llvm-project/lld
Zachary Turner d1de2f4f5e [llvm-pdbutil] Add support for dumping detailed module stats.
This adds support for dumping a summary of module symbols
and CodeView debug chunks.  This option prints a table for
each module of all of the symbols that occurred in the module
and the number of times it occurred and total byte size.  Then
at the end it prints the totals for the entire file.

Additionally, this patch adds the -jmc (just my code) option,
which suppresses modules which are from external libraries or
linker imports, so that you can focus only on the object files
and libraries that originate from your own source code.

llvm-svn: 311338
2017-08-21 14:53:25 +00:00
..
COFF [COFF] Don't produce weak aliases in import libraries 2017-08-16 05:23:00 +00:00
ELF [ELF] - Recommit "[ELF] - Do not forget to fill last bytes of PT_LOADs with trap instructions." 2017-08-21 08:31:14 +00:00
cmake/modules [lld][cmake] Fix BUILD_SHARED_LIBS installation 2017-01-24 10:41:02 +00:00
docs minor grammar fix 2017-08-04 20:06:03 +00:00
include/lld Update for llvm change. 2017-08-03 02:16:33 +00:00
lib Update for llvm change. 2017-08-03 02:16:33 +00:00
test [llvm-pdbutil] Add support for dumping detailed module stats. 2017-08-21 14:53:25 +00:00
tools/lld Accept not only lld-link but also LLD-LINK, for example. 2017-04-12 18:29:52 +00:00
unittests Move Object format code to lib/BinaryFormat. 2017-06-07 03:48:56 +00:00
.arcconfig Upgrade all the .arcconfigs to https. 2016-07-14 13:15:37 +00:00
.clang-format
.gitignore
CMakeLists.txt Dummy commit to trigger CMake reconfiguration and unbreak Sphinx build 2017-05-04 08:32:33 +00:00
CODE_OWNERS.TXT
LICENSE.TXT Update copyright year to 2016. 2016-03-30 22:40:59 +00:00
README.md Test commit 2017-06-24 21:16:41 +00:00

README.md

LLVM Linker (lld)

This directory and its subdirectories contain source code for the LLVM Linker, a modular cross platform linker which is built as part of the LLVM compiler infrastructure project.

lld is open source software. You may freely distribute it under the terms of the license agreement found in LICENSE.txt.