forked from OSchip/llvm-project
346 lines
11 KiB
C++
346 lines
11 KiB
C++
//===- AsyncRuntime.cpp - Async runtime reference implementation ----------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements basic Async runtime API for supporting Async dialect
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// to LLVM dialect lowering.
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//
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//===----------------------------------------------------------------------===//
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#include "mlir/ExecutionEngine/AsyncRuntime.h"
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#ifdef MLIR_ASYNCRUNTIME_DEFINE_FUNCTIONS
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#include <atomic>
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#include <cassert>
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#include <condition_variable>
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#include <functional>
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#include <iostream>
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#include <mutex>
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#include <thread>
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#include <vector>
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using namespace mlir::runtime;
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//===----------------------------------------------------------------------===//
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// Async runtime API.
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//===----------------------------------------------------------------------===//
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namespace mlir {
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namespace runtime {
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namespace {
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// Forward declare class defined below.
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class RefCounted;
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// -------------------------------------------------------------------------- //
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// AsyncRuntime orchestrates all async operations and Async runtime API is built
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// on top of the default runtime instance.
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// -------------------------------------------------------------------------- //
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class AsyncRuntime {
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public:
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AsyncRuntime() : numRefCountedObjects(0) {}
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~AsyncRuntime() {
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assert(getNumRefCountedObjects() == 0 &&
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"all ref counted objects must be destroyed");
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}
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int32_t getNumRefCountedObjects() {
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return numRefCountedObjects.load(std::memory_order_relaxed);
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}
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private:
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friend class RefCounted;
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// Count the total number of reference counted objects in this instance
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// of an AsyncRuntime. For debugging purposes only.
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void addNumRefCountedObjects() {
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numRefCountedObjects.fetch_add(1, std::memory_order_relaxed);
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}
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void dropNumRefCountedObjects() {
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numRefCountedObjects.fetch_sub(1, std::memory_order_relaxed);
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}
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std::atomic<int32_t> numRefCountedObjects;
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};
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// -------------------------------------------------------------------------- //
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// A base class for all reference counted objects created by the async runtime.
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// -------------------------------------------------------------------------- //
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class RefCounted {
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public:
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RefCounted(AsyncRuntime *runtime, int32_t refCount = 1)
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: runtime(runtime), refCount(refCount) {
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runtime->addNumRefCountedObjects();
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}
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virtual ~RefCounted() {
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assert(refCount.load() == 0 && "reference count must be zero");
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runtime->dropNumRefCountedObjects();
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}
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RefCounted(const RefCounted &) = delete;
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RefCounted &operator=(const RefCounted &) = delete;
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void addRef(int32_t count = 1) { refCount.fetch_add(count); }
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void dropRef(int32_t count = 1) {
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int32_t previous = refCount.fetch_sub(count);
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assert(previous >= count && "reference count should not go below zero");
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if (previous == count)
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destroy();
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}
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protected:
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virtual void destroy() { delete this; }
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private:
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AsyncRuntime *runtime;
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std::atomic<int32_t> refCount;
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};
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} // namespace
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// Returns the default per-process instance of an async runtime.
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static AsyncRuntime *getDefaultAsyncRuntimeInstance() {
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static auto runtime = std::make_unique<AsyncRuntime>();
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return runtime.get();
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}
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// Async token provides a mechanism to signal asynchronous operation completion.
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struct AsyncToken : public RefCounted {
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// AsyncToken created with a reference count of 2 because it will be returned
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// to the `async.execute` caller and also will be later on emplaced by the
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// asynchronously executed task. If the caller immediately will drop its
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// reference we must ensure that the token will be alive until the
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// asynchronous operation is completed.
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AsyncToken(AsyncRuntime *runtime) : RefCounted(runtime, /*count=*/2) {}
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// Internal state below guarded by a mutex.
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std::mutex mu;
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std::condition_variable cv;
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bool ready = false;
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std::vector<std::function<void()>> awaiters;
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};
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// Async value provides a mechanism to access the result of asynchronous
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// operations. It owns the storage that is used to store/load the value of the
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// underlying type, and a flag to signal if the value is ready or not.
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struct AsyncValue : public RefCounted {
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// AsyncValue similar to an AsyncToken created with a reference count of 2.
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AsyncValue(AsyncRuntime *runtime, int32_t size)
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: RefCounted(runtime, /*count=*/2), storage(size) {}
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// Internal state below guarded by a mutex.
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std::mutex mu;
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std::condition_variable cv;
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bool ready = false;
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std::vector<std::function<void()>> awaiters;
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// Use vector of bytes to store async value payload.
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std::vector<int8_t> storage;
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};
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// Async group provides a mechanism to group together multiple async tokens or
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// values to await on all of them together (wait for the completion of all
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// tokens or values added to the group).
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struct AsyncGroup : public RefCounted {
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AsyncGroup(AsyncRuntime *runtime)
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: RefCounted(runtime), pendingTokens(0), rank(0) {}
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std::atomic<int> pendingTokens;
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std::atomic<int> rank;
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// Internal state below guarded by a mutex.
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std::mutex mu;
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std::condition_variable cv;
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std::vector<std::function<void()>> awaiters;
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};
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} // namespace runtime
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} // namespace mlir
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// Adds references to reference counted runtime object.
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extern "C" void mlirAsyncRuntimeAddRef(RefCountedObjPtr ptr, int32_t count) {
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RefCounted *refCounted = static_cast<RefCounted *>(ptr);
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refCounted->addRef(count);
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}
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// Drops references from reference counted runtime object.
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extern "C" void mlirAsyncRuntimeDropRef(RefCountedObjPtr ptr, int32_t count) {
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RefCounted *refCounted = static_cast<RefCounted *>(ptr);
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refCounted->dropRef(count);
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}
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// Creates a new `async.token` in not-ready state.
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extern "C" AsyncToken *mlirAsyncRuntimeCreateToken() {
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AsyncToken *token = new AsyncToken(getDefaultAsyncRuntimeInstance());
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return token;
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}
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// Creates a new `async.value` in not-ready state.
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extern "C" AsyncValue *mlirAsyncRuntimeCreateValue(int32_t size) {
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AsyncValue *value = new AsyncValue(getDefaultAsyncRuntimeInstance(), size);
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return value;
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}
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// Create a new `async.group` in empty state.
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extern "C" AsyncGroup *mlirAsyncRuntimeCreateGroup() {
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AsyncGroup *group = new AsyncGroup(getDefaultAsyncRuntimeInstance());
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return group;
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}
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extern "C" int64_t mlirAsyncRuntimeAddTokenToGroup(AsyncToken *token,
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AsyncGroup *group) {
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std::unique_lock<std::mutex> lockToken(token->mu);
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std::unique_lock<std::mutex> lockGroup(group->mu);
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// Get the rank of the token inside the group before we drop the reference.
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int rank = group->rank.fetch_add(1);
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group->pendingTokens.fetch_add(1);
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auto onTokenReady = [group]() {
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// Run all group awaiters if it was the last token in the group.
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if (group->pendingTokens.fetch_sub(1) == 1) {
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group->cv.notify_all();
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for (auto &awaiter : group->awaiters)
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awaiter();
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}
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};
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if (token->ready) {
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// Update group pending tokens immediately and maybe run awaiters.
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onTokenReady();
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} else {
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// Update group pending tokens when token will become ready. Because this
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// will happen asynchronously we must ensure that `group` is alive until
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// then, and re-ackquire the lock.
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group->addRef();
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token->awaiters.push_back([group, onTokenReady]() {
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// Make sure that `dropRef` does not destroy the mutex owned by the lock.
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{
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std::unique_lock<std::mutex> lockGroup(group->mu);
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onTokenReady();
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}
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group->dropRef();
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});
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}
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return rank;
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}
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// Switches `async.token` to ready state and runs all awaiters.
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extern "C" void mlirAsyncRuntimeEmplaceToken(AsyncToken *token) {
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// Make sure that `dropRef` does not destroy the mutex owned by the lock.
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{
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std::unique_lock<std::mutex> lock(token->mu);
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token->ready = true;
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token->cv.notify_all();
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for (auto &awaiter : token->awaiters)
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awaiter();
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}
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// Async tokens created with a ref count `2` to keep token alive until the
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// async task completes. Drop this reference explicitly when token emplaced.
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token->dropRef();
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}
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// Switches `async.value` to ready state and runs all awaiters.
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extern "C" void mlirAsyncRuntimeEmplaceValue(AsyncValue *value) {
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// Make sure that `dropRef` does not destroy the mutex owned by the lock.
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{
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std::unique_lock<std::mutex> lock(value->mu);
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value->ready = true;
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value->cv.notify_all();
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for (auto &awaiter : value->awaiters)
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awaiter();
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}
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// Async values created with a ref count `2` to keep value alive until the
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// async task completes. Drop this reference explicitly when value emplaced.
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value->dropRef();
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}
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extern "C" void mlirAsyncRuntimeAwaitToken(AsyncToken *token) {
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std::unique_lock<std::mutex> lock(token->mu);
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if (!token->ready)
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token->cv.wait(lock, [token] { return token->ready; });
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}
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extern "C" void mlirAsyncRuntimeAwaitValue(AsyncValue *value) {
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std::unique_lock<std::mutex> lock(value->mu);
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if (!value->ready)
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value->cv.wait(lock, [value] { return value->ready; });
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}
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extern "C" void mlirAsyncRuntimeAwaitAllInGroup(AsyncGroup *group) {
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std::unique_lock<std::mutex> lock(group->mu);
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if (group->pendingTokens != 0)
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group->cv.wait(lock, [group] { return group->pendingTokens == 0; });
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}
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// Returns a pointer to the storage owned by the async value.
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extern "C" ValueStorage mlirAsyncRuntimeGetValueStorage(AsyncValue *value) {
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return value->storage.data();
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}
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extern "C" void mlirAsyncRuntimeExecute(CoroHandle handle, CoroResume resume) {
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(*resume)(handle);
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}
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extern "C" void mlirAsyncRuntimeAwaitTokenAndExecute(AsyncToken *token,
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CoroHandle handle,
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CoroResume resume) {
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std::unique_lock<std::mutex> lock(token->mu);
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auto execute = [handle, resume]() { (*resume)(handle); };
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if (token->ready)
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execute();
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else
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token->awaiters.push_back([execute]() { execute(); });
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}
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extern "C" void mlirAsyncRuntimeAwaitValueAndExecute(AsyncValue *value,
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CoroHandle handle,
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CoroResume resume) {
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std::unique_lock<std::mutex> lock(value->mu);
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auto execute = [handle, resume]() { (*resume)(handle); };
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if (value->ready)
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execute();
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else
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value->awaiters.push_back([execute]() { execute(); });
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}
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extern "C" void mlirAsyncRuntimeAwaitAllInGroupAndExecute(AsyncGroup *group,
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CoroHandle handle,
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CoroResume resume) {
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std::unique_lock<std::mutex> lock(group->mu);
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auto execute = [handle, resume]() { (*resume)(handle); };
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if (group->pendingTokens == 0)
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execute();
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else
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group->awaiters.push_back([execute]() { execute(); });
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}
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//===----------------------------------------------------------------------===//
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// Small async runtime support library for testing.
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//===----------------------------------------------------------------------===//
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extern "C" void mlirAsyncRuntimePrintCurrentThreadId() {
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static thread_local std::thread::id thisId = std::this_thread::get_id();
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std::cout << "Current thread id: " << thisId << std::endl;
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}
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#endif // MLIR_ASYNCRUNTIME_DEFINE_FUNCTIONS
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