llvm-project/llvm/tools/dsymutil/DebugMap.h

236 lines
7.6 KiB
C++

//===- tools/dsymutil/DebugMap.h - Generic debug map representation -------===//
//
// The LLVM Linker
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
///
/// \file
///
/// This file contains the class declaration of the DebugMap
/// entity. A DebugMap lists all the object files linked together to
/// produce an executable along with the linked address of all the
/// atoms used in these object files.
/// The DebugMap is an input to the DwarfLinker class that will
/// extract the Dwarf debug information from the referenced object
/// files and link their usefull debug info together.
///
//===----------------------------------------------------------------------===//
#ifndef LLVM_TOOLS_DSYMUTIL_DEBUGMAP_H
#define LLVM_TOOLS_DSYMUTIL_DEBUGMAP_H
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/StringMap.h"
#include "llvm/ADT/Triple.h"
#include "llvm/ADT/iterator_range.h"
#include "llvm/Object/ObjectFile.h"
#include "llvm/Support/ErrorOr.h"
#include "llvm/Support/Format.h"
#include "llvm/Support/Path.h"
#include "llvm/Support/TimeValue.h"
#include "llvm/Support/YAMLTraits.h"
#include <vector>
namespace llvm {
class raw_ostream;
namespace dsymutil {
class DebugMapObject;
/// \brief The DebugMap object stores the list of object files to
/// query for debug information along with the mapping between the
/// symbols' addresses in the object file to their linked address in
/// the linked binary.
///
/// A DebugMap producer could look like this:
/// DebugMap *DM = new DebugMap();
/// for (const auto &Obj: LinkedObjects) {
/// DebugMapObject &DMO = DM->addDebugMapObject(Obj.getPath());
/// for (const auto &Sym: Obj.getLinkedSymbols())
/// DMO.addSymbol(Sym.getName(), Sym.getObjectFileAddress(),
/// Sym.getBinaryAddress());
/// }
///
/// A DebugMap consumer can then use the map to link the debug
/// information. For example something along the lines of:
/// for (const auto &DMO: DM->objects()) {
/// auto Obj = createBinary(DMO.getObjectFilename());
/// for (auto &DIE: Obj.getDwarfDIEs()) {
/// if (SymbolMapping *Sym = DMO.lookup(DIE.getName()))
/// DIE.relocate(Sym->ObjectAddress, Sym->BinaryAddress);
/// else
/// DIE.discardSubtree();
/// }
/// }
class DebugMap {
Triple BinaryTriple;
typedef std::vector<std::unique_ptr<DebugMapObject>> ObjectContainer;
ObjectContainer Objects;
/// For YAML IO support.
///@{
friend yaml::MappingTraits<std::unique_ptr<DebugMap>>;
friend yaml::MappingTraits<DebugMap>;
DebugMap() = default;
///@}
public:
DebugMap(const Triple &BinaryTriple) : BinaryTriple(BinaryTriple) {}
typedef ObjectContainer::const_iterator const_iterator;
iterator_range<const_iterator> objects() const {
return make_range(begin(), end());
}
const_iterator begin() const { return Objects.begin(); }
const_iterator end() const { return Objects.end(); }
/// This function adds an DebugMapObject to the list owned by this
/// debug map.
DebugMapObject &addDebugMapObject(StringRef ObjectFilePath,
sys::TimeValue Timestamp);
const Triple &getTriple() const { return BinaryTriple; }
void print(raw_ostream &OS) const;
#ifndef NDEBUG
void dump() const;
#endif
/// Read a debug map for \a InputFile.
static ErrorOr<std::unique_ptr<DebugMap>>
parseYAMLDebugMap(StringRef InputFile, StringRef PrependPath, bool Verbose);
};
/// \brief The DebugMapObject represents one object file described by
/// the DebugMap. It contains a list of mappings between addresses in
/// the object file and in the linked binary for all the linked atoms
/// in this object file.
class DebugMapObject {
public:
struct SymbolMapping {
yaml::Hex64 ObjectAddress;
yaml::Hex64 BinaryAddress;
yaml::Hex32 Size;
SymbolMapping(uint64_t ObjectAddress, uint64_t BinaryAddress, uint32_t Size)
: ObjectAddress(ObjectAddress), BinaryAddress(BinaryAddress),
Size(Size) {}
/// For YAML IO support
SymbolMapping() = default;
};
typedef StringMapEntry<SymbolMapping> DebugMapEntry;
/// \brief Adds a symbol mapping to this DebugMapObject.
/// \returns false if the symbol was already registered. The request
/// is discarded in this case.
bool addSymbol(llvm::StringRef SymName, uint64_t ObjectAddress,
uint64_t LinkedAddress, uint32_t Size);
/// \brief Lookup a symbol mapping.
/// \returns null if the symbol isn't found.
const DebugMapEntry *lookupSymbol(StringRef SymbolName) const;
/// \brief Lookup an objectfile address.
/// \returns null if the address isn't found.
const DebugMapEntry *lookupObjectAddress(uint64_t Address) const;
llvm::StringRef getObjectFilename() const { return Filename; }
sys::TimeValue getTimestamp() const { return Timestamp; }
iterator_range<StringMap<SymbolMapping>::const_iterator> symbols() const {
return make_range(Symbols.begin(), Symbols.end());
}
void print(raw_ostream &OS) const;
#ifndef NDEBUG
void dump() const;
#endif
private:
friend class DebugMap;
/// DebugMapObjects can only be constructed by the owning DebugMap.
DebugMapObject(StringRef ObjectFilename, sys::TimeValue Timestamp);
std::string Filename;
sys::TimeValue Timestamp;
StringMap<SymbolMapping> Symbols;
DenseMap<uint64_t, DebugMapEntry *> AddressToMapping;
/// For YAMLIO support.
///@{
typedef std::pair<std::string, SymbolMapping> YAMLSymbolMapping;
friend yaml::MappingTraits<dsymutil::DebugMapObject>;
friend yaml::SequenceTraits<std::vector<std::unique_ptr<DebugMapObject>>>;
friend yaml::SequenceTraits<std::vector<YAMLSymbolMapping>>;
DebugMapObject() = default;
public:
DebugMapObject &operator=(DebugMapObject RHS) {
std::swap(Filename, RHS.Filename);
std::swap(Timestamp, RHS.Timestamp);
std::swap(Symbols, RHS.Symbols);
std::swap(AddressToMapping, RHS.AddressToMapping);
return *this;
}
DebugMapObject(DebugMapObject &&RHS) {
Filename = std::move(RHS.Filename);
Timestamp = std::move(RHS.Timestamp);
Symbols = std::move(RHS.Symbols);
AddressToMapping = std::move(RHS.AddressToMapping);
}
///@}
};
}
}
LLVM_YAML_IS_SEQUENCE_VECTOR(llvm::dsymutil::DebugMapObject::YAMLSymbolMapping)
namespace llvm {
namespace yaml {
using namespace llvm::dsymutil;
template <>
struct MappingTraits<std::pair<std::string, DebugMapObject::SymbolMapping>> {
static void mapping(IO &io,
std::pair<std::string, DebugMapObject::SymbolMapping> &s);
static const bool flow = true;
};
template <> struct MappingTraits<dsymutil::DebugMapObject> {
struct YamlDMO;
static void mapping(IO &io, dsymutil::DebugMapObject &DMO);
};
template <> struct ScalarTraits<Triple> {
static void output(const Triple &val, void *, llvm::raw_ostream &out);
static StringRef input(StringRef scalar, void *, Triple &value);
static bool mustQuote(StringRef) { return true; }
};
template <>
struct SequenceTraits<std::vector<std::unique_ptr<dsymutil::DebugMapObject>>> {
static size_t
size(IO &io, std::vector<std::unique_ptr<dsymutil::DebugMapObject>> &seq);
static dsymutil::DebugMapObject &
element(IO &, std::vector<std::unique_ptr<dsymutil::DebugMapObject>> &seq,
size_t index);
};
template <> struct MappingTraits<dsymutil::DebugMap> {
static void mapping(IO &io, dsymutil::DebugMap &DM);
};
template <> struct MappingTraits<std::unique_ptr<dsymutil::DebugMap>> {
static void mapping(IO &io, std::unique_ptr<dsymutil::DebugMap> &DM);
};
}
}
#endif // LLVM_TOOLS_DSYMUTIL_DEBUGMAP_H