forked from OSchip/llvm-project
1804 lines
62 KiB
LLVM
1804 lines
62 KiB
LLVM
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
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; RUN: llc -global-isel -mtriple=amdgcn-amd-amdpal -mcpu=tahiti < %s | FileCheck -check-prefixes=GCN,GFX6 %s
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; RUN: llc -global-isel -mtriple=amdgcn-amd-amdpal -mcpu=fiji < %s | FileCheck -check-prefixes=GCN,GFX8 %s
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; RUN: llc -global-isel -mtriple=amdgcn-amd-amdpal -mcpu=gfx900 < %s | FileCheck -check-prefixes=GCN,GFX9 %s
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; RUN: llc -global-isel -mtriple=amdgcn-amd-amdpal -mcpu=gfx1010 < %s | FileCheck -check-prefixes=GFX10 %s
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define i8 @v_lshr_i8(i8 %value, i8 %amount) {
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; GFX6-LABEL: v_lshr_i8:
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; GFX6: ; %bb.0:
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; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GFX6-NEXT: s_movk_i32 s4, 0xff
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; GFX6-NEXT: v_and_b32_e32 v1, s4, v1
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; GFX6-NEXT: v_and_b32_e32 v0, s4, v0
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; GFX6-NEXT: v_lshrrev_b32_e32 v0, v1, v0
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; GFX6-NEXT: s_setpc_b64 s[30:31]
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;
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; GFX8-LABEL: v_lshr_i8:
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; GFX8: ; %bb.0:
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; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GFX8-NEXT: v_lshrrev_b16_sdwa v0, v1, v0 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:BYTE_0 src1_sel:BYTE_0
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; GFX8-NEXT: s_setpc_b64 s[30:31]
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;
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; GFX9-LABEL: v_lshr_i8:
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; GFX9: ; %bb.0:
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; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GFX9-NEXT: v_lshrrev_b16_sdwa v0, v1, v0 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:BYTE_0 src1_sel:BYTE_0
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; GFX9-NEXT: s_setpc_b64 s[30:31]
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;
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; GFX10-LABEL: v_lshr_i8:
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; GFX10: ; %bb.0:
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; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
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; GFX10-NEXT: v_and_b32_e32 v1, 0xff, v1
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; GFX10-NEXT: v_and_b32_e32 v0, 0xff, v0
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; GFX10-NEXT: v_lshrrev_b16 v0, v1, v0
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; GFX10-NEXT: s_setpc_b64 s[30:31]
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%result = lshr i8 %value, %amount
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ret i8 %result
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}
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define i8 @v_lshr_i8_7(i8 %value) {
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; GFX6-LABEL: v_lshr_i8_7:
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; GFX6: ; %bb.0:
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; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GFX6-NEXT: v_bfe_u32 v0, v0, 7, 1
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; GFX6-NEXT: s_setpc_b64 s[30:31]
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;
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; GFX8-LABEL: v_lshr_i8_7:
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; GFX8: ; %bb.0:
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; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GFX8-NEXT: v_mov_b32_e32 v1, 7
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; GFX8-NEXT: v_lshrrev_b16_sdwa v0, v1, v0 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:BYTE_0
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; GFX8-NEXT: s_setpc_b64 s[30:31]
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;
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; GFX9-LABEL: v_lshr_i8_7:
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; GFX9: ; %bb.0:
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; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GFX9-NEXT: v_mov_b32_e32 v1, 7
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; GFX9-NEXT: v_lshrrev_b16_sdwa v0, v1, v0 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:BYTE_0
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; GFX9-NEXT: s_setpc_b64 s[30:31]
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;
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; GFX10-LABEL: v_lshr_i8_7:
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; GFX10: ; %bb.0:
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; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
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; GFX10-NEXT: v_and_b32_e32 v0, 0xff, v0
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; GFX10-NEXT: v_lshrrev_b16 v0, 7, v0
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; GFX10-NEXT: s_setpc_b64 s[30:31]
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%result = lshr i8 %value, 7
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ret i8 %result
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}
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define amdgpu_ps i8 @s_lshr_i8(i8 inreg %value, i8 inreg %amount) {
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; GCN-LABEL: s_lshr_i8:
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; GCN: ; %bb.0:
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; GCN-NEXT: s_and_b32 s0, s0, 0xff
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; GCN-NEXT: s_lshr_b32 s0, s0, s1
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; GCN-NEXT: ; return to shader part epilog
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;
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; GFX10-LABEL: s_lshr_i8:
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; GFX10: ; %bb.0:
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; GFX10-NEXT: s_and_b32 s0, s0, 0xff
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; GFX10-NEXT: s_lshr_b32 s0, s0, s1
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; GFX10-NEXT: ; return to shader part epilog
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%result = lshr i8 %value, %amount
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ret i8 %result
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}
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define amdgpu_ps i8 @s_lshr_i8_7(i8 inreg %value) {
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; GCN-LABEL: s_lshr_i8_7:
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; GCN: ; %bb.0:
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; GCN-NEXT: s_bfe_u32 s0, s0, 0x10007
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; GCN-NEXT: ; return to shader part epilog
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;
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; GFX10-LABEL: s_lshr_i8_7:
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; GFX10: ; %bb.0:
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; GFX10-NEXT: s_bfe_u32 s0, s0, 0x10007
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; GFX10-NEXT: ; return to shader part epilog
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%result = lshr i8 %value, 7
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ret i8 %result
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}
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define i24 @v_lshr_i24(i24 %value, i24 %amount) {
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; GCN-LABEL: v_lshr_i24:
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; GCN: ; %bb.0:
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; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GCN-NEXT: s_mov_b32 s4, 0xffffff
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; GCN-NEXT: v_and_b32_e32 v1, s4, v1
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; GCN-NEXT: v_and_b32_e32 v0, s4, v0
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; GCN-NEXT: v_lshrrev_b32_e32 v0, v1, v0
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; GCN-NEXT: s_setpc_b64 s[30:31]
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;
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; GFX10-LABEL: v_lshr_i24:
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; GFX10: ; %bb.0:
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; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
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; GFX10-NEXT: s_mov_b32 s4, 0xffffff
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; GFX10-NEXT: v_and_b32_e32 v1, s4, v1
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; GFX10-NEXT: v_and_b32_e32 v0, s4, v0
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; GFX10-NEXT: v_lshrrev_b32_e32 v0, v1, v0
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; GFX10-NEXT: s_setpc_b64 s[30:31]
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%result = lshr i24 %value, %amount
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ret i24 %result
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}
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define i24 @v_lshr_i24_7(i24 %value) {
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; GCN-LABEL: v_lshr_i24_7:
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; GCN: ; %bb.0:
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; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GCN-NEXT: v_bfe_u32 v0, v0, 7, 17
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; GCN-NEXT: s_setpc_b64 s[30:31]
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;
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; GFX10-LABEL: v_lshr_i24_7:
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; GFX10: ; %bb.0:
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; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
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; GFX10-NEXT: v_bfe_u32 v0, v0, 7, 17
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; GFX10-NEXT: s_setpc_b64 s[30:31]
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%result = lshr i24 %value, 7
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ret i24 %result
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}
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define amdgpu_ps i24 @s_lshr_i24(i24 inreg %value, i24 inreg %amount) {
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; GCN-LABEL: s_lshr_i24:
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; GCN: ; %bb.0:
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; GCN-NEXT: s_and_b32 s0, s0, 0xffffff
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; GCN-NEXT: s_lshr_b32 s0, s0, s1
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; GCN-NEXT: ; return to shader part epilog
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;
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; GFX10-LABEL: s_lshr_i24:
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; GFX10: ; %bb.0:
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; GFX10-NEXT: s_and_b32 s0, s0, 0xffffff
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; GFX10-NEXT: s_lshr_b32 s0, s0, s1
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; GFX10-NEXT: ; return to shader part epilog
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%result = lshr i24 %value, %amount
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ret i24 %result
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}
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define amdgpu_ps i24 @s_lshr_i24_7(i24 inreg %value) {
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; GCN-LABEL: s_lshr_i24_7:
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; GCN: ; %bb.0:
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; GCN-NEXT: s_bfe_u32 s0, s0, 0x110007
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; GCN-NEXT: ; return to shader part epilog
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;
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; GFX10-LABEL: s_lshr_i24_7:
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; GFX10: ; %bb.0:
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; GFX10-NEXT: s_bfe_u32 s0, s0, 0x110007
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; GFX10-NEXT: ; return to shader part epilog
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%result = lshr i24 %value, 7
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ret i24 %result
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}
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define i32 @v_lshr_i32(i32 %value, i32 %amount) {
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; GCN-LABEL: v_lshr_i32:
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; GCN: ; %bb.0:
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; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GCN-NEXT: v_lshrrev_b32_e32 v0, v1, v0
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; GCN-NEXT: s_setpc_b64 s[30:31]
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;
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; GFX10-LABEL: v_lshr_i32:
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; GFX10: ; %bb.0:
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; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
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; GFX10-NEXT: v_lshrrev_b32_e32 v0, v1, v0
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; GFX10-NEXT: s_setpc_b64 s[30:31]
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%result = lshr i32 %value, %amount
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ret i32 %result
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}
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define i32 @v_lshr_i32_31(i32 %value) {
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; GCN-LABEL: v_lshr_i32_31:
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; GCN: ; %bb.0:
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; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GCN-NEXT: v_lshrrev_b32_e32 v0, 31, v0
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; GCN-NEXT: s_setpc_b64 s[30:31]
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;
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; GFX10-LABEL: v_lshr_i32_31:
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; GFX10: ; %bb.0:
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; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
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; GFX10-NEXT: v_lshrrev_b32_e32 v0, 31, v0
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; GFX10-NEXT: s_setpc_b64 s[30:31]
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%result = lshr i32 %value, 31
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ret i32 %result
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}
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define amdgpu_ps i32 @s_lshr_i32(i32 inreg %value, i32 inreg %amount) {
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; GCN-LABEL: s_lshr_i32:
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; GCN: ; %bb.0:
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; GCN-NEXT: s_lshr_b32 s0, s0, s1
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; GCN-NEXT: ; return to shader part epilog
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;
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; GFX10-LABEL: s_lshr_i32:
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; GFX10: ; %bb.0:
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; GFX10-NEXT: s_lshr_b32 s0, s0, s1
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; GFX10-NEXT: ; return to shader part epilog
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%result = lshr i32 %value, %amount
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ret i32 %result
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}
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define amdgpu_ps i32 @s_lshr_i32_31(i32 inreg %value) {
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; GCN-LABEL: s_lshr_i32_31:
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; GCN: ; %bb.0:
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; GCN-NEXT: s_lshr_b32 s0, s0, 31
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; GCN-NEXT: ; return to shader part epilog
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;
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; GFX10-LABEL: s_lshr_i32_31:
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; GFX10: ; %bb.0:
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; GFX10-NEXT: s_lshr_b32 s0, s0, 31
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; GFX10-NEXT: ; return to shader part epilog
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%result = lshr i32 %value, 31
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ret i32 %result
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}
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define amdgpu_ps float @lshr_i32_sv(i32 inreg %value, i32 %amount) {
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; GFX6-LABEL: lshr_i32_sv:
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; GFX6: ; %bb.0:
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; GFX6-NEXT: v_lshr_b32_e32 v0, s0, v0
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; GFX6-NEXT: ; return to shader part epilog
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;
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; GFX8-LABEL: lshr_i32_sv:
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; GFX8: ; %bb.0:
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; GFX8-NEXT: v_lshrrev_b32_e64 v0, v0, s0
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; GFX8-NEXT: ; return to shader part epilog
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;
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; GFX9-LABEL: lshr_i32_sv:
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; GFX9: ; %bb.0:
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; GFX9-NEXT: v_lshrrev_b32_e64 v0, v0, s0
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; GFX9-NEXT: ; return to shader part epilog
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;
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; GFX10-LABEL: lshr_i32_sv:
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; GFX10: ; %bb.0:
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; GFX10-NEXT: v_lshrrev_b32_e64 v0, v0, s0
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; GFX10-NEXT: ; return to shader part epilog
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%result = lshr i32 %value, %amount
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%cast = bitcast i32 %result to float
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ret float %cast
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}
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define amdgpu_ps float @lshr_i32_vs(i32 %value, i32 inreg %amount) {
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; GCN-LABEL: lshr_i32_vs:
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; GCN: ; %bb.0:
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; GCN-NEXT: v_lshrrev_b32_e32 v0, s0, v0
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; GCN-NEXT: ; return to shader part epilog
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;
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; GFX10-LABEL: lshr_i32_vs:
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; GFX10: ; %bb.0:
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; GFX10-NEXT: v_lshrrev_b32_e32 v0, s0, v0
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; GFX10-NEXT: ; return to shader part epilog
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%result = lshr i32 %value, %amount
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%cast = bitcast i32 %result to float
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ret float %cast
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}
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define <2 x i32> @v_lshr_v2i32(<2 x i32> %value, <2 x i32> %amount) {
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; GCN-LABEL: v_lshr_v2i32:
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; GCN: ; %bb.0:
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; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GCN-NEXT: v_lshrrev_b32_e32 v0, v2, v0
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; GCN-NEXT: v_lshrrev_b32_e32 v1, v3, v1
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; GCN-NEXT: s_setpc_b64 s[30:31]
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;
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; GFX10-LABEL: v_lshr_v2i32:
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; GFX10: ; %bb.0:
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; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
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; GFX10-NEXT: v_lshrrev_b32_e32 v0, v2, v0
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; GFX10-NEXT: v_lshrrev_b32_e32 v1, v3, v1
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; GFX10-NEXT: s_setpc_b64 s[30:31]
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%result = lshr <2 x i32> %value, %amount
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ret <2 x i32> %result
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}
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define <2 x i32> @v_lshr_v2i32_31(<2 x i32> %value) {
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; GCN-LABEL: v_lshr_v2i32_31:
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; GCN: ; %bb.0:
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; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GCN-NEXT: v_lshrrev_b32_e32 v0, 31, v0
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; GCN-NEXT: v_lshrrev_b32_e32 v1, 31, v1
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; GCN-NEXT: s_setpc_b64 s[30:31]
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;
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; GFX10-LABEL: v_lshr_v2i32_31:
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; GFX10: ; %bb.0:
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; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
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; GFX10-NEXT: v_lshrrev_b32_e32 v0, 31, v0
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; GFX10-NEXT: v_lshrrev_b32_e32 v1, 31, v1
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; GFX10-NEXT: s_setpc_b64 s[30:31]
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%result = lshr <2 x i32> %value, <i32 31, i32 31>
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ret <2 x i32> %result
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}
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define amdgpu_ps <2 x i32> @s_lshr_v2i32(<2 x i32> inreg %value, <2 x i32> inreg %amount) {
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; GCN-LABEL: s_lshr_v2i32:
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; GCN: ; %bb.0:
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; GCN-NEXT: s_lshr_b32 s0, s0, s2
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; GCN-NEXT: s_lshr_b32 s1, s1, s3
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; GCN-NEXT: ; return to shader part epilog
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;
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; GFX10-LABEL: s_lshr_v2i32:
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; GFX10: ; %bb.0:
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; GFX10-NEXT: s_lshr_b32 s0, s0, s2
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; GFX10-NEXT: s_lshr_b32 s1, s1, s3
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; GFX10-NEXT: ; return to shader part epilog
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%result = lshr <2 x i32> %value, %amount
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ret <2 x i32> %result
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}
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define <3 x i32> @v_lshr_v3i32(<3 x i32> %value, <3 x i32> %amount) {
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; GCN-LABEL: v_lshr_v3i32:
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; GCN: ; %bb.0:
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; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GCN-NEXT: v_lshrrev_b32_e32 v0, v3, v0
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; GCN-NEXT: v_lshrrev_b32_e32 v1, v4, v1
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; GCN-NEXT: v_lshrrev_b32_e32 v2, v5, v2
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; GCN-NEXT: s_setpc_b64 s[30:31]
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;
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; GFX10-LABEL: v_lshr_v3i32:
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; GFX10: ; %bb.0:
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; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
|
|
; GFX10-NEXT: v_lshrrev_b32_e32 v0, v3, v0
|
|
; GFX10-NEXT: v_lshrrev_b32_e32 v1, v4, v1
|
|
; GFX10-NEXT: v_lshrrev_b32_e32 v2, v5, v2
|
|
; GFX10-NEXT: s_setpc_b64 s[30:31]
|
|
%result = lshr <3 x i32> %value, %amount
|
|
ret <3 x i32> %result
|
|
}
|
|
|
|
define amdgpu_ps <3 x i32> @s_lshr_v3i32(<3 x i32> inreg %value, <3 x i32> inreg %amount) {
|
|
; GCN-LABEL: s_lshr_v3i32:
|
|
; GCN: ; %bb.0:
|
|
; GCN-NEXT: s_lshr_b32 s0, s0, s3
|
|
; GCN-NEXT: s_lshr_b32 s1, s1, s4
|
|
; GCN-NEXT: s_lshr_b32 s2, s2, s5
|
|
; GCN-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX10-LABEL: s_lshr_v3i32:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: s_lshr_b32 s0, s0, s3
|
|
; GFX10-NEXT: s_lshr_b32 s1, s1, s4
|
|
; GFX10-NEXT: s_lshr_b32 s2, s2, s5
|
|
; GFX10-NEXT: ; return to shader part epilog
|
|
%result = lshr <3 x i32> %value, %amount
|
|
ret <3 x i32> %result
|
|
}
|
|
|
|
define <4 x i32> @v_lshr_v4i32(<4 x i32> %value, <4 x i32> %amount) {
|
|
; GCN-LABEL: v_lshr_v4i32:
|
|
; GCN: ; %bb.0:
|
|
; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GCN-NEXT: v_lshrrev_b32_e32 v0, v4, v0
|
|
; GCN-NEXT: v_lshrrev_b32_e32 v1, v5, v1
|
|
; GCN-NEXT: v_lshrrev_b32_e32 v2, v6, v2
|
|
; GCN-NEXT: v_lshrrev_b32_e32 v3, v7, v3
|
|
; GCN-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX10-LABEL: v_lshr_v4i32:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
|
|
; GFX10-NEXT: v_lshrrev_b32_e32 v0, v4, v0
|
|
; GFX10-NEXT: v_lshrrev_b32_e32 v1, v5, v1
|
|
; GFX10-NEXT: v_lshrrev_b32_e32 v2, v6, v2
|
|
; GFX10-NEXT: v_lshrrev_b32_e32 v3, v7, v3
|
|
; GFX10-NEXT: s_setpc_b64 s[30:31]
|
|
%result = lshr <4 x i32> %value, %amount
|
|
ret <4 x i32> %result
|
|
}
|
|
|
|
define amdgpu_ps <4 x i32> @s_lshr_v4i32(<4 x i32> inreg %value, <4 x i32> inreg %amount) {
|
|
; GCN-LABEL: s_lshr_v4i32:
|
|
; GCN: ; %bb.0:
|
|
; GCN-NEXT: s_lshr_b32 s0, s0, s4
|
|
; GCN-NEXT: s_lshr_b32 s1, s1, s5
|
|
; GCN-NEXT: s_lshr_b32 s2, s2, s6
|
|
; GCN-NEXT: s_lshr_b32 s3, s3, s7
|
|
; GCN-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX10-LABEL: s_lshr_v4i32:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: s_lshr_b32 s0, s0, s4
|
|
; GFX10-NEXT: s_lshr_b32 s1, s1, s5
|
|
; GFX10-NEXT: s_lshr_b32 s2, s2, s6
|
|
; GFX10-NEXT: s_lshr_b32 s3, s3, s7
|
|
; GFX10-NEXT: ; return to shader part epilog
|
|
%result = lshr <4 x i32> %value, %amount
|
|
ret <4 x i32> %result
|
|
}
|
|
|
|
define <5 x i32> @v_lshr_v5i32(<5 x i32> %value, <5 x i32> %amount) {
|
|
; GCN-LABEL: v_lshr_v5i32:
|
|
; GCN: ; %bb.0:
|
|
; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GCN-NEXT: v_lshrrev_b32_e32 v0, v5, v0
|
|
; GCN-NEXT: v_lshrrev_b32_e32 v1, v6, v1
|
|
; GCN-NEXT: v_lshrrev_b32_e32 v2, v7, v2
|
|
; GCN-NEXT: v_lshrrev_b32_e32 v3, v8, v3
|
|
; GCN-NEXT: v_lshrrev_b32_e32 v4, v9, v4
|
|
; GCN-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX10-LABEL: v_lshr_v5i32:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
|
|
; GFX10-NEXT: v_lshrrev_b32_e32 v0, v5, v0
|
|
; GFX10-NEXT: v_lshrrev_b32_e32 v1, v6, v1
|
|
; GFX10-NEXT: v_lshrrev_b32_e32 v2, v7, v2
|
|
; GFX10-NEXT: v_lshrrev_b32_e32 v3, v8, v3
|
|
; GFX10-NEXT: v_lshrrev_b32_e32 v4, v9, v4
|
|
; GFX10-NEXT: s_setpc_b64 s[30:31]
|
|
%result = lshr <5 x i32> %value, %amount
|
|
ret <5 x i32> %result
|
|
}
|
|
|
|
define amdgpu_ps <5 x i32> @s_lshr_v5i32(<5 x i32> inreg %value, <5 x i32> inreg %amount) {
|
|
; GCN-LABEL: s_lshr_v5i32:
|
|
; GCN: ; %bb.0:
|
|
; GCN-NEXT: s_lshr_b32 s0, s0, s5
|
|
; GCN-NEXT: s_lshr_b32 s1, s1, s6
|
|
; GCN-NEXT: s_lshr_b32 s2, s2, s7
|
|
; GCN-NEXT: s_lshr_b32 s3, s3, s8
|
|
; GCN-NEXT: s_lshr_b32 s4, s4, s9
|
|
; GCN-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX10-LABEL: s_lshr_v5i32:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: s_lshr_b32 s0, s0, s5
|
|
; GFX10-NEXT: s_lshr_b32 s1, s1, s6
|
|
; GFX10-NEXT: s_lshr_b32 s2, s2, s7
|
|
; GFX10-NEXT: s_lshr_b32 s3, s3, s8
|
|
; GFX10-NEXT: s_lshr_b32 s4, s4, s9
|
|
; GFX10-NEXT: ; return to shader part epilog
|
|
%result = lshr <5 x i32> %value, %amount
|
|
ret <5 x i32> %result
|
|
}
|
|
|
|
define <16 x i32> @v_lshr_v16i32(<16 x i32> %value, <16 x i32> %amount) {
|
|
; GCN-LABEL: v_lshr_v16i32:
|
|
; GCN: ; %bb.0:
|
|
; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GCN-NEXT: v_lshrrev_b32_e32 v0, v16, v0
|
|
; GCN-NEXT: buffer_load_dword v16, off, s[0:3], s32
|
|
; GCN-NEXT: v_lshrrev_b32_e32 v1, v17, v1
|
|
; GCN-NEXT: v_lshrrev_b32_e32 v2, v18, v2
|
|
; GCN-NEXT: v_lshrrev_b32_e32 v3, v19, v3
|
|
; GCN-NEXT: v_lshrrev_b32_e32 v4, v20, v4
|
|
; GCN-NEXT: v_lshrrev_b32_e32 v5, v21, v5
|
|
; GCN-NEXT: v_lshrrev_b32_e32 v6, v22, v6
|
|
; GCN-NEXT: v_lshrrev_b32_e32 v7, v23, v7
|
|
; GCN-NEXT: v_lshrrev_b32_e32 v8, v24, v8
|
|
; GCN-NEXT: v_lshrrev_b32_e32 v9, v25, v9
|
|
; GCN-NEXT: v_lshrrev_b32_e32 v10, v26, v10
|
|
; GCN-NEXT: v_lshrrev_b32_e32 v11, v27, v11
|
|
; GCN-NEXT: v_lshrrev_b32_e32 v12, v28, v12
|
|
; GCN-NEXT: v_lshrrev_b32_e32 v13, v29, v13
|
|
; GCN-NEXT: v_lshrrev_b32_e32 v14, v30, v14
|
|
; GCN-NEXT: s_waitcnt vmcnt(0)
|
|
; GCN-NEXT: v_lshrrev_b32_e32 v15, v16, v15
|
|
; GCN-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX10-LABEL: v_lshr_v16i32:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
|
|
; GFX10-NEXT: buffer_load_dword v31, off, s[0:3], s32
|
|
; GFX10-NEXT: v_lshrrev_b32_e32 v0, v16, v0
|
|
; GFX10-NEXT: v_lshrrev_b32_e32 v1, v17, v1
|
|
; GFX10-NEXT: v_lshrrev_b32_e32 v2, v18, v2
|
|
; GFX10-NEXT: v_lshrrev_b32_e32 v3, v19, v3
|
|
; GFX10-NEXT: v_lshrrev_b32_e32 v4, v20, v4
|
|
; GFX10-NEXT: v_lshrrev_b32_e32 v5, v21, v5
|
|
; GFX10-NEXT: v_lshrrev_b32_e32 v6, v22, v6
|
|
; GFX10-NEXT: v_lshrrev_b32_e32 v7, v23, v7
|
|
; GFX10-NEXT: v_lshrrev_b32_e32 v8, v24, v8
|
|
; GFX10-NEXT: v_lshrrev_b32_e32 v9, v25, v9
|
|
; GFX10-NEXT: v_lshrrev_b32_e32 v10, v26, v10
|
|
; GFX10-NEXT: v_lshrrev_b32_e32 v11, v27, v11
|
|
; GFX10-NEXT: v_lshrrev_b32_e32 v12, v28, v12
|
|
; GFX10-NEXT: v_lshrrev_b32_e32 v13, v29, v13
|
|
; GFX10-NEXT: v_lshrrev_b32_e32 v14, v30, v14
|
|
; GFX10-NEXT: s_waitcnt vmcnt(0)
|
|
; GFX10-NEXT: v_lshrrev_b32_e32 v15, v31, v15
|
|
; GFX10-NEXT: s_setpc_b64 s[30:31]
|
|
%result = lshr <16 x i32> %value, %amount
|
|
ret <16 x i32> %result
|
|
}
|
|
|
|
define amdgpu_ps <16 x i32> @s_lshr_v16i32(<16 x i32> inreg %value, <16 x i32> inreg %amount) {
|
|
; GCN-LABEL: s_lshr_v16i32:
|
|
; GCN: ; %bb.0:
|
|
; GCN-NEXT: s_lshr_b32 s0, s0, s16
|
|
; GCN-NEXT: s_lshr_b32 s1, s1, s17
|
|
; GCN-NEXT: s_lshr_b32 s2, s2, s18
|
|
; GCN-NEXT: s_lshr_b32 s3, s3, s19
|
|
; GCN-NEXT: s_lshr_b32 s4, s4, s20
|
|
; GCN-NEXT: s_lshr_b32 s5, s5, s21
|
|
; GCN-NEXT: s_lshr_b32 s6, s6, s22
|
|
; GCN-NEXT: s_lshr_b32 s7, s7, s23
|
|
; GCN-NEXT: s_lshr_b32 s8, s8, s24
|
|
; GCN-NEXT: s_lshr_b32 s9, s9, s25
|
|
; GCN-NEXT: s_lshr_b32 s10, s10, s26
|
|
; GCN-NEXT: s_lshr_b32 s11, s11, s27
|
|
; GCN-NEXT: s_lshr_b32 s12, s12, s28
|
|
; GCN-NEXT: s_lshr_b32 s13, s13, s29
|
|
; GCN-NEXT: s_lshr_b32 s14, s14, s30
|
|
; GCN-NEXT: s_lshr_b32 s15, s15, s31
|
|
; GCN-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX10-LABEL: s_lshr_v16i32:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: s_lshr_b32 s0, s0, s16
|
|
; GFX10-NEXT: s_lshr_b32 s1, s1, s17
|
|
; GFX10-NEXT: s_lshr_b32 s2, s2, s18
|
|
; GFX10-NEXT: s_lshr_b32 s3, s3, s19
|
|
; GFX10-NEXT: s_lshr_b32 s4, s4, s20
|
|
; GFX10-NEXT: s_lshr_b32 s5, s5, s21
|
|
; GFX10-NEXT: s_lshr_b32 s6, s6, s22
|
|
; GFX10-NEXT: s_lshr_b32 s7, s7, s23
|
|
; GFX10-NEXT: s_lshr_b32 s8, s8, s24
|
|
; GFX10-NEXT: s_lshr_b32 s9, s9, s25
|
|
; GFX10-NEXT: s_lshr_b32 s10, s10, s26
|
|
; GFX10-NEXT: s_lshr_b32 s11, s11, s27
|
|
; GFX10-NEXT: s_lshr_b32 s12, s12, s28
|
|
; GFX10-NEXT: s_lshr_b32 s13, s13, s29
|
|
; GFX10-NEXT: s_lshr_b32 s14, s14, s30
|
|
; GFX10-NEXT: s_lshr_b32 s15, s15, s31
|
|
; GFX10-NEXT: ; return to shader part epilog
|
|
%result = lshr <16 x i32> %value, %amount
|
|
ret <16 x i32> %result
|
|
}
|
|
|
|
define i16 @v_lshr_i16(i16 %value, i16 %amount) {
|
|
; GFX6-LABEL: v_lshr_i16:
|
|
; GFX6: ; %bb.0:
|
|
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX6-NEXT: s_mov_b32 s4, 0xffff
|
|
; GFX6-NEXT: v_and_b32_e32 v1, s4, v1
|
|
; GFX6-NEXT: v_and_b32_e32 v0, s4, v0
|
|
; GFX6-NEXT: v_lshrrev_b32_e32 v0, v1, v0
|
|
; GFX6-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX8-LABEL: v_lshr_i16:
|
|
; GFX8: ; %bb.0:
|
|
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX8-NEXT: v_lshrrev_b16_e32 v0, v1, v0
|
|
; GFX8-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX9-LABEL: v_lshr_i16:
|
|
; GFX9: ; %bb.0:
|
|
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX9-NEXT: v_lshrrev_b16_e32 v0, v1, v0
|
|
; GFX9-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX10-LABEL: v_lshr_i16:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
|
|
; GFX10-NEXT: v_lshrrev_b16 v0, v1, v0
|
|
; GFX10-NEXT: s_setpc_b64 s[30:31]
|
|
%result = lshr i16 %value, %amount
|
|
ret i16 %result
|
|
}
|
|
|
|
define i16 @v_lshr_i16_31(i16 %value) {
|
|
; GCN-LABEL: v_lshr_i16_31:
|
|
; GCN: ; %bb.0:
|
|
; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GCN-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX10-LABEL: v_lshr_i16_31:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
|
|
; GFX10-NEXT: s_setpc_b64 s[30:31]
|
|
%result = lshr i16 %value, 31
|
|
ret i16 %result
|
|
}
|
|
|
|
define amdgpu_ps i16 @s_lshr_i16(i16 inreg %value, i16 inreg %amount) {
|
|
; GCN-LABEL: s_lshr_i16:
|
|
; GCN: ; %bb.0:
|
|
; GCN-NEXT: s_and_b32 s0, s0, 0xffff
|
|
; GCN-NEXT: s_lshr_b32 s0, s0, s1
|
|
; GCN-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX10-LABEL: s_lshr_i16:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: s_and_b32 s0, s0, 0xffff
|
|
; GFX10-NEXT: s_lshr_b32 s0, s0, s1
|
|
; GFX10-NEXT: ; return to shader part epilog
|
|
%result = lshr i16 %value, %amount
|
|
ret i16 %result
|
|
}
|
|
|
|
define amdgpu_ps i16 @s_lshr_i16_15(i16 inreg %value) {
|
|
; GCN-LABEL: s_lshr_i16_15:
|
|
; GCN: ; %bb.0:
|
|
; GCN-NEXT: s_bfe_u32 s0, s0, 0x1000f
|
|
; GCN-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX10-LABEL: s_lshr_i16_15:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: s_bfe_u32 s0, s0, 0x1000f
|
|
; GFX10-NEXT: ; return to shader part epilog
|
|
%result = lshr i16 %value, 15
|
|
ret i16 %result
|
|
}
|
|
|
|
define amdgpu_ps half @lshr_i16_sv(i16 inreg %value, i16 %amount) {
|
|
; GFX6-LABEL: lshr_i16_sv:
|
|
; GFX6: ; %bb.0:
|
|
; GFX6-NEXT: s_mov_b32 s1, 0xffff
|
|
; GFX6-NEXT: v_and_b32_e32 v0, s1, v0
|
|
; GFX6-NEXT: s_and_b32 s0, s0, s1
|
|
; GFX6-NEXT: v_lshr_b32_e32 v0, s0, v0
|
|
; GFX6-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX8-LABEL: lshr_i16_sv:
|
|
; GFX8: ; %bb.0:
|
|
; GFX8-NEXT: v_lshrrev_b16_e64 v0, v0, s0
|
|
; GFX8-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX9-LABEL: lshr_i16_sv:
|
|
; GFX9: ; %bb.0:
|
|
; GFX9-NEXT: v_lshrrev_b16_e64 v0, v0, s0
|
|
; GFX9-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX10-LABEL: lshr_i16_sv:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: v_lshrrev_b16 v0, v0, s0
|
|
; GFX10-NEXT: ; return to shader part epilog
|
|
%result = lshr i16 %value, %amount
|
|
%cast = bitcast i16 %result to half
|
|
ret half %cast
|
|
}
|
|
|
|
define amdgpu_ps half @lshr_i16_vs(i16 %value, i16 inreg %amount) {
|
|
; GFX6-LABEL: lshr_i16_vs:
|
|
; GFX6: ; %bb.0:
|
|
; GFX6-NEXT: s_mov_b32 s1, 0xffff
|
|
; GFX6-NEXT: s_and_b32 s0, s0, s1
|
|
; GFX6-NEXT: v_and_b32_e32 v0, s1, v0
|
|
; GFX6-NEXT: v_lshrrev_b32_e32 v0, s0, v0
|
|
; GFX6-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX8-LABEL: lshr_i16_vs:
|
|
; GFX8: ; %bb.0:
|
|
; GFX8-NEXT: v_lshrrev_b16_e32 v0, s0, v0
|
|
; GFX8-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX9-LABEL: lshr_i16_vs:
|
|
; GFX9: ; %bb.0:
|
|
; GFX9-NEXT: v_lshrrev_b16_e32 v0, s0, v0
|
|
; GFX9-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX10-LABEL: lshr_i16_vs:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: v_lshrrev_b16 v0, s0, v0
|
|
; GFX10-NEXT: ; return to shader part epilog
|
|
%result = lshr i16 %value, %amount
|
|
%cast = bitcast i16 %result to half
|
|
ret half %cast
|
|
}
|
|
|
|
define <2 x i16> @v_lshr_v2i16(<2 x i16> %value, <2 x i16> %amount) {
|
|
; GFX6-LABEL: v_lshr_v2i16:
|
|
; GFX6: ; %bb.0:
|
|
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX6-NEXT: s_mov_b32 s4, 0xffff
|
|
; GFX6-NEXT: v_and_b32_e32 v2, s4, v2
|
|
; GFX6-NEXT: v_and_b32_e32 v0, s4, v0
|
|
; GFX6-NEXT: v_lshrrev_b32_e32 v0, v2, v0
|
|
; GFX6-NEXT: v_and_b32_e32 v2, s4, v3
|
|
; GFX6-NEXT: v_and_b32_e32 v1, s4, v1
|
|
; GFX6-NEXT: v_lshrrev_b32_e32 v1, v2, v1
|
|
; GFX6-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX8-LABEL: v_lshr_v2i16:
|
|
; GFX8: ; %bb.0:
|
|
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX8-NEXT: v_lshrrev_b16_e32 v2, v1, v0
|
|
; GFX8-NEXT: v_lshrrev_b16_sdwa v0, v1, v0 dst_sel:WORD_1 dst_unused:UNUSED_PAD src0_sel:WORD_1 src1_sel:WORD_1
|
|
; GFX8-NEXT: v_or_b32_e32 v0, v2, v0
|
|
; GFX8-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX9-LABEL: v_lshr_v2i16:
|
|
; GFX9: ; %bb.0:
|
|
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX9-NEXT: v_pk_lshrrev_b16 v0, v1, v0
|
|
; GFX9-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX10-LABEL: v_lshr_v2i16:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
|
|
; GFX10-NEXT: v_pk_lshrrev_b16 v0, v1, v0
|
|
; GFX10-NEXT: s_setpc_b64 s[30:31]
|
|
%result = lshr <2 x i16> %value, %amount
|
|
ret <2 x i16> %result
|
|
}
|
|
|
|
define <2 x i16> @v_lshr_v2i16_15(<2 x i16> %value) {
|
|
; GFX6-LABEL: v_lshr_v2i16_15:
|
|
; GFX6: ; %bb.0:
|
|
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX6-NEXT: v_bfe_u32 v0, v0, 15, 1
|
|
; GFX6-NEXT: v_bfe_u32 v1, v1, 15, 1
|
|
; GFX6-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX8-LABEL: v_lshr_v2i16_15:
|
|
; GFX8: ; %bb.0:
|
|
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX8-NEXT: v_mov_b32_e32 v2, 15
|
|
; GFX8-NEXT: v_lshrrev_b16_e32 v1, 15, v0
|
|
; GFX8-NEXT: v_lshrrev_b16_sdwa v0, v2, v0 dst_sel:WORD_1 dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1
|
|
; GFX8-NEXT: v_or_b32_e32 v0, v1, v0
|
|
; GFX8-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX9-LABEL: v_lshr_v2i16_15:
|
|
; GFX9: ; %bb.0:
|
|
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX9-NEXT: v_pk_lshrrev_b16 v0, 15, v0 op_sel_hi:[0,1]
|
|
; GFX9-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX10-LABEL: v_lshr_v2i16_15:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
|
|
; GFX10-NEXT: v_pk_lshrrev_b16 v0, 15, v0 op_sel_hi:[0,1]
|
|
; GFX10-NEXT: s_setpc_b64 s[30:31]
|
|
%result = lshr <2 x i16> %value, <i16 15, i16 15>
|
|
ret <2 x i16> %result
|
|
}
|
|
|
|
define amdgpu_ps i32 @s_lshr_v2i16(<2 x i16> inreg %value, <2 x i16> inreg %amount) {
|
|
; GFX6-LABEL: s_lshr_v2i16:
|
|
; GFX6: ; %bb.0:
|
|
; GFX6-NEXT: s_mov_b32 s4, 0xffff
|
|
; GFX6-NEXT: s_and_b32 s1, s1, s4
|
|
; GFX6-NEXT: s_and_b32 s0, s0, s4
|
|
; GFX6-NEXT: s_lshr_b32 s1, s1, s3
|
|
; GFX6-NEXT: s_lshr_b32 s0, s0, s2
|
|
; GFX6-NEXT: s_lshl_b32 s1, s1, 16
|
|
; GFX6-NEXT: s_or_b32 s0, s0, s1
|
|
; GFX6-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX8-LABEL: s_lshr_v2i16:
|
|
; GFX8: ; %bb.0:
|
|
; GFX8-NEXT: s_mov_b32 s3, 0xffff
|
|
; GFX8-NEXT: s_lshr_b32 s2, s0, 16
|
|
; GFX8-NEXT: s_and_b32 s0, s0, s3
|
|
; GFX8-NEXT: s_lshr_b32 s4, s1, 16
|
|
; GFX8-NEXT: s_lshr_b32 s0, s0, s1
|
|
; GFX8-NEXT: s_lshr_b32 s1, s2, s4
|
|
; GFX8-NEXT: s_lshl_b32 s1, s1, 16
|
|
; GFX8-NEXT: s_and_b32 s0, s0, s3
|
|
; GFX8-NEXT: s_or_b32 s0, s1, s0
|
|
; GFX8-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX9-LABEL: s_lshr_v2i16:
|
|
; GFX9: ; %bb.0:
|
|
; GFX9-NEXT: s_lshr_b32 s2, s0, 16
|
|
; GFX9-NEXT: s_and_b32 s0, s0, 0xffff
|
|
; GFX9-NEXT: s_lshr_b32 s3, s1, 16
|
|
; GFX9-NEXT: s_lshr_b32 s0, s0, s1
|
|
; GFX9-NEXT: s_lshr_b32 s1, s2, s3
|
|
; GFX9-NEXT: s_pack_ll_b32_b16 s0, s0, s1
|
|
; GFX9-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX10-LABEL: s_lshr_v2i16:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: s_lshr_b32 s2, s0, 16
|
|
; GFX10-NEXT: s_and_b32 s0, s0, 0xffff
|
|
; GFX10-NEXT: s_lshr_b32 s3, s1, 16
|
|
; GFX10-NEXT: s_lshr_b32 s0, s0, s1
|
|
; GFX10-NEXT: s_lshr_b32 s1, s2, s3
|
|
; GFX10-NEXT: s_pack_ll_b32_b16 s0, s0, s1
|
|
; GFX10-NEXT: ; return to shader part epilog
|
|
%result = lshr <2 x i16> %value, %amount
|
|
%cast = bitcast <2 x i16> %result to i32
|
|
ret i32 %cast
|
|
}
|
|
|
|
define amdgpu_ps float @lshr_v2i16_sv(<2 x i16> inreg %value, <2 x i16> %amount) {
|
|
; GFX6-LABEL: lshr_v2i16_sv:
|
|
; GFX6: ; %bb.0:
|
|
; GFX6-NEXT: s_mov_b32 s2, 0xffff
|
|
; GFX6-NEXT: v_and_b32_e32 v0, s2, v0
|
|
; GFX6-NEXT: s_and_b32 s0, s0, s2
|
|
; GFX6-NEXT: v_lshr_b32_e32 v0, s0, v0
|
|
; GFX6-NEXT: v_and_b32_e32 v1, s2, v1
|
|
; GFX6-NEXT: s_and_b32 s0, s1, s2
|
|
; GFX6-NEXT: v_lshr_b32_e32 v1, s0, v1
|
|
; GFX6-NEXT: v_lshlrev_b32_e32 v1, 16, v1
|
|
; GFX6-NEXT: v_or_b32_e32 v0, v0, v1
|
|
; GFX6-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX8-LABEL: lshr_v2i16_sv:
|
|
; GFX8: ; %bb.0:
|
|
; GFX8-NEXT: s_lshr_b32 s1, s0, 16
|
|
; GFX8-NEXT: v_mov_b32_e32 v2, s1
|
|
; GFX8-NEXT: v_lshrrev_b16_e64 v1, v0, s0
|
|
; GFX8-NEXT: v_lshrrev_b16_sdwa v0, v0, v2 dst_sel:WORD_1 dst_unused:UNUSED_PAD src0_sel:WORD_1 src1_sel:DWORD
|
|
; GFX8-NEXT: v_or_b32_e32 v0, v1, v0
|
|
; GFX8-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX9-LABEL: lshr_v2i16_sv:
|
|
; GFX9: ; %bb.0:
|
|
; GFX9-NEXT: v_pk_lshrrev_b16 v0, v0, s0
|
|
; GFX9-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX10-LABEL: lshr_v2i16_sv:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: v_pk_lshrrev_b16 v0, v0, s0
|
|
; GFX10-NEXT: ; return to shader part epilog
|
|
%result = lshr <2 x i16> %value, %amount
|
|
%cast = bitcast <2 x i16> %result to float
|
|
ret float %cast
|
|
}
|
|
|
|
define amdgpu_ps float @lshr_v2i16_vs(<2 x i16> %value, <2 x i16> inreg %amount) {
|
|
; GFX6-LABEL: lshr_v2i16_vs:
|
|
; GFX6: ; %bb.0:
|
|
; GFX6-NEXT: s_mov_b32 s2, 0xffff
|
|
; GFX6-NEXT: s_and_b32 s0, s0, s2
|
|
; GFX6-NEXT: v_and_b32_e32 v0, s2, v0
|
|
; GFX6-NEXT: v_lshrrev_b32_e32 v0, s0, v0
|
|
; GFX6-NEXT: s_and_b32 s0, s1, s2
|
|
; GFX6-NEXT: v_and_b32_e32 v1, s2, v1
|
|
; GFX6-NEXT: v_lshrrev_b32_e32 v1, s0, v1
|
|
; GFX6-NEXT: v_lshlrev_b32_e32 v1, 16, v1
|
|
; GFX6-NEXT: v_or_b32_e32 v0, v0, v1
|
|
; GFX6-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX8-LABEL: lshr_v2i16_vs:
|
|
; GFX8: ; %bb.0:
|
|
; GFX8-NEXT: s_lshr_b32 s1, s0, 16
|
|
; GFX8-NEXT: v_mov_b32_e32 v2, s1
|
|
; GFX8-NEXT: v_lshrrev_b16_e32 v1, s0, v0
|
|
; GFX8-NEXT: v_lshrrev_b16_sdwa v0, v2, v0 dst_sel:WORD_1 dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1
|
|
; GFX8-NEXT: v_or_b32_e32 v0, v1, v0
|
|
; GFX8-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX9-LABEL: lshr_v2i16_vs:
|
|
; GFX9: ; %bb.0:
|
|
; GFX9-NEXT: v_pk_lshrrev_b16 v0, s0, v0
|
|
; GFX9-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX10-LABEL: lshr_v2i16_vs:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: v_pk_lshrrev_b16 v0, s0, v0
|
|
; GFX10-NEXT: ; return to shader part epilog
|
|
%result = lshr <2 x i16> %value, %amount
|
|
%cast = bitcast <2 x i16> %result to float
|
|
ret float %cast
|
|
}
|
|
|
|
; FIXME
|
|
; define <3 x i16> @v_lshr_v3i16(<3 x i16> %value, <3 x i16> %amount) {
|
|
; %result = lshr <3 x i16> %value, %amount
|
|
; ret <3 x i16> %result
|
|
; }
|
|
|
|
; define amdgpu_ps <3 x i16> @s_lshr_v3i16(<3 x i16> inreg %value, <3 x i16> inreg %amount) {
|
|
; %result = lshr <3 x i16> %value, %amount
|
|
; ret <3 x i16> %result
|
|
; }
|
|
|
|
define <2 x float> @v_lshr_v4i16(<4 x i16> %value, <4 x i16> %amount) {
|
|
; GFX6-LABEL: v_lshr_v4i16:
|
|
; GFX6: ; %bb.0:
|
|
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX6-NEXT: s_mov_b32 s4, 0xffff
|
|
; GFX6-NEXT: v_and_b32_e32 v4, s4, v4
|
|
; GFX6-NEXT: v_and_b32_e32 v0, s4, v0
|
|
; GFX6-NEXT: v_lshrrev_b32_e32 v0, v4, v0
|
|
; GFX6-NEXT: v_and_b32_e32 v4, s4, v5
|
|
; GFX6-NEXT: v_and_b32_e32 v1, s4, v1
|
|
; GFX6-NEXT: v_lshrrev_b32_e32 v1, v4, v1
|
|
; GFX6-NEXT: v_and_b32_e32 v4, s4, v6
|
|
; GFX6-NEXT: v_and_b32_e32 v2, s4, v2
|
|
; GFX6-NEXT: v_lshrrev_b32_e32 v2, v4, v2
|
|
; GFX6-NEXT: v_and_b32_e32 v4, s4, v7
|
|
; GFX6-NEXT: v_and_b32_e32 v3, s4, v3
|
|
; GFX6-NEXT: v_lshrrev_b32_e32 v3, v4, v3
|
|
; GFX6-NEXT: v_lshlrev_b32_e32 v1, 16, v1
|
|
; GFX6-NEXT: v_or_b32_e32 v0, v0, v1
|
|
; GFX6-NEXT: v_lshlrev_b32_e32 v1, 16, v3
|
|
; GFX6-NEXT: v_or_b32_e32 v1, v2, v1
|
|
; GFX6-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX8-LABEL: v_lshr_v4i16:
|
|
; GFX8: ; %bb.0:
|
|
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX8-NEXT: v_lshrrev_b16_e32 v4, v2, v0
|
|
; GFX8-NEXT: v_lshrrev_b16_sdwa v0, v2, v0 dst_sel:WORD_1 dst_unused:UNUSED_PAD src0_sel:WORD_1 src1_sel:WORD_1
|
|
; GFX8-NEXT: v_lshrrev_b16_e32 v2, v3, v1
|
|
; GFX8-NEXT: v_lshrrev_b16_sdwa v1, v3, v1 dst_sel:WORD_1 dst_unused:UNUSED_PAD src0_sel:WORD_1 src1_sel:WORD_1
|
|
; GFX8-NEXT: v_or_b32_e32 v0, v4, v0
|
|
; GFX8-NEXT: v_or_b32_e32 v1, v2, v1
|
|
; GFX8-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX9-LABEL: v_lshr_v4i16:
|
|
; GFX9: ; %bb.0:
|
|
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX9-NEXT: v_pk_lshrrev_b16 v0, v2, v0
|
|
; GFX9-NEXT: v_pk_lshrrev_b16 v1, v3, v1
|
|
; GFX9-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX10-LABEL: v_lshr_v4i16:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
|
|
; GFX10-NEXT: v_pk_lshrrev_b16 v0, v2, v0
|
|
; GFX10-NEXT: v_pk_lshrrev_b16 v1, v3, v1
|
|
; GFX10-NEXT: s_setpc_b64 s[30:31]
|
|
%result = lshr <4 x i16> %value, %amount
|
|
%cast = bitcast <4 x i16> %result to <2 x float>
|
|
ret <2 x float> %cast
|
|
}
|
|
|
|
define amdgpu_ps <2 x i32> @s_lshr_v4i16(<4 x i16> inreg %value, <4 x i16> inreg %amount) {
|
|
; GFX6-LABEL: s_lshr_v4i16:
|
|
; GFX6: ; %bb.0:
|
|
; GFX6-NEXT: s_mov_b32 s8, 0xffff
|
|
; GFX6-NEXT: s_and_b32 s1, s1, s8
|
|
; GFX6-NEXT: s_and_b32 s0, s0, s8
|
|
; GFX6-NEXT: s_lshr_b32 s1, s1, s5
|
|
; GFX6-NEXT: s_and_b32 s3, s3, s8
|
|
; GFX6-NEXT: s_lshr_b32 s0, s0, s4
|
|
; GFX6-NEXT: s_and_b32 s2, s2, s8
|
|
; GFX6-NEXT: s_lshr_b32 s3, s3, s7
|
|
; GFX6-NEXT: s_lshl_b32 s1, s1, 16
|
|
; GFX6-NEXT: s_lshr_b32 s2, s2, s6
|
|
; GFX6-NEXT: s_or_b32 s0, s0, s1
|
|
; GFX6-NEXT: s_lshl_b32 s1, s3, 16
|
|
; GFX6-NEXT: s_or_b32 s1, s2, s1
|
|
; GFX6-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX8-LABEL: s_lshr_v4i16:
|
|
; GFX8: ; %bb.0:
|
|
; GFX8-NEXT: s_mov_b32 s6, 0xffff
|
|
; GFX8-NEXT: s_lshr_b32 s4, s0, 16
|
|
; GFX8-NEXT: s_and_b32 s0, s0, s6
|
|
; GFX8-NEXT: s_lshr_b32 s7, s2, 16
|
|
; GFX8-NEXT: s_lshr_b32 s5, s1, 16
|
|
; GFX8-NEXT: s_and_b32 s1, s1, s6
|
|
; GFX8-NEXT: s_lshr_b32 s8, s3, 16
|
|
; GFX8-NEXT: s_lshr_b32 s0, s0, s2
|
|
; GFX8-NEXT: s_lshr_b32 s2, s4, s7
|
|
; GFX8-NEXT: s_lshr_b32 s1, s1, s3
|
|
; GFX8-NEXT: s_lshr_b32 s3, s5, s8
|
|
; GFX8-NEXT: s_lshl_b32 s2, s2, 16
|
|
; GFX8-NEXT: s_and_b32 s0, s0, s6
|
|
; GFX8-NEXT: s_or_b32 s0, s2, s0
|
|
; GFX8-NEXT: s_lshl_b32 s2, s3, 16
|
|
; GFX8-NEXT: s_and_b32 s1, s1, s6
|
|
; GFX8-NEXT: s_or_b32 s1, s2, s1
|
|
; GFX8-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX9-LABEL: s_lshr_v4i16:
|
|
; GFX9: ; %bb.0:
|
|
; GFX9-NEXT: s_mov_b32 s5, 0xffff
|
|
; GFX9-NEXT: s_lshr_b32 s4, s0, 16
|
|
; GFX9-NEXT: s_and_b32 s0, s0, s5
|
|
; GFX9-NEXT: s_lshr_b32 s6, s2, 16
|
|
; GFX9-NEXT: s_lshr_b32 s0, s0, s2
|
|
; GFX9-NEXT: s_lshr_b32 s2, s4, s6
|
|
; GFX9-NEXT: s_pack_ll_b32_b16 s0, s0, s2
|
|
; GFX9-NEXT: s_lshr_b32 s2, s1, 16
|
|
; GFX9-NEXT: s_and_b32 s1, s1, s5
|
|
; GFX9-NEXT: s_lshr_b32 s4, s3, 16
|
|
; GFX9-NEXT: s_lshr_b32 s1, s1, s3
|
|
; GFX9-NEXT: s_lshr_b32 s2, s2, s4
|
|
; GFX9-NEXT: s_pack_ll_b32_b16 s1, s1, s2
|
|
; GFX9-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX10-LABEL: s_lshr_v4i16:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: s_mov_b32 s4, 0xffff
|
|
; GFX10-NEXT: s_lshr_b32 s5, s0, 16
|
|
; GFX10-NEXT: s_and_b32 s0, s0, s4
|
|
; GFX10-NEXT: s_lshr_b32 s6, s2, 16
|
|
; GFX10-NEXT: s_lshr_b32 s0, s0, s2
|
|
; GFX10-NEXT: s_lshr_b32 s2, s5, s6
|
|
; GFX10-NEXT: s_lshr_b32 s5, s1, 16
|
|
; GFX10-NEXT: s_and_b32 s1, s1, s4
|
|
; GFX10-NEXT: s_lshr_b32 s4, s3, 16
|
|
; GFX10-NEXT: s_lshr_b32 s1, s1, s3
|
|
; GFX10-NEXT: s_lshr_b32 s3, s5, s4
|
|
; GFX10-NEXT: s_pack_ll_b32_b16 s0, s0, s2
|
|
; GFX10-NEXT: s_pack_ll_b32_b16 s1, s1, s3
|
|
; GFX10-NEXT: ; return to shader part epilog
|
|
%result = lshr <4 x i16> %value, %amount
|
|
%cast = bitcast <4 x i16> %result to <2 x i32>
|
|
ret <2 x i32> %cast
|
|
}
|
|
|
|
; FIXME
|
|
; define <5 x i16> @v_lshr_v5i16(<5 x i16> %value, <5 x i16> %amount) {
|
|
; %result = lshr <5 x i16> %value, %amount
|
|
; ret <5 x i16> %result
|
|
; }
|
|
|
|
; define amdgpu_ps <5 x i16> @s_lshr_v5i16(<5 x i16> inreg %value, <5 x i16> inreg %amount) {
|
|
; %result = lshr <5 x i16> %value, %amount
|
|
; ret <5 x i16> %result
|
|
; }
|
|
|
|
; define <3 x float> @v_lshr_v6i16(<6 x i16> %value, <6 x i16> %amount) {
|
|
; %result = lshr <6 x i16> %value, %amount
|
|
; %cast = bitcast <6 x i16> %result to <3 x float>
|
|
; ret <3 x float> %cast
|
|
; }
|
|
|
|
; define amdgpu_ps <3 x i32> @s_lshr_v6i16(<6 x i16> inreg %value, <6 x i16> inreg %amount) {
|
|
; %result = lshr <6 x i16> %value, %amount
|
|
; %cast = bitcast <6 x i16> %result to <3 x i32>
|
|
; ret <3 x i32> %cast
|
|
; }
|
|
|
|
define <4 x float> @v_lshr_v8i16(<8 x i16> %value, <8 x i16> %amount) {
|
|
; GFX6-LABEL: v_lshr_v8i16:
|
|
; GFX6: ; %bb.0:
|
|
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX6-NEXT: s_mov_b32 s4, 0xffff
|
|
; GFX6-NEXT: v_and_b32_e32 v8, s4, v8
|
|
; GFX6-NEXT: v_and_b32_e32 v0, s4, v0
|
|
; GFX6-NEXT: v_lshrrev_b32_e32 v0, v8, v0
|
|
; GFX6-NEXT: v_and_b32_e32 v8, s4, v9
|
|
; GFX6-NEXT: v_and_b32_e32 v1, s4, v1
|
|
; GFX6-NEXT: v_lshrrev_b32_e32 v1, v8, v1
|
|
; GFX6-NEXT: v_and_b32_e32 v8, s4, v10
|
|
; GFX6-NEXT: v_and_b32_e32 v2, s4, v2
|
|
; GFX6-NEXT: v_lshrrev_b32_e32 v2, v8, v2
|
|
; GFX6-NEXT: v_and_b32_e32 v8, s4, v11
|
|
; GFX6-NEXT: v_and_b32_e32 v3, s4, v3
|
|
; GFX6-NEXT: v_lshrrev_b32_e32 v3, v8, v3
|
|
; GFX6-NEXT: v_and_b32_e32 v8, s4, v12
|
|
; GFX6-NEXT: v_and_b32_e32 v4, s4, v4
|
|
; GFX6-NEXT: v_lshrrev_b32_e32 v4, v8, v4
|
|
; GFX6-NEXT: v_and_b32_e32 v8, s4, v13
|
|
; GFX6-NEXT: v_and_b32_e32 v5, s4, v5
|
|
; GFX6-NEXT: v_mov_b32_e32 v16, 0xffff
|
|
; GFX6-NEXT: v_lshrrev_b32_e32 v5, v8, v5
|
|
; GFX6-NEXT: v_and_b32_e32 v8, s4, v14
|
|
; GFX6-NEXT: v_and_b32_e32 v6, s4, v6
|
|
; GFX6-NEXT: v_lshrrev_b32_e32 v6, v8, v6
|
|
; GFX6-NEXT: v_and_b32_e32 v8, v15, v16
|
|
; GFX6-NEXT: v_and_b32_e32 v7, v7, v16
|
|
; GFX6-NEXT: v_lshlrev_b32_e32 v1, 16, v1
|
|
; GFX6-NEXT: v_lshrrev_b32_e32 v7, v8, v7
|
|
; GFX6-NEXT: v_or_b32_e32 v0, v0, v1
|
|
; GFX6-NEXT: v_lshlrev_b32_e32 v1, 16, v3
|
|
; GFX6-NEXT: v_or_b32_e32 v1, v2, v1
|
|
; GFX6-NEXT: v_lshlrev_b32_e32 v2, 16, v5
|
|
; GFX6-NEXT: v_lshlrev_b32_e32 v3, 16, v7
|
|
; GFX6-NEXT: v_or_b32_e32 v2, v4, v2
|
|
; GFX6-NEXT: v_or_b32_e32 v3, v6, v3
|
|
; GFX6-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX8-LABEL: v_lshr_v8i16:
|
|
; GFX8: ; %bb.0:
|
|
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX8-NEXT: v_lshrrev_b16_e32 v8, v4, v0
|
|
; GFX8-NEXT: v_lshrrev_b16_sdwa v0, v4, v0 dst_sel:WORD_1 dst_unused:UNUSED_PAD src0_sel:WORD_1 src1_sel:WORD_1
|
|
; GFX8-NEXT: v_lshrrev_b16_e32 v4, v5, v1
|
|
; GFX8-NEXT: v_lshrrev_b16_sdwa v1, v5, v1 dst_sel:WORD_1 dst_unused:UNUSED_PAD src0_sel:WORD_1 src1_sel:WORD_1
|
|
; GFX8-NEXT: v_or_b32_e32 v1, v4, v1
|
|
; GFX8-NEXT: v_lshrrev_b16_e32 v4, v6, v2
|
|
; GFX8-NEXT: v_lshrrev_b16_sdwa v2, v6, v2 dst_sel:WORD_1 dst_unused:UNUSED_PAD src0_sel:WORD_1 src1_sel:WORD_1
|
|
; GFX8-NEXT: v_or_b32_e32 v2, v4, v2
|
|
; GFX8-NEXT: v_lshrrev_b16_e32 v4, v7, v3
|
|
; GFX8-NEXT: v_lshrrev_b16_sdwa v3, v7, v3 dst_sel:WORD_1 dst_unused:UNUSED_PAD src0_sel:WORD_1 src1_sel:WORD_1
|
|
; GFX8-NEXT: v_or_b32_e32 v0, v8, v0
|
|
; GFX8-NEXT: v_or_b32_e32 v3, v4, v3
|
|
; GFX8-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX9-LABEL: v_lshr_v8i16:
|
|
; GFX9: ; %bb.0:
|
|
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX9-NEXT: v_pk_lshrrev_b16 v0, v4, v0
|
|
; GFX9-NEXT: v_pk_lshrrev_b16 v1, v5, v1
|
|
; GFX9-NEXT: v_pk_lshrrev_b16 v2, v6, v2
|
|
; GFX9-NEXT: v_pk_lshrrev_b16 v3, v7, v3
|
|
; GFX9-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX10-LABEL: v_lshr_v8i16:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
|
|
; GFX10-NEXT: v_pk_lshrrev_b16 v0, v4, v0
|
|
; GFX10-NEXT: v_pk_lshrrev_b16 v1, v5, v1
|
|
; GFX10-NEXT: v_pk_lshrrev_b16 v2, v6, v2
|
|
; GFX10-NEXT: v_pk_lshrrev_b16 v3, v7, v3
|
|
; GFX10-NEXT: s_setpc_b64 s[30:31]
|
|
%result = lshr <8 x i16> %value, %amount
|
|
%cast = bitcast <8 x i16> %result to <4 x float>
|
|
ret <4 x float> %cast
|
|
}
|
|
|
|
define amdgpu_ps <4 x i32> @s_lshr_v8i16(<8 x i16> inreg %value, <8 x i16> inreg %amount) {
|
|
; GFX6-LABEL: s_lshr_v8i16:
|
|
; GFX6: ; %bb.0:
|
|
; GFX6-NEXT: s_mov_b32 s16, 0xffff
|
|
; GFX6-NEXT: s_and_b32 s1, s1, s16
|
|
; GFX6-NEXT: s_and_b32 s0, s0, s16
|
|
; GFX6-NEXT: s_lshr_b32 s1, s1, s9
|
|
; GFX6-NEXT: s_and_b32 s3, s3, s16
|
|
; GFX6-NEXT: s_lshr_b32 s0, s0, s8
|
|
; GFX6-NEXT: s_and_b32 s2, s2, s16
|
|
; GFX6-NEXT: s_lshr_b32 s3, s3, s11
|
|
; GFX6-NEXT: s_and_b32 s5, s5, s16
|
|
; GFX6-NEXT: s_and_b32 s7, s7, s16
|
|
; GFX6-NEXT: s_lshl_b32 s1, s1, 16
|
|
; GFX6-NEXT: s_lshr_b32 s2, s2, s10
|
|
; GFX6-NEXT: s_and_b32 s4, s4, s16
|
|
; GFX6-NEXT: s_lshr_b32 s5, s5, s13
|
|
; GFX6-NEXT: s_and_b32 s6, s6, s16
|
|
; GFX6-NEXT: s_lshr_b32 s7, s7, s15
|
|
; GFX6-NEXT: s_or_b32 s0, s0, s1
|
|
; GFX6-NEXT: s_lshl_b32 s1, s3, 16
|
|
; GFX6-NEXT: s_lshr_b32 s4, s4, s12
|
|
; GFX6-NEXT: s_lshr_b32 s6, s6, s14
|
|
; GFX6-NEXT: s_or_b32 s1, s2, s1
|
|
; GFX6-NEXT: s_lshl_b32 s2, s5, 16
|
|
; GFX6-NEXT: s_lshl_b32 s3, s7, 16
|
|
; GFX6-NEXT: s_or_b32 s2, s4, s2
|
|
; GFX6-NEXT: s_or_b32 s3, s6, s3
|
|
; GFX6-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX8-LABEL: s_lshr_v8i16:
|
|
; GFX8: ; %bb.0:
|
|
; GFX8-NEXT: s_mov_b32 s12, 0xffff
|
|
; GFX8-NEXT: s_lshr_b32 s8, s0, 16
|
|
; GFX8-NEXT: s_and_b32 s0, s0, s12
|
|
; GFX8-NEXT: s_lshr_b32 s13, s4, 16
|
|
; GFX8-NEXT: s_lshr_b32 s9, s1, 16
|
|
; GFX8-NEXT: s_and_b32 s1, s1, s12
|
|
; GFX8-NEXT: s_lshr_b32 s14, s5, 16
|
|
; GFX8-NEXT: s_lshr_b32 s0, s0, s4
|
|
; GFX8-NEXT: s_lshr_b32 s4, s8, s13
|
|
; GFX8-NEXT: s_lshr_b32 s10, s2, 16
|
|
; GFX8-NEXT: s_and_b32 s2, s2, s12
|
|
; GFX8-NEXT: s_lshr_b32 s15, s6, 16
|
|
; GFX8-NEXT: s_lshr_b32 s1, s1, s5
|
|
; GFX8-NEXT: s_lshr_b32 s5, s9, s14
|
|
; GFX8-NEXT: s_lshl_b32 s4, s4, 16
|
|
; GFX8-NEXT: s_and_b32 s0, s0, s12
|
|
; GFX8-NEXT: s_lshr_b32 s11, s3, 16
|
|
; GFX8-NEXT: s_and_b32 s3, s3, s12
|
|
; GFX8-NEXT: s_lshr_b32 s16, s7, 16
|
|
; GFX8-NEXT: s_lshr_b32 s2, s2, s6
|
|
; GFX8-NEXT: s_lshr_b32 s6, s10, s15
|
|
; GFX8-NEXT: s_or_b32 s0, s4, s0
|
|
; GFX8-NEXT: s_lshl_b32 s4, s5, 16
|
|
; GFX8-NEXT: s_and_b32 s1, s1, s12
|
|
; GFX8-NEXT: s_lshr_b32 s3, s3, s7
|
|
; GFX8-NEXT: s_lshr_b32 s7, s11, s16
|
|
; GFX8-NEXT: s_or_b32 s1, s4, s1
|
|
; GFX8-NEXT: s_lshl_b32 s4, s6, 16
|
|
; GFX8-NEXT: s_and_b32 s2, s2, s12
|
|
; GFX8-NEXT: s_or_b32 s2, s4, s2
|
|
; GFX8-NEXT: s_lshl_b32 s4, s7, 16
|
|
; GFX8-NEXT: s_and_b32 s3, s3, s12
|
|
; GFX8-NEXT: s_or_b32 s3, s4, s3
|
|
; GFX8-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX9-LABEL: s_lshr_v8i16:
|
|
; GFX9: ; %bb.0:
|
|
; GFX9-NEXT: s_mov_b32 s9, 0xffff
|
|
; GFX9-NEXT: s_lshr_b32 s8, s0, 16
|
|
; GFX9-NEXT: s_and_b32 s0, s0, s9
|
|
; GFX9-NEXT: s_lshr_b32 s10, s4, 16
|
|
; GFX9-NEXT: s_lshr_b32 s0, s0, s4
|
|
; GFX9-NEXT: s_lshr_b32 s4, s8, s10
|
|
; GFX9-NEXT: s_pack_ll_b32_b16 s0, s0, s4
|
|
; GFX9-NEXT: s_lshr_b32 s4, s1, 16
|
|
; GFX9-NEXT: s_and_b32 s1, s1, s9
|
|
; GFX9-NEXT: s_lshr_b32 s8, s5, 16
|
|
; GFX9-NEXT: s_lshr_b32 s1, s1, s5
|
|
; GFX9-NEXT: s_lshr_b32 s4, s4, s8
|
|
; GFX9-NEXT: s_pack_ll_b32_b16 s1, s1, s4
|
|
; GFX9-NEXT: s_lshr_b32 s4, s2, 16
|
|
; GFX9-NEXT: s_and_b32 s2, s2, s9
|
|
; GFX9-NEXT: s_lshr_b32 s5, s6, 16
|
|
; GFX9-NEXT: s_lshr_b32 s2, s2, s6
|
|
; GFX9-NEXT: s_lshr_b32 s4, s4, s5
|
|
; GFX9-NEXT: s_pack_ll_b32_b16 s2, s2, s4
|
|
; GFX9-NEXT: s_lshr_b32 s4, s3, 16
|
|
; GFX9-NEXT: s_and_b32 s3, s3, s9
|
|
; GFX9-NEXT: s_lshr_b32 s5, s7, 16
|
|
; GFX9-NEXT: s_lshr_b32 s3, s3, s7
|
|
; GFX9-NEXT: s_lshr_b32 s4, s4, s5
|
|
; GFX9-NEXT: s_pack_ll_b32_b16 s3, s3, s4
|
|
; GFX9-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX10-LABEL: s_lshr_v8i16:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: s_mov_b32 s8, 0xffff
|
|
; GFX10-NEXT: s_lshr_b32 s9, s0, 16
|
|
; GFX10-NEXT: s_and_b32 s0, s0, s8
|
|
; GFX10-NEXT: s_lshr_b32 s10, s4, 16
|
|
; GFX10-NEXT: s_lshr_b32 s0, s0, s4
|
|
; GFX10-NEXT: s_lshr_b32 s4, s9, s10
|
|
; GFX10-NEXT: s_lshr_b32 s9, s1, 16
|
|
; GFX10-NEXT: s_and_b32 s1, s1, s8
|
|
; GFX10-NEXT: s_lshr_b32 s10, s5, 16
|
|
; GFX10-NEXT: s_lshr_b32 s1, s1, s5
|
|
; GFX10-NEXT: s_lshr_b32 s5, s9, s10
|
|
; GFX10-NEXT: s_pack_ll_b32_b16 s0, s0, s4
|
|
; GFX10-NEXT: s_pack_ll_b32_b16 s1, s1, s5
|
|
; GFX10-NEXT: s_lshr_b32 s4, s2, 16
|
|
; GFX10-NEXT: s_and_b32 s2, s2, s8
|
|
; GFX10-NEXT: s_lshr_b32 s5, s6, 16
|
|
; GFX10-NEXT: s_lshr_b32 s2, s2, s6
|
|
; GFX10-NEXT: s_lshr_b32 s4, s4, s5
|
|
; GFX10-NEXT: s_lshr_b32 s5, s3, 16
|
|
; GFX10-NEXT: s_and_b32 s3, s3, s8
|
|
; GFX10-NEXT: s_lshr_b32 s6, s7, 16
|
|
; GFX10-NEXT: s_lshr_b32 s3, s3, s7
|
|
; GFX10-NEXT: s_lshr_b32 s5, s5, s6
|
|
; GFX10-NEXT: s_pack_ll_b32_b16 s2, s2, s4
|
|
; GFX10-NEXT: s_pack_ll_b32_b16 s3, s3, s5
|
|
; GFX10-NEXT: ; return to shader part epilog
|
|
%result = lshr <8 x i16> %value, %amount
|
|
%cast = bitcast <8 x i16> %result to <4 x i32>
|
|
ret <4 x i32> %cast
|
|
}
|
|
|
|
define i64 @v_lshr_i64(i64 %value, i64 %amount) {
|
|
; GFX6-LABEL: v_lshr_i64:
|
|
; GFX6: ; %bb.0:
|
|
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX6-NEXT: v_lshr_b64 v[0:1], v[0:1], v2
|
|
; GFX6-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX8-LABEL: v_lshr_i64:
|
|
; GFX8: ; %bb.0:
|
|
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX8-NEXT: v_lshrrev_b64 v[0:1], v2, v[0:1]
|
|
; GFX8-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX9-LABEL: v_lshr_i64:
|
|
; GFX9: ; %bb.0:
|
|
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX9-NEXT: v_lshrrev_b64 v[0:1], v2, v[0:1]
|
|
; GFX9-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX10-LABEL: v_lshr_i64:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
|
|
; GFX10-NEXT: v_lshrrev_b64 v[0:1], v2, v[0:1]
|
|
; GFX10-NEXT: s_setpc_b64 s[30:31]
|
|
%result = lshr i64 %value, %amount
|
|
ret i64 %result
|
|
}
|
|
|
|
define i64 @v_lshr_i64_63(i64 %value) {
|
|
; GCN-LABEL: v_lshr_i64_63:
|
|
; GCN: ; %bb.0:
|
|
; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GCN-NEXT: v_lshrrev_b32_e32 v0, 31, v1
|
|
; GCN-NEXT: v_mov_b32_e32 v1, 0
|
|
; GCN-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX10-LABEL: v_lshr_i64_63:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
|
|
; GFX10-NEXT: v_lshrrev_b32_e32 v0, 31, v1
|
|
; GFX10-NEXT: v_mov_b32_e32 v1, 0
|
|
; GFX10-NEXT: s_setpc_b64 s[30:31]
|
|
%result = lshr i64 %value, 63
|
|
ret i64 %result
|
|
}
|
|
|
|
define i64 @v_lshr_i64_33(i64 %value) {
|
|
; GCN-LABEL: v_lshr_i64_33:
|
|
; GCN: ; %bb.0:
|
|
; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GCN-NEXT: v_lshrrev_b32_e32 v0, 1, v1
|
|
; GCN-NEXT: v_mov_b32_e32 v1, 0
|
|
; GCN-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX10-LABEL: v_lshr_i64_33:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
|
|
; GFX10-NEXT: v_lshrrev_b32_e32 v0, 1, v1
|
|
; GFX10-NEXT: v_mov_b32_e32 v1, 0
|
|
; GFX10-NEXT: s_setpc_b64 s[30:31]
|
|
%result = lshr i64 %value, 33
|
|
ret i64 %result
|
|
}
|
|
|
|
define i64 @v_lshr_i64_32(i64 %value) {
|
|
; GCN-LABEL: v_lshr_i64_32:
|
|
; GCN: ; %bb.0:
|
|
; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GCN-NEXT: v_mov_b32_e32 v0, v1
|
|
; GCN-NEXT: v_mov_b32_e32 v1, 0
|
|
; GCN-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX10-LABEL: v_lshr_i64_32:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
|
|
; GFX10-NEXT: v_mov_b32_e32 v0, v1
|
|
; GFX10-NEXT: v_mov_b32_e32 v1, 0
|
|
; GFX10-NEXT: s_setpc_b64 s[30:31]
|
|
%result = lshr i64 %value, 32
|
|
ret i64 %result
|
|
}
|
|
|
|
define i64 @v_lshr_i64_31(i64 %value) {
|
|
; GFX6-LABEL: v_lshr_i64_31:
|
|
; GFX6: ; %bb.0:
|
|
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX6-NEXT: v_lshr_b64 v[0:1], v[0:1], 31
|
|
; GFX6-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX8-LABEL: v_lshr_i64_31:
|
|
; GFX8: ; %bb.0:
|
|
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX8-NEXT: v_lshrrev_b64 v[0:1], 31, v[0:1]
|
|
; GFX8-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX9-LABEL: v_lshr_i64_31:
|
|
; GFX9: ; %bb.0:
|
|
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX9-NEXT: v_lshrrev_b64 v[0:1], 31, v[0:1]
|
|
; GFX9-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX10-LABEL: v_lshr_i64_31:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
|
|
; GFX10-NEXT: v_lshrrev_b64 v[0:1], 31, v[0:1]
|
|
; GFX10-NEXT: s_setpc_b64 s[30:31]
|
|
%result = lshr i64 %value, 31
|
|
ret i64 %result
|
|
}
|
|
|
|
define amdgpu_ps i64 @s_lshr_i64(i64 inreg %value, i64 inreg %amount) {
|
|
; GCN-LABEL: s_lshr_i64:
|
|
; GCN: ; %bb.0:
|
|
; GCN-NEXT: s_lshr_b64 s[0:1], s[0:1], s2
|
|
; GCN-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX10-LABEL: s_lshr_i64:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: s_lshr_b64 s[0:1], s[0:1], s2
|
|
; GFX10-NEXT: ; return to shader part epilog
|
|
%result = lshr i64 %value, %amount
|
|
ret i64 %result
|
|
}
|
|
|
|
define amdgpu_ps i64 @s_lshr_i64_63(i64 inreg %value) {
|
|
; GCN-LABEL: s_lshr_i64_63:
|
|
; GCN: ; %bb.0:
|
|
; GCN-NEXT: s_lshr_b32 s0, s1, 31
|
|
; GCN-NEXT: s_mov_b32 s1, 0
|
|
; GCN-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX10-LABEL: s_lshr_i64_63:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: s_lshr_b32 s0, s1, 31
|
|
; GFX10-NEXT: s_mov_b32 s1, 0
|
|
; GFX10-NEXT: ; return to shader part epilog
|
|
%result = lshr i64 %value, 63
|
|
ret i64 %result
|
|
}
|
|
|
|
define amdgpu_ps i64 @s_lshr_i64_33(i64 inreg %value) {
|
|
; GCN-LABEL: s_lshr_i64_33:
|
|
; GCN: ; %bb.0:
|
|
; GCN-NEXT: s_lshr_b32 s0, s1, 1
|
|
; GCN-NEXT: s_mov_b32 s1, 0
|
|
; GCN-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX10-LABEL: s_lshr_i64_33:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: s_lshr_b32 s0, s1, 1
|
|
; GFX10-NEXT: s_mov_b32 s1, 0
|
|
; GFX10-NEXT: ; return to shader part epilog
|
|
%result = lshr i64 %value, 33
|
|
ret i64 %result
|
|
}
|
|
|
|
define amdgpu_ps i64 @s_lshr_i64_32(i64 inreg %value) {
|
|
; GCN-LABEL: s_lshr_i64_32:
|
|
; GCN: ; %bb.0:
|
|
; GCN-NEXT: s_mov_b32 s0, s1
|
|
; GCN-NEXT: s_mov_b32 s1, 0
|
|
; GCN-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX10-LABEL: s_lshr_i64_32:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: s_mov_b32 s0, s1
|
|
; GFX10-NEXT: s_mov_b32 s1, 0
|
|
; GFX10-NEXT: ; return to shader part epilog
|
|
%result = lshr i64 %value, 32
|
|
ret i64 %result
|
|
}
|
|
|
|
define amdgpu_ps i64 @s_lshr_i64_31(i64 inreg %value) {
|
|
; GCN-LABEL: s_lshr_i64_31:
|
|
; GCN: ; %bb.0:
|
|
; GCN-NEXT: s_lshr_b64 s[0:1], s[0:1], 31
|
|
; GCN-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX10-LABEL: s_lshr_i64_31:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: s_lshr_b64 s[0:1], s[0:1], 31
|
|
; GFX10-NEXT: ; return to shader part epilog
|
|
%result = lshr i64 %value, 31
|
|
ret i64 %result
|
|
}
|
|
|
|
define amdgpu_ps <2 x float> @lshr_i64_sv(i64 inreg %value, i64 %amount) {
|
|
; GFX6-LABEL: lshr_i64_sv:
|
|
; GFX6: ; %bb.0:
|
|
; GFX6-NEXT: v_lshr_b64 v[0:1], s[0:1], v0
|
|
; GFX6-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX8-LABEL: lshr_i64_sv:
|
|
; GFX8: ; %bb.0:
|
|
; GFX8-NEXT: v_lshrrev_b64 v[0:1], v0, s[0:1]
|
|
; GFX8-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX9-LABEL: lshr_i64_sv:
|
|
; GFX9: ; %bb.0:
|
|
; GFX9-NEXT: v_lshrrev_b64 v[0:1], v0, s[0:1]
|
|
; GFX9-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX10-LABEL: lshr_i64_sv:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: v_lshrrev_b64 v[0:1], v0, s[0:1]
|
|
; GFX10-NEXT: ; return to shader part epilog
|
|
%result = lshr i64 %value, %amount
|
|
%cast = bitcast i64 %result to <2 x float>
|
|
ret <2 x float> %cast
|
|
}
|
|
|
|
define amdgpu_ps <2 x float> @lshr_i64_vs(i64 %value, i64 inreg %amount) {
|
|
; GFX6-LABEL: lshr_i64_vs:
|
|
; GFX6: ; %bb.0:
|
|
; GFX6-NEXT: v_lshr_b64 v[0:1], v[0:1], s0
|
|
; GFX6-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX8-LABEL: lshr_i64_vs:
|
|
; GFX8: ; %bb.0:
|
|
; GFX8-NEXT: v_lshrrev_b64 v[0:1], s0, v[0:1]
|
|
; GFX8-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX9-LABEL: lshr_i64_vs:
|
|
; GFX9: ; %bb.0:
|
|
; GFX9-NEXT: v_lshrrev_b64 v[0:1], s0, v[0:1]
|
|
; GFX9-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX10-LABEL: lshr_i64_vs:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: v_lshrrev_b64 v[0:1], s0, v[0:1]
|
|
; GFX10-NEXT: ; return to shader part epilog
|
|
%result = lshr i64 %value, %amount
|
|
%cast = bitcast i64 %result to <2 x float>
|
|
ret <2 x float> %cast
|
|
}
|
|
|
|
define <2 x i64> @v_lshr_v2i64(<2 x i64> %value, <2 x i64> %amount) {
|
|
; GFX6-LABEL: v_lshr_v2i64:
|
|
; GFX6: ; %bb.0:
|
|
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX6-NEXT: v_lshr_b64 v[0:1], v[0:1], v4
|
|
; GFX6-NEXT: v_lshr_b64 v[2:3], v[2:3], v6
|
|
; GFX6-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX8-LABEL: v_lshr_v2i64:
|
|
; GFX8: ; %bb.0:
|
|
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX8-NEXT: v_lshrrev_b64 v[0:1], v4, v[0:1]
|
|
; GFX8-NEXT: v_lshrrev_b64 v[2:3], v6, v[2:3]
|
|
; GFX8-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX9-LABEL: v_lshr_v2i64:
|
|
; GFX9: ; %bb.0:
|
|
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX9-NEXT: v_lshrrev_b64 v[0:1], v4, v[0:1]
|
|
; GFX9-NEXT: v_lshrrev_b64 v[2:3], v6, v[2:3]
|
|
; GFX9-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX10-LABEL: v_lshr_v2i64:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
|
|
; GFX10-NEXT: v_lshrrev_b64 v[0:1], v4, v[0:1]
|
|
; GFX10-NEXT: v_lshrrev_b64 v[2:3], v6, v[2:3]
|
|
; GFX10-NEXT: s_setpc_b64 s[30:31]
|
|
%result = lshr <2 x i64> %value, %amount
|
|
ret <2 x i64> %result
|
|
}
|
|
|
|
define <2 x i64> @v_lshr_v2i64_31(<2 x i64> %value) {
|
|
; GFX6-LABEL: v_lshr_v2i64_31:
|
|
; GFX6: ; %bb.0:
|
|
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX6-NEXT: v_lshr_b64 v[0:1], v[0:1], 31
|
|
; GFX6-NEXT: v_lshr_b64 v[2:3], v[2:3], 31
|
|
; GFX6-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX8-LABEL: v_lshr_v2i64_31:
|
|
; GFX8: ; %bb.0:
|
|
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX8-NEXT: v_lshrrev_b64 v[0:1], 31, v[0:1]
|
|
; GFX8-NEXT: v_lshrrev_b64 v[2:3], 31, v[2:3]
|
|
; GFX8-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX9-LABEL: v_lshr_v2i64_31:
|
|
; GFX9: ; %bb.0:
|
|
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX9-NEXT: v_lshrrev_b64 v[0:1], 31, v[0:1]
|
|
; GFX9-NEXT: v_lshrrev_b64 v[2:3], 31, v[2:3]
|
|
; GFX9-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX10-LABEL: v_lshr_v2i64_31:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
|
|
; GFX10-NEXT: v_lshrrev_b64 v[0:1], 31, v[0:1]
|
|
; GFX10-NEXT: v_lshrrev_b64 v[2:3], 31, v[2:3]
|
|
; GFX10-NEXT: s_setpc_b64 s[30:31]
|
|
%result = lshr <2 x i64> %value, <i64 31, i64 31>
|
|
ret <2 x i64> %result
|
|
}
|
|
|
|
define amdgpu_ps <2 x i64> @s_lshr_v2i64(<2 x i64> inreg %value, <2 x i64> inreg %amount) {
|
|
; GCN-LABEL: s_lshr_v2i64:
|
|
; GCN: ; %bb.0:
|
|
; GCN-NEXT: s_lshr_b64 s[0:1], s[0:1], s4
|
|
; GCN-NEXT: s_lshr_b64 s[2:3], s[2:3], s6
|
|
; GCN-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX10-LABEL: s_lshr_v2i64:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: s_lshr_b64 s[0:1], s[0:1], s4
|
|
; GFX10-NEXT: s_lshr_b64 s[2:3], s[2:3], s6
|
|
; GFX10-NEXT: ; return to shader part epilog
|
|
%result = lshr <2 x i64> %value, %amount
|
|
ret <2 x i64> %result
|
|
}
|
|
|
|
define i65 @v_lshr_i65(i65 %value, i65 %amount) {
|
|
; GFX6-LABEL: v_lshr_i65:
|
|
; GFX6: ; %bb.0:
|
|
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX6-NEXT: v_and_b32_e32 v4, 1, v2
|
|
; GFX6-NEXT: v_mov_b32_e32 v5, 0
|
|
; GFX6-NEXT: v_sub_i32_e32 v8, vcc, 64, v3
|
|
; GFX6-NEXT: v_subrev_i32_e32 v2, vcc, 64, v3
|
|
; GFX6-NEXT: v_lshr_b64 v[6:7], v[0:1], v3
|
|
; GFX6-NEXT: v_lshl_b64 v[8:9], v[4:5], v8
|
|
; GFX6-NEXT: v_lshr_b64 v[10:11], v[4:5], v3
|
|
; GFX6-NEXT: v_lshr_b64 v[4:5], v[4:5], v2
|
|
; GFX6-NEXT: v_or_b32_e32 v6, v6, v8
|
|
; GFX6-NEXT: v_or_b32_e32 v7, v7, v9
|
|
; GFX6-NEXT: v_cmp_gt_u32_e32 vcc, 64, v3
|
|
; GFX6-NEXT: v_cndmask_b32_e32 v2, v4, v6, vcc
|
|
; GFX6-NEXT: v_cndmask_b32_e32 v4, v5, v7, vcc
|
|
; GFX6-NEXT: v_cmp_eq_u32_e64 s[4:5], 0, v3
|
|
; GFX6-NEXT: v_cndmask_b32_e64 v0, v2, v0, s[4:5]
|
|
; GFX6-NEXT: v_cndmask_b32_e64 v1, v4, v1, s[4:5]
|
|
; GFX6-NEXT: v_cndmask_b32_e32 v2, 0, v10, vcc
|
|
; GFX6-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX8-LABEL: v_lshr_i65:
|
|
; GFX8: ; %bb.0:
|
|
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX8-NEXT: v_and_b32_e32 v4, 1, v2
|
|
; GFX8-NEXT: v_mov_b32_e32 v5, 0
|
|
; GFX8-NEXT: v_sub_u32_e32 v8, vcc, 64, v3
|
|
; GFX8-NEXT: v_subrev_u32_e32 v2, vcc, 64, v3
|
|
; GFX8-NEXT: v_lshrrev_b64 v[6:7], v3, v[0:1]
|
|
; GFX8-NEXT: v_lshlrev_b64 v[8:9], v8, v[4:5]
|
|
; GFX8-NEXT: v_lshrrev_b64 v[10:11], v3, v[4:5]
|
|
; GFX8-NEXT: v_lshrrev_b64 v[4:5], v2, v[4:5]
|
|
; GFX8-NEXT: v_or_b32_e32 v6, v6, v8
|
|
; GFX8-NEXT: v_or_b32_e32 v7, v7, v9
|
|
; GFX8-NEXT: v_cmp_gt_u32_e32 vcc, 64, v3
|
|
; GFX8-NEXT: v_cndmask_b32_e32 v2, v4, v6, vcc
|
|
; GFX8-NEXT: v_cndmask_b32_e32 v4, v5, v7, vcc
|
|
; GFX8-NEXT: v_cmp_eq_u32_e64 s[4:5], 0, v3
|
|
; GFX8-NEXT: v_cndmask_b32_e64 v0, v2, v0, s[4:5]
|
|
; GFX8-NEXT: v_cndmask_b32_e64 v1, v4, v1, s[4:5]
|
|
; GFX8-NEXT: v_cndmask_b32_e32 v2, 0, v10, vcc
|
|
; GFX8-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX9-LABEL: v_lshr_i65:
|
|
; GFX9: ; %bb.0:
|
|
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX9-NEXT: v_and_b32_e32 v4, 1, v2
|
|
; GFX9-NEXT: v_mov_b32_e32 v5, 0
|
|
; GFX9-NEXT: v_sub_u32_e32 v8, 64, v3
|
|
; GFX9-NEXT: v_subrev_u32_e32 v2, 64, v3
|
|
; GFX9-NEXT: v_lshrrev_b64 v[6:7], v3, v[0:1]
|
|
; GFX9-NEXT: v_lshlrev_b64 v[8:9], v8, v[4:5]
|
|
; GFX9-NEXT: v_lshrrev_b64 v[10:11], v3, v[4:5]
|
|
; GFX9-NEXT: v_lshrrev_b64 v[4:5], v2, v[4:5]
|
|
; GFX9-NEXT: v_or_b32_e32 v6, v6, v8
|
|
; GFX9-NEXT: v_or_b32_e32 v7, v7, v9
|
|
; GFX9-NEXT: v_cmp_gt_u32_e32 vcc, 64, v3
|
|
; GFX9-NEXT: v_cndmask_b32_e32 v2, v4, v6, vcc
|
|
; GFX9-NEXT: v_cndmask_b32_e32 v4, v5, v7, vcc
|
|
; GFX9-NEXT: v_cmp_eq_u32_e64 s[4:5], 0, v3
|
|
; GFX9-NEXT: v_cndmask_b32_e64 v0, v2, v0, s[4:5]
|
|
; GFX9-NEXT: v_cndmask_b32_e64 v1, v4, v1, s[4:5]
|
|
; GFX9-NEXT: v_cndmask_b32_e32 v2, 0, v10, vcc
|
|
; GFX9-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX10-LABEL: v_lshr_i65:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
|
|
; GFX10-NEXT: v_mov_b32_e32 v5, 0
|
|
; GFX10-NEXT: v_and_b32_e32 v4, 1, v2
|
|
; GFX10-NEXT: v_sub_nc_u32_e32 v2, 64, v3
|
|
; GFX10-NEXT: v_subrev_nc_u32_e32 v10, 64, v3
|
|
; GFX10-NEXT: v_lshrrev_b64 v[6:7], v3, v[0:1]
|
|
; GFX10-NEXT: v_cmp_gt_u32_e32 vcc_lo, 64, v3
|
|
; GFX10-NEXT: v_cmp_eq_u32_e64 s4, 0, v3
|
|
; GFX10-NEXT: v_lshlrev_b64 v[8:9], v2, v[4:5]
|
|
; GFX10-NEXT: v_lshrrev_b64 v[10:11], v10, v[4:5]
|
|
; GFX10-NEXT: v_lshrrev_b64 v[4:5], v3, v[4:5]
|
|
; GFX10-NEXT: v_or_b32_e32 v2, v6, v8
|
|
; GFX10-NEXT: v_or_b32_e32 v6, v7, v9
|
|
; GFX10-NEXT: v_cndmask_b32_e32 v2, v10, v2, vcc_lo
|
|
; GFX10-NEXT: v_cndmask_b32_e32 v5, v11, v6, vcc_lo
|
|
; GFX10-NEXT: v_cndmask_b32_e64 v0, v2, v0, s4
|
|
; GFX10-NEXT: v_cndmask_b32_e64 v1, v5, v1, s4
|
|
; GFX10-NEXT: v_cndmask_b32_e32 v2, 0, v4, vcc_lo
|
|
; GFX10-NEXT: s_setpc_b64 s[30:31]
|
|
%result = lshr i65 %value, %amount
|
|
ret i65 %result
|
|
}
|
|
|
|
define i65 @v_lshr_i65_33(i65 %value) {
|
|
; GFX6-LABEL: v_lshr_i65_33:
|
|
; GFX6: ; %bb.0:
|
|
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX6-NEXT: v_mov_b32_e32 v3, v1
|
|
; GFX6-NEXT: v_and_b32_e32 v0, 1, v2
|
|
; GFX6-NEXT: v_mov_b32_e32 v1, 0
|
|
; GFX6-NEXT: v_lshl_b64 v[0:1], v[0:1], 31
|
|
; GFX6-NEXT: v_lshrrev_b32_e32 v2, 1, v3
|
|
; GFX6-NEXT: v_or_b32_e32 v0, v2, v0
|
|
; GFX6-NEXT: v_mov_b32_e32 v2, 0
|
|
; GFX6-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX8-LABEL: v_lshr_i65_33:
|
|
; GFX8: ; %bb.0:
|
|
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX8-NEXT: v_mov_b32_e32 v3, v1
|
|
; GFX8-NEXT: v_and_b32_e32 v0, 1, v2
|
|
; GFX8-NEXT: v_mov_b32_e32 v1, 0
|
|
; GFX8-NEXT: v_lshlrev_b64 v[0:1], 31, v[0:1]
|
|
; GFX8-NEXT: v_lshrrev_b32_e32 v2, 1, v3
|
|
; GFX8-NEXT: v_or_b32_e32 v0, v2, v0
|
|
; GFX8-NEXT: v_mov_b32_e32 v2, 0
|
|
; GFX8-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX9-LABEL: v_lshr_i65_33:
|
|
; GFX9: ; %bb.0:
|
|
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX9-NEXT: v_mov_b32_e32 v3, v1
|
|
; GFX9-NEXT: v_and_b32_e32 v0, 1, v2
|
|
; GFX9-NEXT: v_mov_b32_e32 v1, 0
|
|
; GFX9-NEXT: v_lshlrev_b64 v[0:1], 31, v[0:1]
|
|
; GFX9-NEXT: v_lshrrev_b32_e32 v2, 1, v3
|
|
; GFX9-NEXT: v_or_b32_e32 v0, v2, v0
|
|
; GFX9-NEXT: v_mov_b32_e32 v2, 0
|
|
; GFX9-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX10-LABEL: v_lshr_i65_33:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
|
|
; GFX10-NEXT: v_mov_b32_e32 v3, v1
|
|
; GFX10-NEXT: v_mov_b32_e32 v1, 0
|
|
; GFX10-NEXT: v_and_b32_e32 v0, 1, v2
|
|
; GFX10-NEXT: v_lshrrev_b32_e32 v2, 1, v3
|
|
; GFX10-NEXT: v_lshlrev_b64 v[0:1], 31, v[0:1]
|
|
; GFX10-NEXT: v_or_b32_e32 v0, v2, v0
|
|
; GFX10-NEXT: v_mov_b32_e32 v2, 0
|
|
; GFX10-NEXT: s_setpc_b64 s[30:31]
|
|
%result = lshr i65 %value, 33
|
|
ret i65 %result
|
|
}
|
|
|
|
define amdgpu_ps i65 @s_lshr_i65(i65 inreg %value, i65 inreg %amount) {
|
|
; GCN-LABEL: s_lshr_i65:
|
|
; GCN: ; %bb.0:
|
|
; GCN-NEXT: s_and_b64 s[4:5], s[2:3], 1
|
|
; GCN-NEXT: s_sub_i32 s10, s3, 64
|
|
; GCN-NEXT: s_sub_i32 s8, 64, s3
|
|
; GCN-NEXT: s_cmp_lt_u32 s3, 64
|
|
; GCN-NEXT: s_cselect_b32 s11, 1, 0
|
|
; GCN-NEXT: s_cmp_eq_u32 s3, 0
|
|
; GCN-NEXT: s_cselect_b32 s12, 1, 0
|
|
; GCN-NEXT: s_lshr_b64 s[6:7], s[4:5], s3
|
|
; GCN-NEXT: s_lshr_b64 s[2:3], s[0:1], s3
|
|
; GCN-NEXT: s_lshl_b64 s[8:9], s[4:5], s8
|
|
; GCN-NEXT: s_or_b64 s[2:3], s[2:3], s[8:9]
|
|
; GCN-NEXT: s_lshr_b64 s[4:5], s[4:5], s10
|
|
; GCN-NEXT: s_cmp_lg_u32 s11, 0
|
|
; GCN-NEXT: s_cselect_b64 s[2:3], s[2:3], s[4:5]
|
|
; GCN-NEXT: s_cmp_lg_u32 s12, 0
|
|
; GCN-NEXT: s_cselect_b64 s[0:1], s[0:1], s[2:3]
|
|
; GCN-NEXT: s_cmp_lg_u32 s11, 0
|
|
; GCN-NEXT: s_cselect_b64 s[2:3], s[6:7], 0
|
|
; GCN-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX10-LABEL: s_lshr_i65:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: s_and_b64 s[4:5], s[2:3], 1
|
|
; GFX10-NEXT: s_sub_i32 s10, s3, 64
|
|
; GFX10-NEXT: s_sub_i32 s2, 64, s3
|
|
; GFX10-NEXT: s_cmp_lt_u32 s3, 64
|
|
; GFX10-NEXT: s_cselect_b32 s11, 1, 0
|
|
; GFX10-NEXT: s_cmp_eq_u32 s3, 0
|
|
; GFX10-NEXT: s_cselect_b32 s12, 1, 0
|
|
; GFX10-NEXT: s_lshr_b64 s[6:7], s[0:1], s3
|
|
; GFX10-NEXT: s_lshl_b64 s[8:9], s[4:5], s2
|
|
; GFX10-NEXT: s_lshr_b64 s[2:3], s[4:5], s3
|
|
; GFX10-NEXT: s_or_b64 s[6:7], s[6:7], s[8:9]
|
|
; GFX10-NEXT: s_lshr_b64 s[4:5], s[4:5], s10
|
|
; GFX10-NEXT: s_cmp_lg_u32 s11, 0
|
|
; GFX10-NEXT: s_cselect_b64 s[4:5], s[6:7], s[4:5]
|
|
; GFX10-NEXT: s_cmp_lg_u32 s12, 0
|
|
; GFX10-NEXT: s_cselect_b64 s[0:1], s[0:1], s[4:5]
|
|
; GFX10-NEXT: s_cmp_lg_u32 s11, 0
|
|
; GFX10-NEXT: s_cselect_b64 s[2:3], s[2:3], 0
|
|
; GFX10-NEXT: ; return to shader part epilog
|
|
%result = lshr i65 %value, %amount
|
|
ret i65 %result
|
|
}
|
|
|
|
define amdgpu_ps i65 @s_lshr_i65_33(i65 inreg %value) {
|
|
; GCN-LABEL: s_lshr_i65_33:
|
|
; GCN: ; %bb.0:
|
|
; GCN-NEXT: s_and_b64 s[2:3], s[2:3], 1
|
|
; GCN-NEXT: s_lshr_b32 s0, s1, 1
|
|
; GCN-NEXT: s_mov_b32 s1, 0
|
|
; GCN-NEXT: s_lshl_b64 s[4:5], s[2:3], 31
|
|
; GCN-NEXT: s_or_b64 s[0:1], s[0:1], s[4:5]
|
|
; GCN-NEXT: s_lshr_b32 s2, s3, 1
|
|
; GCN-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX10-LABEL: s_lshr_i65_33:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: s_and_b64 s[2:3], s[2:3], 1
|
|
; GFX10-NEXT: s_lshr_b32 s0, s1, 1
|
|
; GFX10-NEXT: s_mov_b32 s1, 0
|
|
; GFX10-NEXT: s_lshl_b64 s[4:5], s[2:3], 31
|
|
; GFX10-NEXT: s_lshr_b32 s2, s3, 1
|
|
; GFX10-NEXT: s_or_b64 s[0:1], s[0:1], s[4:5]
|
|
; GFX10-NEXT: ; return to shader part epilog
|
|
%result = lshr i65 %value, 33
|
|
ret i65 %result
|
|
}
|
|
|
|
; FIXME: Argument lowering asserts
|
|
; define <2 x i65> @v_lshr_v2i65(<2 x i65> %value, <2 x i65> %amount) {
|
|
; %result = lshr <2 x i65> %value, %amount
|
|
; ret <2 x i65> %result
|
|
; }
|
|
|
|
; define amdgpu_ps <2 x i65> @s_lshr_v2i65(<2 x i65> inreg %value, <2 x i65> inreg %amount) {
|
|
; %result = lshr <2 x i65> %value, %amount
|
|
; ret <2 x i65> %result
|
|
; }
|