llvm-project/lld
Nick Kledzik 1bebb2832e [mach-o] Add support for arm64 (AAarch64)
Most of the changes are in the new file ArchHandler_arm64.cpp.  But a few
things had to be fixed to support 16KB pages (instead of 4KB) which iOS arm64
requires.  In addition the StubInfo struct had to be expanded because
arm64 uses two instruction (ADRP/LDR) to load a global which requires two
relocations.  The other mach-o arches just needed one relocation.

llvm-svn: 217469
2014-09-09 23:52:59 +00:00
..
cmake/modules Add VTune as an optional external dependency and add task tracking. 2013-04-06 00:56:40 +00:00
docs Update current LLD status for MIPS target. 2014-09-08 14:56:20 +00:00
include [mach-o] Add support for arm64 (AAarch64) 2014-09-09 23:52:59 +00:00
lib [mach-o] Add support for arm64 (AAarch64) 2014-09-09 23:52:59 +00:00
test [mach-o] Add support for arm64 (AAarch64) 2014-09-09 23:52:59 +00:00
tools [AArch64] Initial ELF/AArch64 Support 2014-08-13 13:16:38 +00:00
unittests [mach-o] Let darwin driver infer arch from .o files if -arch not used. 2014-09-04 20:08:30 +00:00
utils Update for llvm api change. 2014-07-06 17:43:22 +00:00
.arcconfig Update Phabricator server. 2014-04-07 04:52:24 +00:00
.clang-format Remove redundant "Standard: Cpp11" tag. The LLVM style has used the 2014-07-04 12:08:03 +00:00
.gitignore Update .gitignore to ignore hidden MacOSX Finder droppings 2014-07-16 21:01:17 +00:00
CMakeLists.txt Add support for building Sphinx documentation when being built inside LLVM source tree and using CMake. 2014-04-18 21:59:05 +00:00
LICENSE.TXT Update the copyright credits -- Happy new year 2014! 2014-01-01 08:27:31 +00:00
Makefile Initial set of Makefiles 2014-06-04 09:54:07 +00:00
README.md Test commit 2012-09-14 00:00:39 +00:00

README.md

LLVM Linker (lld)

This directory and its subdirectories contain source code for the LLVM Linker, a modular cross platform linker which is built as part of the LLVM compiler infrastructure project.

lld is open source software. You may freely distribute it under the terms of the license agreement found in LICENSE.txt.