forked from OSchip/llvm-project
822 lines
47 KiB
ReStructuredText
822 lines
47 KiB
ReStructuredText
Python Reference
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================
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The entire LLDB API is available as Python functions through a script bridging
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interface. This means the LLDB API's can be used directly from python either
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interactively or to build python apps that provide debugger features.
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Additionally, Python can be used as a programmatic interface within the lldb
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command interpreter (we refer to this for brevity as the embedded interpreter).
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Of course, in this context it has full access to the LLDB API - with some
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additional conveniences we will call out in the FAQ.
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.. contents::
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:local:
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Documentation
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--------------
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The LLDB API is contained in a python module named lldb. A useful resource when
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writing Python extensions is the lldb Python classes reference guide.
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The documentation is also accessible in an interactive debugger session with
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the following command:
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::
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(lldb) script help(lldb)
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Help on package lldb:
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NAME
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lldb - The lldb module contains the public APIs for Python binding.
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FILE
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/System/Library/PrivateFrameworks/LLDB.framework/Versions/A/Resources/Python/lldb/__init__.py
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DESCRIPTION
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...
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You can also get help using a module class name. The full API that is exposed
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for that class will be displayed in a man page style window. Below we want to
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get help on the lldb.SBFrame class:
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::
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(lldb) script help(lldb.SBFrame)
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Help on class SBFrame in module lldb:
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class SBFrame(__builtin__.object)
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| Represents one of the stack frames associated with a thread.
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| SBThread contains SBFrame(s). For example (from test/lldbutil.py),
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| def print_stacktrace(thread, string_buffer = False):
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| '''Prints a simple stack trace of this thread.'''
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...
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Or you can get help using any python object, here we use the lldb.process
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object which is a global variable in the lldb module which represents the
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currently selected process:
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::
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(lldb) script help(lldb.process)
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Help on SBProcess in module lldb object:
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class SBProcess(__builtin__.object)
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| Represents the process associated with the target program.
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| SBProcess supports thread iteration. For example (from test/lldbutil.py),
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| # ==================================================
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| # Utility functions related to Threads and Processes
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| # ==================================================
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...
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Embedded Python Interpreter
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---------------------------
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The embedded python interpreter can be accessed in a variety of ways from
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within LLDB. The easiest way is to use the lldb command script with no
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arguments at the lldb command prompt:
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::
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(lldb) script
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Python Interactive Interpreter. To exit, type 'quit()', 'exit()' or Ctrl-D.
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>>> 2+3
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5
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>>> hex(12345)
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'0x3039'
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>>>
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This drops you into the embedded python interpreter. When running under the
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script command, lldb sets some convenience variables that give you quick access
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to the currently selected entities that characterize the program and debugger
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state. In each case, if there is no currently selected entity of the
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appropriate type, the variable's IsValid method will return false. These
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variables are:
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+-------------------+---------------------+-------------------------------------------------------------------------------------+
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| Variable | Type | Description |
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+-------------------+---------------------+-------------------------------------------------------------------------------------+
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| **lldb.debugger** | **lldb.SBDebugger** | Contains the debugger object whose **script** command was invoked. |
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| | | The **lldb.SBDebugger** object owns the command interpreter |
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| | | and all the targets in your debug session. There will always be a |
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| | | Debugger in the embedded interpreter. |
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+-------------------+---------------------+-------------------------------------------------------------------------------------+
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| **lldb.target** | **lldb.SBTarget** | Contains the currently selected target - for instance the one made with the |
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| | | **file** or selected by the **target select <target-index>** command. |
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| | | The **lldb.SBTarget** manages one running process, and all the executable |
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| | | and debug files for the process. |
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+-------------------+---------------------+-------------------------------------------------------------------------------------+
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| **lldb.process** | **lldb.SBProcess** | Contains the process of the currently selected target. |
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| | | The **lldb.SBProcess** object manages the threads and allows access to |
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| | | memory for the process. |
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+-------------------+---------------------+-------------------------------------------------------------------------------------+
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| **lldb.thread** | **lldb.SBThread** | Contains the currently selected thread. |
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| | | The **lldb.SBThread** object manages the stack frames in that thread. |
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| | | A thread is always selected in the command interpreter when a target stops. |
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| | | The **thread select <thread-index>** command can be used to change the |
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| | | currently selected thread. So as long as you have a stopped process, there will be |
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| | | some selected thread. |
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+-------------------+---------------------+-------------------------------------------------------------------------------------+
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| **lldb.frame** | **lldb.SBFrame** | Contains the currently selected stack frame. |
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| | | The **lldb.SBFrame** object manage the stack locals and the register set for |
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| | | that stack. |
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| | | A stack frame is always selected in the command interpreter when a target stops. |
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| | | The **frame select <frame-index>** command can be used to change the |
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| | | currently selected frame. So as long as you have a stopped process, there will |
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| | | be some selected frame. |
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+-------------------+---------------------+-------------------------------------------------------------------------------------+
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While extremely convenient, these variables have a couple caveats that you
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should be aware of. First of all, they hold the values of the selected objects
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on entry to the embedded interpreter. They do not update as you use the LLDB
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API's to change, for example, the currently selected stack frame or thread.
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Moreover, they are only defined and meaningful while in the interactive Python
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interpreter. There is no guarantee on their value in any other situation, hence
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you should not use them when defining Python formatters, breakpoint scripts and
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commands (or any other Python extension point that LLDB provides). As a
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rationale for such behavior, consider that lldb can run in a multithreaded
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environment, and another thread might call the "script" command, changing the
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value out from under you.
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To get started with these objects and LLDB scripting, please note that almost
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all of the lldb Python objects are able to briefly describe themselves when you
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pass them to the Python print function:
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::
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(lldb) script
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Python Interactive Interpreter. To exit, type 'quit()', 'exit()' or Ctrl-D.
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>>> print lldb.debugger
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Debugger (instance: "debugger_1", id: 1)
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>>> print lldb.target
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a.out
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>>> print lldb.process
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SBProcess: pid = 59289, state = stopped, threads = 1, executable = a.out
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>>> print lldb.thread
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SBThread: tid = 0x1f03
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>>> print lldb.frame
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frame #0: 0x0000000100000bb6 a.out main + 54 at main.c:16
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Running a python script when a breakpoint gets hit
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--------------------------------------------------
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One very powerful use of the lldb Python API is to have a python script run
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when a breakpoint gets hit. Adding python scripts to breakpoints provides a way
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to create complex breakpoint conditions and also allows for smart logging and
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data gathering.
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When your process hits a breakpoint to which you have attached some python
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code, the code is executed as the body of a function which takes three
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arguments:
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::
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def breakpoint_function_wrapper(frame, bp_loc, dict):
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# Your code goes here
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+------------+-------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
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| Argument | Type | Description |
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+------------+-------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
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| **frame** | **lldb.SBFrame** | The current stack frame where the breakpoint got hit. |
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| | | The object will always be valid. |
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| | | This **frame** argument might *not* match the currently selected stack frame found in the **lldb** module global variable **lldb.frame**. |
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+------------+-------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
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| **bp_loc** | **lldb.SBBreakpointLocation** | The breakpoint location that just got hit. Breakpoints are represented by **lldb.SBBreakpoint** |
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| | | objects. These breakpoint objects can have one or more locations. These locations |
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| | | are represented by **lldb.SBBreakpointLocation** objects. |
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+------------+-------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
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| **dict** | **dict** | The python session dictionary as a standard python dictionary object. |
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+------------+-------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
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Optionally, a Python breakpoint command can return a value. Returning False
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tells LLDB that you do not want to stop at the breakpoint. Any other return
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value (including None or leaving out the return statement altogether) is akin
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to telling LLDB to actually stop at the breakpoint. This can be useful in
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situations where a breakpoint only needs to stop the process when certain
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conditions are met, and you do not want to inspect the program state manually
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at every stop and then continue.
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An example will show how simple it is to write some python code and attach it
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to a breakpoint. The following example will allow you to track the order in
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which the functions in a given shared library are first executed during one run
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of your program. This is a simple method to gather an order file which can be
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used to optimize function placement within a binary for execution locality.
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We do this by setting a regular expression breakpoint that will match every
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function in the shared library. The regular expression '.' will match any
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string that has at least one character in it, so we will use that. This will
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result in one lldb.SBBreakpoint object that contains an
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lldb.SBBreakpointLocation object for each function. As the breakpoint gets hit,
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we use a counter to track the order in which the function at this particular
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breakpoint location got hit. Since our code is passed the location that was
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hit, we can get the name of the function from the location, disable the
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location so we won't count this function again; then log some info and continue
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the process.
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Note we also have to initialize our counter, which we do with the simple
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one-line version of the script command.
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Here is the code:
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::
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(lldb) breakpoint set --func-regex=. --shlib=libfoo.dylib
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Breakpoint created: 1: regex = '.', module = libfoo.dylib, locations = 223
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(lldb) script counter = 0
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(lldb) breakpoint command add --script-type python 1
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Enter your Python command(s). Type 'DONE' to end.
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> # Increment our counter. Since we are in a function, this must be a global python variable
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> global counter
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> counter += 1
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> # Get the name of the function
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> name = frame.GetFunctionName()
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> # Print the order and the function name
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> print '[%i] %s' % (counter, name)
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> # Disable the current breakpoint location so it doesn't get hit again
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> bp_loc.SetEnabled(False)
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> # No need to stop here
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> return False
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> DONE
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The breakpoint command add command above attaches a python script to breakpoint 1. To remove the breakpoint command:
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::
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(lldb) breakpoint command delete 1
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Using the python api's to create custom breakpoints
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---------------------------------------------------
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Another use of the Python API's in lldb is to create a custom breakpoint
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resolver. This facility was added in r342259.
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It allows you to provide the algorithm which will be used in the breakpoint's
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search of the space of the code in a given Target to determine where to set the
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breakpoint locations - the actual places where the breakpoint will trigger. To
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understand how this works you need to know a little about how lldb handles
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breakpoints.
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In lldb, a breakpoint is composed of three parts: the Searcher, the Resolver,
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and the Stop Options. The Searcher and Resolver cooperate to determine how
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breakpoint locations are set and differ between each breakpoint type. Stop
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options determine what happens when a location triggers and includes the
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commands, conditions, ignore counts, etc. Stop options are common between all
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breakpoint types, so for our purposes only the Searcher and Resolver are
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relevant.
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The Searcher's job is to traverse in a structured way the code in the current
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target. It proceeds from the Target, to search all the Modules in the Target,
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in each Module it can recurse into the Compile Units in that module, and within
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each Compile Unit it can recurse over the Functions it contains.
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The Searcher can be provided with a SearchFilter that it will use to restrict
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this search. For instance, if the SearchFilter specifies a list of Modules, the
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Searcher will not recurse into Modules that aren't on the list. When you pass
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the -s modulename flag to break set you are creating a Module-based search
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filter. When you pass -f filename.c to break set -n you are creating a file
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based search filter. If neither of these is specified, the breakpoint will have
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a no-op search filter, so all parts of the program are searched and all
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locations accepted.
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The Resolver has two functions. The most important one is the callback it
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provides. This will get called at the appropriate time in the course of the
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search. The callback is where the job of adding locations to the breakpoint
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gets done.
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The other function is specifying to the Searcher at what depth in the above
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described recursion it wants to be called. Setting a search depth also provides
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a stop for the recursion. For instance, if you request a Module depth search,
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then the callback will be called for each Module as it gets added to the
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Target, but the searcher will not recurse into the Compile Units in the module.
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One other slight sublety is that the depth at which you get called back is not
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necessarily the depth at which the the SearchFilter is specified. For instance,
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if you are doing symbol searches, it is convenient to use the Module depth for
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the search, since symbols are stored in the module. But the SearchFilter might
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specify some subset of CompileUnits, so not all the symbols you might find in
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each module will pass the search. You don't need to handle this situation
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yourself, since SBBreakpoint::AddLocation will only add locations that pass the
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Search Filter. This API returns an SBError to inform you whether your location
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was added.
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When the breakpoint is originally created, its Searcher will process all the
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currently loaded modules. The Searcher will also visit any new modules as they
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are added to the target. This happens, for instance, when a new shared library
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gets added to the target in the course of running, or on rerunning if any of
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the currently loaded modules have been changed. Note, in the latter case, all
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the locations set in the old module will get deleted and you will be asked to
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recreate them in the new version of the module when your callback gets called
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with that module. For this reason, you shouldn't try to manage the locations
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you add to the breakpoint yourself. Note that the Breakpoint takes care of
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deduplicating equal addresses in AddLocation, so you shouldn't need to worry
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about that anyway.
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At present, when adding a scripted Breakpoint type, you can only provide a
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custom Resolver, not a custom SearchFilter.
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The custom Resolver is provided as a Python class with the following methods:
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+--------------------+---------------------------------------+------------------------------------------------------------------------------------------------------------------+
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| Name | Arguments | Description |
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+--------------------+---------------------------------------+------------------------------------------------------------------------------------------------------------------+
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| **__init__** | **bkpt: lldb.SBBreakpoint** | This is the constructor for the new Resolver. |
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| | **extra_args: lldb.SBStructuredData** | |
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| | | |
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| | | **bkpt** is the breakpoint owning this Resolver. |
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| | | **extra_args** is an SBStructuredData object that the user can pass in when creating instances of this |
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| | | breakpoint. It is not required, but is quite handy. For instance if you were implementing a breakpoint on some |
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| | | symbol name, you could write a generic symbol name based Resolver, and then allow the user to pass |
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| | | in the particular symbol in the extra_args |
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+--------------------+---------------------------------------+------------------------------------------------------------------------------------------------------------------+
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| **__callback__** | **sym_ctx: lldb.SBSymbolContext** | This is the Resolver callback. |
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| | | The **sym_ctx** argument will be filled with the current stage |
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| | | of the search. |
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| | | For instance, if you asked for a search depth of lldb.eSearchDepthCompUnit, then the |
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| | | target, module and compile_unit fields of the sym_ctx will be filled. The callback should look just in the |
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| | | context passed in **sym_ctx** for new locations. If the callback finds an address of interest, it |
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| | | can add it to the breakpoint with the **SBBreakpoint::AddLocation** method, using the breakpoint passed |
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| | | in to the **__init__** method. |
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+--------------------+---------------------------------------+------------------------------------------------------------------------------------------------------------------+
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| **__get_depth__** | **None** | Specify the depth at which you wish your callback to get called. The currently supported options are: |
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| | | lldb.eSearchDepthModule |
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| | | lldb.eSearchDepthCompUnit |
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| | | lldb.eSearchDepthFunction |
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| | | |
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| | | For instance, if you are looking |
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| | | up symbols, which are stored at the Module level, you will want to get called back module by module. |
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| | | So you would want to return **lldb.eSearchDepthModule**. This method is optional. If not provided the search |
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| | | will be done at Module depth. |
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+--------------------+---------------------------------------+------------------------------------------------------------------------------------------------------------------+
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| **get_short_help** | **None** | This is an optional method. If provided, the returned string will be printed at the beginning of |
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| | | the description for this breakpoint. |
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+--------------------+---------------------------------------+------------------------------------------------------------------------------------------------------------------+
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To define a new breakpoint command defined by this class from the lldb command
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line, use the command:
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::
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(lldb) breakpoint set -P MyModule.MyResolverClass
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You can also populate the extra_args SBStructuredData with a dictionary of
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key/value pairs with:
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::
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(lldb) breakpoint set -P MyModule.MyResolverClass -k key_1 -v value_1 -k key_2 -v value_2
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Although you can't write a scripted SearchFilter, both the command line and the
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SB API's for adding a scripted resolver allow you to specify a SearchFilter
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restricted to certain modules or certain compile units. When using the command
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line to create the resolver, you can specify a Module specific SearchFilter by
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passing the -s ModuleName option - which can be specified multiple times. You
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can also specify a SearchFilter restricted to certain compile units by passing
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in the -f CompUnitName option. This can also be specified more than once. And
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you can mix the two to specify "this comp unit in this module". So, for
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instance,
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::
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(lldb) breakpoint set -P MyModule.MyResolverClass -s a.out
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will use your resolver, but will only recurse into or accept new locations in
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the module a.out.
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Another option for creating scripted breakpoints is to use the
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SBTarget.CreateBreakpointFromScript API. This one has the advantage that you
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can pass in an arbitrary SBStructuredData object, so you can create more
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complex parametrizations. SBStructuredData has a handy SetFromJSON method which
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you can use for this purpose. Your __init__ function gets passed this
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SBStructuredData object. This API also allows you to directly provide the list
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of Modules and the list of CompileUnits that will make up the SearchFilter. If
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you pass in empty lists, the breakpoint will use the default "search
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everywhere,accept everything" filter.
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Using the python API' to create custom stepping logic
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-----------------------------------------------------
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A slightly esoteric use of the Python API's is to construct custom stepping
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types. LLDB's stepping is driven by a stack of "thread plans" and a fairly
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simple state machine that runs the plans. You can create a Python class that
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works as a thread plan, and responds to the requests the state machine makes to
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run its operations.
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There is a longer discussion of scripted thread plans and the state machine,
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and several interesting examples of their use in:
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https://github.com/llvm/llvm-project/blob/master/lldb/examples/python/scripted_step.py
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And for a MUCH fuller discussion of the whole state machine, see:
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https://github.com/llvm/llvm-project/blob/master/lldb/include/lldb/Target/ThreadPlan.h
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If you are reading those comments it is useful to know that scripted thread
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plans are set to be "MasterPlans", and not "OkayToDiscard".
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To implement a scripted step, you define a python class that has the following
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methods:
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+-------------------+------------------------------------+---------------------------------------------------------------------------------------+
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| Name | Arguments | Description |
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+-------------------+------------------------------------+---------------------------------------------------------------------------------------+
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| **__init__** | **thread_plan: lldb.SBThreadPlan** | This is the underlying SBThreadPlan that is pushed onto the plan stack. |
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| | | You will want to store this away in an ivar. Also, if you are going to |
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| | | use one of the canned thread plans, you can queue it at this point. |
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+-------------------+------------------------------------+---------------------------------------------------------------------------------------+
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| **explains_stop** | **event: lldb.SBEvent** | Return True if this stop is part of your thread plans logic, false otherwise. |
|
|
+-------------------+------------------------------------+---------------------------------------------------------------------------------------+
|
|
| **is_stale** | **None** | If your plan is no longer relevant (for instance, you were |
|
|
| | | stepping in a particular stack frame, but some other operation |
|
|
| | | pushed that frame off the stack) return True and your plan will |
|
|
| | | get popped. |
|
|
+-------------------+------------------------------------+---------------------------------------------------------------------------------------+
|
|
| **should_step** | **None** | Return True if you want lldb to instruction step one instruction, |
|
|
| | | or False to continue till the next breakpoint is hit. |
|
|
+-------------------+------------------------------------+---------------------------------------------------------------------------------------+
|
|
| **should_stop** | **event: lldb.SBEvent** | If your plan wants to stop and return control to the user at this point, return True. |
|
|
| | | If your plan is done at this point, call SetPlanComplete on your |
|
|
| | | thread plan instance. |
|
|
| | | Also, do any work you need here to set up the next stage of stepping. |
|
|
+-------------------+------------------------------------+---------------------------------------------------------------------------------------+
|
|
|
|
To use this class to implement a step, use the command:
|
|
|
|
::
|
|
|
|
(lldb) thread step-scripted -C MyModule.MyStepPlanClass
|
|
|
|
Or use the SBThread.StepUsingScriptedThreadPlan API. The SBThreadPlan passed
|
|
into your __init__ function can also push several common plans (step
|
|
in/out/over and run-to-address) in front of itself on the stack, which can be
|
|
used to compose more complex stepping operations. When you use subsidiary plans
|
|
your explains_stop and should_stop methods won't get called until the
|
|
subsidiary plan is done, or the process stops for an event the subsidiary plan
|
|
doesn't explain. For instance, step over plans don't explain a breakpoint hit
|
|
while performing the step-over.
|
|
|
|
|
|
Create a new lldb command using a Python function
|
|
-------------------------------------------------
|
|
|
|
Python functions can be used to create new LLDB command interpreter commands,
|
|
which will work like all the natively defined lldb commands. This provides a
|
|
very flexible and easy way to extend LLDB to meet your debugging requirements.
|
|
|
|
To write a python function that implements a new LLDB command define the
|
|
function to take four arguments as follows:
|
|
|
|
::
|
|
|
|
def command_function(debugger, command, result, internal_dict):
|
|
# Your code goes here
|
|
|
|
Optionally, you can also provide a Python docstring, and LLDB will use it when providing help for your command, as in:
|
|
|
|
::
|
|
|
|
def command_function(debugger, command, result, internal_dict):
|
|
"""This command takes a lot of options and does many fancy things"""
|
|
# Your code goes here
|
|
|
|
Since lldb 3.5.2, LLDB Python commands can also take an SBExecutionContext as an
|
|
argument. This is useful in cases where the command's notion of where to act is
|
|
independent of the currently-selected entities in the debugger.
|
|
|
|
This feature is enabled if the command-implementing function can be recognized
|
|
as taking 5 arguments, or a variable number of arguments, and it alters the
|
|
signature as such:
|
|
|
|
::
|
|
|
|
def command_function(debugger, command, exe_ctx, result, internal_dict):
|
|
# Your code goes here
|
|
|
|
+-------------------+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------+
|
|
| Argument | Type | Description |
|
|
+-------------------+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------+
|
|
| **debugger** | **lldb.SBDebugger** | The current debugger object. |
|
|
+-------------------+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------+
|
|
| **command** | **python string** | A python string containing all arguments for your command. If you need to chop up the arguments |
|
|
| | | try using the **shlex** module's shlex.split(command) to properly extract the |
|
|
| | | arguments. |
|
|
+-------------------+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------+
|
|
| **exe_ctx** | **lldb.SBExecutionContext** | An execution context object carrying around information on the inferior process' context in which the command is expected to act |
|
|
| | | |
|
|
| | | *Optional since lldb 3.5.2, unavailable before* |
|
|
+-------------------+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------+
|
|
| **result** | **lldb.SBCommandReturnObject** | A return object which encapsulates success/failure information for the command and output text |
|
|
| | | that needs to be printed as a result of the command. The plain Python "print" command also works but |
|
|
| | | text won't go in the result by default (it is useful as a temporary logging facility). |
|
|
+-------------------+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------+
|
|
| **internal_dict** | **python dict object** | The dictionary for the current embedded script session which contains all variables |
|
|
| | | and functions. |
|
|
+-------------------+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------+
|
|
|
|
Since lldb 3.7, Python commands can also be implemented by means of a class
|
|
which should implement the following interface:
|
|
|
|
::
|
|
|
|
class CommandObjectType:
|
|
def __init__(self, debugger, session_dict):
|
|
this call should initialize the command with respect to the command interpreter for the passed-in debugger
|
|
def __call__(self, debugger, command, exe_ctx, result):
|
|
this is the actual bulk of the command, akin to Python command functions
|
|
def get_short_help(self):
|
|
this call should return the short help text for this command[1]
|
|
def get_long_help(self):
|
|
this call should return the long help text for this command[1]
|
|
|
|
[1] This method is optional.
|
|
|
|
As a convenience, you can treat the result object as a Python file object, and
|
|
say
|
|
|
|
::
|
|
|
|
print >>result, "my command does lots of cool stuff"
|
|
|
|
SBCommandReturnObject and SBStream both support this file-like behavior by
|
|
providing write() and flush() calls at the Python layer.
|
|
|
|
One other handy convenience when defining lldb command-line commands is the
|
|
command command script import which will import a module specified by file
|
|
path, so you don't have to change your PYTHONPATH for temporary scripts. It
|
|
also has another convenience that if your new script module has a function of
|
|
the form:
|
|
|
|
::
|
|
|
|
def __lldb_init_module(debugger, internal_dict):
|
|
# Command Initialization code goes here
|
|
|
|
where debugger and internal_dict are as above, that function will get run when
|
|
the module is loaded allowing you to add whatever commands you want into the
|
|
current debugger. Note that this function will only be run when using the LLDB
|
|
command command script import, it will not get run if anyone imports your
|
|
module from another module. If you want to always run code when your module is
|
|
loaded from LLDB or when loaded via an import statement in python code you can
|
|
test the lldb.debugger object, since you imported the module at the top of the
|
|
python ls.py module. This test must be in code that isn't contained inside of
|
|
any function or class, just like the standard test for __main__ like all python
|
|
modules usually do. Sample code would look like:
|
|
|
|
::
|
|
|
|
if __name__ == '__main__':
|
|
# Create a new debugger instance in your module if your module
|
|
# can be run from the command line. When we run a script from
|
|
# the command line, we won't have any debugger object in
|
|
# lldb.debugger, so we can just create it if it will be needed
|
|
lldb.debugger = lldb.SBDebugger.Create()
|
|
elif lldb.debugger:
|
|
# Module is being run inside the LLDB interpreter
|
|
lldb.debugger.HandleCommand('command script add -f ls.ls ls')
|
|
print 'The "ls" python command has been installed and is ready for use.'
|
|
|
|
Now we can create a module called ls.py in the file ~/ls.py that will implement
|
|
a function that can be used by LLDB's python command code:
|
|
|
|
::
|
|
|
|
#!/usr/bin/python
|
|
|
|
import lldb
|
|
import commands
|
|
import optparse
|
|
import shlex
|
|
|
|
def ls(debugger, command, result, internal_dict):
|
|
print >>result, (commands.getoutput('/bin/ls %s' % command))
|
|
|
|
# And the initialization code to add your commands
|
|
def __lldb_init_module(debugger, internal_dict):
|
|
debugger.HandleCommand('command script add -f ls.ls ls')
|
|
print 'The "ls" python command has been installed and is ready for use.'
|
|
|
|
Now we can load the module into LLDB and use it
|
|
|
|
::
|
|
|
|
% lldb
|
|
(lldb) command script import ~/ls.py
|
|
The "ls" python command has been installed and is ready for use.
|
|
(lldb) ls -l /tmp/
|
|
total 365848
|
|
-rw-r--r--@ 1 someuser wheel 6148 Jan 19 17:27 .DS_Store
|
|
-rw------- 1 someuser wheel 7331 Jan 19 15:37 crash.log
|
|
|
|
A more interesting template has been created in the source repository that can
|
|
help you to create lldb command quickly:
|
|
|
|
https://github.com/llvm/llvm-project/blob/master/lldb/examples/python/cmdtemplate.py
|
|
|
|
A commonly required facility is being able to create a command that does some
|
|
token substitution, and then runs a different debugger command (usually, it
|
|
po'es the result of an expression evaluated on its argument). For instance,
|
|
given the following program:
|
|
|
|
::
|
|
|
|
#import <Foundation/Foundation.h>
|
|
NSString*
|
|
ModifyString(NSString* src)
|
|
{
|
|
return [src stringByAppendingString:@"foobar"];
|
|
}
|
|
|
|
int main()
|
|
{
|
|
NSString* aString = @"Hello world";
|
|
NSString* anotherString = @"Let's be friends";
|
|
return 1;
|
|
}
|
|
|
|
you may want a pofoo X command, that equates po [ModifyString(X)
|
|
capitalizedString]. The following debugger interaction shows how to achieve
|
|
that goal:
|
|
|
|
::
|
|
|
|
(lldb) script
|
|
Python Interactive Interpreter. To exit, type 'quit()', 'exit()' or Ctrl-D.
|
|
>>> def pofoo_funct(debugger, command, result, internal_dict):
|
|
... cmd = "po [ModifyString(" + command + ") capitalizedString]"
|
|
... lldb.debugger.HandleCommand(cmd)
|
|
...
|
|
>>> ^D
|
|
(lldb) command script add pofoo -f pofoo_funct
|
|
(lldb) pofoo aString
|
|
$1 = 0x000000010010aa00 Hello Worldfoobar
|
|
(lldb) pofoo anotherString
|
|
$2 = 0x000000010010aba0 Let's Be Friendsfoobar
|
|
|
|
Using the lldb.py module in Python
|
|
----------------------------------
|
|
|
|
LLDB has all of its core code build into a shared library which gets used by
|
|
the `lldb` command line application. On macOS this shared library is a
|
|
framework: LLDB.framework and on other unix variants the program is a shared
|
|
library: lldb.so. LLDB also provides an lldb.py module that contains the
|
|
bindings from LLDB into Python. To use the LLDB.framework to create your own
|
|
stand-alone python programs, you will need to tell python where to look in
|
|
order to find this module. This is done by setting the PYTHONPATH environment
|
|
variable, adding a path to the directory that contains the lldb.py python
|
|
module. The lldb driver program has an option to report the path to the lldb
|
|
module. You can use that to point to correct lldb.py:
|
|
|
|
For csh and tcsh:
|
|
|
|
::
|
|
|
|
% setenv PYTHONPATH `lldb -P`
|
|
|
|
For sh and bash:
|
|
|
|
::
|
|
|
|
% export PYTHONPATH=`lldb -P`
|
|
|
|
Alternately, you can append the LLDB Python directory to the sys.path list
|
|
directly in your Python code before importing the lldb module.
|
|
|
|
Now your python scripts are ready to import the lldb module. Below is a python
|
|
script that will launch a program from the current working directory called
|
|
"a.out", set a breakpoint at "main", and then run and hit the breakpoint, and
|
|
print the process, thread and frame objects if the process stopped:
|
|
|
|
::
|
|
|
|
#!/usr/bin/python
|
|
|
|
import lldb
|
|
import os
|
|
|
|
def disassemble_instructions(insts):
|
|
for i in insts:
|
|
print i
|
|
|
|
# Set the path to the executable to debug
|
|
exe = "./a.out"
|
|
|
|
# Create a new debugger instance
|
|
debugger = lldb.SBDebugger.Create()
|
|
|
|
# When we step or continue, don't return from the function until the process
|
|
# stops. Otherwise we would have to handle the process events ourselves which, while doable is
|
|
#a little tricky. We do this by setting the async mode to false.
|
|
debugger.SetAsync (False)
|
|
|
|
# Create a target from a file and arch
|
|
print "Creating a target for '%s'" % exe
|
|
|
|
target = debugger.CreateTargetWithFileAndArch (exe, lldb.LLDB_ARCH_DEFAULT)
|
|
|
|
if target:
|
|
# If the target is valid set a breakpoint at main
|
|
main_bp = target.BreakpointCreateByName ("main", target.GetExecutable().GetFilename());
|
|
|
|
print main_bp
|
|
|
|
# Launch the process. Since we specified synchronous mode, we won't return
|
|
# from this function until we hit the breakpoint at main
|
|
process = target.LaunchSimple (None, None, os.getcwd())
|
|
|
|
# Make sure the launch went ok
|
|
if process:
|
|
# Print some simple process info
|
|
state = process.GetState ()
|
|
print process
|
|
if state == lldb.eStateStopped:
|
|
# Get the first thread
|
|
thread = process.GetThreadAtIndex (0)
|
|
if thread:
|
|
# Print some simple thread info
|
|
print thread
|
|
# Get the first frame
|
|
frame = thread.GetFrameAtIndex (0)
|
|
if frame:
|
|
# Print some simple frame info
|
|
print frame
|
|
function = frame.GetFunction()
|
|
# See if we have debug info (a function)
|
|
if function:
|
|
# We do have a function, print some info for the function
|
|
print function
|
|
# Now get all instructions for this function and print them
|
|
insts = function.GetInstructions(target)
|
|
disassemble_instructions (insts)
|
|
else:
|
|
# See if we have a symbol in the symbol table for where we stopped
|
|
symbol = frame.GetSymbol();
|
|
if symbol:
|
|
# We do have a symbol, print some info for the symbol
|
|
print symbol
|
|
|
|
Writing lldb frame recognizers in Python
|
|
----------------------------------------
|
|
|
|
Frame recognizers allow for retrieving information about special frames based
|
|
on ABI, arguments or other special properties of that frame, even without
|
|
source code or debug info. Currently, one use case is to extract function
|
|
arguments that would otherwise be unaccesible, or augment existing arguments.
|
|
|
|
Adding a custom frame recognizer is done by implementing a Python class and
|
|
using the 'frame recognizer add' command. The Python class should have a
|
|
'get_recognized_arguments' method and it will receive an argument of type
|
|
lldb.SBFrame representing the current frame that we are trying to recognize.
|
|
The method should return a (possibly empty) list of lldb.SBValue objects that
|
|
represent the recognized arguments.
|
|
|
|
An example of a recognizer that retrieves the file descriptor values from libc
|
|
functions 'read', 'write' and 'close' follows:
|
|
|
|
::
|
|
|
|
class LibcFdRecognizer(object):
|
|
def get_recognized_arguments(self, frame):
|
|
if frame.name in ["read", "write", "close"]:
|
|
fd = frame.EvaluateExpression("$arg1").unsigned
|
|
value = lldb.target.CreateValueFromExpression("fd", "(int)%d" % fd)
|
|
return [value]
|
|
return []
|
|
|
|
The file containing this implementation can be imported via 'command script
|
|
import' and then we can register this recognizer with 'frame recognizer add'.
|
|
It's important to restrict the recognizer to the libc library (which is
|
|
libsystem_kernel.dylib on macOS) to avoid matching functions with the same name
|
|
in other modules:
|
|
|
|
::
|
|
|
|
(lldb) command script import .../fd_recognizer.py
|
|
(lldb) frame recognizer add -l fd_recognizer.LibcFdRecognizer -n read -s libsystem_kernel.dylib
|
|
|
|
When the program is stopped at the beginning of the 'read' function in libc, we can view the recognizer arguments in 'frame variable':
|
|
|
|
::
|
|
|
|
(lldb) b read
|
|
(lldb) r
|
|
Process 1234 stopped
|
|
* thread #1, queue = 'com.apple.main-thread', stop reason = breakpoint 1.3
|
|
frame #0: 0x00007fff06013ca0 libsystem_kernel.dylib`read
|
|
(lldb) frame variable
|
|
(int) fd = 3
|