llvm-project/clang-tools-extra/clang-tidy-vs/ClangTidy/DynamicPropertyConverter.cs

140 lines
5.1 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Globalization;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LLVM.ClangTidy
{
class MagicInheritance
{
public static readonly string Value = "{3A27184D-1774-489B-9BB7-7191B8E8E622}";
public static readonly string Text = "<Inherit from project or parent>";
}
class DynamicPropertyConverter<T> : TypeConverter
{
private DynamicPropertyDescriptor<T> Descriptor_;
private TypeConverter Root_;
public DynamicPropertyConverter(DynamicPropertyDescriptor<T> Descriptor, TypeConverter Root)
{
Descriptor_ = Descriptor;
Root_ = Root;
}
/// <summary>
/// Returns true if there are specific values that can be chosen from a dropdown
/// for this property. Regardless of whether standard values are supported for
/// the underlying type, we always support standard values because we need to
/// display the inheritance option.
/// </summary>
/// <returns>true</returns>
public override bool GetStandardValuesSupported(ITypeDescriptorContext context)
{
return true;
}
/// <summary>
/// Get the set of all standard values that can be chosen from a dropdown for this
/// property. If the underlying type supports standard values, we want to include
/// all those. Additionally, we want to display the option to inherit the value,
/// but only if the value is not already inheriting.
/// </summary>
public override StandardValuesCollection GetStandardValues(ITypeDescriptorContext context)
{
List<object> Values = new List<object>();
if (Root_.GetStandardValuesSupported(context))
{
StandardValuesCollection RootValues = Root_.GetStandardValues(context);
Values.AddRange(RootValues.Cast<object>());
}
if (!Descriptor_.IsInheriting)
Values.Add(MagicInheritance.Value);
StandardValuesCollection Result = new StandardValuesCollection(Values);
return Result;
}
/// <summary>
/// Determines whether this property can accept values other than those specified
/// in the dropdown (for example by manually typing into the field).
/// </summary>
public override bool GetStandardValuesExclusive(ITypeDescriptorContext context)
{
// Although we add items to the dropdown list, we do not change whether or not
// the set of values are exclusive. If the user could type into the field before
// they still can. And if they couldn't before, they still can't.
return Root_.GetStandardValuesExclusive(context);
}
public override bool CanConvertFrom(ITypeDescriptorContext context, Type sourceType)
{
return Root_.CanConvertFrom(context, sourceType);
}
public override bool CanConvertTo(ITypeDescriptorContext context, Type destinationType)
{
return Root_.CanConvertTo(context, destinationType);
}
public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value)
{
if (value.Equals(MagicInheritance.Value))
return MagicInheritance.Text;
return Root_.ConvertFrom(context, culture, value);
}
public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType)
{
if (value.GetType() == destinationType)
return value;
return Root_.ConvertTo(context, culture, value, destinationType);
}
public override object CreateInstance(ITypeDescriptorContext context, IDictionary propertyValues)
{
return Root_.CreateInstance(context, propertyValues);
}
public override bool Equals(object obj)
{
return Root_.Equals(obj);
}
public override bool GetCreateInstanceSupported(ITypeDescriptorContext context)
{
return Root_.GetCreateInstanceSupported(context);
}
public override int GetHashCode()
{
return Root_.GetHashCode();
}
public override PropertyDescriptorCollection GetProperties(ITypeDescriptorContext context, object value, Attribute[] attributes)
{
return Root_.GetProperties(context, value, attributes);
}
public override bool GetPropertiesSupported(ITypeDescriptorContext context)
{
return Root_.GetPropertiesSupported(context);
}
public override bool IsValid(ITypeDescriptorContext context, object value)
{
return Root_.IsValid(context, value);
}
public override string ToString()
{
return Root_.ToString();
}
}
}