llvm-project/llvm/test/CodeGen/PowerPC/vrspill.ll

25 lines
1014 B
LLVM

; RUN: llc -O0 -mtriple=powerpc-unknown-linux-gnu -mattr=+altivec -mattr=-vsx -verify-machineinstrs < %s | FileCheck %s
; RUN: llc -O0 -mtriple=powerpc64-unknown-linux-gnu -mattr=+altivec -mattr=-vsx -verify-machineinstrs -fast-isel=false -mcpu=pwr7 < %s | FileCheck %s
; RUN: llc -O0 -mtriple=powerpc64-unknown-linux-gnu -mattr=+altivec -mattr=+vsx -verify-machineinstrs -fast-isel=false -mcpu=pwr7 < %s | FileCheck -check-prefix=CHECK-VSX %s
; This verifies that we generate correct spill/reload code for vector regs.
define void @addrtaken(i32 %i, <4 x float> %w) nounwind {
entry:
%i.addr = alloca i32, align 4
%w.addr = alloca <4 x float>, align 16
store i32 %i, i32* %i.addr, align 4
store <4 x float> %w, <4 x float>* %w.addr, align 16
call void @foo(i32* %i.addr)
ret void
}
; CHECK: stvx 2,
; We would prefer to test for "stxvw4x 34," but current -O0 code
; needlessly generates "vor 3,2,2 / stxvw4x 35,0,3", so we'll settle for
; the opcode.
; CHECK-VSX: stxvw4x
declare void @foo(i32*)