forked from OSchip/llvm-project
523 lines
15 KiB
C++
523 lines
15 KiB
C++
//===-- SILowerControlFlow.cpp - Use predicates for control flow ----------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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/// \file
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/// \brief This pass lowers the pseudo control flow instructions to real
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/// machine instructions.
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///
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/// All control flow is handled using predicated instructions and
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/// a predicate stack. Each Scalar ALU controls the operations of 64 Vector
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/// ALUs. The Scalar ALU can update the predicate for any of the Vector ALUs
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/// by writting to the 64-bit EXEC register (each bit corresponds to a
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/// single vector ALU). Typically, for predicates, a vector ALU will write
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/// to its bit of the VCC register (like EXEC VCC is 64-bits, one for each
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/// Vector ALU) and then the ScalarALU will AND the VCC register with the
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/// EXEC to update the predicates.
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///
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/// For example:
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/// %VCC = V_CMP_GT_F32 %VGPR1, %VGPR2
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/// %SGPR0 = SI_IF %VCC
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/// %VGPR0 = V_ADD_F32 %VGPR0, %VGPR0
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/// %SGPR0 = SI_ELSE %SGPR0
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/// %VGPR0 = V_SUB_F32 %VGPR0, %VGPR0
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/// SI_END_CF %SGPR0
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///
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/// becomes:
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///
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/// %SGPR0 = S_AND_SAVEEXEC_B64 %VCC // Save and update the exec mask
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/// %SGPR0 = S_XOR_B64 %SGPR0, %EXEC // Clear live bits from saved exec mask
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/// S_CBRANCH_EXECZ label0 // This instruction is an optional
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/// // optimization which allows us to
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/// // branch if all the bits of
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/// // EXEC are zero.
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/// %VGPR0 = V_ADD_F32 %VGPR0, %VGPR0 // Do the IF block of the branch
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///
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/// label0:
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/// %SGPR0 = S_OR_SAVEEXEC_B64 %EXEC // Restore the exec mask for the Then block
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/// %EXEC = S_XOR_B64 %SGPR0, %EXEC // Clear live bits from saved exec mask
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/// S_BRANCH_EXECZ label1 // Use our branch optimization
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/// // instruction again.
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/// %VGPR0 = V_SUB_F32 %VGPR0, %VGPR // Do the THEN block
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/// label1:
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/// %EXEC = S_OR_B64 %EXEC, %SGPR0 // Re-enable saved exec mask bits
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//===----------------------------------------------------------------------===//
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#include "AMDGPU.h"
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#include "AMDGPUSubtarget.h"
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#include "SIInstrInfo.h"
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#include "SIMachineFunctionInfo.h"
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#include "llvm/CodeGen/LivePhysRegs.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/IR/Constants.h"
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using namespace llvm;
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#define DEBUG_TYPE "si-lower-control-flow"
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namespace {
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class SILowerControlFlow : public MachineFunctionPass {
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private:
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static const unsigned SkipThreshold = 12;
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const SIRegisterInfo *TRI;
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const SIInstrInfo *TII;
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bool shouldSkip(MachineBasicBlock *From, MachineBasicBlock *To);
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void Skip(MachineInstr &From, MachineOperand &To);
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bool skipIfDead(MachineInstr &MI, MachineBasicBlock &NextBB);
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void If(MachineInstr &MI);
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void Else(MachineInstr &MI, bool ExecModified);
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void Break(MachineInstr &MI);
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void IfBreak(MachineInstr &MI);
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void ElseBreak(MachineInstr &MI);
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void Loop(MachineInstr &MI);
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void EndCf(MachineInstr &MI);
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void Kill(MachineInstr &MI);
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void Branch(MachineInstr &MI);
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MachineBasicBlock *insertSkipBlock(MachineBasicBlock &MBB,
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MachineBasicBlock::iterator I) const;
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public:
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static char ID;
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SILowerControlFlow() :
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MachineFunctionPass(ID), TRI(nullptr), TII(nullptr) { }
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bool runOnMachineFunction(MachineFunction &MF) override;
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const char *getPassName() const override {
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return "SI Lower control flow pseudo instructions";
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}
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};
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} // End anonymous namespace
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char SILowerControlFlow::ID = 0;
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INITIALIZE_PASS(SILowerControlFlow, DEBUG_TYPE,
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"SI lower control flow", false, false)
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char &llvm::SILowerControlFlowPassID = SILowerControlFlow::ID;
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FunctionPass *llvm::createSILowerControlFlowPass() {
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return new SILowerControlFlow();
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}
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static bool opcodeEmitsNoInsts(unsigned Opc) {
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switch (Opc) {
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case TargetOpcode::IMPLICIT_DEF:
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case TargetOpcode::KILL:
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case TargetOpcode::BUNDLE:
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case TargetOpcode::CFI_INSTRUCTION:
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case TargetOpcode::EH_LABEL:
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case TargetOpcode::GC_LABEL:
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case TargetOpcode::DBG_VALUE:
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return true;
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default:
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return false;
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}
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}
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bool SILowerControlFlow::shouldSkip(MachineBasicBlock *From,
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MachineBasicBlock *To) {
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if (From->succ_empty())
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return false;
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unsigned NumInstr = 0;
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MachineFunction *MF = From->getParent();
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for (MachineFunction::iterator MBBI(From), ToI(To), End = MF->end();
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MBBI != End && MBBI != ToI; ++MBBI) {
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MachineBasicBlock &MBB = *MBBI;
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for (MachineBasicBlock::iterator I = MBB.begin(), E = MBB.end();
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NumInstr < SkipThreshold && I != E; ++I) {
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if (opcodeEmitsNoInsts(I->getOpcode()))
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continue;
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// When a uniform loop is inside non-uniform control flow, the branch
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// leaving the loop might be an S_CBRANCH_VCCNZ, which is never taken
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// when EXEC = 0. We should skip the loop lest it becomes infinite.
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if (I->getOpcode() == AMDGPU::S_CBRANCH_VCCNZ ||
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I->getOpcode() == AMDGPU::S_CBRANCH_VCCZ)
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return true;
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if (I->isInlineAsm()) {
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const MCAsmInfo *MAI = MF->getTarget().getMCAsmInfo();
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const char *AsmStr = I->getOperand(0).getSymbolName();
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// inlineasm length estimate is number of bytes assuming the longest
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// instruction.
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uint64_t MaxAsmSize = TII->getInlineAsmLength(AsmStr, *MAI);
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NumInstr += MaxAsmSize / MAI->getMaxInstLength();
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} else {
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++NumInstr;
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}
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if (NumInstr >= SkipThreshold)
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return true;
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}
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}
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return false;
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}
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void SILowerControlFlow::Skip(MachineInstr &From, MachineOperand &To) {
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if (!shouldSkip(*From.getParent()->succ_begin(), To.getMBB()))
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return;
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DebugLoc DL = From.getDebugLoc();
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BuildMI(*From.getParent(), &From, DL, TII->get(AMDGPU::S_CBRANCH_EXECZ))
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.addOperand(To);
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}
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bool SILowerControlFlow::skipIfDead(MachineInstr &MI, MachineBasicBlock &NextBB) {
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MachineBasicBlock &MBB = *MI.getParent();
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MachineFunction *MF = MBB.getParent();
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if (MF->getFunction()->getCallingConv() != CallingConv::AMDGPU_PS ||
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!shouldSkip(&MBB, &MBB.getParent()->back()))
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return false;
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MachineBasicBlock *SkipBB = insertSkipBlock(MBB, MI.getIterator());
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MBB.addSuccessor(SkipBB);
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const DebugLoc &DL = MI.getDebugLoc();
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// If the exec mask is non-zero, skip the next two instructions
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BuildMI(&MBB, DL, TII->get(AMDGPU::S_CBRANCH_EXECNZ))
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.addMBB(&NextBB);
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MachineBasicBlock::iterator Insert = SkipBB->begin();
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// Exec mask is zero: Export to NULL target...
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BuildMI(*SkipBB, Insert, DL, TII->get(AMDGPU::EXP))
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.addImm(0)
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.addImm(0x09) // V_008DFC_SQ_EXP_NULL
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.addImm(0)
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.addImm(1)
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.addImm(1)
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.addReg(AMDGPU::VGPR0, RegState::Undef)
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.addReg(AMDGPU::VGPR0, RegState::Undef)
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.addReg(AMDGPU::VGPR0, RegState::Undef)
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.addReg(AMDGPU::VGPR0, RegState::Undef);
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// ... and terminate wavefront.
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BuildMI(*SkipBB, Insert, DL, TII->get(AMDGPU::S_ENDPGM));
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return true;
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}
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void SILowerControlFlow::If(MachineInstr &MI) {
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MachineBasicBlock &MBB = *MI.getParent();
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DebugLoc DL = MI.getDebugLoc();
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unsigned Reg = MI.getOperand(0).getReg();
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unsigned Vcc = MI.getOperand(1).getReg();
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BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_AND_SAVEEXEC_B64), Reg)
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.addReg(Vcc);
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BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_XOR_B64), Reg)
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.addReg(AMDGPU::EXEC)
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.addReg(Reg);
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Skip(MI, MI.getOperand(2));
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// Insert a pseudo terminator to help keep the verifier happy.
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BuildMI(MBB, &MI, DL, TII->get(AMDGPU::SI_MASK_BRANCH))
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.addOperand(MI.getOperand(2))
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.addReg(Reg);
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MI.eraseFromParent();
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}
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void SILowerControlFlow::Else(MachineInstr &MI, bool ExecModified) {
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MachineBasicBlock &MBB = *MI.getParent();
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DebugLoc DL = MI.getDebugLoc();
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unsigned Dst = MI.getOperand(0).getReg();
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unsigned Src = MI.getOperand(1).getReg();
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BuildMI(MBB, MBB.getFirstNonPHI(), DL,
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TII->get(AMDGPU::S_OR_SAVEEXEC_B64), Dst)
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.addReg(Src); // Saved EXEC
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if (ExecModified) {
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// Adjust the saved exec to account for the modifications during the flow
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// block that contains the ELSE. This can happen when WQM mode is switched
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// off.
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BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_AND_B64), Dst)
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.addReg(AMDGPU::EXEC)
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.addReg(Dst);
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}
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BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_XOR_B64), AMDGPU::EXEC)
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.addReg(AMDGPU::EXEC)
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.addReg(Dst);
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Skip(MI, MI.getOperand(2));
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// Insert a pseudo terminator to help keep the verifier happy.
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BuildMI(MBB, &MI, DL, TII->get(AMDGPU::SI_MASK_BRANCH))
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.addOperand(MI.getOperand(2))
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.addReg(Dst);
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MI.eraseFromParent();
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}
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void SILowerControlFlow::Break(MachineInstr &MI) {
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MachineBasicBlock &MBB = *MI.getParent();
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DebugLoc DL = MI.getDebugLoc();
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unsigned Dst = MI.getOperand(0).getReg();
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unsigned Src = MI.getOperand(1).getReg();
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BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_OR_B64), Dst)
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.addReg(AMDGPU::EXEC)
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.addReg(Src);
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MI.eraseFromParent();
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}
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void SILowerControlFlow::IfBreak(MachineInstr &MI) {
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MachineBasicBlock &MBB = *MI.getParent();
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DebugLoc DL = MI.getDebugLoc();
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unsigned Dst = MI.getOperand(0).getReg();
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unsigned Vcc = MI.getOperand(1).getReg();
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unsigned Src = MI.getOperand(2).getReg();
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BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_OR_B64), Dst)
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.addReg(Vcc)
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.addReg(Src);
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MI.eraseFromParent();
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}
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void SILowerControlFlow::ElseBreak(MachineInstr &MI) {
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MachineBasicBlock &MBB = *MI.getParent();
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DebugLoc DL = MI.getDebugLoc();
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unsigned Dst = MI.getOperand(0).getReg();
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unsigned Saved = MI.getOperand(1).getReg();
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unsigned Src = MI.getOperand(2).getReg();
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BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_OR_B64), Dst)
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.addReg(Saved)
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.addReg(Src);
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MI.eraseFromParent();
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}
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void SILowerControlFlow::Loop(MachineInstr &MI) {
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MachineBasicBlock &MBB = *MI.getParent();
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DebugLoc DL = MI.getDebugLoc();
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unsigned Src = MI.getOperand(0).getReg();
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BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_ANDN2_B64), AMDGPU::EXEC)
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.addReg(AMDGPU::EXEC)
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.addReg(Src);
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BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_CBRANCH_EXECNZ))
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.addOperand(MI.getOperand(1));
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MI.eraseFromParent();
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}
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void SILowerControlFlow::EndCf(MachineInstr &MI) {
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MachineBasicBlock &MBB = *MI.getParent();
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DebugLoc DL = MI.getDebugLoc();
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unsigned Reg = MI.getOperand(0).getReg();
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BuildMI(MBB, MBB.getFirstNonPHI(), DL,
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TII->get(AMDGPU::S_OR_B64), AMDGPU::EXEC)
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.addReg(AMDGPU::EXEC)
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.addReg(Reg);
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MI.eraseFromParent();
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}
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void SILowerControlFlow::Branch(MachineInstr &MI) {
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MachineBasicBlock *MBB = MI.getOperand(0).getMBB();
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if (MBB == MI.getParent()->getNextNode())
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MI.eraseFromParent();
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// If these aren't equal, this is probably an infinite loop.
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}
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void SILowerControlFlow::Kill(MachineInstr &MI) {
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MachineBasicBlock &MBB = *MI.getParent();
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DebugLoc DL = MI.getDebugLoc();
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const MachineOperand &Op = MI.getOperand(0);
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#ifndef NDEBUG
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CallingConv::ID CallConv = MBB.getParent()->getFunction()->getCallingConv();
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// Kill is only allowed in pixel / geometry shaders.
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assert(CallConv == CallingConv::AMDGPU_PS ||
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CallConv == CallingConv::AMDGPU_GS);
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#endif
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// Clear this thread from the exec mask if the operand is negative
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if ((Op.isImm())) {
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// Constant operand: Set exec mask to 0 or do nothing
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if (Op.getImm() & 0x80000000) {
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BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_MOV_B64), AMDGPU::EXEC)
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.addImm(0);
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}
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} else {
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BuildMI(MBB, &MI, DL, TII->get(AMDGPU::V_CMPX_LE_F32_e32))
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.addImm(0)
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.addOperand(Op);
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}
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MI.eraseFromParent();
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}
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MachineBasicBlock *SILowerControlFlow::insertSkipBlock(
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MachineBasicBlock &MBB, MachineBasicBlock::iterator I) const {
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MachineFunction *MF = MBB.getParent();
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MachineBasicBlock *SkipBB = MF->CreateMachineBasicBlock();
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MachineFunction::iterator MBBI(MBB);
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++MBBI;
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MF->insert(MBBI, SkipBB);
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return SkipBB;
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}
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bool SILowerControlFlow::runOnMachineFunction(MachineFunction &MF) {
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const SISubtarget &ST = MF.getSubtarget<SISubtarget>();
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TII = ST.getInstrInfo();
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TRI = &TII->getRegisterInfo();
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SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
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bool HaveKill = false;
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bool NeedFlat = false;
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unsigned Depth = 0;
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MachineFunction::iterator NextBB;
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for (MachineFunction::iterator BI = MF.begin(), BE = MF.end();
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BI != BE; BI = NextBB) {
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NextBB = std::next(BI);
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MachineBasicBlock &MBB = *BI;
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MachineBasicBlock *EmptyMBBAtEnd = nullptr;
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MachineBasicBlock::iterator I, Next;
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bool ExecModified = false;
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for (I = MBB.begin(); I != MBB.end(); I = Next) {
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Next = std::next(I);
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MachineInstr &MI = *I;
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// Flat uses m0 in case it needs to access LDS.
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if (TII->isFLAT(MI))
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NeedFlat = true;
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if (I->modifiesRegister(AMDGPU::EXEC, TRI))
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ExecModified = true;
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switch (MI.getOpcode()) {
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default: break;
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case AMDGPU::SI_IF:
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++Depth;
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If(MI);
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break;
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case AMDGPU::SI_ELSE:
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Else(MI, ExecModified);
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break;
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case AMDGPU::SI_BREAK:
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Break(MI);
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break;
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case AMDGPU::SI_IF_BREAK:
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IfBreak(MI);
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break;
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case AMDGPU::SI_ELSE_BREAK:
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ElseBreak(MI);
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break;
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case AMDGPU::SI_LOOP:
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++Depth;
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Loop(MI);
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break;
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case AMDGPU::SI_END_CF:
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if (--Depth == 0 && HaveKill) {
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HaveKill = false;
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// TODO: Insert skip if exec is 0?
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}
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EndCf(MI);
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break;
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case AMDGPU::SI_KILL_TERMINATOR:
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if (Depth == 0) {
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if (skipIfDead(MI, *NextBB)) {
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NextBB = std::next(BI);
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BE = MF.end();
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}
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} else
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HaveKill = true;
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Kill(MI);
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break;
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case AMDGPU::S_BRANCH:
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Branch(MI);
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break;
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case AMDGPU::SI_RETURN: {
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assert(!MF.getInfo<SIMachineFunctionInfo>()->returnsVoid());
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// Graphics shaders returning non-void shouldn't contain S_ENDPGM,
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// because external bytecode will be appended at the end.
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if (BI != --MF.end() || I != MBB.getFirstTerminator()) {
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// SI_RETURN is not the last instruction. Add an empty block at
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// the end and jump there.
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if (!EmptyMBBAtEnd) {
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EmptyMBBAtEnd = MF.CreateMachineBasicBlock();
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MF.insert(MF.end(), EmptyMBBAtEnd);
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}
|
|
|
|
MBB.addSuccessor(EmptyMBBAtEnd);
|
|
BuildMI(*BI, I, MI.getDebugLoc(), TII->get(AMDGPU::S_BRANCH))
|
|
.addMBB(EmptyMBBAtEnd);
|
|
I->eraseFromParent();
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (NeedFlat && MFI->IsKernel) {
|
|
// TODO: What to use with function calls?
|
|
// We will need to Initialize the flat scratch register pair.
|
|
if (NeedFlat)
|
|
MFI->setHasFlatInstructions(true);
|
|
}
|
|
|
|
return true;
|
|
}
|