forked from OSchip/llvm-project
295 lines
10 KiB
C++
295 lines
10 KiB
C++
//===-- GlobalDCE.cpp - DCE unreachable internal functions ----------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This transform is designed to eliminate unreachable internal globals from the
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// program. It uses an aggressive algorithm, searching out globals that are
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// known to be alive. After it finds all of the globals which are needed, it
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// deletes whatever is left over. This allows it to delete recursive chunks of
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// the program which are unreachable.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/IPO/GlobalDCE.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/Module.h"
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#include "llvm/Pass.h"
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#include "llvm/Transforms/IPO.h"
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#include "llvm/Transforms/Utils/CtorUtils.h"
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#include "llvm/Transforms/Utils/GlobalStatus.h"
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using namespace llvm;
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#define DEBUG_TYPE "globaldce"
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STATISTIC(NumAliases , "Number of global aliases removed");
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STATISTIC(NumFunctions, "Number of functions removed");
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STATISTIC(NumIFuncs, "Number of indirect functions removed");
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STATISTIC(NumVariables, "Number of global variables removed");
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namespace {
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class GlobalDCELegacyPass : public ModulePass {
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public:
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static char ID; // Pass identification, replacement for typeid
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GlobalDCELegacyPass() : ModulePass(ID) {
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initializeGlobalDCELegacyPassPass(*PassRegistry::getPassRegistry());
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}
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// run - Do the GlobalDCE pass on the specified module, optionally updating
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// the specified callgraph to reflect the changes.
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//
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bool runOnModule(Module &M) override {
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if (skipModule(M))
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return false;
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// We need a minimally functional dummy module analysis manager. It needs
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// to at least know about the possibility of proxying a function analysis
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// manager.
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FunctionAnalysisManager DummyFAM;
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ModuleAnalysisManager DummyMAM;
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DummyMAM.registerPass(
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[&] { return FunctionAnalysisManagerModuleProxy(DummyFAM); });
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auto PA = Impl.run(M, DummyMAM);
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return !PA.areAllPreserved();
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}
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private:
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GlobalDCEPass Impl;
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};
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}
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char GlobalDCELegacyPass::ID = 0;
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INITIALIZE_PASS(GlobalDCELegacyPass, "globaldce",
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"Dead Global Elimination", false, false)
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// Public interface to the GlobalDCEPass.
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ModulePass *llvm::createGlobalDCEPass() {
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return new GlobalDCELegacyPass();
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}
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/// Returns true if F contains only a single "ret" instruction.
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static bool isEmptyFunction(Function *F) {
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BasicBlock &Entry = F->getEntryBlock();
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if (Entry.size() != 1 || !isa<ReturnInst>(Entry.front()))
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return false;
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ReturnInst &RI = cast<ReturnInst>(Entry.front());
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return RI.getReturnValue() == nullptr;
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}
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/// Compute the set of GlobalValue that depends from V.
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/// The recursion stops as soon as a GlobalValue is met.
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void GlobalDCEPass::ComputeDependencies(Value *V,
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SmallPtrSetImpl<GlobalValue *> &Deps) {
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if (auto *I = dyn_cast<Instruction>(V)) {
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Function *Parent = I->getParent()->getParent();
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Deps.insert(Parent);
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} else if (auto *GV = dyn_cast<GlobalValue>(V)) {
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Deps.insert(GV);
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} else if (auto *CE = dyn_cast<Constant>(V)) {
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// Avoid walking the whole tree of a big ConstantExprs multiple times.
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auto Where = ConstantDependenciesCache.find(CE);
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if (Where != ConstantDependenciesCache.end()) {
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auto const &K = Where->second;
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Deps.insert(K.begin(), K.end());
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} else {
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SmallPtrSetImpl<GlobalValue *> &LocalDeps = ConstantDependenciesCache[CE];
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for (User *CEUser : CE->users())
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ComputeDependencies(CEUser, LocalDeps);
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Deps.insert(LocalDeps.begin(), LocalDeps.end());
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}
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}
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}
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void GlobalDCEPass::UpdateGVDependencies(GlobalValue &GV) {
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SmallPtrSet<GlobalValue *, 8> Deps;
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for (User *User : GV.users())
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ComputeDependencies(User, Deps);
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Deps.erase(&GV); // Remove self-reference.
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for (GlobalValue *GVU : Deps) {
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GVDependencies.insert(std::make_pair(GVU, &GV));
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}
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}
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/// Mark Global value as Live
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void GlobalDCEPass::MarkLive(GlobalValue &GV,
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SmallVectorImpl<GlobalValue *> *Updates) {
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auto const Ret = AliveGlobals.insert(&GV);
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if (!Ret.second)
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return;
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if (Updates)
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Updates->push_back(&GV);
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if (Comdat *C = GV.getComdat()) {
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for (auto &&CM : make_range(ComdatMembers.equal_range(C)))
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MarkLive(*CM.second, Updates); // Recursion depth is only two because only
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// globals in the same comdat are visited.
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}
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}
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PreservedAnalyses GlobalDCEPass::run(Module &M, ModuleAnalysisManager &MAM) {
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bool Changed = false;
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// The algorithm first computes the set L of global variables that are
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// trivially live. Then it walks the initialization of these variables to
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// compute the globals used to initialize them, which effectively builds a
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// directed graph where nodes are global variables, and an edge from A to B
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// means B is used to initialize A. Finally, it propagates the liveness
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// information through the graph starting from the nodes in L. Nodes note
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// marked as alive are discarded.
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// Remove empty functions from the global ctors list.
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Changed |= optimizeGlobalCtorsList(M, isEmptyFunction);
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// Collect the set of members for each comdat.
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for (Function &F : M)
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if (Comdat *C = F.getComdat())
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ComdatMembers.insert(std::make_pair(C, &F));
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for (GlobalVariable &GV : M.globals())
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if (Comdat *C = GV.getComdat())
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ComdatMembers.insert(std::make_pair(C, &GV));
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for (GlobalAlias &GA : M.aliases())
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if (Comdat *C = GA.getComdat())
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ComdatMembers.insert(std::make_pair(C, &GA));
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// Loop over the module, adding globals which are obviously necessary.
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for (GlobalObject &GO : M.global_objects()) {
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Changed |= RemoveUnusedGlobalValue(GO);
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// Functions with external linkage are needed if they have a body.
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// Externally visible & appending globals are needed, if they have an
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// initializer.
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if (!GO.isDeclaration() && !GO.hasAvailableExternallyLinkage())
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if (!GO.isDiscardableIfUnused())
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MarkLive(GO);
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UpdateGVDependencies(GO);
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}
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// Compute direct dependencies of aliases.
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for (GlobalAlias &GA : M.aliases()) {
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Changed |= RemoveUnusedGlobalValue(GA);
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// Externally visible aliases are needed.
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if (!GA.isDiscardableIfUnused())
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MarkLive(GA);
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UpdateGVDependencies(GA);
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}
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// Compute direct dependencies of ifuncs.
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for (GlobalIFunc &GIF : M.ifuncs()) {
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Changed |= RemoveUnusedGlobalValue(GIF);
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// Externally visible ifuncs are needed.
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if (!GIF.isDiscardableIfUnused())
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MarkLive(GIF);
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UpdateGVDependencies(GIF);
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}
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// Propagate liveness from collected Global Values through the computed
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// dependencies.
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SmallVector<GlobalValue *, 8> NewLiveGVs{AliveGlobals.begin(),
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AliveGlobals.end()};
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while (!NewLiveGVs.empty()) {
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GlobalValue *LGV = NewLiveGVs.pop_back_val();
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for (auto &&GVD : make_range(GVDependencies.equal_range(LGV)))
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MarkLive(*GVD.second, &NewLiveGVs);
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}
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// Now that all globals which are needed are in the AliveGlobals set, we loop
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// through the program, deleting those which are not alive.
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//
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// The first pass is to drop initializers of global variables which are dead.
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std::vector<GlobalVariable *> DeadGlobalVars; // Keep track of dead globals
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for (GlobalVariable &GV : M.globals())
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if (!AliveGlobals.count(&GV)) {
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DeadGlobalVars.push_back(&GV); // Keep track of dead globals
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if (GV.hasInitializer()) {
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Constant *Init = GV.getInitializer();
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GV.setInitializer(nullptr);
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if (isSafeToDestroyConstant(Init))
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Init->destroyConstant();
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}
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}
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// The second pass drops the bodies of functions which are dead...
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std::vector<Function *> DeadFunctions;
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for (Function &F : M)
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if (!AliveGlobals.count(&F)) {
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DeadFunctions.push_back(&F); // Keep track of dead globals
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if (!F.isDeclaration())
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F.deleteBody();
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}
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// The third pass drops targets of aliases which are dead...
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std::vector<GlobalAlias*> DeadAliases;
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for (GlobalAlias &GA : M.aliases())
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if (!AliveGlobals.count(&GA)) {
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DeadAliases.push_back(&GA);
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GA.setAliasee(nullptr);
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}
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// The fourth pass drops targets of ifuncs which are dead...
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std::vector<GlobalIFunc*> DeadIFuncs;
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for (GlobalIFunc &GIF : M.ifuncs())
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if (!AliveGlobals.count(&GIF)) {
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DeadIFuncs.push_back(&GIF);
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GIF.setResolver(nullptr);
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}
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// Now that all interferences have been dropped, delete the actual objects
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// themselves.
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auto EraseUnusedGlobalValue = [&](GlobalValue *GV) {
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RemoveUnusedGlobalValue(*GV);
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GV->eraseFromParent();
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Changed = true;
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};
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NumFunctions += DeadFunctions.size();
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for (Function *F : DeadFunctions)
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EraseUnusedGlobalValue(F);
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NumVariables += DeadGlobalVars.size();
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for (GlobalVariable *GV : DeadGlobalVars)
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EraseUnusedGlobalValue(GV);
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NumAliases += DeadAliases.size();
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for (GlobalAlias *GA : DeadAliases)
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EraseUnusedGlobalValue(GA);
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NumIFuncs += DeadIFuncs.size();
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for (GlobalIFunc *GIF : DeadIFuncs)
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EraseUnusedGlobalValue(GIF);
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// Make sure that all memory is released
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AliveGlobals.clear();
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ConstantDependenciesCache.clear();
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GVDependencies.clear();
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ComdatMembers.clear();
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if (Changed)
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return PreservedAnalyses::none();
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return PreservedAnalyses::all();
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}
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// RemoveUnusedGlobalValue - Loop over all of the uses of the specified
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// GlobalValue, looking for the constant pointer ref that may be pointing to it.
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// If found, check to see if the constant pointer ref is safe to destroy, and if
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// so, nuke it. This will reduce the reference count on the global value, which
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// might make it deader.
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//
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bool GlobalDCEPass::RemoveUnusedGlobalValue(GlobalValue &GV) {
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if (GV.use_empty())
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return false;
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GV.removeDeadConstantUsers();
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return GV.use_empty();
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}
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