forked from OSchip/llvm-project
0c5cd90d63
intelligently. The four name types we currently have are: eFunctionNameTypeFull = (1 << 1), // The function name. // For C this is the same as just the name of the function // For C++ this is the demangled version of the mangled name. // For ObjC this is the full function signature with the + or // - and the square brackets and the class and selector eFunctionNameTypeBase = (1 << 2), // The function name only, no namespaces or arguments and no class // methods or selectors will be searched. eFunctionNameTypeMethod = (1 << 3), // Find function by method name (C++) with no namespace or arguments eFunctionNameTypeSelector = (1 << 4) // Find function by selector name (ObjC) names this allows much more flexibility when setting breakoints: (lldb) breakpoint set --name main --basename (lldb) breakpoint set --name main --fullname (lldb) breakpoint set --name main --method (lldb) breakpoint set --name main --selector The default: (lldb) breakpoint set --name main will inspect the name "main" and look for any parens, or if the name starts with "-[" or "+[" and if any are found then a full name search will happen. Else a basename search will be the default. Fixed some command option structures so not all options are required when they shouldn't be. Cleaned up the breakpoint output summary. Made the "image lookup --address <addr>" output much more verbose so it shows all the important symbol context results. Added a GetDescription method to many of the SymbolContext objects for the more verbose output. llvm-svn: 107075 |
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.. | ||
Breakpoint.cpp | ||
BreakpointID.cpp | ||
BreakpointIDList.cpp | ||
BreakpointList.cpp | ||
BreakpointLocation.cpp | ||
BreakpointLocationCollection.cpp | ||
BreakpointLocationList.cpp | ||
BreakpointOptions.cpp | ||
BreakpointResolver.cpp | ||
BreakpointResolverAddress.cpp | ||
BreakpointResolverFileLine.cpp | ||
BreakpointResolverName.cpp | ||
BreakpointSite.cpp | ||
BreakpointSiteList.cpp | ||
Stoppoint.cpp | ||
StoppointCallbackContext.cpp | ||
StoppointLocation.cpp | ||
WatchpointLocation.cpp |