forked from OSchip/llvm-project
34 lines
1.3 KiB
Objective-C
34 lines
1.3 KiB
Objective-C
// RUN: %clang_cc1 -fsyntax-only -Wunguarded-availability -Wno-unsupported-availability-guard -triple x86_64-apple-macosx10.10.0 -verify %s
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void f() {
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if (@available(macos 10.12, *)) {}
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else if (@available(macos 10.11, *)) {}
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else {}
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(void)__builtin_available(ios 8, macos 10.10, *);
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(void)@available(macos 10.11); // expected-error{{must handle potential future platforms with '*'}}
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(void)@available(macos 10.11, macos 10.11, *); // expected-error{{version for 'macos' already specified}}
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(void)@available(erik_os 10.11, *); // expected-error{{unrecognized platform name erik_os}}
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(void)@available(erik_os 10.10, hat_os 1.0, *); // expected-error 2 {{unrecognized platform name}}
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(void)@available(); // expected-error{{expected a platform name here}}
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(void)@available(macos 10.10,); // expected-error{{expected a platform name here}}
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(void)@available(macos); // expected-error{{expected a version}}
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(void)@available; // expected-error{{expected '('}}
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}
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void prettyPlatformNames() {
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(void)@available(iOS 8, tvOS 10, watchOS 3, macOS 10.11, *);
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(void)__builtin_available(iOSApplicationExtension 8, tvOSApplicationExtension 10,
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watchOSApplicationExtension 3, macOSApplicationExtension 10.11, *);
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}
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#if __has_builtin(__builtin_available)
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#error expected
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// expected-error@-1 {{expected}}
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#endif
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