forked from OSchip/llvm-project
260 lines
8.5 KiB
C++
260 lines
8.5 KiB
C++
//===- CallGraphSort.cpp --------------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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///
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/// Implementation of Call-Chain Clustering from: Optimizing Function Placement
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/// for Large-Scale Data-Center Applications
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/// https://research.fb.com/wp-content/uploads/2017/01/cgo2017-hfsort-final1.pdf
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///
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/// The goal of this algorithm is to improve runtime performance of the final
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/// executable by arranging code sections such that page table and i-cache
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/// misses are minimized.
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///
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/// Definitions:
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/// * Cluster
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/// * An ordered list of input sections which are layed out as a unit. At the
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/// beginning of the algorithm each input section has its own cluster and
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/// the weight of the cluster is the sum of the weight of all incomming
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/// edges.
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/// * Call-Chain Clustering (C³) Heuristic
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/// * Defines when and how clusters are combined. Pick the highest weighted
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/// input section then add it to its most likely predecessor if it wouldn't
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/// penalize it too much.
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/// * Density
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/// * The weight of the cluster divided by the size of the cluster. This is a
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/// proxy for the ammount of execution time spent per byte of the cluster.
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///
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/// It does so given a call graph profile by the following:
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/// * Build a weighted call graph from the call graph profile
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/// * Sort input sections by weight
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/// * For each input section starting with the highest weight
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/// * Find its most likely predecessor cluster
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/// * Check if the combined cluster would be too large, or would have too low
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/// a density.
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/// * If not, then combine the clusters.
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/// * Sort non-empty clusters by density
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///
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//===----------------------------------------------------------------------===//
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#include "CallGraphSort.h"
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#include "OutputSections.h"
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#include "SymbolTable.h"
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#include "Symbols.h"
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using namespace llvm;
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using namespace lld;
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using namespace lld::elf;
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namespace {
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struct Edge {
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int from;
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uint64_t weight;
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};
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struct Cluster {
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Cluster(int sec, size_t s) : sections{sec}, size(s) {}
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double getDensity() const {
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if (size == 0)
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return 0;
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return double(weight) / double(size);
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}
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std::vector<int> sections;
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size_t size = 0;
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uint64_t weight = 0;
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uint64_t initialWeight = 0;
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Edge bestPred = {-1, 0};
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};
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class CallGraphSort {
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public:
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CallGraphSort();
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DenseMap<const InputSectionBase *, int> run();
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private:
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std::vector<Cluster> clusters;
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std::vector<const InputSectionBase *> sections;
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void groupClusters();
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};
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// Maximum ammount the combined cluster density can be worse than the original
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// cluster to consider merging.
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constexpr int MAX_DENSITY_DEGRADATION = 8;
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// Maximum cluster size in bytes.
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constexpr uint64_t MAX_CLUSTER_SIZE = 1024 * 1024;
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} // end anonymous namespace
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using SectionPair =
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std::pair<const InputSectionBase *, const InputSectionBase *>;
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// Take the edge list in Config->CallGraphProfile, resolve symbol names to
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// Symbols, and generate a graph between InputSections with the provided
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// weights.
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CallGraphSort::CallGraphSort() {
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MapVector<SectionPair, uint64_t> &profile = config->callGraphProfile;
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DenseMap<const InputSectionBase *, int> secToCluster;
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auto getOrCreateNode = [&](const InputSectionBase *isec) -> int {
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auto res = secToCluster.insert(std::make_pair(isec, clusters.size()));
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if (res.second) {
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sections.push_back(isec);
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clusters.emplace_back(clusters.size(), isec->getSize());
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}
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return res.first->second;
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};
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// Create the graph.
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for (std::pair<SectionPair, uint64_t> &c : profile) {
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const auto *fromSB = cast<InputSectionBase>(c.first.first->repl);
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const auto *toSB = cast<InputSectionBase>(c.first.second->repl);
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uint64_t weight = c.second;
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// Ignore edges between input sections belonging to different output
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// sections. This is done because otherwise we would end up with clusters
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// containing input sections that can't actually be placed adjacently in the
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// output. This messes with the cluster size and density calculations. We
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// would also end up moving input sections in other output sections without
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// moving them closer to what calls them.
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if (fromSB->getOutputSection() != toSB->getOutputSection())
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continue;
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int from = getOrCreateNode(fromSB);
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int to = getOrCreateNode(toSB);
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clusters[to].weight += weight;
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if (from == to)
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continue;
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// Remember the best edge.
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Cluster &toC = clusters[to];
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if (toC.bestPred.from == -1 || toC.bestPred.weight < weight) {
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toC.bestPred.from = from;
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toC.bestPred.weight = weight;
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}
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}
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for (Cluster &c : clusters)
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c.initialWeight = c.weight;
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}
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// It's bad to merge clusters which would degrade the density too much.
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static bool isNewDensityBad(Cluster &a, Cluster &b) {
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double newDensity = double(a.weight + b.weight) / double(a.size + b.size);
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return newDensity < a.getDensity() / MAX_DENSITY_DEGRADATION;
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}
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static void mergeClusters(Cluster &into, Cluster &from) {
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into.sections.insert(into.sections.end(), from.sections.begin(),
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from.sections.end());
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into.size += from.size;
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into.weight += from.weight;
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from.sections.clear();
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from.size = 0;
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from.weight = 0;
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}
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// Group InputSections into clusters using the Call-Chain Clustering heuristic
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// then sort the clusters by density.
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void CallGraphSort::groupClusters() {
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std::vector<int> sortedSecs(clusters.size());
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std::vector<Cluster *> secToCluster(clusters.size());
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for (size_t i = 0; i < clusters.size(); ++i) {
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sortedSecs[i] = i;
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secToCluster[i] = &clusters[i];
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}
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llvm::stable_sort(sortedSecs, [&](int a, int b) {
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return clusters[a].getDensity() > clusters[b].getDensity();
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});
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for (int si : sortedSecs) {
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// clusters[si] is the same as secToClusters[si] here because it has not
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// been merged into another cluster yet.
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Cluster &c = clusters[si];
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// Don't consider merging if the edge is unlikely.
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if (c.bestPred.from == -1 || c.bestPred.weight * 10 <= c.initialWeight)
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continue;
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Cluster *predC = secToCluster[c.bestPred.from];
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if (predC == &c)
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continue;
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if (c.size + predC->size > MAX_CLUSTER_SIZE)
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continue;
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if (isNewDensityBad(*predC, c))
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continue;
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// NOTE: Consider using a disjoint-set to track section -> cluster mapping
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// if this is ever slow.
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for (int si : c.sections)
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secToCluster[si] = predC;
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mergeClusters(*predC, c);
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}
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// Remove empty or dead nodes. Invalidates all cluster indices.
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llvm::erase_if(clusters, [](const Cluster &c) {
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return c.size == 0 || c.sections.empty();
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});
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// Sort by density.
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llvm::stable_sort(clusters, [](const Cluster &a, const Cluster &b) {
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return a.getDensity() > b.getDensity();
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});
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}
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DenseMap<const InputSectionBase *, int> CallGraphSort::run() {
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groupClusters();
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// Generate order.
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DenseMap<const InputSectionBase *, int> orderMap;
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ssize_t curOrder = 1;
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for (const Cluster &c : clusters)
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for (int secIndex : c.sections)
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orderMap[sections[secIndex]] = curOrder++;
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if (!config->printSymbolOrder.empty()) {
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std::error_code ec;
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raw_fd_ostream os(config->printSymbolOrder, ec, sys::fs::F_None);
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if (ec) {
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error("cannot open " + config->printSymbolOrder + ": " + ec.message());
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return orderMap;
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}
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// Print the symbols ordered by C3, in the order of increasing curOrder
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// Instead of sorting all the orderMap, just repeat the loops above.
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for (const Cluster &c : clusters)
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for (int secIndex : c.sections)
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// Search all the symbols in the file of the section
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// and find out a Defined symbol with name that is within the section.
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for (Symbol *sym: sections[secIndex]->file->getSymbols())
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if (!sym->isSection()) // Filter out section-type symbols here.
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if (auto *d = dyn_cast<Defined>(sym))
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if (sections[secIndex] == d->section)
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os << sym->getName() << "\n";
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}
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return orderMap;
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}
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// Sort sections by the profile data provided by -callgraph-profile-file
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//
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// This first builds a call graph based on the profile data then merges sections
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// according to the C³ huristic. All clusters are then sorted by a density
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// metric to further improve locality.
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DenseMap<const InputSectionBase *, int> elf::computeCallGraphProfileOrder() {
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return CallGraphSort().run();
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}
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