forked from OSchip/llvm-project
16 lines
969 B
C
16 lines
969 B
C
// REQUIRES: x86-registered-target
|
|
|
|
/// PS4 and PS5 use the same SDK layout, so use the same tree for both.
|
|
// RUN: env SCE_ORBIS_SDK_DIR=%S/Inputs/scei-ps4_tree %clang -target x86_64-scei-ps4 -E -v %s 2>&1 | FileCheck %s --check-prefix=ENVPS4
|
|
// RUN: env SCE_PROSPERO_SDK_DIR=%S/Inputs/scei-ps4_tree %clang -target x86_64-sie-ps5 -E -v %s 2>&1 | FileCheck %s --check-prefix=ENVPS4
|
|
// ENVPS4: Inputs/scei-ps4_tree/target/include{{$}}
|
|
// ENVPS4: Inputs/scei-ps4_tree/target/include_common{{$}}
|
|
// ENVPS4-NOT: /usr/include
|
|
|
|
// RUN: %clang -isysroot %S/Inputs/scei-ps4_tree -target x86_64-scei-ps4 -E -v %s 2>&1 | FileCheck %s --check-prefix=SYSROOTPS4
|
|
// RUN: %clang -isysroot %S/Inputs/scei-ps4_tree -target x86_64-sie-ps5 -E -v %s 2>&1 | FileCheck %s --check-prefix=SYSROOTPS4
|
|
// SYSROOTPS4: "{{[^"]*}}clang{{[^"]*}}"
|
|
// SYSROOTPS4: Inputs/scei-ps4_tree/target/include{{$}}
|
|
// SYSROOTPS4: Inputs/scei-ps4_tree/target/include_common{{$}}
|
|
// SYSROOTPS4-NOT: /usr/include
|