0994c485e6
Summary: Due to the fact that kill is just a normal intrinsic, even though it's supposed to terminate the thread, we can end up with provably infinite loops that are actually supposed to end successfully. The AMDGPUUnifyDivergentExitNodes pass breaks up these loops, but because there's no obvious place to make the loop branch to, it just makes it return immediately, which skips the exports that are supposed to happen at the end and hangs the GPU if all the threads end up being killed. While it would be nice if the fact that kill terminates the thread were modeled in the IR, I think that the structurizer as-is would make a mess if we did that when the kill is inside control flow. For now, we just add a null export at the end to make sure that it always exports something, which fixes the immediate problem without penalizing the more common case. This means that we sometimes do two "done" exports when only some of the threads enter the discard loop, but from tests the hardware seems ok with that. This fixes dEQP-VK.graphicsfuzz.while-inside-switch with radv. Reviewers: arsenm, nhaehnle Subscribers: kzhuravl, jvesely, wdng, yaxunl, dstuttard, tpr, t-tye, hiraditya, llvm-commits Tags: #llvm Differential Revision: https://reviews.llvm.org/D70781 |
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clang | ||
clang-tools-extra | ||
compiler-rt | ||
debuginfo-tests | ||
libc | ||
libclc | ||
libcxx | ||
libcxxabi | ||
libunwind | ||
lld | ||
lldb | ||
llgo | ||
llvm | ||
mlir | ||
openmp | ||
parallel-libs | ||
polly | ||
pstl | ||
.arcconfig | ||
.clang-format | ||
.clang-tidy | ||
.git-blame-ignore-revs | ||
.gitignore | ||
CONTRIBUTING.md | ||
README.md |
README.md
The LLVM Compiler Infrastructure
This directory and its subdirectories contain source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and runtime environments.
The README briefly describes how to get started with building LLVM. For more information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.
Getting Started with the LLVM System
Taken from https://llvm.org/docs/GettingStarted.html.
Overview
Welcome to the LLVM project!
The LLVM project has multiple components. The core of the project is itself called "LLVM". This contains all of the tools, libraries, and header files needed to process intermediate representations and converts it into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer. It also contains basic regression tests.
C-like languages use the Clang front end. This component compiles C, C++, Objective C, and Objective C++ code into LLVM bitcode -- and from there into object files, using LLVM.
Other components include: the libc++ C++ standard library, the LLD linker, and more.
Getting the Source Code and Building LLVM
The LLVM Getting Started documentation may be out of date. The Clang Getting Started page might have more accurate information.
This is an example workflow and configuration to get and build the LLVM source:
-
Checkout LLVM (including related subprojects like Clang):
-
git clone https://github.com/llvm/llvm-project.git
-
Or, on windows,
git clone --config core.autocrlf=false https://github.com/llvm/llvm-project.git
-
-
Configure and build LLVM and Clang:
-
cd llvm-project
-
mkdir build
-
cd build
-
cmake -G <generator> [options] ../llvm
Some common generators are:
Ninja
--- for generating Ninja build files. Most llvm developers use Ninja.Unix Makefiles
--- for generating make-compatible parallel makefiles.Visual Studio
--- for generating Visual Studio projects and solutions.Xcode
--- for generating Xcode projects.
Some Common options:
-
-DLLVM_ENABLE_PROJECTS='...'
--- semicolon-separated list of the LLVM subprojects you'd like to additionally build. Can include any of: clang, clang-tools-extra, libcxx, libcxxabi, libunwind, lldb, compiler-rt, lld, polly, or debuginfo-tests.For example, to build LLVM, Clang, libcxx, and libcxxabi, use
-DLLVM_ENABLE_PROJECTS="clang;libcxx;libcxxabi"
. -
-DCMAKE_INSTALL_PREFIX=directory
--- Specify for directory the full pathname of where you want the LLVM tools and libraries to be installed (default/usr/local
). -
-DCMAKE_BUILD_TYPE=type
--- Valid options for type are Debug, Release, RelWithDebInfo, and MinSizeRel. Default is Debug. -
-DLLVM_ENABLE_ASSERTIONS=On
--- Compile with assertion checks enabled (default is Yes for Debug builds, No for all other build types).
-
Run your build tool of choice!
-
The default target (i.e.
ninja
ormake
) will build all of LLVM. -
The
check-all
target (i.e.ninja check-all
) will run the regression tests to ensure everything is in working order. -
CMake will generate build targets for each tool and library, and most LLVM sub-projects generate their own
check-<project>
target. -
Running a serial build will be slow. To improve speed, try running a parallel build. That's done by default in Ninja; for
make
, usemake -j NNN
(NNN is the number of parallel jobs, use e.g. number of CPUs you have.)
-
-
For more information see CMake
-
Consult the Getting Started with LLVM page for detailed information on configuring and compiling LLVM. You can visit Directory Layout to learn about the layout of the source code tree.