llvm-project/libcxxabi/test/test_vector2.pass.cpp

85 lines
2.4 KiB
C++

//===--------------------------- test_vector2.cpp -------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
// UNSUPPORTED: no-exceptions
#include "cxxabi.h"
#include <iostream>
#include <cstdlib>
void my_terminate () { exit ( 0 ); }
// Wrapper routines
void *my_alloc2 ( size_t sz ) {
void *p = std::malloc ( sz );
// std::printf ( "Allocated %ld bytes at %lx\n", sz, (unsigned long) p );
return p;
}
void my_dealloc2 ( void *p ) {
// std::printf ( "Freeing %lx\n", (unsigned long) p );
std::free ( p );
}
void my_dealloc3 ( void *p, size_t ) {
// std::printf ( "Freeing %lx (size %ld)\n", (unsigned long) p, sz );
std::free ( p );
}
void my_construct ( void *) {
// std::printf ( "Constructing %lx\n", (unsigned long) p );
}
void my_destruct ( void *) {
// std::printf ( "Destructing %lx\n", (unsigned long) p );
}
int gCounter;
void count_construct ( void * ) { ++gCounter; }
void count_destruct ( void * ) { --gCounter; }
int gConstructorCounter;
int gConstructorThrowTarget;
int gDestructorCounter;
int gDestructorThrowTarget;
void throw_construct ( void * ) { if ( gConstructorCounter == gConstructorThrowTarget ) throw 1; ++gConstructorCounter; }
void throw_destruct ( void * ) { if ( ++gDestructorCounter == gDestructorThrowTarget ) throw 2; }
struct vec_on_stack {
void *storage;
vec_on_stack () : storage ( __cxxabiv1::__cxa_vec_new ( 10, 40, 8, throw_construct, throw_destruct )) {}
~vec_on_stack () { __cxxabiv1::__cxa_vec_delete ( storage, 40, 8, throw_destruct ); }
};
// Make sure the constructors and destructors are matched
void test_exception_in_destructor ( ) {
// Try throwing from a destructor while unwinding the stack -- should abort
gConstructorCounter = gDestructorCounter = 0;
gConstructorThrowTarget = -1;
gDestructorThrowTarget = 5;
try {
vec_on_stack v;
throw 3;
}
catch ( int i ) {}
std::cerr << "should never get here" << std::endl;
}
int main () {
std::set_terminate ( my_terminate );
test_exception_in_destructor ();
return 1; // we failed if we get here
}