llvm-project/llvm/lib/Analysis/CodeMetrics.cpp

137 lines
5.1 KiB
C++

//===- CodeMetrics.cpp - Code cost measurements ---------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements code cost measurement utilities.
//
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/CodeMetrics.h"
#include "llvm/Analysis/TargetTransformInfo.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/IntrinsicInst.h"
#include "llvm/Support/CallSite.h"
using namespace llvm;
/// callIsSmall - If a call is likely to lower to a single target instruction,
/// or is otherwise deemed small return true.
/// TODO: Perhaps calls like memcpy, strcpy, etc?
bool llvm::callIsSmall(ImmutableCallSite CS) {
if (isa<IntrinsicInst>(CS.getInstruction()))
return true;
const Function *F = CS.getCalledFunction();
if (!F) return false;
if (F->hasLocalLinkage()) return false;
if (!F->hasName()) return false;
StringRef Name = F->getName();
// These will all likely lower to a single selection DAG node.
if (Name == "copysign" || Name == "copysignf" || Name == "copysignl" ||
Name == "fabs" || Name == "fabsf" || Name == "fabsl" ||
Name == "sin" || Name == "sinf" || Name == "sinl" ||
Name == "cos" || Name == "cosf" || Name == "cosl" ||
Name == "sqrt" || Name == "sqrtf" || Name == "sqrtl" )
return true;
// These are all likely to be optimized into something smaller.
if (Name == "pow" || Name == "powf" || Name == "powl" ||
Name == "exp2" || Name == "exp2l" || Name == "exp2f" ||
Name == "floor" || Name == "floorf" || Name == "ceil" ||
Name == "round" || Name == "ffs" || Name == "ffsl" ||
Name == "abs" || Name == "labs" || Name == "llabs")
return true;
return false;
}
/// analyzeBasicBlock - Fill in the current structure with information gleaned
/// from the specified block.
void CodeMetrics::analyzeBasicBlock(const BasicBlock *BB,
const TargetTransformInfo &TTI) {
++NumBlocks;
unsigned NumInstsBeforeThisBB = NumInsts;
for (BasicBlock::const_iterator II = BB->begin(), E = BB->end();
II != E; ++II) {
if (TargetTransformInfo::TCC_Free == TTI.getUserCost(&*II))
continue;
// Special handling for calls.
if (isa<CallInst>(II) || isa<InvokeInst>(II)) {
ImmutableCallSite CS(cast<Instruction>(II));
if (const Function *F = CS.getCalledFunction()) {
// If a function is both internal and has a single use, then it is
// extremely likely to get inlined in the future (it was probably
// exposed by an interleaved devirtualization pass).
if (!CS.isNoInline() && F->hasInternalLinkage() && F->hasOneUse())
++NumInlineCandidates;
// If this call is to function itself, then the function is recursive.
// Inlining it into other functions is a bad idea, because this is
// basically just a form of loop peeling, and our metrics aren't useful
// for that case.
if (F == BB->getParent())
isRecursive = true;
}
if (!callIsSmall(CS)) {
// Each argument to a call takes on average one instruction to set up.
NumInsts += CS.arg_size();
// We don't want inline asm to count as a call - that would prevent loop
// unrolling. The argument setup cost is still real, though.
if (!isa<InlineAsm>(CS.getCalledValue()))
++NumCalls;
}
}
if (const AllocaInst *AI = dyn_cast<AllocaInst>(II)) {
if (!AI->isStaticAlloca())
this->usesDynamicAlloca = true;
}
if (isa<ExtractElementInst>(II) || II->getType()->isVectorTy())
++NumVectorInsts;
if (const CallInst *CI = dyn_cast<CallInst>(II))
if (CI->hasFnAttr(Attribute::NoDuplicate))
notDuplicatable = true;
if (const InvokeInst *InvI = dyn_cast<InvokeInst>(II))
if (InvI->hasFnAttr(Attribute::NoDuplicate))
notDuplicatable = true;
++NumInsts;
}
if (isa<ReturnInst>(BB->getTerminator()))
++NumRets;
// We never want to inline functions that contain an indirectbr. This is
// incorrect because all the blockaddress's (in static global initializers
// for example) would be referring to the original function, and this indirect
// jump would jump from the inlined copy of the function into the original
// function which is extremely undefined behavior.
// FIXME: This logic isn't really right; we can safely inline functions
// with indirectbr's as long as no other function or global references the
// blockaddress of a block within the current function. And as a QOI issue,
// if someone is using a blockaddress without an indirectbr, and that
// reference somehow ends up in another function or global, we probably
// don't want to inline this function.
notDuplicatable |= isa<IndirectBrInst>(BB->getTerminator());
// Remember NumInsts for this BB.
NumBBInsts[BB] = NumInsts - NumInstsBeforeThisBB;
}