forked from OSchip/llvm-project
475 lines
18 KiB
C++
475 lines
18 KiB
C++
//===- BypassSlowDivision.cpp - Bypass slow division ----------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains an optimization for div and rem on architectures that
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// execute short instructions significantly faster than longer instructions.
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// For example, on Intel Atom 32-bit divides are slow enough that during
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// runtime it is profitable to check the value of the operands, and if they are
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// positive and less than 256 use an unsigned 8-bit divide.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Utils/BypassSlowDivision.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/None.h"
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#include "llvm/ADT/Optional.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/Transforms/Utils/Local.h"
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#include "llvm/Analysis/ValueTracking.h"
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#include "llvm/IR/BasicBlock.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/DerivedTypes.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/IRBuilder.h"
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#include "llvm/IR/Instruction.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/Module.h"
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#include "llvm/IR/Type.h"
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#include "llvm/IR/Value.h"
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#include "llvm/Support/Casting.h"
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#include "llvm/Support/KnownBits.h"
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#include <cassert>
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#include <cstdint>
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using namespace llvm;
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#define DEBUG_TYPE "bypass-slow-division"
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namespace {
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struct QuotRemPair {
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Value *Quotient;
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Value *Remainder;
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QuotRemPair(Value *InQuotient, Value *InRemainder)
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: Quotient(InQuotient), Remainder(InRemainder) {}
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};
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/// A quotient and remainder, plus a BB from which they logically "originate".
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/// If you use Quotient or Remainder in a Phi node, you should use BB as its
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/// corresponding predecessor.
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struct QuotRemWithBB {
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BasicBlock *BB = nullptr;
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Value *Quotient = nullptr;
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Value *Remainder = nullptr;
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};
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using DivCacheTy = DenseMap<DivRemMapKey, QuotRemPair>;
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using BypassWidthsTy = DenseMap<unsigned, unsigned>;
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using VisitedSetTy = SmallPtrSet<Instruction *, 4>;
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enum ValueRange {
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/// Operand definitely fits into BypassType. No runtime checks are needed.
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VALRNG_KNOWN_SHORT,
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/// A runtime check is required, as value range is unknown.
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VALRNG_UNKNOWN,
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/// Operand is unlikely to fit into BypassType. The bypassing should be
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/// disabled.
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VALRNG_LIKELY_LONG
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};
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class FastDivInsertionTask {
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bool IsValidTask = false;
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Instruction *SlowDivOrRem = nullptr;
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IntegerType *BypassType = nullptr;
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BasicBlock *MainBB = nullptr;
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bool isHashLikeValue(Value *V, VisitedSetTy &Visited);
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ValueRange getValueRange(Value *Op, VisitedSetTy &Visited);
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QuotRemWithBB createSlowBB(BasicBlock *Successor);
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QuotRemWithBB createFastBB(BasicBlock *Successor);
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QuotRemPair createDivRemPhiNodes(QuotRemWithBB &LHS, QuotRemWithBB &RHS,
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BasicBlock *PhiBB);
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Value *insertOperandRuntimeCheck(Value *Op1, Value *Op2);
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Optional<QuotRemPair> insertFastDivAndRem();
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bool isSignedOp() {
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return SlowDivOrRem->getOpcode() == Instruction::SDiv ||
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SlowDivOrRem->getOpcode() == Instruction::SRem;
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}
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bool isDivisionOp() {
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return SlowDivOrRem->getOpcode() == Instruction::SDiv ||
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SlowDivOrRem->getOpcode() == Instruction::UDiv;
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}
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Type *getSlowType() { return SlowDivOrRem->getType(); }
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public:
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FastDivInsertionTask(Instruction *I, const BypassWidthsTy &BypassWidths);
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Value *getReplacement(DivCacheTy &Cache);
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};
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} // end anonymous namespace
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FastDivInsertionTask::FastDivInsertionTask(Instruction *I,
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const BypassWidthsTy &BypassWidths) {
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switch (I->getOpcode()) {
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case Instruction::UDiv:
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case Instruction::SDiv:
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case Instruction::URem:
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case Instruction::SRem:
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SlowDivOrRem = I;
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break;
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default:
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// I is not a div/rem operation.
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return;
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}
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// Skip division on vector types. Only optimize integer instructions.
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IntegerType *SlowType = dyn_cast<IntegerType>(SlowDivOrRem->getType());
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if (!SlowType)
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return;
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// Skip if this bitwidth is not bypassed.
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auto BI = BypassWidths.find(SlowType->getBitWidth());
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if (BI == BypassWidths.end())
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return;
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// Get type for div/rem instruction with bypass bitwidth.
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IntegerType *BT = IntegerType::get(I->getContext(), BI->second);
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BypassType = BT;
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// The original basic block.
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MainBB = I->getParent();
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// The instruction is indeed a slow div or rem operation.
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IsValidTask = true;
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}
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/// Reuses previously-computed dividend or remainder from the current BB if
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/// operands and operation are identical. Otherwise calls insertFastDivAndRem to
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/// perform the optimization and caches the resulting dividend and remainder.
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/// If no replacement can be generated, nullptr is returned.
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Value *FastDivInsertionTask::getReplacement(DivCacheTy &Cache) {
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// First, make sure that the task is valid.
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if (!IsValidTask)
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return nullptr;
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// Then, look for a value in Cache.
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Value *Dividend = SlowDivOrRem->getOperand(0);
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Value *Divisor = SlowDivOrRem->getOperand(1);
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DivRemMapKey Key(isSignedOp(), Dividend, Divisor);
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auto CacheI = Cache.find(Key);
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if (CacheI == Cache.end()) {
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// If previous instance does not exist, try to insert fast div.
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Optional<QuotRemPair> OptResult = insertFastDivAndRem();
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// Bail out if insertFastDivAndRem has failed.
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if (!OptResult)
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return nullptr;
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CacheI = Cache.insert({Key, *OptResult}).first;
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}
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QuotRemPair &Value = CacheI->second;
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return isDivisionOp() ? Value.Quotient : Value.Remainder;
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}
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/// Check if a value looks like a hash.
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///
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/// The routine is expected to detect values computed using the most common hash
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/// algorithms. Typically, hash computations end with one of the following
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/// instructions:
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///
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/// 1) MUL with a constant wider than BypassType
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/// 2) XOR instruction
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///
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/// And even if we are wrong and the value is not a hash, it is still quite
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/// unlikely that such values will fit into BypassType.
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///
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/// To detect string hash algorithms like FNV we have to look through PHI-nodes.
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/// It is implemented as a depth-first search for values that look neither long
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/// nor hash-like.
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bool FastDivInsertionTask::isHashLikeValue(Value *V, VisitedSetTy &Visited) {
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Instruction *I = dyn_cast<Instruction>(V);
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if (!I)
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return false;
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switch (I->getOpcode()) {
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case Instruction::Xor:
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return true;
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case Instruction::Mul: {
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// After Constant Hoisting pass, long constants may be represented as
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// bitcast instructions. As a result, some constants may look like an
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// instruction at first, and an additional check is necessary to find out if
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// an operand is actually a constant.
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Value *Op1 = I->getOperand(1);
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ConstantInt *C = dyn_cast<ConstantInt>(Op1);
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if (!C && isa<BitCastInst>(Op1))
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C = dyn_cast<ConstantInt>(cast<BitCastInst>(Op1)->getOperand(0));
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return C && C->getValue().getMinSignedBits() > BypassType->getBitWidth();
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}
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case Instruction::PHI:
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// Stop IR traversal in case of a crazy input code. This limits recursion
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// depth.
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if (Visited.size() >= 16)
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return false;
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// Do not visit nodes that have been visited already. We return true because
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// it means that we couldn't find any value that doesn't look hash-like.
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if (Visited.find(I) != Visited.end())
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return true;
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Visited.insert(I);
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return llvm::all_of(cast<PHINode>(I)->incoming_values(), [&](Value *V) {
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// Ignore undef values as they probably don't affect the division
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// operands.
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return getValueRange(V, Visited) == VALRNG_LIKELY_LONG ||
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isa<UndefValue>(V);
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});
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default:
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return false;
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}
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}
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/// Check if an integer value fits into our bypass type.
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ValueRange FastDivInsertionTask::getValueRange(Value *V,
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VisitedSetTy &Visited) {
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unsigned ShortLen = BypassType->getBitWidth();
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unsigned LongLen = V->getType()->getIntegerBitWidth();
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assert(LongLen > ShortLen && "Value type must be wider than BypassType");
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unsigned HiBits = LongLen - ShortLen;
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const DataLayout &DL = SlowDivOrRem->getModule()->getDataLayout();
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KnownBits Known(LongLen);
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computeKnownBits(V, Known, DL);
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if (Known.countMinLeadingZeros() >= HiBits)
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return VALRNG_KNOWN_SHORT;
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if (Known.countMaxLeadingZeros() < HiBits)
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return VALRNG_LIKELY_LONG;
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// Long integer divisions are often used in hashtable implementations. It's
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// not worth bypassing such divisions because hash values are extremely
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// unlikely to have enough leading zeros. The call below tries to detect
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// values that are unlikely to fit BypassType (including hashes).
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if (isHashLikeValue(V, Visited))
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return VALRNG_LIKELY_LONG;
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return VALRNG_UNKNOWN;
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}
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/// Add new basic block for slow div and rem operations and put it before
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/// SuccessorBB.
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QuotRemWithBB FastDivInsertionTask::createSlowBB(BasicBlock *SuccessorBB) {
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QuotRemWithBB DivRemPair;
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DivRemPair.BB = BasicBlock::Create(MainBB->getParent()->getContext(), "",
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MainBB->getParent(), SuccessorBB);
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IRBuilder<> Builder(DivRemPair.BB, DivRemPair.BB->begin());
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Value *Dividend = SlowDivOrRem->getOperand(0);
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Value *Divisor = SlowDivOrRem->getOperand(1);
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if (isSignedOp()) {
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DivRemPair.Quotient = Builder.CreateSDiv(Dividend, Divisor);
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DivRemPair.Remainder = Builder.CreateSRem(Dividend, Divisor);
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} else {
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DivRemPair.Quotient = Builder.CreateUDiv(Dividend, Divisor);
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DivRemPair.Remainder = Builder.CreateURem(Dividend, Divisor);
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}
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Builder.CreateBr(SuccessorBB);
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return DivRemPair;
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}
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/// Add new basic block for fast div and rem operations and put it before
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/// SuccessorBB.
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QuotRemWithBB FastDivInsertionTask::createFastBB(BasicBlock *SuccessorBB) {
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QuotRemWithBB DivRemPair;
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DivRemPair.BB = BasicBlock::Create(MainBB->getParent()->getContext(), "",
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MainBB->getParent(), SuccessorBB);
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IRBuilder<> Builder(DivRemPair.BB, DivRemPair.BB->begin());
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Value *Dividend = SlowDivOrRem->getOperand(0);
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Value *Divisor = SlowDivOrRem->getOperand(1);
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Value *ShortDivisorV =
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Builder.CreateCast(Instruction::Trunc, Divisor, BypassType);
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Value *ShortDividendV =
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Builder.CreateCast(Instruction::Trunc, Dividend, BypassType);
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// udiv/urem because this optimization only handles positive numbers.
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Value *ShortQV = Builder.CreateUDiv(ShortDividendV, ShortDivisorV);
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Value *ShortRV = Builder.CreateURem(ShortDividendV, ShortDivisorV);
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DivRemPair.Quotient =
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Builder.CreateCast(Instruction::ZExt, ShortQV, getSlowType());
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DivRemPair.Remainder =
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Builder.CreateCast(Instruction::ZExt, ShortRV, getSlowType());
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Builder.CreateBr(SuccessorBB);
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return DivRemPair;
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}
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/// Creates Phi nodes for result of Div and Rem.
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QuotRemPair FastDivInsertionTask::createDivRemPhiNodes(QuotRemWithBB &LHS,
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QuotRemWithBB &RHS,
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BasicBlock *PhiBB) {
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IRBuilder<> Builder(PhiBB, PhiBB->begin());
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PHINode *QuoPhi = Builder.CreatePHI(getSlowType(), 2);
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QuoPhi->addIncoming(LHS.Quotient, LHS.BB);
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QuoPhi->addIncoming(RHS.Quotient, RHS.BB);
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PHINode *RemPhi = Builder.CreatePHI(getSlowType(), 2);
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RemPhi->addIncoming(LHS.Remainder, LHS.BB);
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RemPhi->addIncoming(RHS.Remainder, RHS.BB);
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return QuotRemPair(QuoPhi, RemPhi);
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}
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/// Creates a runtime check to test whether both the divisor and dividend fit
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/// into BypassType. The check is inserted at the end of MainBB. True return
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/// value means that the operands fit. Either of the operands may be NULL if it
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/// doesn't need a runtime check.
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Value *FastDivInsertionTask::insertOperandRuntimeCheck(Value *Op1, Value *Op2) {
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assert((Op1 || Op2) && "Nothing to check");
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IRBuilder<> Builder(MainBB, MainBB->end());
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Value *OrV;
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if (Op1 && Op2)
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OrV = Builder.CreateOr(Op1, Op2);
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else
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OrV = Op1 ? Op1 : Op2;
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// BitMask is inverted to check if the operands are
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// larger than the bypass type
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uint64_t BitMask = ~BypassType->getBitMask();
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Value *AndV = Builder.CreateAnd(OrV, BitMask);
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// Compare operand values
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Value *ZeroV = ConstantInt::getSigned(getSlowType(), 0);
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return Builder.CreateICmpEQ(AndV, ZeroV);
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}
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/// Substitutes the div/rem instruction with code that checks the value of the
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/// operands and uses a shorter-faster div/rem instruction when possible.
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Optional<QuotRemPair> FastDivInsertionTask::insertFastDivAndRem() {
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Value *Dividend = SlowDivOrRem->getOperand(0);
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Value *Divisor = SlowDivOrRem->getOperand(1);
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VisitedSetTy SetL;
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ValueRange DividendRange = getValueRange(Dividend, SetL);
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if (DividendRange == VALRNG_LIKELY_LONG)
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return None;
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VisitedSetTy SetR;
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ValueRange DivisorRange = getValueRange(Divisor, SetR);
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if (DivisorRange == VALRNG_LIKELY_LONG)
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return None;
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bool DividendShort = (DividendRange == VALRNG_KNOWN_SHORT);
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bool DivisorShort = (DivisorRange == VALRNG_KNOWN_SHORT);
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if (DividendShort && DivisorShort) {
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// If both operands are known to be short then just replace the long
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// division with a short one in-place. Since we're not introducing control
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// flow in this case, narrowing the division is always a win, even if the
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// divisor is a constant (and will later get replaced by a multiplication).
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IRBuilder<> Builder(SlowDivOrRem);
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Value *TruncDividend = Builder.CreateTrunc(Dividend, BypassType);
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Value *TruncDivisor = Builder.CreateTrunc(Divisor, BypassType);
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Value *TruncDiv = Builder.CreateUDiv(TruncDividend, TruncDivisor);
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Value *TruncRem = Builder.CreateURem(TruncDividend, TruncDivisor);
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Value *ExtDiv = Builder.CreateZExt(TruncDiv, getSlowType());
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Value *ExtRem = Builder.CreateZExt(TruncRem, getSlowType());
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return QuotRemPair(ExtDiv, ExtRem);
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}
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if (isa<ConstantInt>(Divisor)) {
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// If the divisor is not a constant, DAGCombiner will convert it to a
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// multiplication by a magic constant. It isn't clear if it is worth
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// introducing control flow to get a narrower multiply.
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return None;
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}
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// After Constant Hoisting pass, long constants may be represented as
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// bitcast instructions. As a result, some constants may look like an
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// instruction at first, and an additional check is necessary to find out if
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// an operand is actually a constant.
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if (auto *BCI = dyn_cast<BitCastInst>(Divisor))
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if (BCI->getParent() == SlowDivOrRem->getParent() &&
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isa<ConstantInt>(BCI->getOperand(0)))
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return None;
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if (DividendShort && !isSignedOp()) {
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// If the division is unsigned and Dividend is known to be short, then
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// either
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// 1) Divisor is less or equal to Dividend, and the result can be computed
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// with a short division.
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// 2) Divisor is greater than Dividend. In this case, no division is needed
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// at all: The quotient is 0 and the remainder is equal to Dividend.
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//
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// So instead of checking at runtime whether Divisor fits into BypassType,
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// we emit a runtime check to differentiate between these two cases. This
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// lets us entirely avoid a long div.
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// Split the basic block before the div/rem.
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BasicBlock *SuccessorBB = MainBB->splitBasicBlock(SlowDivOrRem);
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// Remove the unconditional branch from MainBB to SuccessorBB.
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MainBB->getInstList().back().eraseFromParent();
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QuotRemWithBB Long;
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Long.BB = MainBB;
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Long.Quotient = ConstantInt::get(getSlowType(), 0);
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Long.Remainder = Dividend;
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QuotRemWithBB Fast = createFastBB(SuccessorBB);
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QuotRemPair Result = createDivRemPhiNodes(Fast, Long, SuccessorBB);
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IRBuilder<> Builder(MainBB, MainBB->end());
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Value *CmpV = Builder.CreateICmpUGE(Dividend, Divisor);
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Builder.CreateCondBr(CmpV, Fast.BB, SuccessorBB);
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return Result;
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} else {
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// General case. Create both slow and fast div/rem pairs and choose one of
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// them at runtime.
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// Split the basic block before the div/rem.
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BasicBlock *SuccessorBB = MainBB->splitBasicBlock(SlowDivOrRem);
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// Remove the unconditional branch from MainBB to SuccessorBB.
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MainBB->getInstList().back().eraseFromParent();
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QuotRemWithBB Fast = createFastBB(SuccessorBB);
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QuotRemWithBB Slow = createSlowBB(SuccessorBB);
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QuotRemPair Result = createDivRemPhiNodes(Fast, Slow, SuccessorBB);
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Value *CmpV = insertOperandRuntimeCheck(DividendShort ? nullptr : Dividend,
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DivisorShort ? nullptr : Divisor);
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IRBuilder<> Builder(MainBB, MainBB->end());
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Builder.CreateCondBr(CmpV, Fast.BB, Slow.BB);
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return Result;
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}
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}
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/// This optimization identifies DIV/REM instructions in a BB that can be
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/// profitably bypassed and carried out with a shorter, faster divide.
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bool llvm::bypassSlowDivision(BasicBlock *BB,
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const BypassWidthsTy &BypassWidths) {
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DivCacheTy PerBBDivCache;
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bool MadeChange = false;
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Instruction* Next = &*BB->begin();
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while (Next != nullptr) {
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// We may add instructions immediately after I, but we want to skip over
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// them.
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Instruction* I = Next;
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Next = Next->getNextNode();
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FastDivInsertionTask Task(I, BypassWidths);
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if (Value *Replacement = Task.getReplacement(PerBBDivCache)) {
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I->replaceAllUsesWith(Replacement);
|
|
I->eraseFromParent();
|
|
MadeChange = true;
|
|
}
|
|
}
|
|
|
|
// Above we eagerly create divs and rems, as pairs, so that we can efficiently
|
|
// create divrem machine instructions. Now erase any unused divs / rems so we
|
|
// don't leave extra instructions sitting around.
|
|
for (auto &KV : PerBBDivCache)
|
|
for (Value *V : {KV.second.Quotient, KV.second.Remainder})
|
|
RecursivelyDeleteTriviallyDeadInstructions(V);
|
|
|
|
return MadeChange;
|
|
}
|