llvm-project/llvm/lib/Target/IA64/IA64InstrInfo.cpp

188 lines
7.0 KiB
C++

//===- IA64InstrInfo.cpp - IA64 Instruction Information -----------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the IA64 implementation of the TargetInstrInfo class.
//
//===----------------------------------------------------------------------===//
#include "IA64InstrInfo.h"
#include "IA64.h"
#include "IA64InstrBuilder.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/ADT/SmallVector.h"
#include "IA64GenInstrInfo.inc"
using namespace llvm;
IA64InstrInfo::IA64InstrInfo()
: TargetInstrInfoImpl(IA64Insts, sizeof(IA64Insts)/sizeof(IA64Insts[0])),
RI(*this) {
}
bool IA64InstrInfo::isMoveInstr(const MachineInstr& MI,
unsigned& sourceReg,
unsigned& destReg) const {
unsigned oc = MI.getOpcode();
if (oc == IA64::MOV || oc == IA64::FMOV) {
// TODO: this doesn't detect predicate moves
assert(MI.getNumOperands() >= 2 &&
/* MI.getOperand(0).isReg() &&
MI.getOperand(1).isReg() && */
"invalid register-register move instruction");
if (MI.getOperand(0).isReg() &&
MI.getOperand(1).isReg()) {
// if both operands of the MOV/FMOV are registers, then
// yes, this is a move instruction
sourceReg = MI.getOperand(1).getReg();
destReg = MI.getOperand(0).getReg();
return true;
}
}
return false; // we don't consider e.g. %regN = MOV <FrameIndex #x> a
// move instruction
}
unsigned
IA64InstrInfo::InsertBranch(MachineBasicBlock &MBB,MachineBasicBlock *TBB,
MachineBasicBlock *FBB,
const SmallVectorImpl<MachineOperand> &Cond)const {
// Can only insert uncond branches so far.
assert(Cond.empty() && !FBB && TBB && "Can only handle uncond branches!");
BuildMI(&MBB, get(IA64::BRL_NOTCALL)).addMBB(TBB);
return 1;
}
bool IA64InstrInfo::copyRegToReg(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI,
unsigned DestReg, unsigned SrcReg,
const TargetRegisterClass *DestRC,
const TargetRegisterClass *SrcRC) const {
if (DestRC != SrcRC) {
// Not yet supported!
return false;
}
if(DestRC == IA64::PRRegisterClass ) // if a bool, we use pseudocode
// (SrcReg) DestReg = cmp.eq.unc(r0, r0)
BuildMI(MBB, MI, get(IA64::PCMPEQUNC), DestReg)
.addReg(IA64::r0).addReg(IA64::r0).addReg(SrcReg);
else // otherwise, MOV works (for both gen. regs and FP regs)
BuildMI(MBB, MI, get(IA64::MOV), DestReg).addReg(SrcReg);
return true;
}
void IA64InstrInfo::storeRegToStackSlot(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI,
unsigned SrcReg, bool isKill,
int FrameIdx,
const TargetRegisterClass *RC) const{
if (RC == IA64::FPRegisterClass) {
BuildMI(MBB, MI, get(IA64::STF_SPILL)).addFrameIndex(FrameIdx)
.addReg(SrcReg, false, false, isKill);
} else if (RC == IA64::GRRegisterClass) {
BuildMI(MBB, MI, get(IA64::ST8)).addFrameIndex(FrameIdx)
.addReg(SrcReg, false, false, isKill);
} else if (RC == IA64::PRRegisterClass) {
/* we use IA64::r2 as a temporary register for doing this hackery. */
// first we load 0:
BuildMI(MBB, MI, get(IA64::MOV), IA64::r2).addReg(IA64::r0);
// then conditionally add 1:
BuildMI(MBB, MI, get(IA64::CADDIMM22), IA64::r2).addReg(IA64::r2)
.addImm(1).addReg(SrcReg, false, false, isKill);
// and then store it to the stack
BuildMI(MBB, MI, get(IA64::ST8)).addFrameIndex(FrameIdx).addReg(IA64::r2);
} else assert(0 &&
"sorry, I don't know how to store this sort of reg in the stack\n");
}
void IA64InstrInfo::storeRegToAddr(MachineFunction &MF, unsigned SrcReg,
bool isKill,
SmallVectorImpl<MachineOperand> &Addr,
const TargetRegisterClass *RC,
SmallVectorImpl<MachineInstr*> &NewMIs) const {
unsigned Opc = 0;
if (RC == IA64::FPRegisterClass) {
Opc = IA64::STF8;
} else if (RC == IA64::GRRegisterClass) {
Opc = IA64::ST8;
} else if (RC == IA64::PRRegisterClass) {
Opc = IA64::ST1;
} else {
assert(0 &&
"sorry, I don't know how to store this sort of reg\n");
}
MachineInstrBuilder MIB = BuildMI(MF, get(Opc));
for (unsigned i = 0, e = Addr.size(); i != e; ++i) {
MachineOperand &MO = Addr[i];
if (MO.isReg())
MIB.addReg(MO.getReg());
else if (MO.isImm())
MIB.addImm(MO.getImm());
else
MIB.addFrameIndex(MO.getIndex());
}
MIB.addReg(SrcReg, false, false, isKill);
NewMIs.push_back(MIB);
return;
}
void IA64InstrInfo::loadRegFromStackSlot(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI,
unsigned DestReg, int FrameIdx,
const TargetRegisterClass *RC)const{
if (RC == IA64::FPRegisterClass) {
BuildMI(MBB, MI, get(IA64::LDF_FILL), DestReg).addFrameIndex(FrameIdx);
} else if (RC == IA64::GRRegisterClass) {
BuildMI(MBB, MI, get(IA64::LD8), DestReg).addFrameIndex(FrameIdx);
} else if (RC == IA64::PRRegisterClass) {
// first we load a byte from the stack into r2, our 'predicate hackery'
// scratch reg
BuildMI(MBB, MI, get(IA64::LD8), IA64::r2).addFrameIndex(FrameIdx);
// then we compare it to zero. If it _is_ zero, compare-not-equal to
// r0 gives us 0, which is what we want, so that's nice.
BuildMI(MBB, MI, get(IA64::CMPNE), DestReg).addReg(IA64::r2).addReg(IA64::r0);
} else assert(0 &&
"sorry, I don't know how to load this sort of reg from the stack\n");
}
void IA64InstrInfo::loadRegFromAddr(MachineFunction &MF, unsigned DestReg,
SmallVectorImpl<MachineOperand> &Addr,
const TargetRegisterClass *RC,
SmallVectorImpl<MachineInstr*> &NewMIs) const {
unsigned Opc = 0;
if (RC == IA64::FPRegisterClass) {
Opc = IA64::LDF8;
} else if (RC == IA64::GRRegisterClass) {
Opc = IA64::LD8;
} else if (RC == IA64::PRRegisterClass) {
Opc = IA64::LD1;
} else {
assert(0 &&
"sorry, I don't know how to store this sort of reg\n");
}
MachineInstrBuilder MIB = BuildMI(MF, get(Opc), DestReg);
for (unsigned i = 0, e = Addr.size(); i != e; ++i) {
MachineOperand &MO = Addr[i];
if (MO.isReg())
MIB.addReg(MO.getReg());
else if (MO.isImm())
MIB.addImm(MO.getImm());
else
MIB.addFrameIndex(MO.getIndex());
}
NewMIs.push_back(MIB);
return;
}