llvm-project/llvm/lib/MCA/Support.cpp

80 lines
2.9 KiB
C++

//===--------------------- Support.cpp --------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
/// \file
///
/// This file implements a few helper functions used by various pipeline
/// components.
///
//===----------------------------------------------------------------------===//
#include "llvm/MCA/Support.h"
#include "llvm/MC/MCSchedule.h"
namespace llvm {
namespace mca {
void computeProcResourceMasks(const MCSchedModel &SM,
SmallVectorImpl<uint64_t> &Masks) {
unsigned ProcResourceID = 0;
// Create a unique bitmask for every processor resource unit.
// Skip resource at index 0, since it always references 'InvalidUnit'.
Masks.resize(SM.getNumProcResourceKinds());
for (unsigned I = 1, E = SM.getNumProcResourceKinds(); I < E; ++I) {
const MCProcResourceDesc &Desc = *SM.getProcResource(I);
if (Desc.SubUnitsIdxBegin)
continue;
Masks[I] = 1ULL << ProcResourceID;
ProcResourceID++;
}
// Create a unique bitmask for every processor resource group.
for (unsigned I = 1, E = SM.getNumProcResourceKinds(); I < E; ++I) {
const MCProcResourceDesc &Desc = *SM.getProcResource(I);
if (!Desc.SubUnitsIdxBegin)
continue;
Masks[I] = 1ULL << ProcResourceID;
for (unsigned U = 0; U < Desc.NumUnits; ++U) {
uint64_t OtherMask = Masks[Desc.SubUnitsIdxBegin[U]];
Masks[I] |= OtherMask;
}
ProcResourceID++;
}
}
double computeBlockRThroughput(const MCSchedModel &SM, unsigned DispatchWidth,
unsigned NumMicroOps,
ArrayRef<unsigned> ProcResourceUsage) {
// The block throughput is bounded from above by the hardware dispatch
// throughput. That is because the DispatchWidth is an upper bound on the
// number of opcodes that can be part of a single dispatch group.
double Max = static_cast<double>(NumMicroOps) / DispatchWidth;
// The block throughput is also limited by the amount of hardware parallelism.
// The number of available resource units affects the resource pressure
// distribution, as well as how many blocks can be executed every cycle.
for (unsigned I = 0, E = SM.getNumProcResourceKinds(); I < E; ++I) {
unsigned ResourceCycles = ProcResourceUsage[I];
if (!ResourceCycles)
continue;
const MCProcResourceDesc &MCDesc = *SM.getProcResource(I);
double Throughput = static_cast<double>(ResourceCycles) / MCDesc.NumUnits;
Max = std::max(Max, Throughput);
}
// The block reciprocal throughput is computed as the MAX of:
// - (NumMicroOps / DispatchWidth)
// - (NumUnits / ResourceCycles) for every consumed processor resource.
return Max;
}
} // namespace mca
} // namespace llvm