forked from OSchip/llvm-project
431 lines
14 KiB
C++
431 lines
14 KiB
C++
//===- InputFiles.cpp -----------------------------------------------------===//
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//
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// The LLVM Linker
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "InputFiles.h"
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#include "Config.h"
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#include "InputChunks.h"
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#include "InputGlobal.h"
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#include "SymbolTable.h"
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#include "lld/Common/ErrorHandler.h"
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#include "lld/Common/Memory.h"
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#include "llvm/Object/Binary.h"
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#include "llvm/Object/Wasm.h"
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#include "llvm/Support/raw_ostream.h"
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#define DEBUG_TYPE "lld"
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using namespace lld;
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using namespace lld::wasm;
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using namespace llvm;
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using namespace llvm::object;
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using namespace llvm::wasm;
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Optional<MemoryBufferRef> lld::wasm::readFile(StringRef Path) {
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log("Loading: " + Path);
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auto MBOrErr = MemoryBuffer::getFile(Path);
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if (auto EC = MBOrErr.getError()) {
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error("cannot open " + Path + ": " + EC.message());
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return None;
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}
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std::unique_ptr<MemoryBuffer> &MB = *MBOrErr;
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MemoryBufferRef MBRef = MB->getMemBufferRef();
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make<std::unique_ptr<MemoryBuffer>>(std::move(MB)); // take MB ownership
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return MBRef;
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}
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void ObjFile::dumpInfo() const {
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log("info for: " + getName() +
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"\n Symbols : " + Twine(Symbols.size()) +
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"\n Function Imports : " + Twine(WasmObj->getNumImportedFunctions()) +
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"\n Global Imports : " + Twine(WasmObj->getNumImportedGlobals()));
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}
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// Relocations contain either symbol or type indices. This function takes a
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// relocation and returns relocated index (i.e. translates from the input
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// sybmol/type space to the output symbol/type space).
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uint32_t ObjFile::calcNewIndex(const WasmRelocation &Reloc) const {
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if (Reloc.Type == R_WEBASSEMBLY_TYPE_INDEX_LEB) {
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assert(TypeIsUsed[Reloc.Index]);
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return TypeMap[Reloc.Index];
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}
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return Symbols[Reloc.Index]->getOutputSymbolIndex();
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}
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// Relocations can contain addend for combined sections. This function takes a
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// relocation and returns updated addend by offset in the output section.
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uint32_t ObjFile::calcNewAddend(const WasmRelocation &Reloc) const {
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switch (Reloc.Type) {
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case R_WEBASSEMBLY_MEMORY_ADDR_LEB:
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case R_WEBASSEMBLY_MEMORY_ADDR_SLEB:
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case R_WEBASSEMBLY_MEMORY_ADDR_I32:
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case R_WEBASSEMBLY_FUNCTION_OFFSET_I32:
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return Reloc.Addend;
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case R_WEBASSEMBLY_SECTION_OFFSET_I32:
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return getSectionSymbol(Reloc.Index)->Section->OutputOffset + Reloc.Addend;
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default:
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llvm_unreachable("unexpected relocation type");
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}
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}
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// Calculate the value we expect to find at the relocation location.
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// This is used as a sanity check before applying a relocation to a given
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// location. It is useful for catching bugs in the compiler and linker.
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uint32_t ObjFile::calcExpectedValue(const WasmRelocation &Reloc) const {
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switch (Reloc.Type) {
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case R_WEBASSEMBLY_TABLE_INDEX_I32:
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case R_WEBASSEMBLY_TABLE_INDEX_SLEB: {
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const WasmSymbol& Sym = WasmObj->syms()[Reloc.Index];
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return TableEntries[Sym.Info.ElementIndex];
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}
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case R_WEBASSEMBLY_MEMORY_ADDR_SLEB:
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case R_WEBASSEMBLY_MEMORY_ADDR_I32:
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case R_WEBASSEMBLY_MEMORY_ADDR_LEB: {
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const WasmSymbol& Sym = WasmObj->syms()[Reloc.Index];
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if (Sym.isUndefined())
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return 0;
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const WasmSegment& Segment = WasmObj->dataSegments()[Sym.Info.DataRef.Segment];
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return Segment.Data.Offset.Value.Int32 + Sym.Info.DataRef.Offset +
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Reloc.Addend;
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}
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case R_WEBASSEMBLY_FUNCTION_OFFSET_I32:
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if (auto *Sym = dyn_cast<DefinedFunction>(getFunctionSymbol(Reloc.Index))) {
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return Sym->Function->getFunctionInputOffset() +
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Sym->Function->getFunctionCodeOffset() + Reloc.Addend;
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}
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return 0;
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case R_WEBASSEMBLY_SECTION_OFFSET_I32:
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return Reloc.Addend;
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case R_WEBASSEMBLY_TYPE_INDEX_LEB:
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return Reloc.Index;
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case R_WEBASSEMBLY_FUNCTION_INDEX_LEB:
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case R_WEBASSEMBLY_GLOBAL_INDEX_LEB: {
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const WasmSymbol& Sym = WasmObj->syms()[Reloc.Index];
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return Sym.Info.ElementIndex;
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}
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default:
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llvm_unreachable("unknown relocation type");
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}
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}
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// Translate from the relocation's index into the final linked output value.
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uint32_t ObjFile::calcNewValue(const WasmRelocation &Reloc) const {
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switch (Reloc.Type) {
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case R_WEBASSEMBLY_TABLE_INDEX_I32:
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case R_WEBASSEMBLY_TABLE_INDEX_SLEB:
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return getFunctionSymbol(Reloc.Index)->getTableIndex();
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case R_WEBASSEMBLY_MEMORY_ADDR_SLEB:
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case R_WEBASSEMBLY_MEMORY_ADDR_I32:
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case R_WEBASSEMBLY_MEMORY_ADDR_LEB:
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if (auto *Sym = dyn_cast<DefinedData>(getDataSymbol(Reloc.Index)))
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if (Sym->isLive())
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return Sym->getVirtualAddress() + Reloc.Addend;
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return 0;
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case R_WEBASSEMBLY_TYPE_INDEX_LEB:
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return TypeMap[Reloc.Index];
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case R_WEBASSEMBLY_FUNCTION_INDEX_LEB:
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return getFunctionSymbol(Reloc.Index)->getFunctionIndex();
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case R_WEBASSEMBLY_GLOBAL_INDEX_LEB:
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return getGlobalSymbol(Reloc.Index)->getGlobalIndex();
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case R_WEBASSEMBLY_FUNCTION_OFFSET_I32:
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if (auto *Sym = dyn_cast<DefinedFunction>(getFunctionSymbol(Reloc.Index))) {
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return Sym->Function->OutputOffset +
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Sym->Function->getFunctionCodeOffset() + Reloc.Addend;
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}
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return 0;
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case R_WEBASSEMBLY_SECTION_OFFSET_I32:
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return getSectionSymbol(Reloc.Index)->Section->OutputOffset + Reloc.Addend;
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default:
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llvm_unreachable("unknown relocation type");
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}
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}
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void ObjFile::parse() {
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// Parse a memory buffer as a wasm file.
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LLVM_DEBUG(dbgs() << "Parsing object: " << toString(this) << "\n");
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std::unique_ptr<Binary> Bin = CHECK(createBinary(MB), toString(this));
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auto *Obj = dyn_cast<WasmObjectFile>(Bin.get());
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if (!Obj)
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fatal(toString(this) + ": not a wasm file");
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if (!Obj->isRelocatableObject())
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fatal(toString(this) + ": not a relocatable wasm file");
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Bin.release();
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WasmObj.reset(Obj);
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// Build up a map of function indices to table indices for use when
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// verifying the existing table index relocations
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uint32_t TotalFunctions =
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WasmObj->getNumImportedFunctions() + WasmObj->functions().size();
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TableEntries.resize(TotalFunctions);
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for (const WasmElemSegment &Seg : WasmObj->elements()) {
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if (Seg.Offset.Opcode != WASM_OPCODE_I32_CONST)
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fatal(toString(this) + ": invalid table elements");
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uint32_t Offset = Seg.Offset.Value.Int32;
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for (uint32_t Index = 0; Index < Seg.Functions.size(); Index++) {
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uint32_t FunctionIndex = Seg.Functions[Index];
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TableEntries[FunctionIndex] = Offset + Index;
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}
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}
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// Find the code and data sections. Wasm objects can have at most one code
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// and one data section.
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uint32_t SectionIndex = 0;
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for (const SectionRef &Sec : WasmObj->sections()) {
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const WasmSection &Section = WasmObj->getWasmSection(Sec);
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if (Section.Type == WASM_SEC_CODE) {
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CodeSection = &Section;
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} else if (Section.Type == WASM_SEC_DATA) {
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DataSection = &Section;
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} else if (Section.Type == WASM_SEC_CUSTOM) {
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CustomSections.emplace_back(make<InputSection>(Section, this));
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CustomSections.back()->copyRelocations(Section);
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CustomSectionsByIndex[SectionIndex] = CustomSections.back();
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}
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SectionIndex++;
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}
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TypeMap.resize(getWasmObj()->types().size());
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TypeIsUsed.resize(getWasmObj()->types().size(), false);
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ArrayRef<StringRef> Comdats = WasmObj->linkingData().Comdats;
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UsedComdats.resize(Comdats.size());
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for (unsigned I = 0; I < Comdats.size(); ++I)
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UsedComdats[I] = Symtab->addComdat(Comdats[I]);
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// Populate `Segments`.
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for (const WasmSegment &S : WasmObj->dataSegments()) {
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InputSegment *Seg = make<InputSegment>(S, this);
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Seg->copyRelocations(*DataSection);
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Segments.emplace_back(Seg);
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}
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// Populate `Functions`.
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ArrayRef<WasmFunction> Funcs = WasmObj->functions();
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ArrayRef<uint32_t> FuncTypes = WasmObj->functionTypes();
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ArrayRef<WasmSignature> Types = WasmObj->types();
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Functions.reserve(Funcs.size());
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for (size_t I = 0, E = Funcs.size(); I != E; ++I) {
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InputFunction *F =
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make<InputFunction>(Types[FuncTypes[I]], &Funcs[I], this);
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F->copyRelocations(*CodeSection);
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Functions.emplace_back(F);
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}
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// Populate `Globals`.
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for (const WasmGlobal &G : WasmObj->globals())
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Globals.emplace_back(make<InputGlobal>(G, this));
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// Populate `Symbols` based on the WasmSymbols in the object.
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Symbols.reserve(WasmObj->getNumberOfSymbols());
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for (const SymbolRef &Sym : WasmObj->symbols()) {
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const WasmSymbol &WasmSym = WasmObj->getWasmSymbol(Sym.getRawDataRefImpl());
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if (Symbol *Sym = createDefined(WasmSym))
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Symbols.push_back(Sym);
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else
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Symbols.push_back(createUndefined(WasmSym));
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}
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}
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bool ObjFile::isExcludedByComdat(InputChunk *Chunk) const {
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uint32_t C = Chunk->getComdat();
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if (C == UINT32_MAX)
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return false;
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return !UsedComdats[C];
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}
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FunctionSymbol *ObjFile::getFunctionSymbol(uint32_t Index) const {
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return cast<FunctionSymbol>(Symbols[Index]);
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}
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GlobalSymbol *ObjFile::getGlobalSymbol(uint32_t Index) const {
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return cast<GlobalSymbol>(Symbols[Index]);
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}
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SectionSymbol *ObjFile::getSectionSymbol(uint32_t Index) const {
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return cast<SectionSymbol>(Symbols[Index]);
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}
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DataSymbol *ObjFile::getDataSymbol(uint32_t Index) const {
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return cast<DataSymbol>(Symbols[Index]);
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}
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Symbol *ObjFile::createDefined(const WasmSymbol &Sym) {
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if (!Sym.isDefined())
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return nullptr;
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StringRef Name = Sym.Info.Name;
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uint32_t Flags = Sym.Info.Flags;
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switch (Sym.Info.Kind) {
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case WASM_SYMBOL_TYPE_FUNCTION: {
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InputFunction *Func =
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Functions[Sym.Info.ElementIndex - WasmObj->getNumImportedFunctions()];
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if (isExcludedByComdat(Func)) {
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Func->Live = false;
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return nullptr;
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}
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if (Sym.isBindingLocal())
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return make<DefinedFunction>(Name, Flags, this, Func);
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return Symtab->addDefinedFunction(Name, Flags, this, Func);
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}
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case WASM_SYMBOL_TYPE_DATA: {
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InputSegment *Seg = Segments[Sym.Info.DataRef.Segment];
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if (isExcludedByComdat(Seg)) {
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Seg->Live = false;
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return nullptr;
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}
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uint32_t Offset = Sym.Info.DataRef.Offset;
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uint32_t Size = Sym.Info.DataRef.Size;
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if (Sym.isBindingLocal())
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return make<DefinedData>(Name, Flags, this, Seg, Offset, Size);
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return Symtab->addDefinedData(Name, Flags, this, Seg, Offset, Size);
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}
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case WASM_SYMBOL_TYPE_GLOBAL: {
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InputGlobal *Global =
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Globals[Sym.Info.ElementIndex - WasmObj->getNumImportedGlobals()];
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if (Sym.isBindingLocal())
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return make<DefinedGlobal>(Name, Flags, this, Global);
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return Symtab->addDefinedGlobal(Name, Flags, this, Global);
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}
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case WASM_SYMBOL_TYPE_SECTION: {
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InputSection *Section = CustomSectionsByIndex[Sym.Info.ElementIndex];
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assert(Sym.isBindingLocal());
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return make<SectionSymbol>(Name, Flags, Section, this);
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}
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}
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llvm_unreachable("unknown symbol kind");
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}
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Symbol *ObjFile::createUndefined(const WasmSymbol &Sym) {
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StringRef Name = Sym.Info.Name;
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uint32_t Flags = Sym.Info.Flags;
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switch (Sym.Info.Kind) {
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case WASM_SYMBOL_TYPE_FUNCTION:
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return Symtab->addUndefinedFunction(Name, Flags, this, Sym.FunctionType);
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case WASM_SYMBOL_TYPE_DATA:
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return Symtab->addUndefinedData(Name, Flags, this);
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case WASM_SYMBOL_TYPE_GLOBAL:
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return Symtab->addUndefinedGlobal(Name, Flags, this, Sym.GlobalType);
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case WASM_SYMBOL_TYPE_SECTION:
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llvm_unreachable("section symbols cannot be undefined");
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}
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llvm_unreachable("unknown symbol kind");
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}
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void ArchiveFile::parse() {
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// Parse a MemoryBufferRef as an archive file.
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LLVM_DEBUG(dbgs() << "Parsing library: " << toString(this) << "\n");
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File = CHECK(Archive::create(MB), toString(this));
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// Read the symbol table to construct Lazy symbols.
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int Count = 0;
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for (const Archive::Symbol &Sym : File->symbols()) {
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Symtab->addLazy(this, &Sym);
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++Count;
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}
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LLVM_DEBUG(dbgs() << "Read " << Count << " symbols\n");
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}
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void ArchiveFile::addMember(const Archive::Symbol *Sym) {
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const Archive::Child &C =
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CHECK(Sym->getMember(),
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"could not get the member for symbol " + Sym->getName());
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// Don't try to load the same member twice (this can happen when members
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// mutually reference each other).
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if (!Seen.insert(C.getChildOffset()).second)
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return;
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LLVM_DEBUG(dbgs() << "loading lazy: " << Sym->getName() << "\n");
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LLVM_DEBUG(dbgs() << "from archive: " << toString(this) << "\n");
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MemoryBufferRef MB =
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CHECK(C.getMemoryBufferRef(),
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"could not get the buffer for the member defining symbol " +
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Sym->getName());
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InputFile *Obj;
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file_magic Magic = identify_magic(MB.getBuffer());
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if (Magic == file_magic::wasm_object) {
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Obj = make<ObjFile>(MB);
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} else if (Magic == file_magic::bitcode) {
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Obj = make<BitcodeFile>(MB);
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} else {
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error("unknown file type: " + MB.getBufferIdentifier());
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return;
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}
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Obj->ArchiveName = getName();
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Symtab->addFile(Obj);
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}
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static uint8_t mapVisibility(GlobalValue::VisibilityTypes GvVisibility) {
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switch (GvVisibility) {
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case GlobalValue::DefaultVisibility:
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return WASM_SYMBOL_VISIBILITY_DEFAULT;
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case GlobalValue::HiddenVisibility:
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case GlobalValue::ProtectedVisibility:
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return WASM_SYMBOL_VISIBILITY_HIDDEN;
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}
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llvm_unreachable("unknown visibility");
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}
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static Symbol *createBitcodeSymbol(const lto::InputFile::Symbol &ObjSym,
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BitcodeFile &F) {
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StringRef Name = Saver.save(ObjSym.getName());
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uint32_t Flags = ObjSym.isWeak() ? WASM_SYMBOL_BINDING_WEAK : 0;
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Flags |= mapVisibility(ObjSym.getVisibility());
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if (ObjSym.isUndefined()) {
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if (ObjSym.isExecutable())
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return Symtab->addUndefinedFunction(Name, Flags, &F, nullptr);
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return Symtab->addUndefinedData(Name, Flags, &F);
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}
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if (ObjSym.isExecutable())
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return Symtab->addDefinedFunction(Name, Flags, &F, nullptr);
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return Symtab->addDefinedData(Name, Flags, &F, nullptr, 0, 0);
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}
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void BitcodeFile::parse() {
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Obj = check(lto::InputFile::create(MemoryBufferRef(
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MB.getBuffer(), Saver.save(ArchiveName + MB.getBufferIdentifier()))));
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Triple T(Obj->getTargetTriple());
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if (T.getArch() != Triple::wasm32) {
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error(toString(MB.getBufferIdentifier()) + ": machine type must be wasm32");
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return;
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}
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for (const lto::InputFile::Symbol &ObjSym : Obj->symbols())
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Symbols.push_back(createBitcodeSymbol(ObjSym, *this));
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}
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// Returns a string in the format of "foo.o" or "foo.a(bar.o)".
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std::string lld::toString(const wasm::InputFile *File) {
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if (!File)
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return "<internal>";
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if (File->ArchiveName.empty())
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return File->getName();
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return (File->ArchiveName + "(" + File->getName() + ")").str();
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}
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