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Roman Lebedev 1d51dc38d8
[SimplifyCFG][LoopRotate] SimplifyCFG: disable common instruction hoisting by default, enable late in pipeline
I've been looking at missed vectorizations in one codebase.
One particular thing that stands out is that some of the loops
reach vectorizer in a rather mangled form, with weird PHI's,
and some of the loops aren't even in a rotated form.

After taking a more detailed look, that happened because
the loop's headers were too big by then. It is evident that
SimplifyCFG's common code hoisting transform is at fault there,
because the pattern it handles is precisely the unrotated
loop basic block structure.

Surprizingly, `SimplifyCFGOpt::HoistThenElseCodeToIf()` is enabled
by default, and is always run, unlike it's friend, common code sinking
transform, `SinkCommonCodeFromPredecessors()`, which is not enabled
by default and is only run once very late in the pipeline.

I'm proposing to harmonize this, and disable common code hoisting
until //late// in pipeline. Definition of //late// may vary,
here currently i've picked the same one as for code sinking,
but i suppose we could enable it as soon as right after
loop rotation happens.

Experimentation shows that this does indeed unsurprizingly help,
more loops got rotated, although other issues remain elsewhere.

Now, this undoubtedly seriously shakes phase ordering.
This will undoubtedly be a mixed bag in terms of both compile- and
run- time performance, codesize. Since we no longer aggressively
hoist+deduplicate common code, we don't pay the price of said hoisting
(which wasn't big). That may allow more loops to be rotated,
so we pay that price. That, in turn, that may enable all the transforms
that require canonical (rotated) loop form, including but not limited to
vectorization, so we pay that too. And in general, no deduplication means
more [duplicate] instructions going through the optimizations. But there's still
late hoisting, some of them will be caught late.

As per benchmarks i've run {F12360204}, this is mostly within the noise,
there are some small improvements, some small regressions.
One big regression i saw i fixed in rG8d487668d09fb0e4e54f36207f07c1480ffabbfd, but i'm sure
this will expose many more pre-existing missed optimizations, as usual :S

llvm-compile-time-tracker.com thoughts on this:
http://llvm-compile-time-tracker.com/compare.php?from=e40315d2b4ed1e38962a8f33ff151693ed4ada63&to=c8289c0ecbf235da9fb0e3bc052e3c0d6bff5cf9&stat=instructions
* this does regress compile-time by +0.5% geomean (unsurprizingly)
* size impact varies; for ThinLTO it's actually an improvement

The largest fallout appears to be in GVN's load partial redundancy
elimination, it spends *much* more time in
`MemoryDependenceResults::getNonLocalPointerDependency()`.
Non-local `MemoryDependenceResults` is widely-known to be, uh, costly.
There does not appear to be a proper solution to this issue,
other than silencing the compile-time performance regression
by tuning cut-off thresholds in `MemoryDependenceResults`,
at the cost of potentially regressing run-time performance.
D84609 attempts to move in that direction, but the path is unclear
and is going to take some time.

If we look at stats before/after diffs, some excerpts:
* RawSpeed (the target) {F12360200}
  * -14 (-73.68%) loops not rotated due to the header size (yay)
  * -272 (-0.67%) `"Number of live out of a loop variables"` - good for vectorizer
  * -3937 (-64.19%) common instructions hoisted
  * +561 (+0.06%) x86 asm instructions
  * -2 basic blocks
  * +2418 (+0.11%) IR instructions
* vanilla test-suite + RawSpeed + darktable  {F12360201}
  * -36396 (-65.29%) common instructions hoisted
  * +1676 (+0.02%) x86 asm instructions
  * +662 (+0.06%) basic blocks
  * +4395 (+0.04%) IR instructions

It is likely to be sub-optimal for when optimizing for code size,
so one might want to change tune pipeline by enabling sinking/hoisting
when optimizing for size.

Reviewed By: mkazantsev

Differential Revision: https://reviews.llvm.org/D84108
2020-07-29 20:05:30 +03:00
clang [OpenMP] Implement TR8 `present` motion modifier in Clang (1/2) 2020-07-29 12:18:45 -04:00
clang-tools-extra [clang-tidy] Handled insertion only fixits when determining conflicts. 2020-07-29 16:35:44 +01:00
compiler-rt Test including rpc/xdr.h requires sunrpc 2020-07-29 08:20:20 +02:00
debuginfo-tests Harmonize Python shebang 2020-07-16 21:53:45 +02:00
flang [flang] Fix bug with intrinsic in type declaration stmt 2020-07-29 07:23:31 -07:00
libc [libc] [obvious] Fix typo in binary header. 2020-07-29 08:18:07 -04:00
libclc [CMake] Bump CMake minimum version to 3.13.4 2020-07-22 14:25:07 -04:00
libcxx [libc++] Provide std::aligned_alloc and std::timespec_get on Apple platforms 2020-07-28 15:13:05 -04:00
libcxxabi [libc++abi] Also build the static archive with C++17 2020-07-23 12:40:19 -04:00
libunwind [libunwind] Provide a way to set '_LIBUNWIND_IS_BAREMETAL' through cmake. 2020-07-29 11:48:28 +01:00
lld [ELF][test] Add test coverage of `__real_` to wrap-plt.s 2020-07-29 14:10:38 +01:00
lldb [lldb] Remove unused option '--platform-path' for 'target create' 2020-07-28 16:16:30 -07:00
llvm [SimplifyCFG][LoopRotate] SimplifyCFG: disable common instruction hoisting by default, enable late in pipeline 2020-07-29 20:05:30 +03:00
mlir [MLIR][Shape] Limit shape to SCF lowering patterns to their supported types 2020-07-29 14:54:09 +00:00
openmp [OpenMP] Implement TR8 `present` motion modifier in runtime (2/2) 2020-07-29 12:18:50 -04:00
parallel-libs Reapply "Try enabling -Wsuggest-override again, using add_compile_options instead of add_compile_definitions for disabling it in unittests/ directories." 2020-07-22 17:50:19 -07:00
polly [FIX] Resolve test failure in polly/test/ScopInfo/memcpy-raw-source.ll 2020-07-28 09:15:40 -07:00
pstl [CMake] Bump CMake minimum version to 3.13.4 2020-07-22 14:25:07 -04:00
test/CodeGen/PowerPC [NFC][PPC][AIX] Add test coverage for _Complex return values 2020-07-29 10:59:52 -04:00
utils/arcanist Use in-tree clang-format-diff.py as Arcanist linter 2020-04-06 12:02:20 -04:00
.arcconfig [arcconfig] Default base to previous revision 2020-02-24 16:20:25 -08:00
.arclint Fix .arclint on Windows 2020-04-28 09:55:48 -07:00
.clang-format
.clang-tidy - Update .clang-tidy to ignore parameters of main like functions for naming violations in clang and llvm directory 2020-01-31 16:49:45 +00:00
.git-blame-ignore-revs NFC: Add whitespace changing revisions to .git-blame-ignore-revs 2020-07-28 13:10:05 -04:00
.gitignore [clangd] Store index in '.cache/clangd/index' instead of '.clangd/index' 2020-07-07 14:53:45 +02:00
CONTRIBUTING.md
README.md Revert 'This is a test commit - ded57e1a06 2020-06-18 01:03:42 +05:30

README.md

The LLVM Compiler Infrastructure

This directory and its sub-directories contain source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.

The README briefly describes how to get started with building LLVM. For more information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.

Getting Started with the LLVM System

Taken from https://llvm.org/docs/GettingStarted.html.

Overview

Welcome to the LLVM project!

The LLVM project has multiple components. The core of the project is itself called "LLVM". This contains all of the tools, libraries, and header files needed to process intermediate representations and converts it into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer. It also contains basic regression tests.

C-like languages use the Clang front end. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.

Other components include: the libc++ C++ standard library, the LLD linker, and more.

Getting the Source Code and Building LLVM

The LLVM Getting Started documentation may be out of date. The Clang Getting Started page might have more accurate information.

This is an example work-flow and configuration to get and build the LLVM source:

  1. Checkout LLVM (including related sub-projects like Clang):

    • git clone https://github.com/llvm/llvm-project.git

    • Or, on windows, git clone --config core.autocrlf=false https://github.com/llvm/llvm-project.git

  2. Configure and build LLVM and Clang:

    • cd llvm-project

    • mkdir build

    • cd build

    • cmake -G <generator> [options] ../llvm

      Some common build system generators are:

      • Ninja --- for generating Ninja build files. Most llvm developers use Ninja.
      • Unix Makefiles --- for generating make-compatible parallel makefiles.
      • Visual Studio --- for generating Visual Studio projects and solutions.
      • Xcode --- for generating Xcode projects.

      Some Common options:

      • -DLLVM_ENABLE_PROJECTS='...' --- semicolon-separated list of the LLVM sub-projects you'd like to additionally build. Can include any of: clang, clang-tools-extra, libcxx, libcxxabi, libunwind, lldb, compiler-rt, lld, polly, or debuginfo-tests.

        For example, to build LLVM, Clang, libcxx, and libcxxabi, use -DLLVM_ENABLE_PROJECTS="clang;libcxx;libcxxabi".

      • -DCMAKE_INSTALL_PREFIX=directory --- Specify for directory the full path name of where you want the LLVM tools and libraries to be installed (default /usr/local).

      • -DCMAKE_BUILD_TYPE=type --- Valid options for type are Debug, Release, RelWithDebInfo, and MinSizeRel. Default is Debug.

      • -DLLVM_ENABLE_ASSERTIONS=On --- Compile with assertion checks enabled (default is Yes for Debug builds, No for all other build types).

    • cmake --build . [-- [options] <target>] or your build system specified above directly.

      • The default target (i.e. ninja or make) will build all of LLVM.

      • The check-all target (i.e. ninja check-all) will run the regression tests to ensure everything is in working order.

      • CMake will generate targets for each tool and library, and most LLVM sub-projects generate their own check-<project> target.

      • Running a serial build will be slow. To improve speed, try running a parallel build. That's done by default in Ninja; for make, use the option -j NNN, where NNN is the number of parallel jobs, e.g. the number of CPUs you have.

    • For more information see CMake

Consult the Getting Started with LLVM page for detailed information on configuring and compiling LLVM. You can visit Directory Layout to learn about the layout of the source code tree.