);
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}
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// This function takes care of the case in which shared libraries depend on
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// the user program (not the other way, which is usual). Shared libraries
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// may have undefined symbols, expecting that the user program provides
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// the definitions for them. An example is BSD's __progname symbol.
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// We need to put such symbols to the main program's .dynsym so that
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// shared libraries can find them.
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// Except this, we ignore undefined symbols in DSOs.
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template <class ELFT> void SymbolTable<ELFT>::scanShlibUndefined() {
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for (SharedFile<ELFT> *File : SharedFiles) {
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for (StringRef U : File->getUndefinedSymbols()) {
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SymbolBody *Sym = find(U);
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if (!Sym || !Sym->isDefined())
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continue;
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Sym->symbol()->ExportDynamic = true;
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// If -dynamic-list is given, the default version is set to
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// VER_NDX_LOCAL, which prevents a symbol to be exported via .dynsym.
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// Set to VER_NDX_GLOBAL so the symbol will be handled as if it were
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// specified by -dynamic-list.
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Sym->symbol()->VersionId = VER_NDX_GLOBAL;
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}
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}
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}
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// Initialize DemangledSyms with a map from demangled symbols to symbol
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// objects. Used to handle "extern C++" directive in version scripts.
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//
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// The map will contain all demangled symbols. That can be very large,
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// and in LLD we generally want to avoid do anything for each symbol.
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// Then, why are we doing this? Here's why.
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//
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// Users can use "extern C++ {}" directive to match against demangled
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// C++ symbols. For example, you can write a pattern such as
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// "llvm::*::foo(int, ?)". Obviously, there's no way to handle this
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// other than trying to match a pattern against all demangled symbols.
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// So, if "extern C++" feature is used, we need to demangle all known
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// symbols.
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template <class ELFT>
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StringMap<std::vector<SymbolBody *>> &SymbolTable<ELFT>::getDemangledSyms() {
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if (!DemangledSyms) {
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DemangledSyms.emplace();
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for (Symbol *Sym : SymVector) {
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SymbolBody *B = Sym->body();
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if (B->isUndefined())
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continue;
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if (Optional<std::string> S = demangle(B->getName()))
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(*DemangledSyms)[*S].push_back(B);
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else
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(*DemangledSyms)[B->getName()].push_back(B);
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}
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}
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return *DemangledSyms;
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}
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template <class ELFT>
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std::vector<SymbolBody *> SymbolTable<ELFT>::findByVersion(SymbolVersion Ver) {
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if (Ver.IsExternCpp)
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return getDemangledSyms().lookup(Ver.Name);
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if (SymbolBody *B = find(Ver.Name))
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if (!B->isUndefined())
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return {B};
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return {};
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}
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template <class ELFT>
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std::vector<SymbolBody *>
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SymbolTable<ELFT>::findAllByVersion(SymbolVersion Ver) {
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std::vector<SymbolBody *> Res;
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StringMatcher M(Ver.Name);
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if (Ver.IsExternCpp) {
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for (auto &P : getDemangledSyms())
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if (M.match(P.first()))
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Res.insert(Res.end(), P.second.begin(), P.second.end());
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return Res;
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}
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for (Symbol *Sym : SymVector) {
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SymbolBody *B = Sym->body();
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if (!B->isUndefined() && M.match(B->getName()))
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Res.push_back(B);
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}
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return Res;
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}
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// If there's only one anonymous version definition in a version
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// script file, the script does not actually define any symbol version,
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// but just specifies symbols visibilities.
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template <class ELFT> void SymbolTable<ELFT>::handleAnonymousVersion() {
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for (SymbolVersion &Ver : Config->VersionScriptGlobals)
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assignExactVersion(Ver, VER_NDX_GLOBAL, "global");
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for (SymbolVersion &Ver : Config->VersionScriptGlobals)
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assignWildcardVersion(Ver, VER_NDX_GLOBAL);
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for (SymbolVersion &Ver : Config->VersionScriptLocals)
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assignExactVersion(Ver, VER_NDX_LOCAL, "local");
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for (SymbolVersion &Ver : Config->VersionScriptLocals)
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assignWildcardVersion(Ver, VER_NDX_LOCAL);
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}
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// Set symbol versions to symbols. This function handles patterns
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// containing no wildcard characters.
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template <class ELFT>
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void SymbolTable<ELFT>::assignExactVersion(SymbolVersion Ver, uint16_t VersionId,
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StringRef VersionName) {
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if (Ver.HasWildcard)
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return;
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// Get a list of symbols which we need to assign the version to.
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std::vector<SymbolBody *> Syms = findByVersion(Ver);
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if (Syms.empty()) {
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if (Config->NoUndefinedVersion)
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error("version script assignment of '" + VersionName + "' to symbol '" +
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Ver.Name + "' failed: symbol not defined");
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return;
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}
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// Assign the version.
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for (SymbolBody *B : Syms) {
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// Skip symbols containing version info because symbol versions
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// specified by symbol names take precedence over version scripts.
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// See parseSymbolVersion().
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if (B->getName().find('@') != StringRef::npos)
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continue;
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Symbol *Sym = B->symbol();
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if (Sym->InVersionScript)
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warn("duplicate symbol '" + Ver.Name + "' in version script");
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Sym->VersionId = VersionId;
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Sym->InVersionScript = true;
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}
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}
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template <class ELFT>
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void SymbolTable<ELFT>::assignWildcardVersion(SymbolVersion Ver,
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uint16_t VersionId) {
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if (!Ver.HasWildcard)
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return;
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// Exact matching takes precendence over fuzzy matching,
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// so we set a version to a symbol only if no version has been assigned
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// to the symbol. This behavior is compatible with GNU.
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for (SymbolBody *B : findAllByVersion(Ver))
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if (B->symbol()->VersionId == Config->DefaultSymbolVersion)
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B->symbol()->VersionId = VersionId;
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}
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// This function processes version scripts by updating VersionId
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// member of symbols.
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template <class ELFT> void SymbolTable<ELFT>::scanVersionScript() {
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// Handle edge cases first.
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handleAnonymousVersion();
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// Now we have version definitions, so we need to set version ids to symbols.
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// Each version definition has a glob pattern, and all symbols that match
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// with the pattern get that version.
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// First, we assign versions to exact matching symbols,
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// i.e. version definitions not containing any glob meta-characters.
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for (VersionDefinition &V : Config->VersionDefinitions)
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for (SymbolVersion &Ver : V.Globals)
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assignExactVersion(Ver, V.Id, V.Name);
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// Next, we assign versions to fuzzy matching symbols,
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// i.e. version definitions containing glob meta-characters.
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// Note that because the last match takes precedence over previous matches,
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// we iterate over the definitions in the reverse order.
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for (VersionDefinition &V : llvm::reverse(Config->VersionDefinitions))
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for (SymbolVersion &Ver : V.Globals)
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assignWildcardVersion(Ver, V.Id);
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// Symbol themselves might know their versions because symbols
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// can contain versions in the form of <name>@<version>.
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// Let them parse and update their names to exclude version suffix.
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for (Symbol *Sym : SymVector)
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Sym->body()->parseSymbolVersion();
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}
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template class elf::SymbolTable<ELF32LE>;
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template class elf::SymbolTable<ELF32BE>;
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template class elf::SymbolTable<ELF64LE>;
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template class elf::SymbolTable<ELF64BE>;
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