forked from OSchip/llvm-project
227 lines
8.8 KiB
C++
227 lines
8.8 KiB
C++
//===-- MemoryProfileInfo.cpp - memory profile info ------------------------==//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains utilities to analyze memory profile information.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Analysis/MemoryProfileInfo.h"
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#include "llvm/Support/CommandLine.h"
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using namespace llvm;
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using namespace llvm::memprof;
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#define DEBUG_TYPE "memory-profile-info"
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// Upper bound on accesses per byte for marking an allocation cold.
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cl::opt<float> MemProfAccessesPerByteColdThreshold(
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"memprof-accesses-per-byte-cold-threshold", cl::init(10.0), cl::Hidden,
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cl::desc("The threshold the accesses per byte must be under to consider "
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"an allocation cold"));
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// Lower bound on lifetime to mark an allocation cold (in addition to accesses
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// per byte above). This is to avoid pessimizing short lived objects.
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cl::opt<unsigned> MemProfMinLifetimeColdThreshold(
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"memprof-min-lifetime-cold-threshold", cl::init(200), cl::Hidden,
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cl::desc("The minimum lifetime (s) for an allocation to be considered "
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"cold"));
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AllocationType llvm::memprof::getAllocType(uint64_t MaxAccessCount,
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uint64_t MinSize,
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uint64_t MinLifetime) {
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if (((float)MaxAccessCount) / MinSize < MemProfAccessesPerByteColdThreshold &&
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// MinLifetime is expected to be in ms, so convert the threshold to ms.
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MinLifetime >= MemProfMinLifetimeColdThreshold * 1000)
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return AllocationType::Cold;
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return AllocationType::NotCold;
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}
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MDNode *llvm::memprof::buildCallstackMetadata(ArrayRef<uint64_t> CallStack,
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LLVMContext &Ctx) {
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std::vector<Metadata *> StackVals;
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for (auto Id : CallStack) {
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auto *StackValMD =
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ValueAsMetadata::get(ConstantInt::get(Type::getInt64Ty(Ctx), Id));
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StackVals.push_back(StackValMD);
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}
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return MDNode::get(Ctx, StackVals);
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}
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MDNode *llvm::memprof::getMIBStackNode(const MDNode *MIB) {
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assert(MIB->getNumOperands() == 2);
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// The stack metadata is the first operand of each memprof MIB metadata.
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return cast<MDNode>(MIB->getOperand(0));
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}
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AllocationType llvm::memprof::getMIBAllocType(const MDNode *MIB) {
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assert(MIB->getNumOperands() == 2);
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// The allocation type is currently the second operand of each memprof
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// MIB metadata. This will need to change as we add additional allocation
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// types that can be applied based on the allocation profile data.
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auto *MDS = dyn_cast<MDString>(MIB->getOperand(1));
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assert(MDS);
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if (MDS->getString().equals("cold"))
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return AllocationType::Cold;
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return AllocationType::NotCold;
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}
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static std::string getAllocTypeAttributeString(AllocationType Type) {
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switch (Type) {
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case AllocationType::NotCold:
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return "notcold";
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break;
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case AllocationType::Cold:
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return "cold";
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break;
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default:
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assert(false && "Unexpected alloc type");
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}
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llvm_unreachable("invalid alloc type");
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}
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static void addAllocTypeAttribute(LLVMContext &Ctx, CallBase *CI,
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AllocationType AllocType) {
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auto AllocTypeString = getAllocTypeAttributeString(AllocType);
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auto A = llvm::Attribute::get(Ctx, "memprof", AllocTypeString);
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CI->addFnAttr(A);
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}
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static bool hasSingleAllocType(uint8_t AllocTypes) {
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const unsigned NumAllocTypes = countPopulation(AllocTypes);
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assert(NumAllocTypes != 0);
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return NumAllocTypes == 1;
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}
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void CallStackTrie::addCallStack(AllocationType AllocType,
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ArrayRef<uint64_t> StackIds) {
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bool First = true;
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CallStackTrieNode *Curr = nullptr;
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for (auto StackId : StackIds) {
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// If this is the first stack frame, add or update alloc node.
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if (First) {
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First = false;
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if (Alloc) {
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assert(AllocStackId == StackId);
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Alloc->AllocTypes |= static_cast<uint8_t>(AllocType);
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} else {
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AllocStackId = StackId;
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Alloc = new CallStackTrieNode(AllocType);
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}
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Curr = Alloc;
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continue;
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}
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// Update existing caller node if it exists.
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auto Next = Curr->Callers.find(StackId);
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if (Next != Curr->Callers.end()) {
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Curr = Next->second;
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Curr->AllocTypes |= static_cast<uint8_t>(AllocType);
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continue;
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}
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// Otherwise add a new caller node.
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auto *New = new CallStackTrieNode(AllocType);
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Curr->Callers[StackId] = New;
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Curr = New;
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}
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assert(Curr);
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}
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void CallStackTrie::addCallStack(MDNode *MIB) {
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MDNode *StackMD = getMIBStackNode(MIB);
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assert(StackMD);
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std::vector<uint64_t> CallStack;
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CallStack.reserve(StackMD->getNumOperands());
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for (const auto &MIBStackIter : StackMD->operands()) {
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auto *StackId = mdconst::dyn_extract<ConstantInt>(MIBStackIter);
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assert(StackId);
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CallStack.push_back(StackId->getZExtValue());
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}
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addCallStack(getMIBAllocType(MIB), CallStack);
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}
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static MDNode *createMIBNode(LLVMContext &Ctx,
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std::vector<uint64_t> &MIBCallStack,
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AllocationType AllocType) {
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std::vector<Metadata *> MIBPayload(
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{buildCallstackMetadata(MIBCallStack, Ctx)});
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MIBPayload.push_back(
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MDString::get(Ctx, getAllocTypeAttributeString(AllocType)));
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return MDNode::get(Ctx, MIBPayload);
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}
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// Recursive helper to trim contexts and create metadata nodes.
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// Caller should have pushed Node's loc to MIBCallStack. Doing this in the
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// caller makes it simpler to handle the many early returns in this method.
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bool CallStackTrie::buildMIBNodes(CallStackTrieNode *Node, LLVMContext &Ctx,
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std::vector<uint64_t> &MIBCallStack,
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std::vector<Metadata *> &MIBNodes,
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bool CalleeHasAmbiguousCallerContext) {
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// Trim context below the first node in a prefix with a single alloc type.
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// Add an MIB record for the current call stack prefix.
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if (hasSingleAllocType(Node->AllocTypes)) {
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MIBNodes.push_back(
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createMIBNode(Ctx, MIBCallStack, (AllocationType)Node->AllocTypes));
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return true;
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}
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// We don't have a single allocation for all the contexts sharing this prefix,
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// so recursively descend into callers in trie.
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if (!Node->Callers.empty()) {
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bool NodeHasAmbiguousCallerContext = Node->Callers.size() > 1;
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bool AddedMIBNodesForAllCallerContexts = true;
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for (auto &Caller : Node->Callers) {
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MIBCallStack.push_back(Caller.first);
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AddedMIBNodesForAllCallerContexts &=
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buildMIBNodes(Caller.second, Ctx, MIBCallStack, MIBNodes,
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NodeHasAmbiguousCallerContext);
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// Remove Caller.
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MIBCallStack.pop_back();
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}
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if (AddedMIBNodesForAllCallerContexts)
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return true;
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// We expect that the callers should be forced to add MIBs to disambiguate
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// the context in this case (see below).
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assert(!NodeHasAmbiguousCallerContext);
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}
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// If we reached here, then this node does not have a single allocation type,
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// and we didn't add metadata for a longer call stack prefix including any of
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// Node's callers. That means we never hit a single allocation type along all
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// call stacks with this prefix. This can happen due to recursion collapsing
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// or the stack being deeper than tracked by the profiler runtime, leading to
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// contexts with different allocation types being merged. In that case, we
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// trim the context just below the deepest context split, which is this
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// node if the callee has an ambiguous caller context (multiple callers),
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// since the recursive calls above returned false. Conservatively give it
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// non-cold allocation type.
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if (!CalleeHasAmbiguousCallerContext)
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return false;
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MIBNodes.push_back(createMIBNode(Ctx, MIBCallStack, AllocationType::NotCold));
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return true;
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}
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// Build and attach the minimal necessary MIB metadata. If the alloc has a
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// single allocation type, add a function attribute instead. Returns true if
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// memprof metadata attached, false if not (attribute added).
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bool CallStackTrie::buildAndAttachMIBMetadata(CallBase *CI) {
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auto &Ctx = CI->getContext();
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if (hasSingleAllocType(Alloc->AllocTypes)) {
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addAllocTypeAttribute(Ctx, CI, (AllocationType)Alloc->AllocTypes);
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return false;
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}
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std::vector<uint64_t> MIBCallStack;
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MIBCallStack.push_back(AllocStackId);
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std::vector<Metadata *> MIBNodes;
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assert(!Alloc->Callers.empty() && "addCallStack has not been called yet");
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buildMIBNodes(Alloc, Ctx, MIBCallStack, MIBNodes,
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/*CalleeHasAmbiguousCallerContext=*/true);
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assert(MIBCallStack.size() == 1 &&
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"Should only be left with Alloc's location in stack");
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CI->setMetadata(LLVMContext::MD_memprof, MDNode::get(Ctx, MIBNodes));
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return true;
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}
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