llvm-project/lldb/tools/lldb-server/CMakeLists.txt

79 lines
1.8 KiB
CMake

if ( CMAKE_SYSTEM_NAME MATCHES "Linux" )
include_directories(
../../../../llvm/include
../../source/Plugins/Process/Linux
../../source/Plugins/Process/POSIX
)
endif ()
if ( CMAKE_SYSTEM_NAME MATCHES "FreeBSD" )
include_directories(
../../../../llvm/include
../../source/Plugins/Process/FreeBSD
../../source/Plugins/Process/POSIX
)
endif ()
if ( CMAKE_SYSTEM_NAME MATCHES "NetBSD" )
include_directories(
../../../../llvm/include
../../source/Plugins/Process/NetBSD
../../source/Plugins/Process/POSIX
)
endif ()
include_directories(../../source)
set(LLDB_PLUGINS)
if(CMAKE_SYSTEM_NAME MATCHES "Linux|Android")
list(APPEND LLDB_PLUGINS lldbPluginProcessLinux)
endif()
if(CMAKE_SYSTEM_NAME MATCHES "NetBSD")
list(APPEND LLDB_PLUGINS lldbPluginProcessNetBSD)
endif()
if(CMAKE_SYSTEM_NAME MATCHES "Darwin")
list(APPEND LLDB_PLUGINS lldbPluginObjectFileMachO)
elseif(CMAKE_SYSTEM_NAME MATCHES "Windows")
list(APPEND LLDB_PLUGINS lldbPluginObjectFilePECOFF)
else()
list(APPEND LLDB_PLUGINS lldbPluginObjectFileELF)
endif()
if(IOS)
if(LLDB_CODESIGN_IDENTITY)
# Use explicit LLDB identity
set(LLVM_CODESIGNING_IDENTITY ${LLDB_CODESIGN_IDENTITY})
else()
# Use explicit LLVM identity or default to lldb_codesign if empty
if(NOT LLVM_CODESIGNING_IDENTITY)
set(LLVM_CODESIGNING_IDENTITY lldb_codesign)
endif()
endif()
endif()
add_lldb_tool(lldb-server
Acceptor.cpp
lldb-gdbserver.cpp
lldb-platform.cpp
lldb-server.cpp
LLDBServerUtilities.cpp
SystemInitializerLLGS.cpp
LINK_LIBS
lldbBase
lldbCore
lldbHost
lldbInitialization
lldbInterpreter
${LLDB_PLUGINS}
${LLDB_SYSTEM_LIBS}
LINK_COMPONENTS
Support
)
target_link_libraries(lldb-server PRIVATE ${LLDB_SYSTEM_LIBS})