llvm-project/clang-tools-extra/clangd/FormattedString.cpp

340 lines
11 KiB
C++

//===--- FormattedString.cpp --------------------------------*- C++-*------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "FormattedString.h"
#include "clang/Basic/CharInfo.h"
#include "llvm/ADT/ArrayRef.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/StringExtras.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/FormatVariadic.h"
#include "llvm/Support/raw_ostream.h"
#include <cstddef>
#include <iterator>
#include <memory>
#include <string>
#include <vector>
namespace clang {
namespace clangd {
namespace markup {
namespace {
/// Escape a markdown text block. Ensures the punctuation will not introduce
/// any of the markdown constructs.
std::string renderText(llvm::StringRef Input) {
// Escaping ASCII punctuation ensures we can't start a markdown construct.
constexpr llvm::StringLiteral Punctuation =
R"txt(!"#$%&'()*+,-./:;<=>?@[\]^_`{|}~)txt";
std::string R;
for (size_t From = 0; From < Input.size();) {
size_t Next = Input.find_first_of(Punctuation, From);
R += Input.substr(From, Next - From);
if (Next == llvm::StringRef::npos)
break;
R += "\\";
R += Input[Next];
From = Next + 1;
}
return R;
}
/// Renders \p Input as an inline block of code in markdown. The returned value
/// is surrounded by backticks and the inner contents are properly escaped.
std::string renderInlineBlock(llvm::StringRef Input) {
std::string R;
// Double all backticks to make sure we don't close the inline block early.
for (size_t From = 0; From < Input.size();) {
size_t Next = Input.find("`", From);
R += Input.substr(From, Next - From);
if (Next == llvm::StringRef::npos)
break;
R += "``"; // double the found backtick.
From = Next + 1;
}
// If results starts with a backtick, add spaces on both sides. The spaces
// are ignored by markdown renderers.
if (llvm::StringRef(R).startswith("`") || llvm::StringRef(R).endswith("`"))
return "` " + std::move(R) + " `";
// Markdown render should ignore first and last space if both are there. We
// add an extra pair of spaces in that case to make sure we render what the
// user intended.
if (llvm::StringRef(R).startswith(" ") && llvm::StringRef(R).endswith(" "))
return "` " + std::move(R) + " `";
return "`" + std::move(R) + "`";
}
/// Get marker required for \p Input to represent a markdown codeblock. It
/// consists of at least 3 backticks(`). Although markdown also allows to use
/// tilde(~) for code blocks, they are never used.
std::string getMarkerForCodeBlock(llvm::StringRef Input) {
// Count the maximum number of consecutive backticks in \p Input. We need to
// start and end the code block with more.
unsigned MaxBackticks = 0;
unsigned Backticks = 0;
for (char C : Input) {
if (C == '`') {
++Backticks;
continue;
}
MaxBackticks = std::max(MaxBackticks, Backticks);
Backticks = 0;
}
MaxBackticks = std::max(Backticks, MaxBackticks);
// Use the corresponding number of backticks to start and end a code block.
return std::string(/*Repeat=*/std::max(3u, MaxBackticks + 1), '`');
}
// Trims the input and concatenates whitespace blocks into a single ` `.
std::string canonicalizeSpaces(std::string Input) {
// Goes over the string and preserves only a single ` ` for any whitespace
// chunks, the rest is moved to the end of the string and dropped in the end.
auto WritePtr = Input.begin();
llvm::SmallVector<llvm::StringRef, 4> Words;
llvm::SplitString(Input, Words);
if (Words.empty())
return "";
// Go over each word and add it to the string.
for (llvm::StringRef Word : Words) {
if (WritePtr > Input.begin())
*WritePtr++ = ' '; // Separate from previous block.
llvm::for_each(Word, [&WritePtr](const char C) { *WritePtr++ = C; });
}
// Get rid of extra spaces.
Input.resize(WritePtr - Input.begin());
return Input;
}
std::string renderBlocks(llvm::ArrayRef<std::unique_ptr<Block>> Children,
void (Block::*RenderFunc)(llvm::raw_ostream &) const) {
std::string R;
llvm::raw_string_ostream OS(R);
// Trim rulers.
Children = Children.drop_while(
[](const std::unique_ptr<Block> &C) { return C->isRuler(); });
auto Last = llvm::find_if(
llvm::reverse(Children),
[](const std::unique_ptr<Block> &C) { return !C->isRuler(); });
Children = Children.drop_back(Children.end() - Last.base());
bool LastBlockWasRuler = true;
for (const auto &C : Children) {
if (C->isRuler() && LastBlockWasRuler)
continue;
LastBlockWasRuler = C->isRuler();
((*C).*RenderFunc)(OS);
}
// Get rid of redundant empty lines introduced in plaintext while imitating
// padding in markdown.
std::string AdjustedResult;
llvm::StringRef TrimmedText(OS.str());
TrimmedText = TrimmedText.trim();
llvm::copy_if(TrimmedText, std::back_inserter(AdjustedResult),
[&TrimmedText](const char &C) {
return !llvm::StringRef(TrimmedText.data(),
&C - TrimmedText.data() + 1)
// We allow at most two newlines.
.endswith("\n\n\n");
});
return AdjustedResult;
}
// Seperates two blocks with extra spacing. Note that it might render strangely
// in vscode if the trailing block is a codeblock, see
// https://github.com/microsoft/vscode/issues/88416 for details.
class Ruler : public Block {
public:
void renderMarkdown(llvm::raw_ostream &OS) const override {
// Note that we need an extra new line before the ruler, otherwise we might
// make previous block a title instead of introducing a ruler.
OS << "\n---\n";
}
void renderPlainText(llvm::raw_ostream &OS) const override { OS << '\n'; }
bool isRuler() const override { return true; }
};
class CodeBlock : public Block {
public:
void renderMarkdown(llvm::raw_ostream &OS) const override {
std::string Marker = getMarkerForCodeBlock(Contents);
// No need to pad from previous blocks, as they should end with a new line.
OS << Marker << Language << '\n' << Contents << '\n' << Marker << '\n';
}
void renderPlainText(llvm::raw_ostream &OS) const override {
// In plaintext we want one empty line before and after codeblocks.
OS << '\n' << Contents << "\n\n";
}
CodeBlock(std::string Contents, std::string Language)
: Contents(std::move(Contents)), Language(std::move(Language)) {}
private:
std::string Contents;
std::string Language;
};
// Inserts two spaces after each `\n` to indent each line. First line is not
// indented.
std::string indentLines(llvm::StringRef Input) {
assert(!Input.endswith("\n") && "Input should've been trimmed.");
std::string IndentedR;
// We'll add 2 spaces after each new line.
IndentedR.reserve(Input.size() + Input.count('\n') * 2);
for (char C : Input) {
IndentedR += C;
if (C == '\n')
IndentedR.append(" ");
}
return IndentedR;
}
class Heading : public Paragraph {
public:
Heading(size_t Level) : Level(Level) {}
void renderMarkdown(llvm::raw_ostream &OS) const override {
OS << std::string(Level, '#') << ' ';
Paragraph::renderMarkdown(OS);
}
private:
size_t Level;
};
} // namespace
std::string Block::asMarkdown() const {
std::string R;
llvm::raw_string_ostream OS(R);
renderMarkdown(OS);
return llvm::StringRef(OS.str()).trim().str();
}
std::string Block::asPlainText() const {
std::string R;
llvm::raw_string_ostream OS(R);
renderPlainText(OS);
return llvm::StringRef(OS.str()).trim().str();
}
void Paragraph::renderMarkdown(llvm::raw_ostream &OS) const {
llvm::StringRef Sep = "";
for (auto &C : Chunks) {
OS << Sep;
switch (C.Kind) {
case Chunk::PlainText:
OS << renderText(C.Contents);
break;
case Chunk::InlineCode:
OS << renderInlineBlock(C.Contents);
break;
}
Sep = " ";
}
// Paragraphs are translated into markdown lines, not markdown paragraphs.
// Therefore it only has a single linebreak afterwards.
// VSCode requires two spaces at the end of line to start a new one.
OS << " \n";
}
void Paragraph::renderPlainText(llvm::raw_ostream &OS) const {
llvm::StringRef Sep = "";
for (auto &C : Chunks) {
OS << Sep << C.Contents;
Sep = " ";
}
OS << '\n';
}
void BulletList::renderMarkdown(llvm::raw_ostream &OS) const {
for (auto &D : Items) {
// Instead of doing this we might prefer passing Indent to children to get
// rid of the copies, if it turns out to be a bottleneck.
OS << "- " << indentLines(D.asMarkdown()) << '\n';
}
// We need a new line after list to terminate it in markdown.
OS << '\n';
}
void BulletList::renderPlainText(llvm::raw_ostream &OS) const {
for (auto &D : Items) {
// Instead of doing this we might prefer passing Indent to children to get
// rid of the copies, if it turns out to be a bottleneck.
OS << "- " << indentLines(D.asPlainText()) << '\n';
}
}
Paragraph &Paragraph::appendText(std::string Text) {
Text = canonicalizeSpaces(std::move(Text));
if (Text.empty())
return *this;
Chunks.emplace_back();
Chunk &C = Chunks.back();
C.Contents = std::move(Text);
C.Kind = Chunk::PlainText;
return *this;
}
Paragraph &Paragraph::appendCode(std::string Code) {
Code = canonicalizeSpaces(std::move(Code));
if (Code.empty())
return *this;
Chunks.emplace_back();
Chunk &C = Chunks.back();
C.Contents = std::move(Code);
C.Kind = Chunk::InlineCode;
return *this;
}
class Document &BulletList::addItem() {
Items.emplace_back();
return Items.back();
}
Paragraph &Document::addParagraph() {
Children.push_back(std::make_unique<Paragraph>());
return *static_cast<Paragraph *>(Children.back().get());
}
void Document::addRuler() { Children.push_back(std::make_unique<Ruler>()); }
void Document::addCodeBlock(std::string Code, std::string Language) {
Children.emplace_back(
std::make_unique<CodeBlock>(std::move(Code), std::move(Language)));
}
std::string Document::asMarkdown() const {
return renderBlocks(Children, &Block::renderMarkdown);
}
std::string Document::asPlainText() const {
return renderBlocks(Children, &Block::renderPlainText);
}
BulletList &Document::addBulletList() {
Children.emplace_back(std::make_unique<BulletList>());
return *static_cast<BulletList *>(Children.back().get());
}
Paragraph &Document::addHeading(size_t Level) {
assert(Level > 0);
Children.emplace_back(std::make_unique<Heading>(Level));
return *static_cast<Paragraph *>(Children.back().get());
}
} // namespace markup
} // namespace clangd
} // namespace clang