llvm-project/llvm/lib/Target/AMDGPU/R600Defines.h

169 lines
4.2 KiB
C++

//===-- R600Defines.h - R600 Helper Macros ----------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
/// \file
//===----------------------------------------------------------------------===//
#ifndef LLVM_LIB_TARGET_AMDGPU_R600DEFINES_H
#define LLVM_LIB_TARGET_AMDGPU_R600DEFINES_H
// Operand Flags
#define MO_FLAG_CLAMP (1 << 0)
#define MO_FLAG_NEG (1 << 1)
#define MO_FLAG_ABS (1 << 2)
#define MO_FLAG_MASK (1 << 3)
#define MO_FLAG_PUSH (1 << 4)
#define MO_FLAG_NOT_LAST (1 << 5)
#define MO_FLAG_LAST (1 << 6)
#define NUM_MO_FLAGS 7
/// Helper for getting the operand index for the instruction flags
/// operand.
#define GET_FLAG_OPERAND_IDX(Flags) (((Flags) >> 7) & 0x3)
namespace R600_InstFlag {
enum TIF {
TRANS_ONLY = (1 << 0),
TEX = (1 << 1),
REDUCTION = (1 << 2),
FC = (1 << 3),
TRIG = (1 << 4),
OP3 = (1 << 5),
VECTOR = (1 << 6),
//FlagOperand bits 7, 8
NATIVE_OPERANDS = (1 << 9),
OP1 = (1 << 10),
OP2 = (1 << 11),
VTX_INST = (1 << 12),
TEX_INST = (1 << 13),
ALU_INST = (1 << 14),
LDS_1A = (1 << 15),
LDS_1A1D = (1 << 16),
IS_EXPORT = (1 << 17),
LDS_1A2D = (1 << 18)
};
}
#define HAS_NATIVE_OPERANDS(Flags) ((Flags) & R600_InstFlag::NATIVE_OPERANDS)
/// Defines for extracting register information from register encoding
#define HW_REG_MASK 0x1ff
#define HW_CHAN_SHIFT 9
#define GET_REG_CHAN(reg) ((reg) >> HW_CHAN_SHIFT)
#define GET_REG_INDEX(reg) ((reg) & HW_REG_MASK)
#define IS_VTX(desc) ((desc).TSFlags & R600_InstFlag::VTX_INST)
#define IS_TEX(desc) ((desc).TSFlags & R600_InstFlag::TEX_INST)
namespace OpName {
enum VecOps {
UPDATE_EXEC_MASK_X,
UPDATE_PREDICATE_X,
WRITE_X,
OMOD_X,
DST_REL_X,
CLAMP_X,
SRC0_X,
SRC0_NEG_X,
SRC0_REL_X,
SRC0_ABS_X,
SRC0_SEL_X,
SRC1_X,
SRC1_NEG_X,
SRC1_REL_X,
SRC1_ABS_X,
SRC1_SEL_X,
PRED_SEL_X,
UPDATE_EXEC_MASK_Y,
UPDATE_PREDICATE_Y,
WRITE_Y,
OMOD_Y,
DST_REL_Y,
CLAMP_Y,
SRC0_Y,
SRC0_NEG_Y,
SRC0_REL_Y,
SRC0_ABS_Y,
SRC0_SEL_Y,
SRC1_Y,
SRC1_NEG_Y,
SRC1_REL_Y,
SRC1_ABS_Y,
SRC1_SEL_Y,
PRED_SEL_Y,
UPDATE_EXEC_MASK_Z,
UPDATE_PREDICATE_Z,
WRITE_Z,
OMOD_Z,
DST_REL_Z,
CLAMP_Z,
SRC0_Z,
SRC0_NEG_Z,
SRC0_REL_Z,
SRC0_ABS_Z,
SRC0_SEL_Z,
SRC1_Z,
SRC1_NEG_Z,
SRC1_REL_Z,
SRC1_ABS_Z,
SRC1_SEL_Z,
PRED_SEL_Z,
UPDATE_EXEC_MASK_W,
UPDATE_PREDICATE_W,
WRITE_W,
OMOD_W,
DST_REL_W,
CLAMP_W,
SRC0_W,
SRC0_NEG_W,
SRC0_REL_W,
SRC0_ABS_W,
SRC0_SEL_W,
SRC1_W,
SRC1_NEG_W,
SRC1_REL_W,
SRC1_ABS_W,
SRC1_SEL_W,
PRED_SEL_W,
IMM_0,
IMM_1,
VEC_COUNT
};
}
//===----------------------------------------------------------------------===//
// Config register definitions
//===----------------------------------------------------------------------===//
#define R_02880C_DB_SHADER_CONTROL 0x02880C
#define S_02880C_KILL_ENABLE(x) (((x) & 0x1) << 6)
// These fields are the same for all shader types and families.
#define S_NUM_GPRS(x) (((x) & 0xFF) << 0)
#define S_STACK_SIZE(x) (((x) & 0xFF) << 8)
//===----------------------------------------------------------------------===//
// R600, R700 Registers
//===----------------------------------------------------------------------===//
#define R_028850_SQ_PGM_RESOURCES_PS 0x028850
#define R_028868_SQ_PGM_RESOURCES_VS 0x028868
//===----------------------------------------------------------------------===//
// Evergreen, Northern Islands Registers
//===----------------------------------------------------------------------===//
#define R_028844_SQ_PGM_RESOURCES_PS 0x028844
#define R_028860_SQ_PGM_RESOURCES_VS 0x028860
#define R_028878_SQ_PGM_RESOURCES_GS 0x028878
#define R_0288D4_SQ_PGM_RESOURCES_LS 0x0288d4
#define R_0288E8_SQ_LDS_ALLOC 0x0288E8
#endif