forked from OSchip/llvm-project
369 lines
13 KiB
C++
369 lines
13 KiB
C++
//===-- WebAssemblyCFGStackify.cpp - CFG Stackification -------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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///
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/// \file
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/// \brief This file implements a CFG stacking pass.
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///
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/// This pass reorders the blocks in a function to put them into a reverse
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/// post-order [0], with special care to keep the order as similar as possible
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/// to the original order, and to keep loops contiguous even in the case of
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/// split backedges.
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///
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/// Then, it inserts BLOCK and LOOP markers to mark the start of scopes, since
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/// scope boundaries serve as the labels for WebAssembly's control transfers.
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///
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/// This is sufficient to convert arbitrary CFGs into a form that works on
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/// WebAssembly, provided that all loops are single-entry.
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///
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/// [0] https://en.wikipedia.org/wiki/Depth-first_search#Vertex_orderings
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///
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//===----------------------------------------------------------------------===//
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#include "WebAssembly.h"
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#include "MCTargetDesc/WebAssemblyMCTargetDesc.h"
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#include "WebAssemblySubtarget.h"
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#include "llvm/ADT/SCCIterator.h"
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#include "llvm/CodeGen/MachineDominators.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/MachineLoopInfo.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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using namespace llvm;
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#define DEBUG_TYPE "wasm-cfg-stackify"
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namespace {
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class WebAssemblyCFGStackify final : public MachineFunctionPass {
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const char *getPassName() const override {
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return "WebAssembly CFG Stackify";
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}
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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AU.setPreservesCFG();
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AU.addRequired<MachineDominatorTree>();
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AU.addPreserved<MachineDominatorTree>();
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AU.addRequired<MachineLoopInfo>();
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AU.addPreserved<MachineLoopInfo>();
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MachineFunctionPass::getAnalysisUsage(AU);
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}
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bool runOnMachineFunction(MachineFunction &MF) override;
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public:
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static char ID; // Pass identification, replacement for typeid
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WebAssemblyCFGStackify() : MachineFunctionPass(ID) {}
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};
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} // end anonymous namespace
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char WebAssemblyCFGStackify::ID = 0;
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FunctionPass *llvm::createWebAssemblyCFGStackify() {
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return new WebAssemblyCFGStackify();
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}
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static void EliminateMultipleEntryLoops(MachineFunction &MF,
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const MachineLoopInfo &MLI) {
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SmallPtrSet<MachineBasicBlock *, 8> InSet;
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for (scc_iterator<MachineFunction *> I = scc_begin(&MF), E = scc_end(&MF);
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I != E; ++I) {
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const std::vector<MachineBasicBlock *> &CurrentSCC = *I;
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// Skip trivial SCCs.
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if (CurrentSCC.size() == 1)
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continue;
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InSet.insert(CurrentSCC.begin(), CurrentSCC.end());
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MachineBasicBlock *Header = nullptr;
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for (MachineBasicBlock *MBB : CurrentSCC) {
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for (MachineBasicBlock *Pred : MBB->predecessors()) {
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if (InSet.count(Pred))
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continue;
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if (!Header) {
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Header = MBB;
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break;
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}
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// TODO: Implement multiple-entry loops.
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report_fatal_error("multiple-entry loops are not supported yet");
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}
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}
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assert(MLI.isLoopHeader(Header));
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InSet.clear();
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}
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}
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namespace {
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/// Post-order traversal stack entry.
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struct POStackEntry {
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MachineBasicBlock *MBB;
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SmallVector<MachineBasicBlock *, 0> Succs;
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POStackEntry(MachineBasicBlock *MBB, MachineFunction &MF,
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const MachineLoopInfo &MLI);
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};
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} // end anonymous namespace
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static bool LoopContains(const MachineLoop *Loop,
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const MachineBasicBlock *MBB) {
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return Loop ? Loop->contains(MBB) : true;
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}
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POStackEntry::POStackEntry(MachineBasicBlock *MBB, MachineFunction &MF,
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const MachineLoopInfo &MLI)
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: MBB(MBB), Succs(MBB->successors()) {
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// RPO is not a unique form, since at every basic block with multiple
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// successors, the DFS has to pick which order to visit the successors in.
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// Sort them strategically (see below).
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MachineLoop *Loop = MLI.getLoopFor(MBB);
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MachineFunction::iterator Next = next(MachineFunction::iterator(MBB));
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MachineBasicBlock *LayoutSucc = Next == MF.end() ? nullptr : &*Next;
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std::stable_sort(
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Succs.begin(), Succs.end(),
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[=, &MLI](const MachineBasicBlock *A, const MachineBasicBlock *B) {
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if (A == B)
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return false;
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// Keep loops contiguous by preferring the block that's in the same
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// loop.
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bool LoopContainsA = LoopContains(Loop, A);
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bool LoopContainsB = LoopContains(Loop, B);
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if (LoopContainsA && !LoopContainsB)
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return true;
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if (!LoopContainsA && LoopContainsB)
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return false;
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// Minimize perturbation by preferring the block which is the immediate
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// layout successor.
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if (A == LayoutSucc)
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return true;
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if (B == LayoutSucc)
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return false;
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// TODO: More sophisticated orderings may be profitable here.
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return false;
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});
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}
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/// Sort the blocks in RPO, taking special care to make sure that loops are
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/// contiguous even in the case of split backedges.
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static void SortBlocks(MachineFunction &MF, const MachineLoopInfo &MLI) {
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// Note that we do our own RPO rather than using
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// "llvm/ADT/PostOrderIterator.h" because we want control over the order that
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// successors are visited in (see above). Also, we can sort the blocks in the
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// MachineFunction as we go.
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SmallPtrSet<MachineBasicBlock *, 16> Visited;
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SmallVector<POStackEntry, 16> Stack;
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MachineBasicBlock *Entry = &*MF.begin();
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Visited.insert(Entry);
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Stack.push_back(POStackEntry(Entry, MF, MLI));
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for (;;) {
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POStackEntry &Entry = Stack.back();
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SmallVectorImpl<MachineBasicBlock *> &Succs = Entry.Succs;
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if (!Succs.empty()) {
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MachineBasicBlock *Succ = Succs.pop_back_val();
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if (Visited.insert(Succ).second)
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Stack.push_back(POStackEntry(Succ, MF, MLI));
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continue;
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}
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// Put the block in its position in the MachineFunction.
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MachineBasicBlock &MBB = *Entry.MBB;
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MBB.moveBefore(&*MF.begin());
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// Branch instructions may utilize a fallthrough, so update them if a
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// fallthrough has been added or removed.
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if (!MBB.empty() && MBB.back().isTerminator() && !MBB.back().isBranch() &&
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!MBB.back().isBarrier())
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report_fatal_error(
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"Non-branch terminator with fallthrough cannot yet be rewritten");
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if (MBB.empty() || !MBB.back().isTerminator() || MBB.back().isBranch())
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MBB.updateTerminator();
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Stack.pop_back();
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if (Stack.empty())
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break;
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}
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// Now that we've sorted the blocks in RPO, renumber them.
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MF.RenumberBlocks();
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#ifndef NDEBUG
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for (auto &MBB : MF)
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if (MachineLoop *Loop = MLI.getLoopFor(&MBB)) {
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// Assert that all containing loops are contiguous.
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for (MachineLoop *L = Loop; L; L = L->getParentLoop()) {
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if (&MBB == L->getHeader()) {
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assert(&MBB == L->getTopBlock());
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} else {
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assert(&MBB != L->getTopBlock());
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assert(L->contains(
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MLI.getLoopFor(&*prev(MachineFunction::iterator(&MBB)))) &&
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"Loop isn't contiguous");
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}
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}
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} else {
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// Assert that non-loops have no backedge predecessors.
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for (auto Pred : MBB.predecessors())
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assert(Pred->getNumber() < MBB.getNumber() &&
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"CFG still has multiple-entry loops");
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}
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#endif
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}
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static int GetLoopDepth(const MachineLoop *Loop) {
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return Loop ? Loop->getLoopDepth() : 0;
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}
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/// Insert a BLOCK marker for branches to MBB (if needed).
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static void PlaceBlockMarkers(MachineBasicBlock &MBB, MachineFunction &MF,
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const WebAssemblyInstrInfo &TII,
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MachineDominatorTree &MDT,
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const MachineLoopInfo &MLI) {
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// Place the BLOCK for forward non-fallthrough branches. Put it at the nearest
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// common dominator of all preceding predecesors so that we minimize the time
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// that it's on the stack, which reduces overall stack height.
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MachineBasicBlock *Header = nullptr;
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bool IsBranchedTo = false;
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int MBBNumber = MBB.getNumber();
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for (MachineBasicBlock *Pred : MBB.predecessors())
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if (Pred->getNumber() < MBBNumber) {
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Header = Header ? MDT.findNearestCommonDominator(Header, Pred) : Pred;
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if (!Pred->isLayoutSuccessor(&MBB) ||
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!(Pred->empty() || !Pred->back().isBarrier()))
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IsBranchedTo = true;
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}
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if (!Header)
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return;
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if (!IsBranchedTo)
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return;
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MachineBasicBlock::iterator InsertPos;
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MachineLoop *HeaderLoop = MLI.getLoopFor(Header);
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int MBBLoopDepth = GetLoopDepth(MLI.getLoopFor(&MBB));
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int HeaderLoopDepth = GetLoopDepth(HeaderLoop);
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if (HeaderLoopDepth > MBBLoopDepth) {
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// The nearest common dominating point is more deeply nested. Insert the
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// BLOCK just above the LOOP.
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for (int i = 0; i < HeaderLoopDepth - 1 - MBBLoopDepth; ++i)
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HeaderLoop = HeaderLoop->getParentLoop();
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Header = HeaderLoop->getHeader();
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InsertPos = Header->begin();
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// Don't insert a BLOCK if we can reuse a loop exit label though.
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if (InsertPos != Header->end() &&
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InsertPos->getOpcode() == WebAssembly::LOOP &&
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InsertPos->getOperand(0).getMBB() == &MBB)
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return;
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} else {
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// Insert the BLOCK as late in the block as we can, but before any existing
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// BLOCKs.
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InsertPos = Header->getFirstTerminator();
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while (InsertPos != Header->begin() &&
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std::prev(InsertPos)->getOpcode() == WebAssembly::BLOCK)
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--InsertPos;
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}
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BuildMI(*Header, InsertPos, DebugLoc(), TII.get(WebAssembly::BLOCK))
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.addMBB(&MBB);
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}
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/// Insert LOOP and BLOCK markers at appropriate places.
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static void PlaceMarkers(MachineFunction &MF, const MachineLoopInfo &MLI,
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const WebAssemblyInstrInfo &TII,
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MachineDominatorTree &MDT) {
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for (auto &MBB : MF) {
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// Place the LOOP for MBB if MBB is the header of a loop.
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if (MachineLoop *Loop = MLI.getLoopFor(&MBB))
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if (Loop->getHeader() == &MBB) {
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// The operand of a LOOP is the first block after the loop. If the loop
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// is the bottom of the function, insert a dummy block at the end.
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MachineBasicBlock *Bottom = Loop->getBottomBlock();
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auto Iter = next(MachineFunction::iterator(Bottom));
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if (Iter == MF.end()) {
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MF.push_back(MF.CreateMachineBasicBlock());
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Iter = next(MachineFunction::iterator(Bottom));
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}
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BuildMI(MBB, MBB.begin(), DebugLoc(), TII.get(WebAssembly::LOOP))
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.addMBB(&*Iter);
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}
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// Place the BLOCK for MBB if MBB is branched to from above.
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PlaceBlockMarkers(MBB, MF, TII, MDT, MLI);
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}
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}
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#ifndef NDEBUG
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static bool
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IsOnStack(const SmallVectorImpl<std::pair<MachineBasicBlock *, bool>> &Stack,
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const MachineBasicBlock *MBB) {
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for (const auto &Pair : Stack)
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if (Pair.first == MBB)
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return true;
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return false;
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}
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#endif
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bool WebAssemblyCFGStackify::runOnMachineFunction(MachineFunction &MF) {
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DEBUG(dbgs() << "********** CFG Stackifying **********\n"
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"********** Function: "
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<< MF.getName() << '\n');
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const auto &MLI = getAnalysis<MachineLoopInfo>();
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auto &MDT = getAnalysis<MachineDominatorTree>();
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const auto &TII = *MF.getSubtarget<WebAssemblySubtarget>().getInstrInfo();
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// RPO sorting needs all loops to be single-entry.
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EliminateMultipleEntryLoops(MF, MLI);
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// Sort the blocks in RPO, with contiguous loops.
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SortBlocks(MF, MLI);
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// Place the BLOCK and LOOP markers to indicate the beginnings of scopes.
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PlaceMarkers(MF, MLI, TII, MDT);
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#ifndef NDEBUG
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// Verify that block and loop beginnings and endings are in FIFO order, and
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// that all references to blocks are to blocks on the stack at the point of
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// the reference.
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SmallVector<std::pair<MachineBasicBlock *, bool>, 0> Stack;
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for (auto &MBB : MF) {
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while (!Stack.empty() && Stack.back().first == &MBB)
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if (Stack.back().second) {
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assert(Stack.size() >= 2);
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Stack.pop_back();
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Stack.pop_back();
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} else {
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assert(Stack.size() >= 1);
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Stack.pop_back();
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}
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for (auto &MI : MBB)
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switch (MI.getOpcode()) {
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case WebAssembly::LOOP:
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Stack.push_back(std::make_pair(&MBB, false));
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Stack.push_back(std::make_pair(MI.getOperand(0).getMBB(), true));
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break;
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case WebAssembly::BLOCK:
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Stack.push_back(std::make_pair(MI.getOperand(0).getMBB(), false));
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break;
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default:
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for (const MachineOperand &MO : MI.explicit_operands())
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if (MO.isMBB())
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assert(IsOnStack(Stack, MO.getMBB()));
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break;
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}
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}
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assert(Stack.empty());
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#endif
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return true;
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}
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