forked from OSchip/llvm-project
228 lines
7.8 KiB
C++
228 lines
7.8 KiB
C++
//===-- PThreadEvent.cpp ----------------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// Created by Greg Clayton on 6/16/07.
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//
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//===----------------------------------------------------------------------===//
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#include "PThreadEvent.h"
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#include "errno.h"
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#include "DNBLog.h"
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PThreadEvent::PThreadEvent(uint32_t bits, uint32_t validBits) :
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m_mutex(),
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m_set_condition(),
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m_reset_condition(),
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m_bits(bits),
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m_validBits(validBits),
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m_reset_ack_mask(0)
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{
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// DNBLogThreadedIf(LOG_EVENTS, "%p PThreadEvent::%s (0x%8.8x, 0x%8.8x)", this, __FUNCTION__, bits, validBits);
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}
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PThreadEvent::~PThreadEvent()
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{
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// DNBLogThreadedIf(LOG_EVENTS, "%p %s", this, __PRETTY_FUNCTION__);
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}
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uint32_t
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PThreadEvent::NewEventBit()
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{
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// DNBLogThreadedIf(LOG_EVENTS, "%p %s", this, __PRETTY_FUNCTION__);
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PTHREAD_MUTEX_LOCKER (locker, m_mutex);
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uint32_t mask = 1;
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while (mask & m_validBits)
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mask <<= 1;
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m_validBits |= mask;
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return mask;
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}
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void
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PThreadEvent::FreeEventBits(const uint32_t mask)
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{
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// DNBLogThreadedIf(LOG_EVENTS, "%p PThreadEvent::%s (0x%8.8x)", this, __FUNCTION__, mask);
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if (mask)
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{
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PTHREAD_MUTEX_LOCKER (locker, m_mutex);
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m_bits &= ~mask;
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m_validBits &= ~mask;
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}
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}
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uint32_t
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PThreadEvent::GetEventBits() const
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{
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// DNBLogThreadedIf(LOG_EVENTS, "%p %s", this, __PRETTY_FUNCTION__);
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PTHREAD_MUTEX_LOCKER (locker, m_mutex);
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uint32_t bits = m_bits;
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return bits;
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}
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// Replace the event bits with a new bitmask value
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void
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PThreadEvent::ReplaceEventBits(const uint32_t bits)
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{
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// DNBLogThreadedIf(LOG_EVENTS, "%p PThreadEvent::%s (0x%8.8x)", this, __FUNCTION__, bits);
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PTHREAD_MUTEX_LOCKER (locker, m_mutex);
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// Make sure we have some bits and that they aren't already set...
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if (m_bits != bits)
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{
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// Figure out which bits are changing
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uint32_t changed_bits = m_bits ^ bits;
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// Set the new bit values
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m_bits = bits;
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// If any new bits are set, then broadcast
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if (changed_bits & m_bits)
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m_set_condition.Broadcast();
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}
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}
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// Set one or more event bits and broadcast if any new event bits get set
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// that weren't already set.
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void
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PThreadEvent::SetEvents(const uint32_t mask)
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{
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// DNBLogThreadedIf(LOG_EVENTS, "%p PThreadEvent::%s (0x%8.8x)", this, __FUNCTION__, mask);
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// Make sure we have some bits to set
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if (mask)
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{
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PTHREAD_MUTEX_LOCKER (locker, m_mutex);
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// Save the old event bit state so we can tell if things change
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uint32_t old = m_bits;
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// Set the all event bits that are set in 'mask'
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m_bits |= mask;
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// Broadcast only if any extra bits got set.
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if (old != m_bits)
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m_set_condition.Broadcast();
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}
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}
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// Reset one or more event bits
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void
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PThreadEvent::ResetEvents(const uint32_t mask)
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{
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// DNBLogThreadedIf(LOG_EVENTS, "%p PThreadEvent::%s (0x%8.8x)", this, __FUNCTION__, mask);
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if (mask)
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{
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PTHREAD_MUTEX_LOCKER (locker, m_mutex);
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// Save the old event bit state so we can tell if things change
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uint32_t old = m_bits;
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// Clear the all event bits that are set in 'mask'
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m_bits &= ~mask;
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// Broadcast only if any extra bits got reset.
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if (old != m_bits)
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m_reset_condition.Broadcast();
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}
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}
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//----------------------------------------------------------------------
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// Wait until 'timeout_abstime' for any events that are set in
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// 'mask'. If 'timeout_abstime' is NULL, then wait forever.
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//----------------------------------------------------------------------
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uint32_t
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PThreadEvent::WaitForSetEvents(const uint32_t mask, const struct timespec *timeout_abstime) const
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{
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// DNBLogThreadedIf(LOG_EVENTS, "%p PThreadEvent::%s (0x%8.8x, %p)", this, __FUNCTION__, mask, timeout_abstime);
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int err = 0;
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// pthread_cond_timedwait() or pthread_cond_wait() will atomically
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// unlock the mutex and wait for the condition to be set. When either
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// function returns, they will re-lock the mutex. We use an auto lock/unlock
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// class (PThreadMutex::Locker) to allow us to return at any point in this
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// function and not have to worry about unlocking the mutex.
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PTHREAD_MUTEX_LOCKER (locker, m_mutex);
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do
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{
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// Check our predicate (event bits) in case any are already set
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if (mask & m_bits)
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{
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uint32_t bits_set = mask & m_bits;
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// Our PThreadMutex::Locker will automatically unlock our mutex
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return bits_set;
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}
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if (timeout_abstime)
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{
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// Wait for condition to get broadcast, or for a timeout. If we get
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// a timeout we will drop out of the do loop and return false which
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// is what we want.
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err = ::pthread_cond_timedwait (m_set_condition.Condition(), m_mutex.Mutex(), timeout_abstime);
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// Retest our predicate in case of a race condition right at the end
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// of the timeout.
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if (err == ETIMEDOUT)
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{
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uint32_t bits_set = mask & m_bits;
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return bits_set;
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}
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}
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else
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{
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// Wait for condition to get broadcast. The only error this function
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// should return is if
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err = ::pthread_cond_wait (m_set_condition.Condition(), m_mutex.Mutex());
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}
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} while (err == 0);
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return 0;
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}
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//----------------------------------------------------------------------
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// Wait until 'timeout_abstime' for any events in 'mask' to reset.
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// If 'timeout_abstime' is NULL, then wait forever.
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//----------------------------------------------------------------------
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uint32_t
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PThreadEvent::WaitForEventsToReset(const uint32_t mask, const struct timespec *timeout_abstime) const
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{
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// DNBLogThreadedIf(LOG_EVENTS, "%p PThreadEvent::%s (0x%8.8x, %p)", this, __FUNCTION__, mask, timeout_abstime);
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int err = 0;
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// pthread_cond_timedwait() or pthread_cond_wait() will atomically
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// unlock the mutex and wait for the condition to be set. When either
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// function returns, they will re-lock the mutex. We use an auto lock/unlock
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// class (PThreadMutex::Locker) to allow us to return at any point in this
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// function and not have to worry about unlocking the mutex.
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PTHREAD_MUTEX_LOCKER (locker, m_mutex);
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do
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{
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// Check our predicate (event bits) each time through this do loop
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if ((mask & m_bits) == 0)
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{
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// All the bits requested have been reset, return zero indicating
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// which bits from the mask were still set (none of them)
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return 0;
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}
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if (timeout_abstime)
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{
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// Wait for condition to get broadcast, or for a timeout. If we get
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// a timeout we will drop out of the do loop and return false which
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// is what we want.
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err = ::pthread_cond_timedwait (m_reset_condition.Condition(), m_mutex.Mutex(), timeout_abstime);
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}
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else
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{
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// Wait for condition to get broadcast. The only error this function
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// should return is if
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err = ::pthread_cond_wait (m_reset_condition.Condition(), m_mutex.Mutex());
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}
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} while (err == 0);
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// Return a mask indicating which bits (if any) were still set
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return mask & m_bits;
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}
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uint32_t
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PThreadEvent::WaitForResetAck (const uint32_t mask, const struct timespec *timeout_abstime) const
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{
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if (mask & m_reset_ack_mask)
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{
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// DNBLogThreadedIf(LOG_EVENTS, "%p PThreadEvent::%s (0x%8.8x, %p)", this, __FUNCTION__, mask, timeout_abstime);
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return WaitForEventsToReset (mask & m_reset_ack_mask, timeout_abstime);
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}
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return 0;
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}
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