forked from OSchip/llvm-project
218 lines
12 KiB
LLVM
218 lines
12 KiB
LLVM
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
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; RUN: llc -mcpu=pwr9 -verify-machineinstrs -mtriple=powerpc64le-unknown-linux-gnu < %s | FileCheck %s
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; void foo(float *data, float d) {
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; long i;
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; for (i = 0; i < 8000; i++)
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; data[i] = d;
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; }
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;
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; This loop will be unrolled by 96 and vectorized on power9.
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; icmp for loop iteration index and loop trip count(384) has LSRUse for 'reg({0,+,384})'.
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; Make sure above icmp does not impact LSR choose best formulae sets based on 'reg({(192 + %0),+,384})'
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define void @foo(float* nocapture %data, float %d) {
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; CHECK-LABEL: foo:
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; CHECK: .LBB0_1: # %vector.body
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; CHECK: add 5, 3, 4
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; CHECK-NEXT: stxvx 0, 3, 4
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; CHECK-NEXT: addi 4, 4, 384
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; CHECK-NEXT: stxv 0, 16(5)
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; CHECK-NEXT: stxv 0, 32(5)
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; CHECK-NEXT: stxv 0, 48(5)
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; CHECK-NEXT: stxv 0, 64(5)
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; CHECK-NEXT: stxv 0, 80(5)
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; CHECK-NEXT: stxv 0, 96(5)
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; CHECK-NEXT: stxv 0, 112(5)
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; CHECK-NEXT: stxv 0, 128(5)
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; CHECK-NEXT: stxv 0, 144(5)
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; CHECK-NEXT: stxv 0, 160(5)
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; CHECK-NEXT: stxv 0, 176(5)
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; CHECK-NEXT: stxv 0, 192(5)
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; CHECK-NEXT: stxv 0, 208(5)
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; CHECK-NEXT: stxv 0, 224(5)
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; CHECK-NEXT: stxv 0, 240(5)
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; CHECK-NEXT: stxv 0, 256(5)
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; CHECK-NEXT: stxv 0, 272(5)
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; CHECK-NEXT: stxv 0, 288(5)
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; CHECK-NEXT: stxv 0, 304(5)
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; CHECK-NEXT: stxv 0, 320(5)
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; CHECK-NEXT: stxv 0, 336(5)
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; CHECK-NEXT: stxv 0, 352(5)
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; CHECK-NEXT: stxv 0, 368(5)
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; CHECK-NEXT: bdnz .LBB0_1
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entry:
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%broadcast.splatinsert16 = insertelement <4 x float> undef, float %d, i32 0
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%broadcast.splat17 = shufflevector <4 x float> %broadcast.splatinsert16, <4 x float> undef, <4 x i32> zeroinitializer
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%broadcast.splatinsert18 = insertelement <4 x float> undef, float %d, i32 0
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%broadcast.splat19 = shufflevector <4 x float> %broadcast.splatinsert18, <4 x float> undef, <4 x i32> zeroinitializer
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%broadcast.splatinsert20 = insertelement <4 x float> undef, float %d, i32 0
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%broadcast.splat21 = shufflevector <4 x float> %broadcast.splatinsert20, <4 x float> undef, <4 x i32> zeroinitializer
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%broadcast.splatinsert22 = insertelement <4 x float> undef, float %d, i32 0
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%broadcast.splat23 = shufflevector <4 x float> %broadcast.splatinsert22, <4 x float> undef, <4 x i32> zeroinitializer
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%broadcast.splatinsert24 = insertelement <4 x float> undef, float %d, i32 0
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%broadcast.splat25 = shufflevector <4 x float> %broadcast.splatinsert24, <4 x float> undef, <4 x i32> zeroinitializer
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%broadcast.splatinsert26 = insertelement <4 x float> undef, float %d, i32 0
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%broadcast.splat27 = shufflevector <4 x float> %broadcast.splatinsert26, <4 x float> undef, <4 x i32> zeroinitializer
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%broadcast.splatinsert28 = insertelement <4 x float> undef, float %d, i32 0
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%broadcast.splat29 = shufflevector <4 x float> %broadcast.splatinsert28, <4 x float> undef, <4 x i32> zeroinitializer
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%broadcast.splatinsert30 = insertelement <4 x float> undef, float %d, i32 0
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%broadcast.splat31 = shufflevector <4 x float> %broadcast.splatinsert30, <4 x float> undef, <4 x i32> zeroinitializer
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%broadcast.splatinsert32 = insertelement <4 x float> undef, float %d, i32 0
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%broadcast.splat33 = shufflevector <4 x float> %broadcast.splatinsert32, <4 x float> undef, <4 x i32> zeroinitializer
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%broadcast.splatinsert34 = insertelement <4 x float> undef, float %d, i32 0
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%broadcast.splat35 = shufflevector <4 x float> %broadcast.splatinsert34, <4 x float> undef, <4 x i32> zeroinitializer
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%broadcast.splatinsert36 = insertelement <4 x float> undef, float %d, i32 0
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%broadcast.splat37 = shufflevector <4 x float> %broadcast.splatinsert36, <4 x float> undef, <4 x i32> zeroinitializer
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%broadcast.splatinsert38 = insertelement <4 x float> undef, float %d, i32 0
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%broadcast.splat39 = shufflevector <4 x float> %broadcast.splatinsert38, <4 x float> undef, <4 x i32> zeroinitializer
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br label %vector.body
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vector.body: ; preds = %vector.body, %entry
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%index = phi i64 [ 0, %entry ], [ %index.next.1, %vector.body ]
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%0 = getelementptr inbounds float, float* %data, i64 %index
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%1 = bitcast float* %0 to <4 x float>*
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store <4 x float> %broadcast.splat17, <4 x float>* %1, align 4
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%2 = getelementptr inbounds float, float* %0, i64 4
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%3 = bitcast float* %2 to <4 x float>*
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store <4 x float> %broadcast.splat19, <4 x float>* %3, align 4
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%4 = getelementptr inbounds float, float* %0, i64 8
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%5 = bitcast float* %4 to <4 x float>*
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store <4 x float> %broadcast.splat21, <4 x float>* %5, align 4
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%6 = getelementptr inbounds float, float* %0, i64 12
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%7 = bitcast float* %6 to <4 x float>*
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store <4 x float> %broadcast.splat23, <4 x float>* %7, align 4
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%8 = getelementptr inbounds float, float* %0, i64 16
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%9 = bitcast float* %8 to <4 x float>*
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store <4 x float> %broadcast.splat25, <4 x float>* %9, align 4
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%10 = getelementptr inbounds float, float* %0, i64 20
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%11 = bitcast float* %10 to <4 x float>*
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store <4 x float> %broadcast.splat27, <4 x float>* %11, align 4
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%12 = getelementptr inbounds float, float* %0, i64 24
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%13 = bitcast float* %12 to <4 x float>*
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store <4 x float> %broadcast.splat29, <4 x float>* %13, align 4
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%14 = getelementptr inbounds float, float* %0, i64 28
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%15 = bitcast float* %14 to <4 x float>*
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store <4 x float> %broadcast.splat31, <4 x float>* %15, align 4
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%16 = getelementptr inbounds float, float* %0, i64 32
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%17 = bitcast float* %16 to <4 x float>*
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store <4 x float> %broadcast.splat33, <4 x float>* %17, align 4
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%18 = getelementptr inbounds float, float* %0, i64 36
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%19 = bitcast float* %18 to <4 x float>*
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store <4 x float> %broadcast.splat35, <4 x float>* %19, align 4
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%20 = getelementptr inbounds float, float* %0, i64 40
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%21 = bitcast float* %20 to <4 x float>*
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store <4 x float> %broadcast.splat37, <4 x float>* %21, align 4
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%22 = getelementptr inbounds float, float* %0, i64 44
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%23 = bitcast float* %22 to <4 x float>*
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store <4 x float> %broadcast.splat39, <4 x float>* %23, align 4
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%index.next = add nuw nsw i64 %index, 48
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%24 = getelementptr inbounds float, float* %data, i64 %index.next
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%25 = bitcast float* %24 to <4 x float>*
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store <4 x float> %broadcast.splat17, <4 x float>* %25, align 4
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%26 = getelementptr inbounds float, float* %24, i64 4
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%27 = bitcast float* %26 to <4 x float>*
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store <4 x float> %broadcast.splat19, <4 x float>* %27, align 4
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%28 = getelementptr inbounds float, float* %24, i64 8
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%29 = bitcast float* %28 to <4 x float>*
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store <4 x float> %broadcast.splat21, <4 x float>* %29, align 4
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%30 = getelementptr inbounds float, float* %24, i64 12
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%31 = bitcast float* %30 to <4 x float>*
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store <4 x float> %broadcast.splat23, <4 x float>* %31, align 4
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%32 = getelementptr inbounds float, float* %24, i64 16
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%33 = bitcast float* %32 to <4 x float>*
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store <4 x float> %broadcast.splat25, <4 x float>* %33, align 4
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%34 = getelementptr inbounds float, float* %24, i64 20
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%35 = bitcast float* %34 to <4 x float>*
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store <4 x float> %broadcast.splat27, <4 x float>* %35, align 4
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%36 = getelementptr inbounds float, float* %24, i64 24
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%37 = bitcast float* %36 to <4 x float>*
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store <4 x float> %broadcast.splat29, <4 x float>* %37, align 4
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%38 = getelementptr inbounds float, float* %24, i64 28
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%39 = bitcast float* %38 to <4 x float>*
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store <4 x float> %broadcast.splat31, <4 x float>* %39, align 4
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%40 = getelementptr inbounds float, float* %24, i64 32
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%41 = bitcast float* %40 to <4 x float>*
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store <4 x float> %broadcast.splat33, <4 x float>* %41, align 4
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%42 = getelementptr inbounds float, float* %24, i64 36
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%43 = bitcast float* %42 to <4 x float>*
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store <4 x float> %broadcast.splat35, <4 x float>* %43, align 4
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%44 = getelementptr inbounds float, float* %24, i64 40
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%45 = bitcast float* %44 to <4 x float>*
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store <4 x float> %broadcast.splat37, <4 x float>* %45, align 4
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%46 = getelementptr inbounds float, float* %24, i64 44
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%47 = bitcast float* %46 to <4 x float>*
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store <4 x float> %broadcast.splat39, <4 x float>* %47, align 4
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%index.next.1 = add nuw nsw i64 %index, 96
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%48 = icmp eq i64 %index.next.1, 7968
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br i1 %48, label %for.body, label %vector.body
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for.body: ; preds = %vector.body
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%arrayidx = getelementptr inbounds float, float* %data, i64 7968
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store float %d, float* %arrayidx, align 4
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%arrayidx.1 = getelementptr inbounds float, float* %data, i64 7969
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store float %d, float* %arrayidx.1, align 4
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%arrayidx.2 = getelementptr inbounds float, float* %data, i64 7970
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store float %d, float* %arrayidx.2, align 4
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%arrayidx.3 = getelementptr inbounds float, float* %data, i64 7971
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store float %d, float* %arrayidx.3, align 4
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%arrayidx.4 = getelementptr inbounds float, float* %data, i64 7972
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store float %d, float* %arrayidx.4, align 4
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%arrayidx.5 = getelementptr inbounds float, float* %data, i64 7973
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store float %d, float* %arrayidx.5, align 4
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%arrayidx.6 = getelementptr inbounds float, float* %data, i64 7974
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store float %d, float* %arrayidx.6, align 4
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%arrayidx.7 = getelementptr inbounds float, float* %data, i64 7975
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store float %d, float* %arrayidx.7, align 4
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%arrayidx.8 = getelementptr inbounds float, float* %data, i64 7976
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store float %d, float* %arrayidx.8, align 4
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%arrayidx.9 = getelementptr inbounds float, float* %data, i64 7977
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store float %d, float* %arrayidx.9, align 4
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%arrayidx.10 = getelementptr inbounds float, float* %data, i64 7978
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store float %d, float* %arrayidx.10, align 4
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%arrayidx.11 = getelementptr inbounds float, float* %data, i64 7979
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store float %d, float* %arrayidx.11, align 4
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%arrayidx.12 = getelementptr inbounds float, float* %data, i64 7980
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store float %d, float* %arrayidx.12, align 4
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%arrayidx.13 = getelementptr inbounds float, float* %data, i64 7981
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store float %d, float* %arrayidx.13, align 4
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%arrayidx.14 = getelementptr inbounds float, float* %data, i64 7982
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store float %d, float* %arrayidx.14, align 4
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%arrayidx.15 = getelementptr inbounds float, float* %data, i64 7983
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store float %d, float* %arrayidx.15, align 4
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%arrayidx.16 = getelementptr inbounds float, float* %data, i64 7984
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store float %d, float* %arrayidx.16, align 4
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%arrayidx.17 = getelementptr inbounds float, float* %data, i64 7985
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store float %d, float* %arrayidx.17, align 4
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%arrayidx.18 = getelementptr inbounds float, float* %data, i64 7986
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store float %d, float* %arrayidx.18, align 4
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%arrayidx.19 = getelementptr inbounds float, float* %data, i64 7987
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store float %d, float* %arrayidx.19, align 4
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%arrayidx.20 = getelementptr inbounds float, float* %data, i64 7988
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store float %d, float* %arrayidx.20, align 4
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%arrayidx.21 = getelementptr inbounds float, float* %data, i64 7989
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store float %d, float* %arrayidx.21, align 4
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%arrayidx.22 = getelementptr inbounds float, float* %data, i64 7990
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store float %d, float* %arrayidx.22, align 4
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%arrayidx.23 = getelementptr inbounds float, float* %data, i64 7991
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store float %d, float* %arrayidx.23, align 4
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%arrayidx.24 = getelementptr inbounds float, float* %data, i64 7992
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store float %d, float* %arrayidx.24, align 4
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%arrayidx.25 = getelementptr inbounds float, float* %data, i64 7993
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store float %d, float* %arrayidx.25, align 4
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%arrayidx.26 = getelementptr inbounds float, float* %data, i64 7994
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store float %d, float* %arrayidx.26, align 4
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%arrayidx.27 = getelementptr inbounds float, float* %data, i64 7995
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store float %d, float* %arrayidx.27, align 4
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%arrayidx.28 = getelementptr inbounds float, float* %data, i64 7996
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store float %d, float* %arrayidx.28, align 4
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%arrayidx.29 = getelementptr inbounds float, float* %data, i64 7997
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store float %d, float* %arrayidx.29, align 4
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%arrayidx.30 = getelementptr inbounds float, float* %data, i64 7998
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store float %d, float* %arrayidx.30, align 4
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%arrayidx.31 = getelementptr inbounds float, float* %data, i64 7999
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store float %d, float* %arrayidx.31, align 4
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ret void
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}
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