forked from OSchip/llvm-project
740 lines
27 KiB
C++
740 lines
27 KiB
C++
//===--- InitHeaderSearch.cpp - Initialize header search paths ----------*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the InitHeaderSearch class.
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//
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//===----------------------------------------------------------------------===//
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#include "clang/Frontend/Utils.h"
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#include "clang/Basic/FileManager.h"
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#include "clang/Basic/LangOptions.h"
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#include "clang/Frontend/HeaderSearchOptions.h"
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#include "clang/Lex/HeaderSearch.h"
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#include "llvm/ADT/SmallString.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/StringExtras.h"
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#include "llvm/ADT/Triple.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/System/Path.h"
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#include "llvm/Config/config.h"
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#include <cstdio>
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#ifdef _MSC_VER
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#define WIN32_LEAN_AND_MEAN 1
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#include <windows.h>
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#endif
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using namespace clang;
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using namespace clang::frontend;
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namespace {
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/// InitHeaderSearch - This class makes it easier to set the search paths of
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/// a HeaderSearch object. InitHeaderSearch stores several search path lists
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/// internally, which can be sent to a HeaderSearch object in one swoop.
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class InitHeaderSearch {
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std::vector<DirectoryLookup> IncludeGroup[4];
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HeaderSearch& Headers;
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bool Verbose;
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std::string isysroot;
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public:
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InitHeaderSearch(HeaderSearch &HS,
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bool verbose = false, const std::string &iSysroot = "")
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: Headers(HS), Verbose(verbose), isysroot(iSysroot) {}
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/// AddPath - Add the specified path to the specified group list.
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void AddPath(const llvm::StringRef &Path, IncludeDirGroup Group,
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bool isCXXAware, bool isUserSupplied,
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bool isFramework, bool IgnoreSysRoot = false);
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/// AddGnuCPlusPlusIncludePaths - Add the necessary paths to suport a gnu
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/// libstdc++.
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void AddGnuCPlusPlusIncludePaths(const std::string &Base,
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const char *ArchDir,
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const char *Dir32,
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const char *Dir64,
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const llvm::Triple &triple);
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/// AddMinGWCPlusPlusIncludePaths - Add the necessary paths to suport a MinGW
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/// libstdc++.
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void AddMinGWCPlusPlusIncludePaths(const std::string &Base,
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const char *Arch,
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const char *Version);
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/// AddDelimitedPaths - Add a list of paths delimited by the system PATH
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/// separator. The processing follows that of the CPATH variable for gcc.
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void AddDelimitedPaths(const char *String);
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// AddDefaultCIncludePaths - Add paths that should always be searched.
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void AddDefaultCIncludePaths(const llvm::Triple &triple);
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// AddDefaultCPlusPlusIncludePaths - Add paths that should be searched when
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// compiling c++.
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void AddDefaultCPlusPlusIncludePaths(const llvm::Triple &triple);
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/// AddDefaultSystemIncludePaths - Adds the default system include paths so
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/// that e.g. stdio.h is found.
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void AddDefaultSystemIncludePaths(const LangOptions &Lang,
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const llvm::Triple &triple);
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/// Realize - Merges all search path lists into one list and send it to
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/// HeaderSearch.
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void Realize();
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};
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}
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void InitHeaderSearch::AddPath(const llvm::StringRef &Path,
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IncludeDirGroup Group, bool isCXXAware,
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bool isUserSupplied, bool isFramework,
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bool IgnoreSysRoot) {
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assert(!Path.empty() && "can't handle empty path here");
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FileManager &FM = Headers.getFileMgr();
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// Compute the actual path, taking into consideration -isysroot.
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llvm::SmallString<256> MappedPath;
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// Handle isysroot.
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if (Group == System && !IgnoreSysRoot) {
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// FIXME: Portability. This should be a sys::Path interface, this doesn't
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// handle things like C:\ right, nor win32 \\network\device\blah.
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if (isysroot.size() != 1 || isysroot[0] != '/') // Add isysroot if present.
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MappedPath.append(isysroot.begin(), isysroot.end());
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}
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MappedPath.append(Path.begin(), Path.end());
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// Compute the DirectoryLookup type.
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SrcMgr::CharacteristicKind Type;
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if (Group == Quoted || Group == Angled)
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Type = SrcMgr::C_User;
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else if (isCXXAware)
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Type = SrcMgr::C_System;
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else
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Type = SrcMgr::C_ExternCSystem;
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// If the directory exists, add it.
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if (const DirectoryEntry *DE = FM.getDirectory(MappedPath.str())) {
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IncludeGroup[Group].push_back(DirectoryLookup(DE, Type, isUserSupplied,
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isFramework));
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return;
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}
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// Check to see if this is an apple-style headermap (which are not allowed to
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// be frameworks).
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if (!isFramework) {
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if (const FileEntry *FE = FM.getFile(MappedPath.str())) {
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if (const HeaderMap *HM = Headers.CreateHeaderMap(FE)) {
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// It is a headermap, add it to the search path.
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IncludeGroup[Group].push_back(DirectoryLookup(HM, Type,isUserSupplied));
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return;
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}
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}
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}
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if (Verbose)
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llvm::errs() << "ignoring nonexistent directory \""
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<< MappedPath.str() << "\"\n";
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}
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void InitHeaderSearch::AddDelimitedPaths(const char *at) {
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if (*at == 0) // Empty string should not add '.' path.
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return;
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const char* delim = strchr(at, llvm::sys::PathSeparator);
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while (delim != 0) {
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if (delim-at == 0)
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AddPath(".", Angled, false, true, false);
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else
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AddPath(llvm::StringRef(at, delim-at), Angled, false, true, false);
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at = delim + 1;
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delim = strchr(at, llvm::sys::PathSeparator);
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}
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if (*at == 0)
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AddPath(".", Angled, false, true, false);
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else
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AddPath(at, Angled, false, true, false);
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}
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void InitHeaderSearch::AddGnuCPlusPlusIncludePaths(const std::string &Base,
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const char *ArchDir,
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const char *Dir32,
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const char *Dir64,
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const llvm::Triple &triple) {
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// Add the base dir
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AddPath(Base, System, true, false, false);
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// Add the multilib dirs
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llvm::Triple::ArchType arch = triple.getArch();
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bool is64bit = arch == llvm::Triple::ppc64 || arch == llvm::Triple::x86_64;
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if (is64bit)
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AddPath(Base + "/" + ArchDir + "/" + Dir64, System, true, false, false);
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else
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AddPath(Base + "/" + ArchDir + "/" + Dir32, System, true, false, false);
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// Add the backward dir
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AddPath(Base + "/backward", System, true, false, false);
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}
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void InitHeaderSearch::AddMinGWCPlusPlusIncludePaths(const std::string &Base,
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const char *Arch,
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const char *Version) {
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std::string localBase = Base + "/" + Arch + "/" + Version + "/include";
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AddPath(localBase, System, true, false, false);
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AddPath(localBase + "/c++", System, true, false, false);
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AddPath(localBase + "/c++/backward", System, true, false, false);
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}
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// FIXME: This probably should goto to some platform utils place.
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#ifdef _MSC_VER
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// Read registry string.
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// This also supports a means to look for high-versioned keys by use
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// of a $VERSION placeholder in the key path.
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// $VERSION in the key path is a placeholder for the version number,
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// causing the highest value path to be searched for and used.
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// I.e. "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VisualStudio\\$VERSION".
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// There can be additional characters in the component. Only the numberic
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// characters are compared.
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bool getSystemRegistryString(const char *keyPath, const char *valueName,
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char *value, size_t maxLength) {
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HKEY hRootKey = NULL;
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HKEY hKey = NULL;
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const char* subKey = NULL;
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DWORD valueType;
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DWORD valueSize = maxLength - 1;
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long lResult;
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bool returnValue = false;
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if (strncmp(keyPath, "HKEY_CLASSES_ROOT\\", 18) == 0) {
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hRootKey = HKEY_CLASSES_ROOT;
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subKey = keyPath + 18;
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}
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else if (strncmp(keyPath, "HKEY_USERS\\", 11) == 0) {
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hRootKey = HKEY_USERS;
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subKey = keyPath + 11;
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}
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else if (strncmp(keyPath, "HKEY_LOCAL_MACHINE\\", 19) == 0) {
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hRootKey = HKEY_LOCAL_MACHINE;
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subKey = keyPath + 19;
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}
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else if (strncmp(keyPath, "HKEY_CURRENT_USER\\", 18) == 0) {
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hRootKey = HKEY_CURRENT_USER;
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subKey = keyPath + 18;
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}
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else
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return(false);
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const char *placeHolder = strstr(subKey, "$VERSION");
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char bestName[256];
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bestName[0] = '\0';
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// If we have a $VERSION placeholder, do the highest-version search.
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if (placeHolder) {
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const char *keyEnd = placeHolder - 1;
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const char *nextKey = placeHolder;
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// Find end of previous key.
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while ((keyEnd > subKey) && (*keyEnd != '\\'))
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keyEnd--;
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// Find end of key containing $VERSION.
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while (*nextKey && (*nextKey != '\\'))
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nextKey++;
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size_t partialKeyLength = keyEnd - subKey;
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char partialKey[256];
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if (partialKeyLength > sizeof(partialKey))
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partialKeyLength = sizeof(partialKey);
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strncpy(partialKey, subKey, partialKeyLength);
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partialKey[partialKeyLength] = '\0';
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HKEY hTopKey = NULL;
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lResult = RegOpenKeyEx(hRootKey, partialKey, 0, KEY_READ, &hTopKey);
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if (lResult == ERROR_SUCCESS) {
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char keyName[256];
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int bestIndex = -1;
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double bestValue = 0.0;
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DWORD index, size = sizeof(keyName) - 1;
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for (index = 0; RegEnumKeyEx(hTopKey, index, keyName, &size, NULL,
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NULL, NULL, NULL) == ERROR_SUCCESS; index++) {
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const char *sp = keyName;
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while (*sp && !isdigit(*sp))
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sp++;
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if (!*sp)
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continue;
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const char *ep = sp + 1;
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while (*ep && (isdigit(*ep) || (*ep == '.')))
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ep++;
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char numBuf[32];
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strncpy(numBuf, sp, sizeof(numBuf) - 1);
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numBuf[sizeof(numBuf) - 1] = '\0';
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double value = strtod(numBuf, NULL);
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if (value > bestValue) {
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bestIndex = (int)index;
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bestValue = value;
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strcpy(bestName, keyName);
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}
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size = sizeof(keyName) - 1;
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}
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// If we found the highest versioned key, open the key and get the value.
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if (bestIndex != -1) {
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// Append rest of key.
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strncat(bestName, nextKey, sizeof(bestName) - 1);
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bestName[sizeof(bestName) - 1] = '\0';
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// Open the chosen key path remainder.
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lResult = RegOpenKeyEx(hTopKey, bestName, 0, KEY_READ, &hKey);
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if (lResult == ERROR_SUCCESS) {
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lResult = RegQueryValueEx(hKey, valueName, NULL, &valueType,
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(LPBYTE)value, &valueSize);
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if (lResult == ERROR_SUCCESS)
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returnValue = true;
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RegCloseKey(hKey);
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}
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}
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RegCloseKey(hTopKey);
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}
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}
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else {
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lResult = RegOpenKeyEx(hRootKey, subKey, 0, KEY_READ, &hKey);
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if (lResult == ERROR_SUCCESS) {
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lResult = RegQueryValueEx(hKey, valueName, NULL, &valueType,
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(LPBYTE)value, &valueSize);
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if (lResult == ERROR_SUCCESS)
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returnValue = true;
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RegCloseKey(hKey);
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}
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}
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return(returnValue);
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}
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#else // _MSC_VER
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// Read registry string.
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bool getSystemRegistryString(const char *, const char *, char *, size_t) {
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return(false);
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}
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#endif // _MSC_VER
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// Get Visual Studio installation directory.
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bool getVisualStudioDir(std::string &path) {
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char vsIDEInstallDir[256];
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// Try the Windows registry first.
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bool hasVCDir = getSystemRegistryString(
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"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VisualStudio\\$VERSION",
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"InstallDir", vsIDEInstallDir, sizeof(vsIDEInstallDir) - 1);
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// If we have both vc80 and vc90, pick version we were compiled with.
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if (hasVCDir && vsIDEInstallDir[0]) {
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char *p = (char*)strstr(vsIDEInstallDir, "\\Common7\\IDE");
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if (p)
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*p = '\0';
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path = vsIDEInstallDir;
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return(true);
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}
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else {
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// Try the environment.
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const char* vs90comntools = getenv("VS90COMNTOOLS");
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const char* vs80comntools = getenv("VS80COMNTOOLS");
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const char* vscomntools = NULL;
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// If we have both vc80 and vc90, pick version we were compiled with.
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if (vs90comntools && vs80comntools) {
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#if (_MSC_VER >= 1500) // VC90
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vscomntools = vs90comntools;
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#elif (_MSC_VER == 1400) // VC80
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vscomntools = vs80comntools;
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#else
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vscomntools = vs90comntools;
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#endif
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}
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else if (vs90comntools)
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vscomntools = vs90comntools;
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else if (vs80comntools)
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vscomntools = vs80comntools;
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if (vscomntools && *vscomntools) {
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char *p = (char*)strstr(vscomntools, "\\Common7\\Tools");
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if (p)
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*p = '\0';
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path = vscomntools;
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return(true);
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}
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else
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return(false);
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}
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return(false);
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}
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// Get Windows SDK installation directory.
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bool getWindowsSDKDir(std::string &path) {
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char windowsSDKInstallDir[256];
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// Try the Windows registry.
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bool hasSDKDir = getSystemRegistryString(
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"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\$VERSION",
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"InstallationFolder", windowsSDKInstallDir, sizeof(windowsSDKInstallDir) - 1);
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// If we have both vc80 and vc90, pick version we were compiled with.
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if (hasSDKDir && windowsSDKInstallDir[0]) {
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path = windowsSDKInstallDir;
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return(true);
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}
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return(false);
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}
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void InitHeaderSearch::AddDefaultCIncludePaths(const llvm::Triple &triple) {
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// FIXME: temporary hack: hard-coded paths.
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llvm::StringRef CIncludeDirs(C_INCLUDE_DIRS);
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if (CIncludeDirs != "") {
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llvm::SmallVector<llvm::StringRef, 5> dirs;
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CIncludeDirs.split(dirs, ":");
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for (llvm::SmallVectorImpl<llvm::StringRef>::iterator i = dirs.begin();
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i != dirs.end();
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++i)
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AddPath(*i, System, false, false, false);
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return;
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}
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llvm::Triple::OSType os = triple.getOS();
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switch (os) {
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case llvm::Triple::Win32:
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{
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std::string VSDir;
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std::string WindowsSDKDir;
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if (getVisualStudioDir(VSDir)) {
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AddPath(VSDir + "\\VC\\include", System, false, false, false);
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if (getWindowsSDKDir(WindowsSDKDir))
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AddPath(WindowsSDKDir, System, false, false, false);
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else
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AddPath(VSDir + "\\VC\\PlatformSDK\\Include",
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System, false, false, false);
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}
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else {
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// Default install paths.
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AddPath("C:/Program Files/Microsoft Visual Studio 9.0/VC/include",
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System, false, false, false);
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AddPath(
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"C:/Program Files/Microsoft Visual Studio 9.0/VC/PlatformSDK/Include",
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System, false, false, false);
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AddPath("C:/Program Files/Microsoft Visual Studio 8/VC/include",
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System, false, false, false);
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AddPath(
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"C:/Program Files/Microsoft Visual Studio 8/VC/PlatformSDK/Include",
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System, false, false, false);
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// For some clang developers.
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AddPath("G:/Program Files/Microsoft Visual Studio 9.0/VC/include",
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System, false, false, false);
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AddPath(
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"G:/Program Files/Microsoft Visual Studio 9.0/VC/PlatformSDK/Include",
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System, false, false, false);
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}
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}
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break;
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case llvm::Triple::MinGW64:
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case llvm::Triple::MinGW32:
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AddPath("c:/mingw/include", System, true, false, false);
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break;
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default:
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break;
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}
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AddPath("/usr/local/include", System, false, false, false);
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AddPath("/usr/include", System, false, false, false);
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}
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void InitHeaderSearch::AddDefaultCPlusPlusIncludePaths(const llvm::Triple &triple) {
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llvm::Triple::OSType os = triple.getOS();
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llvm::StringRef CxxIncludeRoot(CXX_INCLUDE_ROOT);
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if (CxxIncludeRoot != "") {
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llvm::StringRef CxxIncludeArch(CXX_INCLUDE_ARCH);
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if (CxxIncludeArch == "")
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AddGnuCPlusPlusIncludePaths(CxxIncludeRoot, triple.str().c_str(),
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CXX_INCLUDE_32BIT_DIR, CXX_INCLUDE_64BIT_DIR, triple);
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else
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AddGnuCPlusPlusIncludePaths(CxxIncludeRoot, CXX_INCLUDE_ARCH,
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CXX_INCLUDE_32BIT_DIR, CXX_INCLUDE_64BIT_DIR, triple);
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return;
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}
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// FIXME: temporary hack: hard-coded paths.
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switch (os) {
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case llvm::Triple::Cygwin:
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AddPath("/lib/gcc/i686-pc-cygwin/3.4.4/include",
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System, true, false, false);
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AddPath("/lib/gcc/i686-pc-cygwin/3.4.4/include/c++",
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System, true, false, false);
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break;
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case llvm::Triple::MinGW64:
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// Try gcc 4.4.0
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AddMinGWCPlusPlusIncludePaths("c:/MinGW/lib/gcc", "mingw64", "4.4.0");
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// Try gcc 4.3.0
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AddMinGWCPlusPlusIncludePaths("c:/MinGW/lib/gcc", "mingw64", "4.3.0");
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// Fall through.
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case llvm::Triple::MinGW32:
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// Try gcc 4.4.0
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AddMinGWCPlusPlusIncludePaths("c:/MinGW/lib/gcc", "mingw32", "4.4.0");
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// Try gcc 4.3.0
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AddMinGWCPlusPlusIncludePaths("c:/MinGW/lib/gcc", "mingw32", "4.3.0");
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break;
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case llvm::Triple::Darwin:
|
|
AddGnuCPlusPlusIncludePaths("/usr/include/c++/4.2.1",
|
|
"i686-apple-darwin10", "", "x86_64", triple);
|
|
AddGnuCPlusPlusIncludePaths("/usr/include/c++/4.0.0",
|
|
"i686-apple-darwin8", "", "", triple);
|
|
break;
|
|
case llvm::Triple::Linux:
|
|
// Ubuntu 7.10 - Gutsy Gibbon
|
|
AddGnuCPlusPlusIncludePaths("/usr/include/c++/4.1.3",
|
|
"i486-linux-gnu", "", "", triple);
|
|
// Ubuntu 9.04
|
|
AddGnuCPlusPlusIncludePaths("/usr/include/c++/4.3.3",
|
|
"x86_64-linux-gnu","32", "", triple);
|
|
// Ubuntu 9.10
|
|
AddGnuCPlusPlusIncludePaths("/usr/include/c++/4.4.1",
|
|
"x86_64-linux-gnu", "32", "", triple);
|
|
// Fedora 8
|
|
AddGnuCPlusPlusIncludePaths("/usr/include/c++/4.1.2",
|
|
"i386-redhat-linux", "", "", triple);
|
|
// Fedora 9
|
|
AddGnuCPlusPlusIncludePaths("/usr/include/c++/4.3.0",
|
|
"i386-redhat-linux", "", "", triple);
|
|
// Fedora 10
|
|
AddGnuCPlusPlusIncludePaths("/usr/include/c++/4.3.2",
|
|
"i386-redhat-linux","", "", triple);
|
|
|
|
// Fedora 11
|
|
AddGnuCPlusPlusIncludePaths("/usr/include/c++/4.4.1",
|
|
"i586-redhat-linux","", "", triple);
|
|
|
|
// openSUSE 11.1 32 bit
|
|
AddGnuCPlusPlusIncludePaths("/usr/include/c++/4.3",
|
|
"i586-suse-linux", "", "", triple);
|
|
// openSUSE 11.1 64 bit
|
|
AddGnuCPlusPlusIncludePaths("/usr/include/c++/4.3",
|
|
"x86_64-suse-linux", "32", "", triple);
|
|
// openSUSE 11.2
|
|
AddGnuCPlusPlusIncludePaths("/usr/include/c++/4.4",
|
|
"i586-suse-linux", "", "", triple);
|
|
AddGnuCPlusPlusIncludePaths("/usr/include/c++/4.4",
|
|
"x86_64-suse-linux", "", "", triple);
|
|
// Arch Linux 2008-06-24
|
|
AddGnuCPlusPlusIncludePaths("/usr/include/c++/4.3.1",
|
|
"i686-pc-linux-gnu", "", "", triple);
|
|
AddGnuCPlusPlusIncludePaths("/usr/include/c++/4.3.1",
|
|
"x86_64-unknown-linux-gnu", "", "", triple);
|
|
// Gentoo x86 2009.1 stable
|
|
AddGnuCPlusPlusIncludePaths(
|
|
"/usr/lib/gcc/i686-pc-linux-gnu/4.3.4/include/g++-v4",
|
|
"i686-pc-linux-gnu", "", "", triple);
|
|
// Gentoo x86 2009.0 stable
|
|
AddGnuCPlusPlusIncludePaths(
|
|
"/usr/lib/gcc/i686-pc-linux-gnu/4.3.2/include/g++-v4",
|
|
"i686-pc-linux-gnu", "", "", triple);
|
|
// Gentoo x86 2008.0 stable
|
|
AddGnuCPlusPlusIncludePaths(
|
|
"/usr/lib/gcc/i686-pc-linux-gnu/4.1.2/include/g++-v4",
|
|
"i686-pc-linux-gnu", "", "", triple);
|
|
// Ubuntu 8.10
|
|
AddGnuCPlusPlusIncludePaths("/usr/include/c++/4.3",
|
|
"i486-pc-linux-gnu", "", "", triple);
|
|
// Ubuntu 9.04
|
|
AddGnuCPlusPlusIncludePaths("/usr/include/c++/4.3",
|
|
"i486-linux-gnu","", "", triple);
|
|
// Gentoo amd64 stable
|
|
AddGnuCPlusPlusIncludePaths(
|
|
"/usr/lib/gcc/x86_64-pc-linux-gnu/4.1.2/include/g++-v4",
|
|
"i686-pc-linux-gnu", "", "", triple);
|
|
// Exherbo (2009-10-26)
|
|
AddGnuCPlusPlusIncludePaths("/usr/include/c++/4.4.2",
|
|
"x86_64-pc-linux-gnu", "32", "", triple);
|
|
AddGnuCPlusPlusIncludePaths("/usr/include/c++/4.4.2",
|
|
"i686-pc-linux-gnu", "", "", triple);
|
|
break;
|
|
case llvm::Triple::FreeBSD:
|
|
// DragonFly
|
|
AddPath("/usr/include/c++/4.1", System, true, false, false);
|
|
// FreeBSD
|
|
AddPath("/usr/include/c++/4.2", System, true, false, false);
|
|
break;
|
|
case llvm::Triple::Solaris:
|
|
// Solaris - Fall though..
|
|
case llvm::Triple::AuroraUX:
|
|
// AuroraUX
|
|
AddGnuCPlusPlusIncludePaths("/opt/gcc4/include/c++/4.2.4",
|
|
"i386-pc-solaris2.11", "", "", triple);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void InitHeaderSearch::AddDefaultSystemIncludePaths(const LangOptions &Lang,
|
|
const llvm::Triple &triple) {
|
|
if (Lang.CPlusPlus)
|
|
AddDefaultCPlusPlusIncludePaths(triple);
|
|
|
|
AddDefaultCIncludePaths(triple);
|
|
|
|
// Add the default framework include paths on Darwin.
|
|
if (triple.getOS() == llvm::Triple::Darwin) {
|
|
AddPath("/System/Library/Frameworks", System, true, false, true);
|
|
AddPath("/Library/Frameworks", System, true, false, true);
|
|
}
|
|
}
|
|
|
|
/// RemoveDuplicates - If there are duplicate directory entries in the specified
|
|
/// search list, remove the later (dead) ones.
|
|
static void RemoveDuplicates(std::vector<DirectoryLookup> &SearchList,
|
|
bool Verbose) {
|
|
llvm::SmallPtrSet<const DirectoryEntry *, 8> SeenDirs;
|
|
llvm::SmallPtrSet<const DirectoryEntry *, 8> SeenFrameworkDirs;
|
|
llvm::SmallPtrSet<const HeaderMap *, 8> SeenHeaderMaps;
|
|
for (unsigned i = 0; i != SearchList.size(); ++i) {
|
|
unsigned DirToRemove = i;
|
|
|
|
const DirectoryLookup &CurEntry = SearchList[i];
|
|
|
|
if (CurEntry.isNormalDir()) {
|
|
// If this isn't the first time we've seen this dir, remove it.
|
|
if (SeenDirs.insert(CurEntry.getDir()))
|
|
continue;
|
|
} else if (CurEntry.isFramework()) {
|
|
// If this isn't the first time we've seen this framework dir, remove it.
|
|
if (SeenFrameworkDirs.insert(CurEntry.getFrameworkDir()))
|
|
continue;
|
|
} else {
|
|
assert(CurEntry.isHeaderMap() && "Not a headermap or normal dir?");
|
|
// If this isn't the first time we've seen this headermap, remove it.
|
|
if (SeenHeaderMaps.insert(CurEntry.getHeaderMap()))
|
|
continue;
|
|
}
|
|
|
|
// If we have a normal #include dir/framework/headermap that is shadowed
|
|
// later in the chain by a system include location, we actually want to
|
|
// ignore the user's request and drop the user dir... keeping the system
|
|
// dir. This is weird, but required to emulate GCC's search path correctly.
|
|
//
|
|
// Since dupes of system dirs are rare, just rescan to find the original
|
|
// that we're nuking instead of using a DenseMap.
|
|
if (CurEntry.getDirCharacteristic() != SrcMgr::C_User) {
|
|
// Find the dir that this is the same of.
|
|
unsigned FirstDir;
|
|
for (FirstDir = 0; ; ++FirstDir) {
|
|
assert(FirstDir != i && "Didn't find dupe?");
|
|
|
|
const DirectoryLookup &SearchEntry = SearchList[FirstDir];
|
|
|
|
// If these are different lookup types, then they can't be the dupe.
|
|
if (SearchEntry.getLookupType() != CurEntry.getLookupType())
|
|
continue;
|
|
|
|
bool isSame;
|
|
if (CurEntry.isNormalDir())
|
|
isSame = SearchEntry.getDir() == CurEntry.getDir();
|
|
else if (CurEntry.isFramework())
|
|
isSame = SearchEntry.getFrameworkDir() == CurEntry.getFrameworkDir();
|
|
else {
|
|
assert(CurEntry.isHeaderMap() && "Not a headermap or normal dir?");
|
|
isSame = SearchEntry.getHeaderMap() == CurEntry.getHeaderMap();
|
|
}
|
|
|
|
if (isSame)
|
|
break;
|
|
}
|
|
|
|
// If the first dir in the search path is a non-system dir, zap it
|
|
// instead of the system one.
|
|
if (SearchList[FirstDir].getDirCharacteristic() == SrcMgr::C_User)
|
|
DirToRemove = FirstDir;
|
|
}
|
|
|
|
if (Verbose) {
|
|
fprintf(stderr, "ignoring duplicate directory \"%s\"\n",
|
|
CurEntry.getName());
|
|
if (DirToRemove != i)
|
|
fprintf(stderr, " as it is a non-system directory that duplicates"
|
|
" a system directory\n");
|
|
}
|
|
|
|
// This is reached if the current entry is a duplicate. Remove the
|
|
// DirToRemove (usually the current dir).
|
|
SearchList.erase(SearchList.begin()+DirToRemove);
|
|
--i;
|
|
}
|
|
}
|
|
|
|
|
|
void InitHeaderSearch::Realize() {
|
|
// Concatenate ANGLE+SYSTEM+AFTER chains together into SearchList.
|
|
std::vector<DirectoryLookup> SearchList;
|
|
SearchList = IncludeGroup[Angled];
|
|
SearchList.insert(SearchList.end(), IncludeGroup[System].begin(),
|
|
IncludeGroup[System].end());
|
|
SearchList.insert(SearchList.end(), IncludeGroup[After].begin(),
|
|
IncludeGroup[After].end());
|
|
RemoveDuplicates(SearchList, Verbose);
|
|
RemoveDuplicates(IncludeGroup[Quoted], Verbose);
|
|
|
|
// Prepend QUOTED list on the search list.
|
|
SearchList.insert(SearchList.begin(), IncludeGroup[Quoted].begin(),
|
|
IncludeGroup[Quoted].end());
|
|
|
|
|
|
bool DontSearchCurDir = false; // TODO: set to true if -I- is set?
|
|
Headers.SetSearchPaths(SearchList, IncludeGroup[Quoted].size(),
|
|
DontSearchCurDir);
|
|
|
|
// If verbose, print the list of directories that will be searched.
|
|
if (Verbose) {
|
|
fprintf(stderr, "#include \"...\" search starts here:\n");
|
|
unsigned QuotedIdx = IncludeGroup[Quoted].size();
|
|
for (unsigned i = 0, e = SearchList.size(); i != e; ++i) {
|
|
if (i == QuotedIdx)
|
|
fprintf(stderr, "#include <...> search starts here:\n");
|
|
const char *Name = SearchList[i].getName();
|
|
const char *Suffix;
|
|
if (SearchList[i].isNormalDir())
|
|
Suffix = "";
|
|
else if (SearchList[i].isFramework())
|
|
Suffix = " (framework directory)";
|
|
else {
|
|
assert(SearchList[i].isHeaderMap() && "Unknown DirectoryLookup");
|
|
Suffix = " (headermap)";
|
|
}
|
|
fprintf(stderr, " %s%s\n", Name, Suffix);
|
|
}
|
|
fprintf(stderr, "End of search list.\n");
|
|
}
|
|
}
|
|
|
|
void clang::ApplyHeaderSearchOptions(HeaderSearch &HS,
|
|
const HeaderSearchOptions &HSOpts,
|
|
const LangOptions &Lang,
|
|
const llvm::Triple &Triple) {
|
|
InitHeaderSearch Init(HS, HSOpts.Verbose, HSOpts.Sysroot);
|
|
|
|
// Add the user defined entries.
|
|
for (unsigned i = 0, e = HSOpts.UserEntries.size(); i != e; ++i) {
|
|
const HeaderSearchOptions::Entry &E = HSOpts.UserEntries[i];
|
|
Init.AddPath(E.Path, E.Group, false, E.IsUserSupplied, E.IsFramework,
|
|
false);
|
|
}
|
|
|
|
// Add entries from CPATH and friends.
|
|
Init.AddDelimitedPaths(HSOpts.EnvIncPath.c_str());
|
|
if (Lang.CPlusPlus && Lang.ObjC1)
|
|
Init.AddDelimitedPaths(HSOpts.ObjCXXEnvIncPath.c_str());
|
|
else if (Lang.CPlusPlus)
|
|
Init.AddDelimitedPaths(HSOpts.CXXEnvIncPath.c_str());
|
|
else if (Lang.ObjC1)
|
|
Init.AddDelimitedPaths(HSOpts.ObjCEnvIncPath.c_str());
|
|
else
|
|
Init.AddDelimitedPaths(HSOpts.CEnvIncPath.c_str());
|
|
|
|
if (!HSOpts.BuiltinIncludePath.empty()) {
|
|
// Ignore the sys root, we *always* look for clang headers relative to
|
|
// supplied path.
|
|
Init.AddPath(HSOpts.BuiltinIncludePath, System,
|
|
false, false, false, /*IgnoreSysRoot=*/ true);
|
|
}
|
|
|
|
if (HSOpts.UseStandardIncludes)
|
|
Init.AddDefaultSystemIncludePaths(Lang, Triple);
|
|
|
|
Init.Realize();
|
|
}
|