forked from OSchip/llvm-project
333 lines
11 KiB
C++
333 lines
11 KiB
C++
//===- ThreadSafetyTIL.cpp ------------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "clang/Analysis/Analyses/ThreadSafetyTIL.h"
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#include "clang/Basic/LLVM.h"
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#include "llvm/Support/Casting.h"
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#include <cassert>
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#include <cstddef>
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using namespace clang;
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using namespace threadSafety;
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using namespace til;
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StringRef til::getUnaryOpcodeString(TIL_UnaryOpcode Op) {
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switch (Op) {
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case UOP_Minus: return "-";
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case UOP_BitNot: return "~";
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case UOP_LogicNot: return "!";
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}
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return {};
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}
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StringRef til::getBinaryOpcodeString(TIL_BinaryOpcode Op) {
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switch (Op) {
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case BOP_Mul: return "*";
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case BOP_Div: return "/";
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case BOP_Rem: return "%";
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case BOP_Add: return "+";
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case BOP_Sub: return "-";
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case BOP_Shl: return "<<";
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case BOP_Shr: return ">>";
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case BOP_BitAnd: return "&";
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case BOP_BitXor: return "^";
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case BOP_BitOr: return "|";
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case BOP_Eq: return "==";
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case BOP_Neq: return "!=";
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case BOP_Lt: return "<";
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case BOP_Leq: return "<=";
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case BOP_Cmp: return "<=>";
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case BOP_LogicAnd: return "&&";
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case BOP_LogicOr: return "||";
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}
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return {};
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}
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SExpr* Future::force() {
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Status = FS_evaluating;
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Result = compute();
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Status = FS_done;
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return Result;
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}
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unsigned BasicBlock::addPredecessor(BasicBlock *Pred) {
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unsigned Idx = Predecessors.size();
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Predecessors.reserveCheck(1, Arena);
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Predecessors.push_back(Pred);
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for (auto *E : Args) {
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if (auto *Ph = dyn_cast<Phi>(E)) {
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Ph->values().reserveCheck(1, Arena);
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Ph->values().push_back(nullptr);
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}
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}
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return Idx;
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}
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void BasicBlock::reservePredecessors(unsigned NumPreds) {
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Predecessors.reserve(NumPreds, Arena);
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for (auto *E : Args) {
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if (auto *Ph = dyn_cast<Phi>(E)) {
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Ph->values().reserve(NumPreds, Arena);
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}
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}
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}
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// If E is a variable, then trace back through any aliases or redundant
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// Phi nodes to find the canonical definition.
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const SExpr *til::getCanonicalVal(const SExpr *E) {
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while (true) {
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if (const auto *V = dyn_cast<Variable>(E)) {
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if (V->kind() == Variable::VK_Let) {
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E = V->definition();
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continue;
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}
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}
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if (const auto *Ph = dyn_cast<Phi>(E)) {
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if (Ph->status() == Phi::PH_SingleVal) {
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E = Ph->values()[0];
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continue;
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}
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}
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break;
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}
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return E;
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}
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// If E is a variable, then trace back through any aliases or redundant
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// Phi nodes to find the canonical definition.
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// The non-const version will simplify incomplete Phi nodes.
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SExpr *til::simplifyToCanonicalVal(SExpr *E) {
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while (true) {
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if (auto *V = dyn_cast<Variable>(E)) {
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if (V->kind() != Variable::VK_Let)
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return V;
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// Eliminate redundant variables, e.g. x = y, or x = 5,
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// but keep anything more complicated.
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if (til::ThreadSafetyTIL::isTrivial(V->definition())) {
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E = V->definition();
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continue;
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}
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return V;
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}
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if (auto *Ph = dyn_cast<Phi>(E)) {
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if (Ph->status() == Phi::PH_Incomplete)
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simplifyIncompleteArg(Ph);
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// Eliminate redundant Phi nodes.
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if (Ph->status() == Phi::PH_SingleVal) {
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E = Ph->values()[0];
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continue;
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}
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}
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return E;
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}
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}
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// Trace the arguments of an incomplete Phi node to see if they have the same
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// canonical definition. If so, mark the Phi node as redundant.
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// getCanonicalVal() will recursively call simplifyIncompletePhi().
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void til::simplifyIncompleteArg(til::Phi *Ph) {
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assert(Ph && Ph->status() == Phi::PH_Incomplete);
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// eliminate infinite recursion -- assume that this node is not redundant.
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Ph->setStatus(Phi::PH_MultiVal);
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SExpr *E0 = simplifyToCanonicalVal(Ph->values()[0]);
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for (unsigned i = 1, n = Ph->values().size(); i < n; ++i) {
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SExpr *Ei = simplifyToCanonicalVal(Ph->values()[i]);
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if (Ei == Ph)
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continue; // Recursive reference to itself. Don't count.
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if (Ei != E0) {
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return; // Status is already set to MultiVal.
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}
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}
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Ph->setStatus(Phi::PH_SingleVal);
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}
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// Renumbers the arguments and instructions to have unique, sequential IDs.
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unsigned BasicBlock::renumberInstrs(unsigned ID) {
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for (auto *Arg : Args)
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Arg->setID(this, ID++);
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for (auto *Instr : Instrs)
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Instr->setID(this, ID++);
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TermInstr->setID(this, ID++);
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return ID;
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}
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// Sorts the CFGs blocks using a reverse post-order depth-first traversal.
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// Each block will be written into the Blocks array in order, and its BlockID
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// will be set to the index in the array. Sorting should start from the entry
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// block, and ID should be the total number of blocks.
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unsigned BasicBlock::topologicalSort(SimpleArray<BasicBlock *> &Blocks,
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unsigned ID) {
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if (Visited) return ID;
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Visited = true;
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for (auto *Block : successors())
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ID = Block->topologicalSort(Blocks, ID);
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// set ID and update block array in place.
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// We may lose pointers to unreachable blocks.
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assert(ID > 0);
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BlockID = --ID;
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Blocks[BlockID] = this;
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return ID;
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}
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// Performs a reverse topological traversal, starting from the exit block and
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// following back-edges. The dominator is serialized before any predecessors,
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// which guarantees that all blocks are serialized after their dominator and
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// before their post-dominator (because it's a reverse topological traversal).
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// ID should be initially set to 0.
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//
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// This sort assumes that (1) dominators have been computed, (2) there are no
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// critical edges, and (3) the entry block is reachable from the exit block
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// and no blocks are accessible via traversal of back-edges from the exit that
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// weren't accessible via forward edges from the entry.
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unsigned BasicBlock::topologicalFinalSort(SimpleArray<BasicBlock *> &Blocks,
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unsigned ID) {
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// Visited is assumed to have been set by the topologicalSort. This pass
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// assumes !Visited means that we've visited this node before.
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if (!Visited) return ID;
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Visited = false;
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if (DominatorNode.Parent)
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ID = DominatorNode.Parent->topologicalFinalSort(Blocks, ID);
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for (auto *Pred : Predecessors)
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ID = Pred->topologicalFinalSort(Blocks, ID);
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assert(static_cast<size_t>(ID) < Blocks.size());
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BlockID = ID++;
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Blocks[BlockID] = this;
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return ID;
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}
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// Computes the immediate dominator of the current block. Assumes that all of
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// its predecessors have already computed their dominators. This is achieved
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// by visiting the nodes in topological order.
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void BasicBlock::computeDominator() {
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BasicBlock *Candidate = nullptr;
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// Walk backwards from each predecessor to find the common dominator node.
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for (auto *Pred : Predecessors) {
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// Skip back-edges
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if (Pred->BlockID >= BlockID) continue;
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// If we don't yet have a candidate for dominator yet, take this one.
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if (Candidate == nullptr) {
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Candidate = Pred;
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continue;
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}
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// Walk the alternate and current candidate back to find a common ancestor.
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auto *Alternate = Pred;
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while (Alternate != Candidate) {
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if (Candidate->BlockID > Alternate->BlockID)
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Candidate = Candidate->DominatorNode.Parent;
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else
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Alternate = Alternate->DominatorNode.Parent;
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}
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}
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DominatorNode.Parent = Candidate;
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DominatorNode.SizeOfSubTree = 1;
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}
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// Computes the immediate post-dominator of the current block. Assumes that all
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// of its successors have already computed their post-dominators. This is
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// achieved visiting the nodes in reverse topological order.
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void BasicBlock::computePostDominator() {
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BasicBlock *Candidate = nullptr;
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// Walk back from each predecessor to find the common post-dominator node.
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for (auto *Succ : successors()) {
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// Skip back-edges
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if (Succ->BlockID <= BlockID) continue;
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// If we don't yet have a candidate for post-dominator yet, take this one.
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if (Candidate == nullptr) {
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Candidate = Succ;
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continue;
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}
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// Walk the alternate and current candidate back to find a common ancestor.
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auto *Alternate = Succ;
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while (Alternate != Candidate) {
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if (Candidate->BlockID < Alternate->BlockID)
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Candidate = Candidate->PostDominatorNode.Parent;
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else
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Alternate = Alternate->PostDominatorNode.Parent;
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}
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}
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PostDominatorNode.Parent = Candidate;
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PostDominatorNode.SizeOfSubTree = 1;
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}
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// Renumber instructions in all blocks
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void SCFG::renumberInstrs() {
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unsigned InstrID = 0;
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for (auto *Block : Blocks)
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InstrID = Block->renumberInstrs(InstrID);
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}
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static inline void computeNodeSize(BasicBlock *B,
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BasicBlock::TopologyNode BasicBlock::*TN) {
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BasicBlock::TopologyNode *N = &(B->*TN);
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if (N->Parent) {
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BasicBlock::TopologyNode *P = &(N->Parent->*TN);
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// Initially set ID relative to the (as yet uncomputed) parent ID
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N->NodeID = P->SizeOfSubTree;
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P->SizeOfSubTree += N->SizeOfSubTree;
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}
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}
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static inline void computeNodeID(BasicBlock *B,
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BasicBlock::TopologyNode BasicBlock::*TN) {
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BasicBlock::TopologyNode *N = &(B->*TN);
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if (N->Parent) {
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BasicBlock::TopologyNode *P = &(N->Parent->*TN);
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N->NodeID += P->NodeID; // Fix NodeIDs relative to starting node.
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}
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}
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// Normalizes a CFG. Normalization has a few major components:
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// 1) Removing unreachable blocks.
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// 2) Computing dominators and post-dominators
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// 3) Topologically sorting the blocks into the "Blocks" array.
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void SCFG::computeNormalForm() {
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// Topologically sort the blocks starting from the entry block.
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unsigned NumUnreachableBlocks = Entry->topologicalSort(Blocks, Blocks.size());
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if (NumUnreachableBlocks > 0) {
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// If there were unreachable blocks shift everything down, and delete them.
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for (unsigned I = NumUnreachableBlocks, E = Blocks.size(); I < E; ++I) {
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unsigned NI = I - NumUnreachableBlocks;
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Blocks[NI] = Blocks[I];
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Blocks[NI]->BlockID = NI;
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// FIXME: clean up predecessor pointers to unreachable blocks?
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}
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Blocks.drop(NumUnreachableBlocks);
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}
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// Compute dominators.
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for (auto *Block : Blocks)
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Block->computeDominator();
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// Once dominators have been computed, the final sort may be performed.
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unsigned NumBlocks = Exit->topologicalFinalSort(Blocks, 0);
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assert(static_cast<size_t>(NumBlocks) == Blocks.size());
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(void) NumBlocks;
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// Renumber the instructions now that we have a final sort.
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renumberInstrs();
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// Compute post-dominators and compute the sizes of each node in the
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// dominator tree.
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for (auto *Block : Blocks.reverse()) {
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Block->computePostDominator();
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computeNodeSize(Block, &BasicBlock::DominatorNode);
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}
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// Compute the sizes of each node in the post-dominator tree and assign IDs in
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// the dominator tree.
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for (auto *Block : Blocks) {
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computeNodeID(Block, &BasicBlock::DominatorNode);
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computeNodeSize(Block, &BasicBlock::PostDominatorNode);
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}
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// Assign IDs in the post-dominator tree.
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for (auto *Block : Blocks.reverse()) {
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computeNodeID(Block, &BasicBlock::PostDominatorNode);
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}
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}
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