llvm-project/llvm/lib/Target/AMDGPU/SIDefines.h

492 lines
16 KiB
C++

//===-- SIDefines.h - SI Helper Macros ----------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
/// \file
//===----------------------------------------------------------------------===//
#include "llvm/MC/MCInstrDesc.h"
#ifndef LLVM_LIB_TARGET_AMDGPU_SIDEFINES_H
#define LLVM_LIB_TARGET_AMDGPU_SIDEFINES_H
namespace llvm {
namespace SIInstrFlags {
// This needs to be kept in sync with the field bits in InstSI.
enum : uint64_t {
// Low bits - basic encoding information.
SALU = 1 << 0,
VALU = 1 << 1,
// SALU instruction formats.
SOP1 = 1 << 2,
SOP2 = 1 << 3,
SOPC = 1 << 4,
SOPK = 1 << 5,
SOPP = 1 << 6,
// VALU instruction formats.
VOP1 = 1 << 7,
VOP2 = 1 << 8,
VOPC = 1 << 9,
// TODO: Should this be spilt into VOP3 a and b?
VOP3 = 1 << 10,
VOP3P = 1 << 12,
VINTRP = 1 << 13,
SDWA = 1 << 14,
DPP = 1 << 15,
// Memory instruction formats.
MUBUF = 1 << 16,
MTBUF = 1 << 17,
SMRD = 1 << 18,
MIMG = 1 << 19,
EXP = 1 << 20,
FLAT = 1 << 21,
DS = 1 << 22,
// Pseudo instruction formats.
VGPRSpill = 1 << 23,
SGPRSpill = 1 << 24,
// High bits - other information.
VM_CNT = UINT64_C(1) << 32,
EXP_CNT = UINT64_C(1) << 33,
LGKM_CNT = UINT64_C(1) << 34,
WQM = UINT64_C(1) << 35,
DisableWQM = UINT64_C(1) << 36,
Gather4 = UINT64_C(1) << 37,
SOPK_ZEXT = UINT64_C(1) << 38,
SCALAR_STORE = UINT64_C(1) << 39,
FIXED_SIZE = UINT64_C(1) << 40,
VOPAsmPrefer32Bit = UINT64_C(1) << 41,
VOP3_OPSEL = UINT64_C(1) << 42,
maybeAtomic = UINT64_C(1) << 43,
renamedInGFX9 = UINT64_C(1) << 44,
// Is a clamp on FP type.
FPClamp = UINT64_C(1) << 45,
// Is an integer clamp
IntClamp = UINT64_C(1) << 46,
// Clamps lo component of register.
ClampLo = UINT64_C(1) << 47,
// Clamps hi component of register.
// ClampLo and ClampHi set for packed clamp.
ClampHi = UINT64_C(1) << 48,
// Is a packed VOP3P instruction.
IsPacked = UINT64_C(1) << 49
};
// v_cmp_class_* etc. use a 10-bit mask for what operation is checked.
// The result is true if any of these tests are true.
enum ClassFlags {
S_NAN = 1 << 0, // Signaling NaN
Q_NAN = 1 << 1, // Quiet NaN
N_INFINITY = 1 << 2, // Negative infinity
N_NORMAL = 1 << 3, // Negative normal
N_SUBNORMAL = 1 << 4, // Negative subnormal
N_ZERO = 1 << 5, // Negative zero
P_ZERO = 1 << 6, // Positive zero
P_SUBNORMAL = 1 << 7, // Positive subnormal
P_NORMAL = 1 << 8, // Positive normal
P_INFINITY = 1 << 9 // Positive infinity
};
}
namespace AMDGPU {
enum OperandType {
/// Operands with register or 32-bit immediate
OPERAND_REG_IMM_INT32 = MCOI::OPERAND_FIRST_TARGET,
OPERAND_REG_IMM_INT64,
OPERAND_REG_IMM_INT16,
OPERAND_REG_IMM_FP32,
OPERAND_REG_IMM_FP64,
OPERAND_REG_IMM_FP16,
/// Operands with register or inline constant
OPERAND_REG_INLINE_C_INT16,
OPERAND_REG_INLINE_C_INT32,
OPERAND_REG_INLINE_C_INT64,
OPERAND_REG_INLINE_C_FP16,
OPERAND_REG_INLINE_C_FP32,
OPERAND_REG_INLINE_C_FP64,
OPERAND_REG_INLINE_C_V2FP16,
OPERAND_REG_INLINE_C_V2INT16,
OPERAND_REG_IMM_FIRST = OPERAND_REG_IMM_INT32,
OPERAND_REG_IMM_LAST = OPERAND_REG_IMM_FP16,
OPERAND_REG_INLINE_C_FIRST = OPERAND_REG_INLINE_C_INT16,
OPERAND_REG_INLINE_C_LAST = OPERAND_REG_INLINE_C_V2INT16,
OPERAND_SRC_FIRST = OPERAND_REG_IMM_INT32,
OPERAND_SRC_LAST = OPERAND_REG_INLINE_C_LAST,
// Operand for source modifiers for VOP instructions
OPERAND_INPUT_MODS,
// Operand for SDWA instructions
OPERAND_SDWA_VOPC_DST,
/// Operand with 32-bit immediate that uses the constant bus.
OPERAND_KIMM32,
OPERAND_KIMM16
};
}
// Input operand modifiers bit-masks
// NEG and SEXT share same bit-mask because they can't be set simultaneously.
namespace SISrcMods {
enum {
NEG = 1 << 0, // Floating-point negate modifier
ABS = 1 << 1, // Floating-point absolute modifier
SEXT = 1 << 0, // Integer sign-extend modifier
NEG_HI = ABS, // Floating-point negate high packed component modifier.
OP_SEL_0 = 1 << 2,
OP_SEL_1 = 1 << 3,
DST_OP_SEL = 1 << 3 // VOP3 dst op_sel (share mask with OP_SEL_1)
};
}
namespace SIOutMods {
enum {
NONE = 0,
MUL2 = 1,
MUL4 = 2,
DIV2 = 3
};
}
namespace VGPRIndexMode {
enum {
SRC0_ENABLE = 1 << 0,
SRC1_ENABLE = 1 << 1,
SRC2_ENABLE = 1 << 2,
DST_ENABLE = 1 << 3
};
}
namespace AMDGPUAsmVariants {
enum {
DEFAULT = 0,
VOP3 = 1,
SDWA = 2,
SDWA9 = 3,
DPP = 4
};
}
namespace AMDGPU {
namespace EncValues { // Encoding values of enum9/8/7 operands
enum {
SGPR_MIN = 0,
SGPR_MAX = 101,
TTMP_VI_MIN = 112,
TTMP_VI_MAX = 123,
TTMP_GFX9_MIN = 108,
TTMP_GFX9_MAX = 123,
INLINE_INTEGER_C_MIN = 128,
INLINE_INTEGER_C_POSITIVE_MAX = 192, // 64
INLINE_INTEGER_C_MAX = 208,
INLINE_FLOATING_C_MIN = 240,
INLINE_FLOATING_C_MAX = 248,
LITERAL_CONST = 255,
VGPR_MIN = 256,
VGPR_MAX = 511
};
} // namespace EncValues
} // namespace AMDGPU
namespace AMDGPU {
namespace SendMsg { // Encoding of SIMM16 used in s_sendmsg* insns.
enum Id { // Message ID, width(4) [3:0].
ID_UNKNOWN_ = -1,
ID_INTERRUPT = 1,
ID_GS,
ID_GS_DONE,
ID_SYSMSG = 15,
ID_GAPS_LAST_, // Indicate that sequence has gaps.
ID_GAPS_FIRST_ = ID_INTERRUPT,
ID_SHIFT_ = 0,
ID_WIDTH_ = 4,
ID_MASK_ = (((1 << ID_WIDTH_) - 1) << ID_SHIFT_)
};
enum Op { // Both GS and SYS operation IDs.
OP_UNKNOWN_ = -1,
OP_SHIFT_ = 4,
// width(2) [5:4]
OP_GS_NOP = 0,
OP_GS_CUT,
OP_GS_EMIT,
OP_GS_EMIT_CUT,
OP_GS_LAST_,
OP_GS_FIRST_ = OP_GS_NOP,
OP_GS_WIDTH_ = 2,
OP_GS_MASK_ = (((1 << OP_GS_WIDTH_) - 1) << OP_SHIFT_),
// width(3) [6:4]
OP_SYS_ECC_ERR_INTERRUPT = 1,
OP_SYS_REG_RD,
OP_SYS_HOST_TRAP_ACK,
OP_SYS_TTRACE_PC,
OP_SYS_LAST_,
OP_SYS_FIRST_ = OP_SYS_ECC_ERR_INTERRUPT,
OP_SYS_WIDTH_ = 3,
OP_SYS_MASK_ = (((1 << OP_SYS_WIDTH_) - 1) << OP_SHIFT_)
};
enum StreamId { // Stream ID, (2) [9:8].
STREAM_ID_DEFAULT_ = 0,
STREAM_ID_LAST_ = 4,
STREAM_ID_FIRST_ = STREAM_ID_DEFAULT_,
STREAM_ID_SHIFT_ = 8,
STREAM_ID_WIDTH_= 2,
STREAM_ID_MASK_ = (((1 << STREAM_ID_WIDTH_) - 1) << STREAM_ID_SHIFT_)
};
} // namespace SendMsg
namespace Hwreg { // Encoding of SIMM16 used in s_setreg/getreg* insns.
enum Id { // HwRegCode, (6) [5:0]
ID_UNKNOWN_ = -1,
ID_SYMBOLIC_FIRST_ = 1, // There are corresponding symbolic names defined.
ID_MODE = 1,
ID_STATUS = 2,
ID_TRAPSTS = 3,
ID_HW_ID = 4,
ID_GPR_ALLOC = 5,
ID_LDS_ALLOC = 6,
ID_IB_STS = 7,
ID_MEM_BASES = 15,
ID_SYMBOLIC_FIRST_GFX9_ = ID_MEM_BASES,
ID_SYMBOLIC_LAST_ = 16,
ID_SHIFT_ = 0,
ID_WIDTH_ = 6,
ID_MASK_ = (((1 << ID_WIDTH_) - 1) << ID_SHIFT_)
};
enum Offset { // Offset, (5) [10:6]
OFFSET_DEFAULT_ = 0,
OFFSET_SHIFT_ = 6,
OFFSET_WIDTH_ = 5,
OFFSET_MASK_ = (((1 << OFFSET_WIDTH_) - 1) << OFFSET_SHIFT_),
OFFSET_SRC_SHARED_BASE = 16,
OFFSET_SRC_PRIVATE_BASE = 0
};
enum WidthMinusOne { // WidthMinusOne, (5) [15:11]
WIDTH_M1_DEFAULT_ = 31,
WIDTH_M1_SHIFT_ = 11,
WIDTH_M1_WIDTH_ = 5,
WIDTH_M1_MASK_ = (((1 << WIDTH_M1_WIDTH_) - 1) << WIDTH_M1_SHIFT_),
WIDTH_M1_SRC_SHARED_BASE = 15,
WIDTH_M1_SRC_PRIVATE_BASE = 15
};
} // namespace Hwreg
namespace Swizzle { // Encoding of swizzle macro used in ds_swizzle_b32.
enum Id { // id of symbolic names
ID_QUAD_PERM = 0,
ID_BITMASK_PERM,
ID_SWAP,
ID_REVERSE,
ID_BROADCAST
};
enum EncBits {
// swizzle mode encodings
QUAD_PERM_ENC = 0x8000,
QUAD_PERM_ENC_MASK = 0xFF00,
BITMASK_PERM_ENC = 0x0000,
BITMASK_PERM_ENC_MASK = 0x8000,
// QUAD_PERM encodings
LANE_MASK = 0x3,
LANE_MAX = LANE_MASK,
LANE_SHIFT = 2,
LANE_NUM = 4,
// BITMASK_PERM encodings
BITMASK_MASK = 0x1F,
BITMASK_MAX = BITMASK_MASK,
BITMASK_WIDTH = 5,
BITMASK_AND_SHIFT = 0,
BITMASK_OR_SHIFT = 5,
BITMASK_XOR_SHIFT = 10
};
} // namespace Swizzle
namespace SDWA {
enum SdwaSel {
BYTE_0 = 0,
BYTE_1 = 1,
BYTE_2 = 2,
BYTE_3 = 3,
WORD_0 = 4,
WORD_1 = 5,
DWORD = 6,
};
enum DstUnused {
UNUSED_PAD = 0,
UNUSED_SEXT = 1,
UNUSED_PRESERVE = 2,
};
enum SDWA9EncValues{
SRC_SGPR_MASK = 0x100,
SRC_VGPR_MASK = 0xFF,
VOPC_DST_VCC_MASK = 0x80,
VOPC_DST_SGPR_MASK = 0x7F,
SRC_VGPR_MIN = 0,
SRC_VGPR_MAX = 255,
SRC_SGPR_MIN = 256,
SRC_SGPR_MAX = 357,
SRC_TTMP_MIN = 364,
SRC_TTMP_MAX = 379,
};
} // namespace SDWA
} // namespace AMDGPU
#define R_00B028_SPI_SHADER_PGM_RSRC1_PS 0x00B028
#define R_00B02C_SPI_SHADER_PGM_RSRC2_PS 0x00B02C
#define S_00B02C_EXTRA_LDS_SIZE(x) (((x) & 0xFF) << 8)
#define R_00B128_SPI_SHADER_PGM_RSRC1_VS 0x00B128
#define R_00B228_SPI_SHADER_PGM_RSRC1_GS 0x00B228
#define R_00B328_SPI_SHADER_PGM_RSRC1_ES 0x00B328
#define R_00B428_SPI_SHADER_PGM_RSRC1_HS 0x00B428
#define R_00B528_SPI_SHADER_PGM_RSRC1_LS 0x00B528
#define R_00B848_COMPUTE_PGM_RSRC1 0x00B848
#define S_00B028_VGPRS(x) (((x) & 0x3F) << 0)
#define S_00B028_SGPRS(x) (((x) & 0x0F) << 6)
#define R_00B84C_COMPUTE_PGM_RSRC2 0x00B84C
#define S_00B84C_SCRATCH_EN(x) (((x) & 0x1) << 0)
#define G_00B84C_SCRATCH_EN(x) (((x) >> 0) & 0x1)
#define C_00B84C_SCRATCH_EN 0xFFFFFFFE
#define S_00B84C_USER_SGPR(x) (((x) & 0x1F) << 1)
#define G_00B84C_USER_SGPR(x) (((x) >> 1) & 0x1F)
#define C_00B84C_USER_SGPR 0xFFFFFFC1
#define S_00B84C_TRAP_HANDLER(x) (((x) & 0x1) << 6)
#define G_00B84C_TRAP_HANDLER(x) (((x) >> 6) & 0x1)
#define C_00B84C_TRAP_HANDLER 0xFFFFFFBF
#define S_00B84C_TGID_X_EN(x) (((x) & 0x1) << 7)
#define G_00B84C_TGID_X_EN(x) (((x) >> 7) & 0x1)
#define C_00B84C_TGID_X_EN 0xFFFFFF7F
#define S_00B84C_TGID_Y_EN(x) (((x) & 0x1) << 8)
#define G_00B84C_TGID_Y_EN(x) (((x) >> 8) & 0x1)
#define C_00B84C_TGID_Y_EN 0xFFFFFEFF
#define S_00B84C_TGID_Z_EN(x) (((x) & 0x1) << 9)
#define G_00B84C_TGID_Z_EN(x) (((x) >> 9) & 0x1)
#define C_00B84C_TGID_Z_EN 0xFFFFFDFF
#define S_00B84C_TG_SIZE_EN(x) (((x) & 0x1) << 10)
#define G_00B84C_TG_SIZE_EN(x) (((x) >> 10) & 0x1)
#define C_00B84C_TG_SIZE_EN 0xFFFFFBFF
#define S_00B84C_TIDIG_COMP_CNT(x) (((x) & 0x03) << 11)
#define G_00B84C_TIDIG_COMP_CNT(x) (((x) >> 11) & 0x03)
#define C_00B84C_TIDIG_COMP_CNT 0xFFFFE7FF
/* CIK */
#define S_00B84C_EXCP_EN_MSB(x) (((x) & 0x03) << 13)
#define G_00B84C_EXCP_EN_MSB(x) (((x) >> 13) & 0x03)
#define C_00B84C_EXCP_EN_MSB 0xFFFF9FFF
/* */
#define S_00B84C_LDS_SIZE(x) (((x) & 0x1FF) << 15)
#define G_00B84C_LDS_SIZE(x) (((x) >> 15) & 0x1FF)
#define C_00B84C_LDS_SIZE 0xFF007FFF
#define S_00B84C_EXCP_EN(x) (((x) & 0x7F) << 24)
#define G_00B84C_EXCP_EN(x) (((x) >> 24) & 0x7F)
#define C_00B84C_EXCP_EN
#define R_0286CC_SPI_PS_INPUT_ENA 0x0286CC
#define R_0286D0_SPI_PS_INPUT_ADDR 0x0286D0
#define R_00B848_COMPUTE_PGM_RSRC1 0x00B848
#define S_00B848_VGPRS(x) (((x) & 0x3F) << 0)
#define G_00B848_VGPRS(x) (((x) >> 0) & 0x3F)
#define C_00B848_VGPRS 0xFFFFFFC0
#define S_00B848_SGPRS(x) (((x) & 0x0F) << 6)
#define G_00B848_SGPRS(x) (((x) >> 6) & 0x0F)
#define C_00B848_SGPRS 0xFFFFFC3F
#define S_00B848_PRIORITY(x) (((x) & 0x03) << 10)
#define G_00B848_PRIORITY(x) (((x) >> 10) & 0x03)
#define C_00B848_PRIORITY 0xFFFFF3FF
#define S_00B848_FLOAT_MODE(x) (((x) & 0xFF) << 12)
#define G_00B848_FLOAT_MODE(x) (((x) >> 12) & 0xFF)
#define C_00B848_FLOAT_MODE 0xFFF00FFF
#define S_00B848_PRIV(x) (((x) & 0x1) << 20)
#define G_00B848_PRIV(x) (((x) >> 20) & 0x1)
#define C_00B848_PRIV 0xFFEFFFFF
#define S_00B848_DX10_CLAMP(x) (((x) & 0x1) << 21)
#define G_00B848_DX10_CLAMP(x) (((x) >> 21) & 0x1)
#define C_00B848_DX10_CLAMP 0xFFDFFFFF
#define S_00B848_DEBUG_MODE(x) (((x) & 0x1) << 22)
#define G_00B848_DEBUG_MODE(x) (((x) >> 22) & 0x1)
#define C_00B848_DEBUG_MODE 0xFFBFFFFF
#define S_00B848_IEEE_MODE(x) (((x) & 0x1) << 23)
#define G_00B848_IEEE_MODE(x) (((x) >> 23) & 0x1)
#define C_00B848_IEEE_MODE 0xFF7FFFFF
// Helpers for setting FLOAT_MODE
#define FP_ROUND_ROUND_TO_NEAREST 0
#define FP_ROUND_ROUND_TO_INF 1
#define FP_ROUND_ROUND_TO_NEGINF 2
#define FP_ROUND_ROUND_TO_ZERO 3
// Bits 3:0 control rounding mode. 1:0 control single precision, 3:2 double
// precision.
#define FP_ROUND_MODE_SP(x) ((x) & 0x3)
#define FP_ROUND_MODE_DP(x) (((x) & 0x3) << 2)
#define FP_DENORM_FLUSH_IN_FLUSH_OUT 0
#define FP_DENORM_FLUSH_OUT 1
#define FP_DENORM_FLUSH_IN 2
#define FP_DENORM_FLUSH_NONE 3
// Bits 7:4 control denormal handling. 5:4 control single precision, 6:7 double
// precision.
#define FP_DENORM_MODE_SP(x) (((x) & 0x3) << 4)
#define FP_DENORM_MODE_DP(x) (((x) & 0x3) << 6)
#define R_00B860_COMPUTE_TMPRING_SIZE 0x00B860
#define S_00B860_WAVESIZE(x) (((x) & 0x1FFF) << 12)
#define R_0286E8_SPI_TMPRING_SIZE 0x0286E8
#define S_0286E8_WAVESIZE(x) (((x) & 0x1FFF) << 12)
#define R_SPILLED_SGPRS 0x4
#define R_SPILLED_VGPRS 0x8
} // End namespace llvm
#endif