forked from OSchip/llvm-project
1134 lines
37 KiB
HTML
1134 lines
37 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
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"http://www.w3.org/TR/html4/strict.dtd">
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<html>
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<head>
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<title>Kaleidoscope: Adding JIT and Optimizer Support</title>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<meta name="author" content="Chris Lattner">
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<link rel="stylesheet" href="../llvm.css" type="text/css">
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</head>
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<body>
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<div class="doc_title">Kaleidoscope: Adding JIT and Optimizer Support</div>
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<ul>
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<li><a href="index.html">Up to Tutorial Index</a></li>
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<li>Chapter 4
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<ol>
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<li><a href="#intro">Chapter 4 Introduction</a></li>
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<li><a href="#trivialconstfold">Trivial Constant Folding</a></li>
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<li><a href="#optimizerpasses">LLVM Optimization Passes</a></li>
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<li><a href="#jit">Adding a JIT Compiler</a></li>
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<li><a href="#code">Full Code Listing</a></li>
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</ol>
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</li>
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<li><a href="LangImpl5.html">Chapter 5</a>: Extending the Language: Control
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Flow</li>
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</ul>
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<div class="doc_author">
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<p>Written by <a href="mailto:sabre@nondot.org">Chris Lattner</a></p>
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</div>
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<!-- *********************************************************************** -->
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<div class="doc_section"><a name="intro">Chapter 4 Introduction</a></div>
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<!-- *********************************************************************** -->
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<div class="doc_text">
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<p>Welcome to Chapter 4 of the "<a href="index.html">Implementing a language
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with LLVM</a>" tutorial. Parts 1-3 described the implementation of a simple
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language and included support for generating LLVM IR. This chapter describes
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two new techniques: adding optimizer support to your language, and adding JIT
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compiler support. This shows how to get nice efficient code for your
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language.</p>
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</div>
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<!-- *********************************************************************** -->
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<div class="doc_section"><a name="trivialconstfold">Trivial Constant
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Folding</a></div>
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<!-- *********************************************************************** -->
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<div class="doc_text">
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<p>
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Our demonstration for Chapter 3 is elegant and easy to extend. Unfortunately,
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it does not produce wonderful code. For example, when compiling simple code,
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we don't get obvious optimizations:</p>
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<div class="doc_code">
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<pre>
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ready> <b>def test(x) 1+2+x;</b>
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Read function definition:
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define double @test(double %x) {
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entry:
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%addtmp = add double 1.000000e+00, 2.000000e+00
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%addtmp1 = add double %addtmp, %x
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ret double %addtmp1
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}
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</pre>
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</div>
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<p>This code is a very very literal transcription of the AST built by parsing
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our code, and as such, lacks optimizations like constant folding (we'd like to
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get "<tt>add x, 3.0</tt>" in the example above) as well as other more important
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optimizations. Constant folding in particular is a very common and very
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important optimization: so much so that many language implementors implement
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constant folding support in their AST representation.</p>
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<p>With LLVM, you don't need to. Since all calls to build LLVM IR go through
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the LLVM builder, it would be nice if the builder itself checked to see if there
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was a constant folding opportunity when you call it. If so, it could just do
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the constant fold and return the constant instead of creating an instruction.
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This is exactly what the <tt>LLVMFoldingBuilder</tt> class does. Lets make one
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change:
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<div class="doc_code">
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<pre>
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static LLVMFoldingBuilder Builder;
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</pre>
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</div>
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<p>All we did was switch from <tt>LLVMBuilder</tt> to
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<tt>LLVMFoldingBuilder</tt>. Though we change no other code, now all of our
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instructions are implicitly constant folded without us having to do anything
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about it. For example, our example above now compiles to:</p>
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<div class="doc_code">
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<pre>
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ready> <b>def test(x) 1+2+x;</b>
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Read function definition:
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define double @test(double %x) {
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entry:
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%addtmp = add double 3.000000e+00, %x
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ret double %addtmp
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}
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</pre>
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</div>
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<p>Well, that was easy. :) In practice, we recommend always using
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<tt>LLVMFoldingBuilder</tt> when generating code like this. It has no
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"syntactic overhead" for its use (you don't have to uglify your compiler with
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constant checks everywhere) and it can dramatically reduce the amount of
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LLVM IR that is generated in some cases (particular for languages with a macro
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preprocessor or that use a lot of constants).</p>
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<p>On the other hand, the <tt>LLVMFoldingBuilder</tt> is limited by the fact
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that it does all of its analysis inline with the code as it is built. If you
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take a slightly more complex example:</p>
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<div class="doc_code">
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<pre>
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ready> <b>def test(x) (1+2+x)*(x+(1+2));</b>
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ready> Read function definition:
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define double @test(double %x) {
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entry:
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%addtmp = add double 3.000000e+00, %x
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%addtmp1 = add double %x, 3.000000e+00
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%multmp = mul double %addtmp, %addtmp1
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ret double %multmp
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}
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</pre>
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</div>
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<p>In this case, the LHS and RHS of the multiplication are the same value. We'd
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really like to see this generate "<tt>tmp = x+3; result = tmp*tmp;</tt>" instead
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of computing "<tt>x*3</tt>" twice.</p>
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<p>Unfortunately, no amount of local analysis will be able to detect and correct
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this. This requires two transformations: reassociation of expressions (to
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make the add's lexically identical) and Common Subexpression Elimination (CSE)
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to delete the redundant add instruction. Fortunately, LLVM provides a broad
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range of optimizations that you can use, in the form of "passes".</p>
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</div>
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<!-- *********************************************************************** -->
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<div class="doc_section"><a name="optimizerpasses">LLVM Optimization
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Passes</a></div>
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<!-- *********************************************************************** -->
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<div class="doc_text">
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<p>LLVM provides many optimization passes which do many different sorts of
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things and have different tradeoffs. Unlike other systems, LLVM doesn't hold
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to the mistaken notion that one set of optimizations is right for all languages
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and for all situations. LLVM allows a compiler implementor to make complete
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decisions about what optimizations to use, in which order, and in what
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situation.</p>
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<p>As a concrete example, LLVM supports both "whole module" passes, which look
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across as large of body of code as they can (often a whole file, but if run
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at link time, this can be a substantial portion of the whole program). It also
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supports and includes "per-function" passes which just operate on a single
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function at a time, without looking at other functions. For more information
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on passes and how the get run, see the <a href="../WritingAnLLVMPass.html">How
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to Write a Pass</a> document.</p>
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<p>For Kaleidoscope, we are currently generating functions on the fly, one at
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a time, as the user types them in. We aren't shooting for the ultimate
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optimization experience in this setting, but we also want to catch the easy and
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quick stuff where possible. As such, we will choose to run a few per-function
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optimizations as the user types the function in. If we wanted to make a "static
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Kaleidoscope compiler", we would use exactly the code we have now, except that
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we would defer running the optimizer until the entire file has been parsed.</p>
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<p>In order to get per-function optimizations going, we need to set up a
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<a href="../WritingAnLLVMPass.html#passmanager">FunctionPassManager</a> to hold and
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organize the LLVM optimizations that we want to run. Once we have that, we can
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add a set of optimizations to run. The code looks like this:</p>
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<div class="doc_code">
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<pre>
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ExistingModuleProvider OurModuleProvider(TheModule);
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FunctionPassManager OurFPM(&OurModuleProvider);
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// Set up the optimizer pipeline. Start with registering info about how the
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// target lays out data structures.
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OurFPM.add(new TargetData(*TheExecutionEngine->getTargetData()));
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// Do simple "peephole" optimizations and bit-twiddling optzns.
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OurFPM.add(createInstructionCombiningPass());
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// Reassociate expressions.
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OurFPM.add(createReassociatePass());
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// Eliminate Common SubExpressions.
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OurFPM.add(createGVNPass());
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// Simplify the control flow graph (deleting unreachable blocks, etc).
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OurFPM.add(createCFGSimplificationPass());
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// Set the global so the code gen can use this.
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TheFPM = &OurFPM;
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// Run the main "interpreter loop" now.
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MainLoop();
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</pre>
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</div>
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<p>This code defines two objects, a <tt>ExistingModuleProvider</tt> and a
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<tt>FunctionPassManager</tt>. The former is basically a wrapper around our
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<tt>Module</tt> that the PassManager requires. It provides certain flexibility
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that we're not going to take advantage of here, so I won't dive into what it is
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all about.</p>
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<p>The meat of the matter is the definition of the "<tt>OurFPM</tt>". It
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requires a pointer to the <tt>Module</tt> (through the <tt>ModuleProvider</tt>)
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to construct itself. Once it is set up, we use a series of "add" calls to add
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a bunch of LLVM passes. The first pass is basically boilerplate, it adds a pass
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so that later optimizations know how the data structures in the program are
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layed out. The "<tt>TheExecutionEngine</tt>" variable is related to the JIT,
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which we will get to in the next section.</p>
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<p>In this case, we choose to add 4 optimization passes. The passes we chose
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here are a pretty standard set of "cleanup" optimizations that are useful for
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a wide variety of code. I won't delve into what they do, but believe that they
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are a good starting place.</p>
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<p>Once the passmanager, is set up, we need to make use of it. We do this by
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running it after our newly created function is constructed (in
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<tt>FunctionAST::Codegen</tt>), but before it is returned to the client:</p>
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<div class="doc_code">
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<pre>
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if (Value *RetVal = Body->Codegen()) {
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// Finish off the function.
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Builder.CreateRet(RetVal);
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// Validate the generated code, checking for consistency.
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verifyFunction(*TheFunction);
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// Optimize the function.
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TheFPM->run(*TheFunction);
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return TheFunction;
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}
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</pre>
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</div>
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<p>As you can see, this is pretty straight-forward. The
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<tt>FunctionPassManager</tt> optimizes and updates the LLVM Function* in place,
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improving (hopefully) its body. With this in place, we can try our test above
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again:</p>
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<div class="doc_code">
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<pre>
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ready> <b>def test(x) (1+2+x)*(x+(1+2));</b>
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ready> Read function definition:
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define double @test(double %x) {
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entry:
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%addtmp = add double %x, 3.000000e+00
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%multmp = mul double %addtmp, %addtmp
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ret double %multmp
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}
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</pre>
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</div>
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<p>As expected, we now get our nicely optimized code, saving a floating point
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add from the program.</p>
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<p>LLVM provides a wide variety of optimizations that can be used in certain
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circumstances. Some <a href="../Passes.html">documentation about the various
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passes</a> is available, but it isn't very complete. Another good source of
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ideas is to look at the passes that <tt>llvm-gcc</tt> or
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<tt>llvm-ld</tt> run to get started. The "<tt>opt</tt>" tool allows you to
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experiment with passes from the command line, so you can see if they do
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anything.</p>
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<p>Now that we have reasonable code coming out of our front-end, lets talk about
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executing it!</p>
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</div>
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<!-- *********************************************************************** -->
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<div class="doc_section"><a name="jit">Adding a JIT Compiler</a></div>
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<!-- *********************************************************************** -->
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<div class="doc_text">
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<p>Once the code is available in LLVM IR form a wide variety of tools can be
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applied to it. For example, you can run optimizations on it (as we did above),
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you can dump it out in textual or binary forms, you can compile the code to an
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assembly file (.s) for some target, or you can JIT compile it. The nice thing
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about the LLVM IR representation is that it is the common currency between many
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different parts of the compiler.
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</p>
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<p>In this chapter, we'll add JIT compiler support to our interpreter. The
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basic idea that we want for Kaleidoscope is to have the user enter function
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bodies as they do now, but immediately evaluate the top-level expressions they
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type in. For example, if they type in "1 + 2;", we should evaluate and print
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out 3. If they define a function, they should be able to call it from the
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command line.</p>
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<p>In order to do this, we first declare and initialize the JIT. This is done
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by adding a global variable and a call in <tt>main</tt>:</p>
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<div class="doc_code">
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<pre>
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static ExecutionEngine *TheExecutionEngine;
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...
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int main() {
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..
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// Create the JIT.
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TheExecutionEngine = ExecutionEngine::create(TheModule);
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..
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}
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</pre>
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</div>
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<p>This creates an abstract "Execution Engine" which can be either a JIT
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compiler or the LLVM interpreter. LLVM will automatically pick a JIT compiler
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for you if one is available for your platform, otherwise it will fall back to
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the interpreter.</p>
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<p>Once the <tt>ExecutionEngine</tt> is created, the JIT is ready to be used.
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There are a variety of APIs that are useful, but the most simple one is the
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"<tt>getPointerToFunction(F)</tt>" method. This method JIT compiles the
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specified LLVM Function and returns a function pointer to the generated machine
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code. In our case, this means that we can change the code that parses a
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top-level expression to look like this:</p>
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<div class="doc_code">
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<pre>
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static void HandleTopLevelExpression() {
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// Evaluate a top level expression into an anonymous function.
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if (FunctionAST *F = ParseTopLevelExpr()) {
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if (Function *LF = F->Codegen()) {
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LF->dump(); // Dump the function for exposition purposes.
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// JIT the function, returning a function pointer.
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void *FPtr = TheExecutionEngine->getPointerToFunction(LF);
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// Cast it to the right type (takes no arguments, returns a double) so we
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// can call it as a native function.
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double (*FP)() = (double (*)())FPtr;
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fprintf(stderr, "Evaluated to %f\n", FP());
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}
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</pre>
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</div>
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<p>Recall that we compile top-level expressions into a self-contained LLVM
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function that takes no arguments and returns the computed double. Because the
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LLVM JIT compiler matches the native platform ABI, this means that you can just
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cast the result pointer to a function pointer of that type and call it directly.
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As such, there is no difference between JIT compiled code and native machine
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code that is statically linked into your application.</p>
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<p>With just these two changes, lets see how Kaleidoscope works now!</p>
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<div class="doc_code">
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<pre>
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ready> <b>4+5;</b>
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define double @""() {
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entry:
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ret double 9.000000e+00
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}
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<em>Evaluated to 9.000000</em>
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</pre>
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</div>
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<p>Well this looks like it is basically working. The dump of the function
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shows the "no argument function that always returns double" that we synthesize
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for each top level expression that is typed it. This demonstrates very basic
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functionality, but can we do more?</p>
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<div class="doc_code">
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<pre>
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ready> <b>def testfunc(x y) x + y*2; </b>
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Read function definition:
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define double @testfunc(double %x, double %y) {
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entry:
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%multmp = mul double %y, 2.000000e+00
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%addtmp = add double %multmp, %x
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ret double %addtmp
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}
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ready> <b>testfunc(4, 10);</b>
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define double @""() {
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entry:
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%calltmp = call double @testfunc( double 4.000000e+00, double 1.000000e+01 )
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ret double %calltmp
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}
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<em>Evaluated to 24.000000</em>
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</pre>
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</div>
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<p>This illustrates that we can now call user code, but it is a bit subtle what
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is going on here. Note that we only invoke the JIT on the anonymous functions
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that <em>calls testfunc</em>, but we never invoked it on <em>testfunc
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itself</em>.</p>
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<p>What actually happened here is that the anonymous function is
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JIT'd when requested. When the Kaleidoscope app calls through the function
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pointer that is returned, the anonymous function starts executing. It ends up
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making the call for the "testfunc" function, and ends up in a stub that invokes
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the JIT, lazily, on testfunc. Once the JIT finishes lazily compiling testfunc,
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it returns and the code reexecutes the call.</p>
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<p>In summary, the JIT will lazily JIT code on the fly as it is needed. The
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JIT provides a number of other more advanced interfaces for things like freeing
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allocated machine code, rejit'ing functions to update them, etc. However, even
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with this simple code, we get some surprisingly powerful capabilities - check
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this out (I removed the dump of the anonymous functions, you should get the idea
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by now :) :</p>
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<div class="doc_code">
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<pre>
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ready> <b>extern sin(x);</b>
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Read extern:
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declare double @sin(double)
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ready> <b>extern cos(x);</b>
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Read extern:
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declare double @cos(double)
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ready> <b>sin(1.0);</b>
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<em>Evaluated to 0.841471</em>
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ready> <b>def foo(x) sin(x)*sin(x) + cos(x)*cos(x);</b>
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Read function definition:
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define double @foo(double %x) {
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entry:
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%calltmp = call double @sin( double %x )
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%multmp = mul double %calltmp, %calltmp
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%calltmp2 = call double @cos( double %x )
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%multmp4 = mul double %calltmp2, %calltmp2
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%addtmp = add double %multmp, %multmp4
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ret double %addtmp
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}
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ready> <b>foo(4.0);</b>
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<em>Evaluated to 1.000000</em>
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</pre>
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</div>
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<p>Whoa, how does the JIT know about sin and cos? The answer is simple: in this
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example, the JIT started execution of a function and got to a function call. It
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realized that the function was not yet JIT compiled and invoked the standard set
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of routines to resolve the function. In this case, there is no body defined
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for the function, so the JIT ended up calling "<tt>dlsym("sin")</tt>" on itself.
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Since "<tt>sin</tt>" is defined within the JIT's address space, it simply
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patches up calls in the module to call the libm version of <tt>sin</tt>
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directly.</p>
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<p>The LLVM JIT provides a number of interfaces (look in the
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<tt>ExecutionEngine.h</tt> file) for controlling how unknown functions get
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resolved. It allows you to establish explicit mappings between IR objects and
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addresses (useful for LLVM global variables that you want to map to static
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tables, for example), allows you to dynamically decide on the fly based on the
|
|
function name, and even allows you to have the JIT abort itself if any lazy
|
|
compilation is attempted.</p>
|
|
|
|
<p>One interesting application of this is that we can now extend the language
|
|
by writing arbitrary C++ code to implement operations. For example, if we add:
|
|
</p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
/// putchard - putchar that takes a double and returns 0.
|
|
extern "C"
|
|
double putchard(double X) {
|
|
putchar((char)X);
|
|
return 0;
|
|
}
|
|
</pre>
|
|
</div>
|
|
|
|
<p>Now we can produce simple output to the console by using things like:
|
|
"<tt>extern putchard(x); putchard(120);</tt>", which prints a lowercase 'x' on
|
|
the console (120 is the ascii code for 'x'). Similar code could be used to
|
|
implement file I/O, console input, and many other capabilities in
|
|
Kaleidoscope.</p>
|
|
|
|
<p>This completes the JIT and optimizer chapter of the Kaleidoscope tutorial. At
|
|
this point, we can compile a non-Turing-complete programming language, optimize
|
|
and JIT compile it in a user-driven way. Next up we'll look into <a
|
|
href="LangImpl5.html">extending the language with control flow constructs</a>,
|
|
tackling some interesting LLVM IR issues along the way.</p>
|
|
|
|
</div>
|
|
|
|
<!-- *********************************************************************** -->
|
|
<div class="doc_section"><a name="code">Full Code Listing</a></div>
|
|
<!-- *********************************************************************** -->
|
|
|
|
<div class="doc_text">
|
|
|
|
<p>
|
|
Here is the complete code listing for our running example, enhanced with the
|
|
LLVM JIT and optimizer. To build this example, use:
|
|
</p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
# Compile
|
|
g++ -g toy.cpp `llvm-config --cppflags --ldflags --libs core jit native` -O3 -o toy
|
|
# Run
|
|
./toy
|
|
</pre>
|
|
</div>
|
|
|
|
<p>Here is the code:</p>
|
|
|
|
<div class="doc_code">
|
|
<pre>
|
|
#include "llvm/DerivedTypes.h"
|
|
#include "llvm/ExecutionEngine/ExecutionEngine.h"
|
|
#include "llvm/Module.h"
|
|
#include "llvm/ModuleProvider.h"
|
|
#include "llvm/PassManager.h"
|
|
#include "llvm/Analysis/Verifier.h"
|
|
#include "llvm/Target/TargetData.h"
|
|
#include "llvm/Transforms/Scalar.h"
|
|
#include "llvm/Support/LLVMBuilder.h"
|
|
#include <cstdio>
|
|
#include <string>
|
|
#include <map>
|
|
#include <vector>
|
|
using namespace llvm;
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// Lexer
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
// The lexer returns tokens [0-255] if it is an unknown character, otherwise one
|
|
// of these for known things.
|
|
enum Token {
|
|
tok_eof = -1,
|
|
|
|
// commands
|
|
tok_def = -2, tok_extern = -3,
|
|
|
|
// primary
|
|
tok_identifier = -4, tok_number = -5,
|
|
};
|
|
|
|
static std::string IdentifierStr; // Filled in if tok_identifier
|
|
static double NumVal; // Filled in if tok_number
|
|
|
|
/// gettok - Return the next token from standard input.
|
|
static int gettok() {
|
|
static int LastChar = ' ';
|
|
|
|
// Skip any whitespace.
|
|
while (isspace(LastChar))
|
|
LastChar = getchar();
|
|
|
|
if (isalpha(LastChar)) { // identifier: [a-zA-Z][a-zA-Z0-9]*
|
|
IdentifierStr = LastChar;
|
|
while (isalnum((LastChar = getchar())))
|
|
IdentifierStr += LastChar;
|
|
|
|
if (IdentifierStr == "def") return tok_def;
|
|
if (IdentifierStr == "extern") return tok_extern;
|
|
return tok_identifier;
|
|
}
|
|
|
|
if (isdigit(LastChar) || LastChar == '.') { // Number: [0-9.]+
|
|
std::string NumStr;
|
|
do {
|
|
NumStr += LastChar;
|
|
LastChar = getchar();
|
|
} while (isdigit(LastChar) || LastChar == '.');
|
|
|
|
NumVal = strtod(NumStr.c_str(), 0);
|
|
return tok_number;
|
|
}
|
|
|
|
if (LastChar == '#') {
|
|
// Comment until end of line.
|
|
do LastChar = getchar();
|
|
while (LastChar != EOF && LastChar != '\n' & LastChar != '\r');
|
|
|
|
if (LastChar != EOF)
|
|
return gettok();
|
|
}
|
|
|
|
// Check for end of file. Don't eat the EOF.
|
|
if (LastChar == EOF)
|
|
return tok_eof;
|
|
|
|
// Otherwise, just return the character as its ascii value.
|
|
int ThisChar = LastChar;
|
|
LastChar = getchar();
|
|
return ThisChar;
|
|
}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// Abstract Syntax Tree (aka Parse Tree)
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
/// ExprAST - Base class for all expression nodes.
|
|
class ExprAST {
|
|
public:
|
|
virtual ~ExprAST() {}
|
|
virtual Value *Codegen() = 0;
|
|
};
|
|
|
|
/// NumberExprAST - Expression class for numeric literals like "1.0".
|
|
class NumberExprAST : public ExprAST {
|
|
double Val;
|
|
public:
|
|
NumberExprAST(double val) : Val(val) {}
|
|
virtual Value *Codegen();
|
|
};
|
|
|
|
/// VariableExprAST - Expression class for referencing a variable, like "a".
|
|
class VariableExprAST : public ExprAST {
|
|
std::string Name;
|
|
public:
|
|
VariableExprAST(const std::string &name) : Name(name) {}
|
|
virtual Value *Codegen();
|
|
};
|
|
|
|
/// BinaryExprAST - Expression class for a binary operator.
|
|
class BinaryExprAST : public ExprAST {
|
|
char Op;
|
|
ExprAST *LHS, *RHS;
|
|
public:
|
|
BinaryExprAST(char op, ExprAST *lhs, ExprAST *rhs)
|
|
: Op(op), LHS(lhs), RHS(rhs) {}
|
|
virtual Value *Codegen();
|
|
};
|
|
|
|
/// CallExprAST - Expression class for function calls.
|
|
class CallExprAST : public ExprAST {
|
|
std::string Callee;
|
|
std::vector<ExprAST*> Args;
|
|
public:
|
|
CallExprAST(const std::string &callee, std::vector<ExprAST*> &args)
|
|
: Callee(callee), Args(args) {}
|
|
virtual Value *Codegen();
|
|
};
|
|
|
|
/// PrototypeAST - This class represents the "prototype" for a function,
|
|
/// which captures its argument names as well as if it is an operator.
|
|
class PrototypeAST {
|
|
std::string Name;
|
|
std::vector<std::string> Args;
|
|
public:
|
|
PrototypeAST(const std::string &name, const std::vector<std::string> &args)
|
|
: Name(name), Args(args) {}
|
|
|
|
Function *Codegen();
|
|
};
|
|
|
|
/// FunctionAST - This class represents a function definition itself.
|
|
class FunctionAST {
|
|
PrototypeAST *Proto;
|
|
ExprAST *Body;
|
|
public:
|
|
FunctionAST(PrototypeAST *proto, ExprAST *body)
|
|
: Proto(proto), Body(body) {}
|
|
|
|
Function *Codegen();
|
|
};
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// Parser
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
/// CurTok/getNextToken - Provide a simple token buffer. CurTok is the current
|
|
/// token the parser it looking at. getNextToken reads another token from the
|
|
/// lexer and updates CurTok with its results.
|
|
static int CurTok;
|
|
static int getNextToken() {
|
|
return CurTok = gettok();
|
|
}
|
|
|
|
/// BinopPrecedence - This holds the precedence for each binary operator that is
|
|
/// defined.
|
|
static std::map<char, int> BinopPrecedence;
|
|
|
|
/// GetTokPrecedence - Get the precedence of the pending binary operator token.
|
|
static int GetTokPrecedence() {
|
|
if (!isascii(CurTok))
|
|
return -1;
|
|
|
|
// Make sure it's a declared binop.
|
|
int TokPrec = BinopPrecedence[CurTok];
|
|
if (TokPrec <= 0) return -1;
|
|
return TokPrec;
|
|
}
|
|
|
|
/// Error* - These are little helper functions for error handling.
|
|
ExprAST *Error(const char *Str) { fprintf(stderr, "Error: %s\n", Str);return 0;}
|
|
PrototypeAST *ErrorP(const char *Str) { Error(Str); return 0; }
|
|
FunctionAST *ErrorF(const char *Str) { Error(Str); return 0; }
|
|
|
|
static ExprAST *ParseExpression();
|
|
|
|
/// identifierexpr
|
|
/// ::= identifier
|
|
/// ::= identifier '(' expression* ')'
|
|
static ExprAST *ParseIdentifierExpr() {
|
|
std::string IdName = IdentifierStr;
|
|
|
|
getNextToken(); // eat identifier.
|
|
|
|
if (CurTok != '(') // Simple variable ref.
|
|
return new VariableExprAST(IdName);
|
|
|
|
// Call.
|
|
getNextToken(); // eat (
|
|
std::vector<ExprAST*> Args;
|
|
while (1) {
|
|
ExprAST *Arg = ParseExpression();
|
|
if (!Arg) return 0;
|
|
Args.push_back(Arg);
|
|
|
|
if (CurTok == ')') break;
|
|
|
|
if (CurTok != ',')
|
|
return Error("Expected ')'");
|
|
getNextToken();
|
|
}
|
|
|
|
// Eat the ')'.
|
|
getNextToken();
|
|
|
|
return new CallExprAST(IdName, Args);
|
|
}
|
|
|
|
/// numberexpr ::= number
|
|
static ExprAST *ParseNumberExpr() {
|
|
ExprAST *Result = new NumberExprAST(NumVal);
|
|
getNextToken(); // consume the number
|
|
return Result;
|
|
}
|
|
|
|
/// parenexpr ::= '(' expression ')'
|
|
static ExprAST *ParseParenExpr() {
|
|
getNextToken(); // eat (.
|
|
ExprAST *V = ParseExpression();
|
|
if (!V) return 0;
|
|
|
|
if (CurTok != ')')
|
|
return Error("expected ')'");
|
|
getNextToken(); // eat ).
|
|
return V;
|
|
}
|
|
|
|
/// primary
|
|
/// ::= identifierexpr
|
|
/// ::= numberexpr
|
|
/// ::= parenexpr
|
|
static ExprAST *ParsePrimary() {
|
|
switch (CurTok) {
|
|
default: return Error("unknown token when expecting an expression");
|
|
case tok_identifier: return ParseIdentifierExpr();
|
|
case tok_number: return ParseNumberExpr();
|
|
case '(': return ParseParenExpr();
|
|
}
|
|
}
|
|
|
|
/// binoprhs
|
|
/// ::= ('+' primary)*
|
|
static ExprAST *ParseBinOpRHS(int ExprPrec, ExprAST *LHS) {
|
|
// If this is a binop, find its precedence.
|
|
while (1) {
|
|
int TokPrec = GetTokPrecedence();
|
|
|
|
// If this is a binop that binds at least as tightly as the current binop,
|
|
// consume it, otherwise we are done.
|
|
if (TokPrec < ExprPrec)
|
|
return LHS;
|
|
|
|
// Okay, we know this is a binop.
|
|
int BinOp = CurTok;
|
|
getNextToken(); // eat binop
|
|
|
|
// Parse the primary expression after the binary operator.
|
|
ExprAST *RHS = ParsePrimary();
|
|
if (!RHS) return 0;
|
|
|
|
// If BinOp binds less tightly with RHS than the operator after RHS, let
|
|
// the pending operator take RHS as its LHS.
|
|
int NextPrec = GetTokPrecedence();
|
|
if (TokPrec < NextPrec) {
|
|
RHS = ParseBinOpRHS(TokPrec+1, RHS);
|
|
if (RHS == 0) return 0;
|
|
}
|
|
|
|
// Merge LHS/RHS.
|
|
LHS = new BinaryExprAST(BinOp, LHS, RHS);
|
|
}
|
|
}
|
|
|
|
/// expression
|
|
/// ::= primary binoprhs
|
|
///
|
|
static ExprAST *ParseExpression() {
|
|
ExprAST *LHS = ParsePrimary();
|
|
if (!LHS) return 0;
|
|
|
|
return ParseBinOpRHS(0, LHS);
|
|
}
|
|
|
|
/// prototype
|
|
/// ::= id '(' id* ')'
|
|
static PrototypeAST *ParsePrototype() {
|
|
if (CurTok != tok_identifier)
|
|
return ErrorP("Expected function name in prototype");
|
|
|
|
std::string FnName = IdentifierStr;
|
|
getNextToken();
|
|
|
|
if (CurTok != '(')
|
|
return ErrorP("Expected '(' in prototype");
|
|
|
|
std::vector<std::string> ArgNames;
|
|
while (getNextToken() == tok_identifier)
|
|
ArgNames.push_back(IdentifierStr);
|
|
if (CurTok != ')')
|
|
return ErrorP("Expected ')' in prototype");
|
|
|
|
// success.
|
|
getNextToken(); // eat ')'.
|
|
|
|
return new PrototypeAST(FnName, ArgNames);
|
|
}
|
|
|
|
/// definition ::= 'def' prototype expression
|
|
static FunctionAST *ParseDefinition() {
|
|
getNextToken(); // eat def.
|
|
PrototypeAST *Proto = ParsePrototype();
|
|
if (Proto == 0) return 0;
|
|
|
|
if (ExprAST *E = ParseExpression())
|
|
return new FunctionAST(Proto, E);
|
|
return 0;
|
|
}
|
|
|
|
/// toplevelexpr ::= expression
|
|
static FunctionAST *ParseTopLevelExpr() {
|
|
if (ExprAST *E = ParseExpression()) {
|
|
// Make an anonymous proto.
|
|
PrototypeAST *Proto = new PrototypeAST("", std::vector<std::string>());
|
|
return new FunctionAST(Proto, E);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/// external ::= 'extern' prototype
|
|
static PrototypeAST *ParseExtern() {
|
|
getNextToken(); // eat extern.
|
|
return ParsePrototype();
|
|
}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// Code Generation
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
static Module *TheModule;
|
|
static LLVMFoldingBuilder Builder;
|
|
static std::map<std::string, Value*> NamedValues;
|
|
static FunctionPassManager *TheFPM;
|
|
|
|
Value *ErrorV(const char *Str) { Error(Str); return 0; }
|
|
|
|
Value *NumberExprAST::Codegen() {
|
|
return ConstantFP::get(Type::DoubleTy, APFloat(Val));
|
|
}
|
|
|
|
Value *VariableExprAST::Codegen() {
|
|
// Look this variable up in the function.
|
|
Value *V = NamedValues[Name];
|
|
return V ? V : ErrorV("Unknown variable name");
|
|
}
|
|
|
|
Value *BinaryExprAST::Codegen() {
|
|
Value *L = LHS->Codegen();
|
|
Value *R = RHS->Codegen();
|
|
if (L == 0 || R == 0) return 0;
|
|
|
|
switch (Op) {
|
|
case '+': return Builder.CreateAdd(L, R, "addtmp");
|
|
case '-': return Builder.CreateSub(L, R, "subtmp");
|
|
case '*': return Builder.CreateMul(L, R, "multmp");
|
|
case '<':
|
|
L = Builder.CreateFCmpULT(L, R, "multmp");
|
|
// Convert bool 0/1 to double 0.0 or 1.0
|
|
return Builder.CreateUIToFP(L, Type::DoubleTy, "booltmp");
|
|
default: return ErrorV("invalid binary operator");
|
|
}
|
|
}
|
|
|
|
Value *CallExprAST::Codegen() {
|
|
// Look up the name in the global module table.
|
|
Function *CalleeF = TheModule->getFunction(Callee);
|
|
if (CalleeF == 0)
|
|
return ErrorV("Unknown function referenced");
|
|
|
|
// If argument mismatch error.
|
|
if (CalleeF->arg_size() != Args.size())
|
|
return ErrorV("Incorrect # arguments passed");
|
|
|
|
std::vector<Value*> ArgsV;
|
|
for (unsigned i = 0, e = Args.size(); i != e; ++i) {
|
|
ArgsV.push_back(Args[i]->Codegen());
|
|
if (ArgsV.back() == 0) return 0;
|
|
}
|
|
|
|
return Builder.CreateCall(CalleeF, ArgsV.begin(), ArgsV.end(), "calltmp");
|
|
}
|
|
|
|
Function *PrototypeAST::Codegen() {
|
|
// Make the function type: double(double,double) etc.
|
|
std::vector<const Type*> Doubles(Args.size(), Type::DoubleTy);
|
|
FunctionType *FT = FunctionType::get(Type::DoubleTy, Doubles, false);
|
|
|
|
Function *F = new Function(FT, Function::ExternalLinkage, Name, TheModule);
|
|
|
|
// If F conflicted, there was already something named 'Name'. If it has a
|
|
// body, don't allow redefinition or reextern.
|
|
if (F->getName() != Name) {
|
|
// Delete the one we just made and get the existing one.
|
|
F->eraseFromParent();
|
|
F = TheModule->getFunction(Name);
|
|
|
|
// If F already has a body, reject this.
|
|
if (!F->empty()) {
|
|
ErrorF("redefinition of function");
|
|
return 0;
|
|
}
|
|
|
|
// If F took a different number of args, reject.
|
|
if (F->arg_size() != Args.size()) {
|
|
ErrorF("redefinition of function with different # args");
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
// Set names for all arguments.
|
|
unsigned Idx = 0;
|
|
for (Function::arg_iterator AI = F->arg_begin(); Idx != Args.size();
|
|
++AI, ++Idx) {
|
|
AI->setName(Args[Idx]);
|
|
|
|
// Add arguments to variable symbol table.
|
|
NamedValues[Args[Idx]] = AI;
|
|
}
|
|
|
|
return F;
|
|
}
|
|
|
|
Function *FunctionAST::Codegen() {
|
|
NamedValues.clear();
|
|
|
|
Function *TheFunction = Proto->Codegen();
|
|
if (TheFunction == 0)
|
|
return 0;
|
|
|
|
// Create a new basic block to start insertion into.
|
|
BasicBlock *BB = new BasicBlock("entry", TheFunction);
|
|
Builder.SetInsertPoint(BB);
|
|
|
|
if (Value *RetVal = Body->Codegen()) {
|
|
// Finish off the function.
|
|
Builder.CreateRet(RetVal);
|
|
|
|
// Validate the generated code, checking for consistency.
|
|
verifyFunction(*TheFunction);
|
|
|
|
// Optimize the function.
|
|
TheFPM->run(*TheFunction);
|
|
|
|
return TheFunction;
|
|
}
|
|
|
|
// Error reading body, remove function.
|
|
TheFunction->eraseFromParent();
|
|
return 0;
|
|
}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// Top-Level parsing and JIT Driver
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
static ExecutionEngine *TheExecutionEngine;
|
|
|
|
static void HandleDefinition() {
|
|
if (FunctionAST *F = ParseDefinition()) {
|
|
if (Function *LF = F->Codegen()) {
|
|
fprintf(stderr, "Read function definition:");
|
|
LF->dump();
|
|
}
|
|
} else {
|
|
// Skip token for error recovery.
|
|
getNextToken();
|
|
}
|
|
}
|
|
|
|
static void HandleExtern() {
|
|
if (PrototypeAST *P = ParseExtern()) {
|
|
if (Function *F = P->Codegen()) {
|
|
fprintf(stderr, "Read extern: ");
|
|
F->dump();
|
|
}
|
|
} else {
|
|
// Skip token for error recovery.
|
|
getNextToken();
|
|
}
|
|
}
|
|
|
|
static void HandleTopLevelExpression() {
|
|
// Evaluate a top level expression into an anonymous function.
|
|
if (FunctionAST *F = ParseTopLevelExpr()) {
|
|
if (Function *LF = F->Codegen()) {
|
|
// JIT the function, returning a function pointer.
|
|
void *FPtr = TheExecutionEngine->getPointerToFunction(LF);
|
|
|
|
// Cast it to the right type (takes no arguments, returns a double) so we
|
|
// can call it as a native function.
|
|
double (*FP)() = (double (*)())FPtr;
|
|
fprintf(stderr, "Evaluated to %f\n", FP());
|
|
}
|
|
} else {
|
|
// Skip token for error recovery.
|
|
getNextToken();
|
|
}
|
|
}
|
|
|
|
/// top ::= definition | external | expression | ';'
|
|
static void MainLoop() {
|
|
while (1) {
|
|
fprintf(stderr, "ready> ");
|
|
switch (CurTok) {
|
|
case tok_eof: return;
|
|
case ';': getNextToken(); break; // ignore top level semicolons.
|
|
case tok_def: HandleDefinition(); break;
|
|
case tok_extern: HandleExtern(); break;
|
|
default: HandleTopLevelExpression(); break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// "Library" functions that can be "extern'd" from user code.
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
/// putchard - putchar that takes a double and returns 0.
|
|
extern "C"
|
|
double putchard(double X) {
|
|
putchar((char)X);
|
|
return 0;
|
|
}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// Main driver code.
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
int main() {
|
|
// Install standard binary operators.
|
|
// 1 is lowest precedence.
|
|
BinopPrecedence['<'] = 10;
|
|
BinopPrecedence['+'] = 20;
|
|
BinopPrecedence['-'] = 20;
|
|
BinopPrecedence['*'] = 40; // highest.
|
|
|
|
// Prime the first token.
|
|
fprintf(stderr, "ready> ");
|
|
getNextToken();
|
|
|
|
// Make the module, which holds all the code.
|
|
TheModule = new Module("my cool jit");
|
|
|
|
// Create the JIT.
|
|
TheExecutionEngine = ExecutionEngine::create(TheModule);
|
|
|
|
{
|
|
ExistingModuleProvider OurModuleProvider(TheModule);
|
|
FunctionPassManager OurFPM(&OurModuleProvider);
|
|
|
|
// Set up the optimizer pipeline. Start with registering info about how the
|
|
// target lays out data structures.
|
|
OurFPM.add(new TargetData(*TheExecutionEngine->getTargetData()));
|
|
// Do simple "peephole" optimizations and bit-twiddling optzns.
|
|
OurFPM.add(createInstructionCombiningPass());
|
|
// Reassociate expressions.
|
|
OurFPM.add(createReassociatePass());
|
|
// Eliminate Common SubExpressions.
|
|
OurFPM.add(createGVNPass());
|
|
// Simplify the control flow graph (deleting unreachable blocks, etc).
|
|
OurFPM.add(createCFGSimplificationPass());
|
|
|
|
// Set the global so the code gen can use this.
|
|
TheFPM = &OurFPM;
|
|
|
|
// Run the main "interpreter loop" now.
|
|
MainLoop();
|
|
|
|
TheFPM = 0;
|
|
} // Free module provider and pass manager.
|
|
|
|
|
|
// Print out all of the generated code.
|
|
TheModule->dump();
|
|
return 0;
|
|
}
|
|
</pre>
|
|
</div>
|
|
|
|
</div>
|
|
|
|
<!-- *********************************************************************** -->
|
|
<hr>
|
|
<address>
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|
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src="http://jigsaw.w3.org/css-validator/images/vcss" alt="Valid CSS!"></a>
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src="http://www.w3.org/Icons/valid-html401" alt="Valid HTML 4.01!"></a>
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|
|
|
<a href="mailto:sabre@nondot.org">Chris Lattner</a><br>
|
|
<a href="http://llvm.org">The LLVM Compiler Infrastructure</a><br>
|
|
Last modified: $Date: 2007-10-17 11:05:13 -0700 (Wed, 17 Oct 2007) $
|
|
</address>
|
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</body>
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