forked from OSchip/llvm-project
![]() (potentially after unwrapping it from a struct) do it without going through memory. We now compile: struct DeclGroup { unsigned NumDecls; }; int foo(DeclGroup D) { return D.NumDecls; } into: %struct.DeclGroup = type { i32 } define i32 @_Z3foo9DeclGroup(i64) nounwind ssp noredzone { entry: %D = alloca %struct.DeclGroup, align 4 ; <%struct.DeclGroup*> [#uses=2] %coerce.dive = getelementptr %struct.DeclGroup* %D, i32 0, i32 0 ; <i32*> [#uses=1] %coerce.val.ii = trunc i64 %0 to i32 ; <i32> [#uses=1] store i32 %coerce.val.ii, i32* %coerce.dive %tmp = getelementptr inbounds %struct.DeclGroup* %D, i32 0, i32 0 ; <i32*> [#uses=1] %tmp1 = load i32* %tmp ; <i32> [#uses=1] ret i32 %tmp1 } instead of: %struct.DeclGroup = type { i32 } define i32 @_Z3foo9DeclGroup(i64) nounwind ssp noredzone { entry: %D = alloca %struct.DeclGroup, align 4 ; <%struct.DeclGroup*> [#uses=2] %tmp = alloca i64 ; <i64*> [#uses=2] %coerce.dive = getelementptr %struct.DeclGroup* %D, i32 0, i32 0 ; <i32*> [#uses=1] store i64 %0, i64* %tmp %1 = bitcast i64* %tmp to i32* ; <i32*> [#uses=1] %2 = load i32* %1, align 1 ; <i32> [#uses=1] store i32 %2, i32* %coerce.dive %tmp1 = getelementptr inbounds %struct.DeclGroup* %D, i32 0, i32 0 ; <i32*> [#uses=1] %tmp2 = load i32* %tmp1 ; <i32> [#uses=1] ret i32 %tmp2 } ... which is quite a bit less terrifying. llvm-svn: 106975 |
||
---|---|---|
.. | ||
ASTMerge | ||
Analysis | ||
CXX | ||
CodeCompletion | ||
CodeGen | ||
CodeGenCXX | ||
CodeGenObjC | ||
CodeGenObjCXX | ||
Coverage | ||
Driver | ||
FixIt | ||
Frontend | ||
Headers | ||
Index | ||
Lexer | ||
Misc | ||
PCH | ||
Parser | ||
Preprocessor | ||
Rewriter | ||
Sema | ||
SemaCXX | ||
SemaObjC | ||
SemaObjCXX | ||
SemaTemplate | ||
CMakeLists.txt | ||
Makefile | ||
TestRunner.sh | ||
cxx-sections.data | ||
lit.cfg | ||
lit.site.cfg.in | ||
make_test_dirs.pl |