forked from OSchip/llvm-project
189 lines
5.7 KiB
C++
189 lines
5.7 KiB
C++
//===- SymbolTable.cpp ----------------------------------------------------===//
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//
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// The LLVM Linker
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "SymbolTable.h"
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#include "Config.h"
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#include "Strings.h"
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#include "lld/Common/ErrorHandler.h"
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#include "lld/Common/Memory.h"
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#include <unordered_set>
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#define DEBUG_TYPE "lld"
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using namespace llvm;
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using namespace lld;
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using namespace lld::wasm;
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SymbolTable *lld::wasm::Symtab;
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void SymbolTable::addFile(InputFile *File) {
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log("Processing: " + toString(File));
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File->parse();
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if (auto *F = dyn_cast<ObjFile>(File))
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ObjectFiles.push_back(F);
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}
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void SymbolTable::reportRemainingUndefines() {
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std::unordered_set<Symbol *> Undefs;
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for (auto &I : SymMap) {
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Symbol *Sym = I.second;
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if (Sym->isUndefined() && !Sym->isWeak() &&
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Config->AllowUndefinedSymbols.count(Sym->getName()) == 0) {
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Undefs.insert(Sym);
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}
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}
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if (Undefs.empty())
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return;
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for (ObjFile *File : ObjectFiles)
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for (Symbol *Sym : File->getSymbols())
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if (Undefs.count(Sym))
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error(toString(File) + ": undefined symbol: " + toString(*Sym));
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for (Symbol *Sym : Undefs)
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if (!Sym->getFile())
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error("undefined symbol: " + toString(*Sym));
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}
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Symbol *SymbolTable::find(StringRef Name) {
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auto It = SymMap.find(CachedHashStringRef(Name));
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if (It == SymMap.end())
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return nullptr;
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return It->second;
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}
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std::pair<Symbol *, bool> SymbolTable::insert(StringRef Name) {
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Symbol *&Sym = SymMap[CachedHashStringRef(Name)];
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if (Sym)
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return {Sym, false};
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Sym = make<Symbol>(Name, false);
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return {Sym, true};
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}
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void SymbolTable::reportDuplicate(Symbol *Existing, InputFile *NewFile) {
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error("duplicate symbol: " + toString(*Existing) + "\n>>> defined in " +
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toString(Existing->getFile()) + "\n>>> defined in " +
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toString(NewFile));
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}
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static void checkSymbolTypes(Symbol *Existing, InputFile *F,
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const WasmSymbol *New) {
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if (Existing->isLazy())
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return;
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bool NewIsFunction = New->Type == WasmSymbol::SymbolType::FUNCTION_EXPORT ||
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New->Type == WasmSymbol::SymbolType::FUNCTION_IMPORT;
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if (Existing->isFunction() == NewIsFunction)
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return;
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error("symbol type mismatch: " + New->Name + "\n>>> defined as " +
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(Existing->isFunction() ? "Function" : "Global") + " in " +
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toString(Existing->getFile()) + "\n>>> defined as " +
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(NewIsFunction ? "Function" : "Global") + " in " + F->getName());
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}
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Symbol *SymbolTable::addDefinedGlobal(StringRef Name) {
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DEBUG(dbgs() << "addDefinedGlobal: " << Name << "\n");
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Symbol *S;
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bool WasInserted;
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std::tie(S, WasInserted) = insert(Name);
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if (WasInserted)
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S->update(Symbol::DefinedGlobalKind);
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else if (!S->isGlobal())
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error("symbol type mismatch: " + Name);
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return S;
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}
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Symbol *SymbolTable::addDefined(InputFile *F, const WasmSymbol *Sym,
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const InputSegment *Segment) {
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DEBUG(dbgs() << "addDefined: " << Sym->Name << "\n");
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Symbol *S;
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bool WasInserted;
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Symbol::Kind Kind = Symbol::DefinedFunctionKind;
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if (Sym->Type == WasmSymbol::SymbolType::GLOBAL_EXPORT)
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Kind = Symbol::DefinedGlobalKind;
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std::tie(S, WasInserted) = insert(Sym->Name);
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if (WasInserted) {
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S->update(Kind, F, Sym, Segment);
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} else if (!S->isDefined()) {
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// The existing symbol table entry is undefined. The new symbol replaces
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// it
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DEBUG(dbgs() << "resolving existing undefined symbol: " << Sym->Name
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<< "\n");
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checkSymbolTypes(S, F, Sym);
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S->update(Kind, F, Sym, Segment);
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} else if (Sym->isWeak()) {
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// the new symbol is weak we can ignore it
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DEBUG(dbgs() << "existing symbol takes precensence\n");
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} else if (S->isWeak()) {
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// the new symbol is not weak and the existing symbol is, so we replace
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// it
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DEBUG(dbgs() << "replacing existing weak symbol\n");
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S->update(Kind, F, Sym, Segment);
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} else {
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// niether symbol is week. They conflict.
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reportDuplicate(S, F);
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}
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return S;
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}
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Symbol *SymbolTable::addUndefinedFunction(StringRef Name) {
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Symbol *S;
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bool WasInserted;
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std::tie(S, WasInserted) = insert(Name);
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if (WasInserted)
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S->update(Symbol::UndefinedFunctionKind);
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else if (!S->isFunction())
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error("symbol type mismatch: " + Name);
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return S;
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}
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Symbol *SymbolTable::addUndefined(InputFile *F, const WasmSymbol *Sym) {
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DEBUG(dbgs() << "addUndefined: " << displayName(Sym->Name) << "\n");
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Symbol *S;
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bool WasInserted;
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Symbol::Kind Kind = Symbol::UndefinedFunctionKind;
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if (Sym->Type == WasmSymbol::SymbolType::GLOBAL_IMPORT)
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Kind = Symbol::UndefinedGlobalKind;
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std::tie(S, WasInserted) = insert(Sym->Name);
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if (WasInserted) {
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S->update(Kind, F, Sym);
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} else if (S->isLazy()) {
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DEBUG(dbgs() << "resolved by existing lazy\n");
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auto *AF = cast<ArchiveFile>(S->getFile());
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AF->addMember(&S->getArchiveSymbol());
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} else if (S->isDefined()) {
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DEBUG(dbgs() << "resolved by existing\n");
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checkSymbolTypes(S, F, Sym);
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}
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return S;
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}
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void SymbolTable::addLazy(ArchiveFile *F, const Archive::Symbol *Sym) {
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DEBUG(dbgs() << "addLazy: " << displayName(Sym->getName()) << "\n");
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StringRef Name = Sym->getName();
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Symbol *S;
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bool WasInserted;
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std::tie(S, WasInserted) = insert(Name);
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if (WasInserted) {
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S->update(Symbol::LazyKind, F);
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S->setArchiveSymbol(*Sym);
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} else if (S->isUndefined()) {
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// There is an existing undefined symbol. The can load from the
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// archive.
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DEBUG(dbgs() << "replacing existing undefined\n");
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F->addMember(Sym);
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}
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}
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