llvm-project/mlir/lib/Interfaces/SideEffectInterfaces.cpp

98 lines
3.7 KiB
C++

//===- SideEffectInterfaces.cpp - SideEffects in MLIR ---------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "mlir/Interfaces/SideEffectInterfaces.h"
using namespace mlir;
//===----------------------------------------------------------------------===//
// SideEffect Interfaces
//===----------------------------------------------------------------------===//
/// Include the definitions of the side effect interfaces.
#include "mlir/Interfaces/SideEffectInterfaces.cpp.inc"
//===----------------------------------------------------------------------===//
// MemoryEffects
//===----------------------------------------------------------------------===//
bool MemoryEffects::Effect::classof(const SideEffects::Effect *effect) {
return isa<Allocate, Free, Read, Write>(effect);
}
//===----------------------------------------------------------------------===//
// SideEffect Utilities
//===----------------------------------------------------------------------===//
bool mlir::isOpTriviallyDead(Operation *op) {
return op->use_empty() && wouldOpBeTriviallyDead(op);
}
/// Internal implementation of `mlir::wouldOpBeTriviallyDead` that also
/// considers terminator operations as dead if they have no side effects. This
/// allows for marking region operations as trivially dead without always being
/// conservative of terminators.
static bool wouldOpBeTriviallyDeadImpl(Operation *rootOp) {
// The set of operations to consider when checking for side effects.
SmallVector<Operation *, 1> effectingOps(1, rootOp);
while (!effectingOps.empty()) {
Operation *op = effectingOps.pop_back_val();
// If the operation has recursive effects, push all of the nested operations
// on to the stack to consider.
bool hasRecursiveEffects = op->hasTrait<OpTrait::HasRecursiveSideEffects>();
if (hasRecursiveEffects) {
for (Region &region : op->getRegions()) {
for (auto &block : region) {
for (auto &nestedOp : block)
effectingOps.push_back(&nestedOp);
}
}
}
// If the op has memory effects, try to characterize them to see if the op
// is trivially dead here.
if (auto effectInterface = dyn_cast<MemoryEffectOpInterface>(op)) {
// Check to see if this op either has no effects, or only allocates/reads
// memory.
SmallVector<MemoryEffects::EffectInstance, 1> effects;
effectInterface.getEffects(effects);
if (!llvm::all_of(effects, [op](const MemoryEffects::EffectInstance &it) {
// We can drop allocations if the value is a result of the
// operation.
if (isa<MemoryEffects::Allocate>(it.getEffect()))
return it.getValue() && it.getValue().getDefiningOp() == op;
// Otherwise, the effect must be a read.
return isa<MemoryEffects::Read>(it.getEffect());
})) {
return false;
}
continue;
// Otherwise, if the op has recursive side effects we can treat the
// operation itself as having no effects.
}
if (hasRecursiveEffects)
continue;
// If there were no effect interfaces, we treat this op as conservatively
// having effects.
return false;
}
// If we get here, none of the operations had effects that prevented marking
// 'op' as dead.
return true;
}
bool mlir::wouldOpBeTriviallyDead(Operation *op) {
if (op->mightHaveTrait<OpTrait::IsTerminator>())
return false;
return wouldOpBeTriviallyDeadImpl(op);
}