forked from OSchip/llvm-project
2409 lines
92 KiB
C++
2409 lines
92 KiB
C++
//===- DeadStoreElimination.cpp - Fast Dead Store Elimination -------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements a trivial dead store elimination that only considers
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// basic-block local redundant stores.
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//
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// FIXME: This should eventually be extended to be a post-dominator tree
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// traversal. Doing so would be pretty trivial.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Scalar/DeadStoreElimination.h"
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#include "llvm/ADT/APInt.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/MapVector.h"
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#include "llvm/ADT/PostOrderIterator.h"
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#include "llvm/ADT/SetVector.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/Analysis/AliasAnalysis.h"
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#include "llvm/Analysis/CaptureTracking.h"
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#include "llvm/Analysis/GlobalsModRef.h"
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#include "llvm/Analysis/MemoryBuiltins.h"
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#include "llvm/Analysis/MemoryDependenceAnalysis.h"
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#include "llvm/Analysis/MemoryLocation.h"
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#include "llvm/Analysis/MemorySSA.h"
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#include "llvm/Analysis/MemorySSAUpdater.h"
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#include "llvm/Analysis/PostDominators.h"
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#include "llvm/Analysis/TargetLibraryInfo.h"
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#include "llvm/Analysis/ValueTracking.h"
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#include "llvm/IR/Argument.h"
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#include "llvm/IR/BasicBlock.h"
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#include "llvm/IR/Constant.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/DataLayout.h"
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#include "llvm/IR/Dominators.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/InstIterator.h"
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#include "llvm/IR/InstrTypes.h"
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#include "llvm/IR/Instruction.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/IntrinsicInst.h"
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#include "llvm/IR/Intrinsics.h"
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#include "llvm/IR/LLVMContext.h"
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#include "llvm/IR/Module.h"
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#include "llvm/IR/PassManager.h"
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#include "llvm/IR/PatternMatch.h"
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#include "llvm/IR/Value.h"
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#include "llvm/InitializePasses.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/Casting.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/DebugCounter.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/MathExtras.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/Transforms/Utils/AssumeBundleBuilder.h"
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#include "llvm/Transforms/Utils/Local.h"
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#include <algorithm>
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#include <cassert>
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#include <cstddef>
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#include <cstdint>
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#include <iterator>
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#include <map>
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#include <utility>
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using namespace llvm;
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using namespace PatternMatch;
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#define DEBUG_TYPE "dse"
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STATISTIC(NumRemainingStores, "Number of stores remaining after DSE");
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STATISTIC(NumRedundantStores, "Number of redundant stores deleted");
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STATISTIC(NumFastStores, "Number of stores deleted");
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STATISTIC(NumFastOther, "Number of other instrs removed");
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STATISTIC(NumCompletePartials, "Number of stores dead by later partials");
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STATISTIC(NumModifiedStores, "Number of stores modified");
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STATISTIC(NumNoopStores, "Number of noop stores deleted");
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STATISTIC(NumCFGChecks, "Number of stores modified");
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STATISTIC(NumCFGTries, "Number of stores modified");
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STATISTIC(NumCFGSuccess, "Number of stores modified");
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DEBUG_COUNTER(MemorySSACounter, "dse-memoryssa",
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"Controls which MemoryDefs are eliminated.");
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static cl::opt<bool>
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EnablePartialOverwriteTracking("enable-dse-partial-overwrite-tracking",
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cl::init(true), cl::Hidden,
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cl::desc("Enable partial-overwrite tracking in DSE"));
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static cl::opt<bool>
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EnablePartialStoreMerging("enable-dse-partial-store-merging",
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cl::init(true), cl::Hidden,
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cl::desc("Enable partial store merging in DSE"));
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static cl::opt<bool>
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EnableMemorySSA("enable-dse-memoryssa", cl::init(false), cl::Hidden,
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cl::desc("Use the new MemorySSA-backed DSE."));
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static cl::opt<unsigned>
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MemorySSAScanLimit("dse-memoryssa-scanlimit", cl::init(100), cl::Hidden,
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cl::desc("The number of memory instructions to scan for "
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"dead store elimination (default = 100)"));
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static cl::opt<unsigned> MemorySSADefsPerBlockLimit(
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"dse-memoryssa-defs-per-block-limit", cl::init(5000), cl::Hidden,
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cl::desc("The number of MemoryDefs we consider as candidates to eliminated "
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"other stores per basic block (default = 5000)"));
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static cl::opt<unsigned> MemorySSAPathCheckLimit(
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"dse-memoryssa-path-check-limit", cl::init(50), cl::Hidden,
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cl::desc("The maximum number of blocks to check when trying to prove that "
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"all paths to an exit go through a killing block (default = 50)"));
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//===----------------------------------------------------------------------===//
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// Helper functions
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//===----------------------------------------------------------------------===//
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using OverlapIntervalsTy = std::map<int64_t, int64_t>;
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using InstOverlapIntervalsTy = DenseMap<Instruction *, OverlapIntervalsTy>;
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/// Delete this instruction. Before we do, go through and zero out all the
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/// operands of this instruction. If any of them become dead, delete them and
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/// the computation tree that feeds them.
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/// If ValueSet is non-null, remove any deleted instructions from it as well.
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static void
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deleteDeadInstruction(Instruction *I, BasicBlock::iterator *BBI,
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MemoryDependenceResults &MD, const TargetLibraryInfo &TLI,
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InstOverlapIntervalsTy &IOL,
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MapVector<Instruction *, bool> &ThrowableInst,
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SmallSetVector<const Value *, 16> *ValueSet = nullptr) {
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SmallVector<Instruction*, 32> NowDeadInsts;
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NowDeadInsts.push_back(I);
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--NumFastOther;
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// Keeping the iterator straight is a pain, so we let this routine tell the
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// caller what the next instruction is after we're done mucking about.
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BasicBlock::iterator NewIter = *BBI;
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// Before we touch this instruction, remove it from memdep!
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do {
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Instruction *DeadInst = NowDeadInsts.pop_back_val();
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// Mark the DeadInst as dead in the list of throwable instructions.
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auto It = ThrowableInst.find(DeadInst);
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if (It != ThrowableInst.end())
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ThrowableInst[It->first] = false;
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++NumFastOther;
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// Try to preserve debug information attached to the dead instruction.
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salvageDebugInfo(*DeadInst);
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salvageKnowledge(DeadInst);
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// This instruction is dead, zap it, in stages. Start by removing it from
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// MemDep, which needs to know the operands and needs it to be in the
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// function.
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MD.removeInstruction(DeadInst);
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for (unsigned op = 0, e = DeadInst->getNumOperands(); op != e; ++op) {
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Value *Op = DeadInst->getOperand(op);
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DeadInst->setOperand(op, nullptr);
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// If this operand just became dead, add it to the NowDeadInsts list.
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if (!Op->use_empty()) continue;
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if (Instruction *OpI = dyn_cast<Instruction>(Op))
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if (isInstructionTriviallyDead(OpI, &TLI))
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NowDeadInsts.push_back(OpI);
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}
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if (ValueSet) ValueSet->remove(DeadInst);
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IOL.erase(DeadInst);
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if (NewIter == DeadInst->getIterator())
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NewIter = DeadInst->eraseFromParent();
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else
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DeadInst->eraseFromParent();
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} while (!NowDeadInsts.empty());
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*BBI = NewIter;
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// Pop dead entries from back of ThrowableInst till we find an alive entry.
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while (!ThrowableInst.empty() && !ThrowableInst.back().second)
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ThrowableInst.pop_back();
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}
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/// Does this instruction write some memory? This only returns true for things
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/// that we can analyze with other helpers below.
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static bool hasAnalyzableMemoryWrite(Instruction *I,
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const TargetLibraryInfo &TLI) {
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if (isa<StoreInst>(I))
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return true;
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if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) {
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switch (II->getIntrinsicID()) {
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default:
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return false;
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case Intrinsic::memset:
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case Intrinsic::memmove:
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case Intrinsic::memcpy:
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case Intrinsic::memcpy_element_unordered_atomic:
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case Intrinsic::memmove_element_unordered_atomic:
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case Intrinsic::memset_element_unordered_atomic:
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case Intrinsic::init_trampoline:
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case Intrinsic::lifetime_end:
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return true;
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}
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}
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if (auto *CB = dyn_cast<CallBase>(I)) {
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LibFunc LF;
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if (TLI.getLibFunc(*CB, LF) && TLI.has(LF)) {
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switch (LF) {
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case LibFunc_strcpy:
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case LibFunc_strncpy:
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case LibFunc_strcat:
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case LibFunc_strncat:
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return true;
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default:
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return false;
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}
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}
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}
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return false;
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}
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/// Return a Location stored to by the specified instruction. If isRemovable
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/// returns true, this function and getLocForRead completely describe the memory
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/// operations for this instruction.
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static MemoryLocation getLocForWrite(Instruction *Inst) {
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if (StoreInst *SI = dyn_cast<StoreInst>(Inst))
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return MemoryLocation::get(SI);
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if (auto *MI = dyn_cast<AnyMemIntrinsic>(Inst)) {
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// memcpy/memmove/memset.
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MemoryLocation Loc = MemoryLocation::getForDest(MI);
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return Loc;
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}
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if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(Inst)) {
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switch (II->getIntrinsicID()) {
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default:
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return MemoryLocation(); // Unhandled intrinsic.
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case Intrinsic::init_trampoline:
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return MemoryLocation(II->getArgOperand(0));
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case Intrinsic::lifetime_end: {
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uint64_t Len = cast<ConstantInt>(II->getArgOperand(0))->getZExtValue();
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return MemoryLocation(II->getArgOperand(1), Len);
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}
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}
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}
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if (auto *CB = dyn_cast<CallBase>(Inst))
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// All the supported TLI functions so far happen to have dest as their
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// first argument.
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return MemoryLocation(CB->getArgOperand(0));
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return MemoryLocation();
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}
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/// Return the location read by the specified "hasAnalyzableMemoryWrite"
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/// instruction if any.
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static MemoryLocation getLocForRead(Instruction *Inst,
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const TargetLibraryInfo &TLI) {
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assert(hasAnalyzableMemoryWrite(Inst, TLI) && "Unknown instruction case");
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// The only instructions that both read and write are the mem transfer
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// instructions (memcpy/memmove).
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if (auto *MTI = dyn_cast<AnyMemTransferInst>(Inst))
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return MemoryLocation::getForSource(MTI);
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return MemoryLocation();
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}
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/// If the value of this instruction and the memory it writes to is unused, may
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/// we delete this instruction?
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static bool isRemovable(Instruction *I) {
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// Don't remove volatile/atomic stores.
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if (StoreInst *SI = dyn_cast<StoreInst>(I))
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return SI->isUnordered();
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if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) {
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switch (II->getIntrinsicID()) {
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default: llvm_unreachable("doesn't pass 'hasAnalyzableMemoryWrite' predicate");
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case Intrinsic::lifetime_end:
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// Never remove dead lifetime_end's, e.g. because it is followed by a
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// free.
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return false;
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case Intrinsic::init_trampoline:
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// Always safe to remove init_trampoline.
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return true;
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case Intrinsic::memset:
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case Intrinsic::memmove:
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case Intrinsic::memcpy:
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// Don't remove volatile memory intrinsics.
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return !cast<MemIntrinsic>(II)->isVolatile();
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case Intrinsic::memcpy_element_unordered_atomic:
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case Intrinsic::memmove_element_unordered_atomic:
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case Intrinsic::memset_element_unordered_atomic:
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return true;
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}
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}
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// note: only get here for calls with analyzable writes - i.e. libcalls
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if (auto *CB = dyn_cast<CallBase>(I))
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return CB->use_empty();
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return false;
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}
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/// Returns true if the end of this instruction can be safely shortened in
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/// length.
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static bool isShortenableAtTheEnd(Instruction *I) {
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// Don't shorten stores for now
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if (isa<StoreInst>(I))
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return false;
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if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) {
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switch (II->getIntrinsicID()) {
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default: return false;
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case Intrinsic::memset:
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case Intrinsic::memcpy:
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case Intrinsic::memcpy_element_unordered_atomic:
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case Intrinsic::memset_element_unordered_atomic:
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// Do shorten memory intrinsics.
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// FIXME: Add memmove if it's also safe to transform.
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return true;
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}
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}
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// Don't shorten libcalls calls for now.
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return false;
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}
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/// Returns true if the beginning of this instruction can be safely shortened
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/// in length.
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static bool isShortenableAtTheBeginning(Instruction *I) {
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// FIXME: Handle only memset for now. Supporting memcpy/memmove should be
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// easily done by offsetting the source address.
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return isa<AnyMemSetInst>(I);
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}
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/// Return the pointer that is being written to.
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static Value *getStoredPointerOperand(Instruction *I) {
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//TODO: factor this to reuse getLocForWrite
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MemoryLocation Loc = getLocForWrite(I);
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assert(Loc.Ptr &&
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"unable to find pointer written for analyzable instruction?");
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// TODO: most APIs don't expect const Value *
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return const_cast<Value*>(Loc.Ptr);
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}
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static uint64_t getPointerSize(const Value *V, const DataLayout &DL,
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const TargetLibraryInfo &TLI,
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const Function *F) {
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uint64_t Size;
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ObjectSizeOpts Opts;
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Opts.NullIsUnknownSize = NullPointerIsDefined(F);
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if (getObjectSize(V, Size, DL, &TLI, Opts))
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return Size;
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return MemoryLocation::UnknownSize;
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}
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namespace {
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enum OverwriteResult {
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OW_Begin,
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OW_Complete,
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OW_End,
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OW_PartialEarlierWithFullLater,
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OW_Unknown
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};
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} // end anonymous namespace
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/// Return 'OW_Complete' if a store to the 'Later' location completely
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/// overwrites a store to the 'Earlier' location, 'OW_End' if the end of the
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/// 'Earlier' location is completely overwritten by 'Later', 'OW_Begin' if the
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/// beginning of the 'Earlier' location is overwritten by 'Later'.
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/// 'OW_PartialEarlierWithFullLater' means that an earlier (big) store was
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/// overwritten by a latter (smaller) store which doesn't write outside the big
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/// store's memory locations. Returns 'OW_Unknown' if nothing can be determined.
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static OverwriteResult isOverwrite(const MemoryLocation &Later,
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const MemoryLocation &Earlier,
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const DataLayout &DL,
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const TargetLibraryInfo &TLI,
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int64_t &EarlierOff, int64_t &LaterOff,
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Instruction *DepWrite,
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InstOverlapIntervalsTy &IOL,
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AliasAnalysis &AA,
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const Function *F) {
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// FIXME: Vet that this works for size upper-bounds. Seems unlikely that we'll
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// get imprecise values here, though (except for unknown sizes).
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if (!Later.Size.isPrecise() || !Earlier.Size.isPrecise())
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return OW_Unknown;
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const uint64_t LaterSize = Later.Size.getValue();
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const uint64_t EarlierSize = Earlier.Size.getValue();
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const Value *P1 = Earlier.Ptr->stripPointerCasts();
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const Value *P2 = Later.Ptr->stripPointerCasts();
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// If the start pointers are the same, we just have to compare sizes to see if
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// the later store was larger than the earlier store.
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if (P1 == P2 || AA.isMustAlias(P1, P2)) {
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// Make sure that the Later size is >= the Earlier size.
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if (LaterSize >= EarlierSize)
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return OW_Complete;
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}
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// Check to see if the later store is to the entire object (either a global,
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// an alloca, or a byval/inalloca argument). If so, then it clearly
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// overwrites any other store to the same object.
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const Value *UO1 = GetUnderlyingObject(P1, DL),
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*UO2 = GetUnderlyingObject(P2, DL);
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// If we can't resolve the same pointers to the same object, then we can't
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// analyze them at all.
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if (UO1 != UO2)
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return OW_Unknown;
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// If the "Later" store is to a recognizable object, get its size.
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uint64_t ObjectSize = getPointerSize(UO2, DL, TLI, F);
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if (ObjectSize != MemoryLocation::UnknownSize)
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if (ObjectSize == LaterSize && ObjectSize >= EarlierSize)
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return OW_Complete;
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// Okay, we have stores to two completely different pointers. Try to
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// decompose the pointer into a "base + constant_offset" form. If the base
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// pointers are equal, then we can reason about the two stores.
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EarlierOff = 0;
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LaterOff = 0;
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const Value *BP1 = GetPointerBaseWithConstantOffset(P1, EarlierOff, DL);
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const Value *BP2 = GetPointerBaseWithConstantOffset(P2, LaterOff, DL);
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// If the base pointers still differ, we have two completely different stores.
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if (BP1 != BP2)
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return OW_Unknown;
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// The later store completely overlaps the earlier store if:
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//
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// 1. Both start at the same offset and the later one's size is greater than
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// or equal to the earlier one's, or
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//
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// |--earlier--|
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// |-- later --|
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//
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// 2. The earlier store has an offset greater than the later offset, but which
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// still lies completely within the later store.
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//
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// |--earlier--|
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// |----- later ------|
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//
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// We have to be careful here as *Off is signed while *.Size is unsigned.
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if (EarlierOff >= LaterOff &&
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LaterSize >= EarlierSize &&
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uint64_t(EarlierOff - LaterOff) + EarlierSize <= LaterSize)
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return OW_Complete;
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// We may now overlap, although the overlap is not complete. There might also
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// be other incomplete overlaps, and together, they might cover the complete
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// earlier write.
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// Note: The correctness of this logic depends on the fact that this function
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// is not even called providing DepWrite when there are any intervening reads.
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if (EnablePartialOverwriteTracking &&
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LaterOff < int64_t(EarlierOff + EarlierSize) &&
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int64_t(LaterOff + LaterSize) >= EarlierOff) {
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// Insert our part of the overlap into the map.
|
|
auto &IM = IOL[DepWrite];
|
|
LLVM_DEBUG(dbgs() << "DSE: Partial overwrite: Earlier [" << EarlierOff
|
|
<< ", " << int64_t(EarlierOff + EarlierSize)
|
|
<< ") Later [" << LaterOff << ", "
|
|
<< int64_t(LaterOff + LaterSize) << ")\n");
|
|
|
|
// Make sure that we only insert non-overlapping intervals and combine
|
|
// adjacent intervals. The intervals are stored in the map with the ending
|
|
// offset as the key (in the half-open sense) and the starting offset as
|
|
// the value.
|
|
int64_t LaterIntStart = LaterOff, LaterIntEnd = LaterOff + LaterSize;
|
|
|
|
// Find any intervals ending at, or after, LaterIntStart which start
|
|
// before LaterIntEnd.
|
|
auto ILI = IM.lower_bound(LaterIntStart);
|
|
if (ILI != IM.end() && ILI->second <= LaterIntEnd) {
|
|
// This existing interval is overlapped with the current store somewhere
|
|
// in [LaterIntStart, LaterIntEnd]. Merge them by erasing the existing
|
|
// intervals and adjusting our start and end.
|
|
LaterIntStart = std::min(LaterIntStart, ILI->second);
|
|
LaterIntEnd = std::max(LaterIntEnd, ILI->first);
|
|
ILI = IM.erase(ILI);
|
|
|
|
// Continue erasing and adjusting our end in case other previous
|
|
// intervals are also overlapped with the current store.
|
|
//
|
|
// |--- ealier 1 ---| |--- ealier 2 ---|
|
|
// |------- later---------|
|
|
//
|
|
while (ILI != IM.end() && ILI->second <= LaterIntEnd) {
|
|
assert(ILI->second > LaterIntStart && "Unexpected interval");
|
|
LaterIntEnd = std::max(LaterIntEnd, ILI->first);
|
|
ILI = IM.erase(ILI);
|
|
}
|
|
}
|
|
|
|
IM[LaterIntEnd] = LaterIntStart;
|
|
|
|
ILI = IM.begin();
|
|
if (ILI->second <= EarlierOff &&
|
|
ILI->first >= int64_t(EarlierOff + EarlierSize)) {
|
|
LLVM_DEBUG(dbgs() << "DSE: Full overwrite from partials: Earlier ["
|
|
<< EarlierOff << ", "
|
|
<< int64_t(EarlierOff + EarlierSize)
|
|
<< ") Composite Later [" << ILI->second << ", "
|
|
<< ILI->first << ")\n");
|
|
++NumCompletePartials;
|
|
return OW_Complete;
|
|
}
|
|
}
|
|
|
|
// Check for an earlier store which writes to all the memory locations that
|
|
// the later store writes to.
|
|
if (EnablePartialStoreMerging && LaterOff >= EarlierOff &&
|
|
int64_t(EarlierOff + EarlierSize) > LaterOff &&
|
|
uint64_t(LaterOff - EarlierOff) + LaterSize <= EarlierSize) {
|
|
LLVM_DEBUG(dbgs() << "DSE: Partial overwrite an earlier load ["
|
|
<< EarlierOff << ", "
|
|
<< int64_t(EarlierOff + EarlierSize)
|
|
<< ") by a later store [" << LaterOff << ", "
|
|
<< int64_t(LaterOff + LaterSize) << ")\n");
|
|
// TODO: Maybe come up with a better name?
|
|
return OW_PartialEarlierWithFullLater;
|
|
}
|
|
|
|
// Another interesting case is if the later store overwrites the end of the
|
|
// earlier store.
|
|
//
|
|
// |--earlier--|
|
|
// |-- later --|
|
|
//
|
|
// In this case we may want to trim the size of earlier to avoid generating
|
|
// writes to addresses which will definitely be overwritten later
|
|
if (!EnablePartialOverwriteTracking &&
|
|
(LaterOff > EarlierOff && LaterOff < int64_t(EarlierOff + EarlierSize) &&
|
|
int64_t(LaterOff + LaterSize) >= int64_t(EarlierOff + EarlierSize)))
|
|
return OW_End;
|
|
|
|
// Finally, we also need to check if the later store overwrites the beginning
|
|
// of the earlier store.
|
|
//
|
|
// |--earlier--|
|
|
// |-- later --|
|
|
//
|
|
// In this case we may want to move the destination address and trim the size
|
|
// of earlier to avoid generating writes to addresses which will definitely
|
|
// be overwritten later.
|
|
if (!EnablePartialOverwriteTracking &&
|
|
(LaterOff <= EarlierOff && int64_t(LaterOff + LaterSize) > EarlierOff)) {
|
|
assert(int64_t(LaterOff + LaterSize) < int64_t(EarlierOff + EarlierSize) &&
|
|
"Expect to be handled as OW_Complete");
|
|
return OW_Begin;
|
|
}
|
|
// Otherwise, they don't completely overlap.
|
|
return OW_Unknown;
|
|
}
|
|
|
|
/// If 'Inst' might be a self read (i.e. a noop copy of a
|
|
/// memory region into an identical pointer) then it doesn't actually make its
|
|
/// input dead in the traditional sense. Consider this case:
|
|
///
|
|
/// memmove(A <- B)
|
|
/// memmove(A <- A)
|
|
///
|
|
/// In this case, the second store to A does not make the first store to A dead.
|
|
/// The usual situation isn't an explicit A<-A store like this (which can be
|
|
/// trivially removed) but a case where two pointers may alias.
|
|
///
|
|
/// This function detects when it is unsafe to remove a dependent instruction
|
|
/// because the DSE inducing instruction may be a self-read.
|
|
static bool isPossibleSelfRead(Instruction *Inst,
|
|
const MemoryLocation &InstStoreLoc,
|
|
Instruction *DepWrite,
|
|
const TargetLibraryInfo &TLI,
|
|
AliasAnalysis &AA) {
|
|
// Self reads can only happen for instructions that read memory. Get the
|
|
// location read.
|
|
MemoryLocation InstReadLoc = getLocForRead(Inst, TLI);
|
|
if (!InstReadLoc.Ptr)
|
|
return false; // Not a reading instruction.
|
|
|
|
// If the read and written loc obviously don't alias, it isn't a read.
|
|
if (AA.isNoAlias(InstReadLoc, InstStoreLoc))
|
|
return false;
|
|
|
|
if (isa<AnyMemCpyInst>(Inst)) {
|
|
// LLVM's memcpy overlap semantics are not fully fleshed out (see PR11763)
|
|
// but in practice memcpy(A <- B) either means that A and B are disjoint or
|
|
// are equal (i.e. there are not partial overlaps). Given that, if we have:
|
|
//
|
|
// memcpy/memmove(A <- B) // DepWrite
|
|
// memcpy(A <- B) // Inst
|
|
//
|
|
// with Inst reading/writing a >= size than DepWrite, we can reason as
|
|
// follows:
|
|
//
|
|
// - If A == B then both the copies are no-ops, so the DepWrite can be
|
|
// removed.
|
|
// - If A != B then A and B are disjoint locations in Inst. Since
|
|
// Inst.size >= DepWrite.size A and B are disjoint in DepWrite too.
|
|
// Therefore DepWrite can be removed.
|
|
MemoryLocation DepReadLoc = getLocForRead(DepWrite, TLI);
|
|
|
|
if (DepReadLoc.Ptr && AA.isMustAlias(InstReadLoc.Ptr, DepReadLoc.Ptr))
|
|
return false;
|
|
}
|
|
|
|
// If DepWrite doesn't read memory or if we can't prove it is a must alias,
|
|
// then it can't be considered dead.
|
|
return true;
|
|
}
|
|
|
|
/// Returns true if the memory which is accessed by the second instruction is not
|
|
/// modified between the first and the second instruction.
|
|
/// Precondition: Second instruction must be dominated by the first
|
|
/// instruction.
|
|
static bool memoryIsNotModifiedBetween(Instruction *FirstI,
|
|
Instruction *SecondI,
|
|
AliasAnalysis *AA,
|
|
const DataLayout &DL,
|
|
DominatorTree *DT) {
|
|
// Do a backwards scan through the CFG from SecondI to FirstI. Look for
|
|
// instructions which can modify the memory location accessed by SecondI.
|
|
//
|
|
// While doing the walk keep track of the address to check. It might be
|
|
// different in different basic blocks due to PHI translation.
|
|
using BlockAddressPair = std::pair<BasicBlock *, PHITransAddr>;
|
|
SmallVector<BlockAddressPair, 16> WorkList;
|
|
// Keep track of the address we visited each block with. Bail out if we
|
|
// visit a block with different addresses.
|
|
DenseMap<BasicBlock *, Value *> Visited;
|
|
|
|
BasicBlock::iterator FirstBBI(FirstI);
|
|
++FirstBBI;
|
|
BasicBlock::iterator SecondBBI(SecondI);
|
|
BasicBlock *FirstBB = FirstI->getParent();
|
|
BasicBlock *SecondBB = SecondI->getParent();
|
|
MemoryLocation MemLoc = MemoryLocation::get(SecondI);
|
|
auto *MemLocPtr = const_cast<Value *>(MemLoc.Ptr);
|
|
|
|
// Start checking the SecondBB.
|
|
WorkList.push_back(
|
|
std::make_pair(SecondBB, PHITransAddr(MemLocPtr, DL, nullptr)));
|
|
bool isFirstBlock = true;
|
|
|
|
// Check all blocks going backward until we reach the FirstBB.
|
|
while (!WorkList.empty()) {
|
|
BlockAddressPair Current = WorkList.pop_back_val();
|
|
BasicBlock *B = Current.first;
|
|
PHITransAddr &Addr = Current.second;
|
|
Value *Ptr = Addr.getAddr();
|
|
|
|
// Ignore instructions before FirstI if this is the FirstBB.
|
|
BasicBlock::iterator BI = (B == FirstBB ? FirstBBI : B->begin());
|
|
|
|
BasicBlock::iterator EI;
|
|
if (isFirstBlock) {
|
|
// Ignore instructions after SecondI if this is the first visit of SecondBB.
|
|
assert(B == SecondBB && "first block is not the store block");
|
|
EI = SecondBBI;
|
|
isFirstBlock = false;
|
|
} else {
|
|
// It's not SecondBB or (in case of a loop) the second visit of SecondBB.
|
|
// In this case we also have to look at instructions after SecondI.
|
|
EI = B->end();
|
|
}
|
|
for (; BI != EI; ++BI) {
|
|
Instruction *I = &*BI;
|
|
if (I->mayWriteToMemory() && I != SecondI)
|
|
if (isModSet(AA->getModRefInfo(I, MemLoc.getWithNewPtr(Ptr))))
|
|
return false;
|
|
}
|
|
if (B != FirstBB) {
|
|
assert(B != &FirstBB->getParent()->getEntryBlock() &&
|
|
"Should not hit the entry block because SI must be dominated by LI");
|
|
for (auto PredI = pred_begin(B), PE = pred_end(B); PredI != PE; ++PredI) {
|
|
PHITransAddr PredAddr = Addr;
|
|
if (PredAddr.NeedsPHITranslationFromBlock(B)) {
|
|
if (!PredAddr.IsPotentiallyPHITranslatable())
|
|
return false;
|
|
if (PredAddr.PHITranslateValue(B, *PredI, DT, false))
|
|
return false;
|
|
}
|
|
Value *TranslatedPtr = PredAddr.getAddr();
|
|
auto Inserted = Visited.insert(std::make_pair(*PredI, TranslatedPtr));
|
|
if (!Inserted.second) {
|
|
// We already visited this block before. If it was with a different
|
|
// address - bail out!
|
|
if (TranslatedPtr != Inserted.first->second)
|
|
return false;
|
|
// ... otherwise just skip it.
|
|
continue;
|
|
}
|
|
WorkList.push_back(std::make_pair(*PredI, PredAddr));
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/// Find all blocks that will unconditionally lead to the block BB and append
|
|
/// them to F.
|
|
static void findUnconditionalPreds(SmallVectorImpl<BasicBlock *> &Blocks,
|
|
BasicBlock *BB, DominatorTree *DT) {
|
|
for (pred_iterator I = pred_begin(BB), E = pred_end(BB); I != E; ++I) {
|
|
BasicBlock *Pred = *I;
|
|
if (Pred == BB) continue;
|
|
Instruction *PredTI = Pred->getTerminator();
|
|
if (PredTI->getNumSuccessors() != 1)
|
|
continue;
|
|
|
|
if (DT->isReachableFromEntry(Pred))
|
|
Blocks.push_back(Pred);
|
|
}
|
|
}
|
|
|
|
/// Handle frees of entire structures whose dependency is a store
|
|
/// to a field of that structure.
|
|
static bool handleFree(CallInst *F, AliasAnalysis *AA,
|
|
MemoryDependenceResults *MD, DominatorTree *DT,
|
|
const TargetLibraryInfo *TLI,
|
|
InstOverlapIntervalsTy &IOL,
|
|
MapVector<Instruction *, bool> &ThrowableInst) {
|
|
bool MadeChange = false;
|
|
|
|
MemoryLocation Loc = MemoryLocation(F->getOperand(0));
|
|
SmallVector<BasicBlock *, 16> Blocks;
|
|
Blocks.push_back(F->getParent());
|
|
const DataLayout &DL = F->getModule()->getDataLayout();
|
|
|
|
while (!Blocks.empty()) {
|
|
BasicBlock *BB = Blocks.pop_back_val();
|
|
Instruction *InstPt = BB->getTerminator();
|
|
if (BB == F->getParent()) InstPt = F;
|
|
|
|
MemDepResult Dep =
|
|
MD->getPointerDependencyFrom(Loc, false, InstPt->getIterator(), BB);
|
|
while (Dep.isDef() || Dep.isClobber()) {
|
|
Instruction *Dependency = Dep.getInst();
|
|
if (!hasAnalyzableMemoryWrite(Dependency, *TLI) ||
|
|
!isRemovable(Dependency))
|
|
break;
|
|
|
|
Value *DepPointer =
|
|
GetUnderlyingObject(getStoredPointerOperand(Dependency), DL);
|
|
|
|
// Check for aliasing.
|
|
if (!AA->isMustAlias(F->getArgOperand(0), DepPointer))
|
|
break;
|
|
|
|
LLVM_DEBUG(
|
|
dbgs() << "DSE: Dead Store to soon to be freed memory:\n DEAD: "
|
|
<< *Dependency << '\n');
|
|
|
|
// DCE instructions only used to calculate that store.
|
|
BasicBlock::iterator BBI(Dependency);
|
|
deleteDeadInstruction(Dependency, &BBI, *MD, *TLI, IOL,
|
|
ThrowableInst);
|
|
++NumFastStores;
|
|
MadeChange = true;
|
|
|
|
// Inst's old Dependency is now deleted. Compute the next dependency,
|
|
// which may also be dead, as in
|
|
// s[0] = 0;
|
|
// s[1] = 0; // This has just been deleted.
|
|
// free(s);
|
|
Dep = MD->getPointerDependencyFrom(Loc, false, BBI, BB);
|
|
}
|
|
|
|
if (Dep.isNonLocal())
|
|
findUnconditionalPreds(Blocks, BB, DT);
|
|
}
|
|
|
|
return MadeChange;
|
|
}
|
|
|
|
/// Check to see if the specified location may alias any of the stack objects in
|
|
/// the DeadStackObjects set. If so, they become live because the location is
|
|
/// being loaded.
|
|
static void removeAccessedObjects(const MemoryLocation &LoadedLoc,
|
|
SmallSetVector<const Value *, 16> &DeadStackObjects,
|
|
const DataLayout &DL, AliasAnalysis *AA,
|
|
const TargetLibraryInfo *TLI,
|
|
const Function *F) {
|
|
const Value *UnderlyingPointer = GetUnderlyingObject(LoadedLoc.Ptr, DL);
|
|
|
|
// A constant can't be in the dead pointer set.
|
|
if (isa<Constant>(UnderlyingPointer))
|
|
return;
|
|
|
|
// If the kill pointer can be easily reduced to an alloca, don't bother doing
|
|
// extraneous AA queries.
|
|
if (isa<AllocaInst>(UnderlyingPointer) || isa<Argument>(UnderlyingPointer)) {
|
|
DeadStackObjects.remove(UnderlyingPointer);
|
|
return;
|
|
}
|
|
|
|
// Remove objects that could alias LoadedLoc.
|
|
DeadStackObjects.remove_if([&](const Value *I) {
|
|
// See if the loaded location could alias the stack location.
|
|
MemoryLocation StackLoc(I, getPointerSize(I, DL, *TLI, F));
|
|
return !AA->isNoAlias(StackLoc, LoadedLoc);
|
|
});
|
|
}
|
|
|
|
/// Remove dead stores to stack-allocated locations in the function end block.
|
|
/// Ex:
|
|
/// %A = alloca i32
|
|
/// ...
|
|
/// store i32 1, i32* %A
|
|
/// ret void
|
|
static bool handleEndBlock(BasicBlock &BB, AliasAnalysis *AA,
|
|
MemoryDependenceResults *MD,
|
|
const TargetLibraryInfo *TLI,
|
|
InstOverlapIntervalsTy &IOL,
|
|
MapVector<Instruction *, bool> &ThrowableInst) {
|
|
bool MadeChange = false;
|
|
|
|
// Keep track of all of the stack objects that are dead at the end of the
|
|
// function.
|
|
SmallSetVector<const Value*, 16> DeadStackObjects;
|
|
|
|
// Find all of the alloca'd pointers in the entry block.
|
|
BasicBlock &Entry = BB.getParent()->front();
|
|
for (Instruction &I : Entry) {
|
|
if (isa<AllocaInst>(&I))
|
|
DeadStackObjects.insert(&I);
|
|
|
|
// Okay, so these are dead heap objects, but if the pointer never escapes
|
|
// then it's leaked by this function anyways.
|
|
else if (isAllocLikeFn(&I, TLI) && !PointerMayBeCaptured(&I, true, true))
|
|
DeadStackObjects.insert(&I);
|
|
}
|
|
|
|
// Treat byval or inalloca arguments the same, stores to them are dead at the
|
|
// end of the function.
|
|
for (Argument &AI : BB.getParent()->args())
|
|
if (AI.hasPassPointeeByValueAttr())
|
|
DeadStackObjects.insert(&AI);
|
|
|
|
const DataLayout &DL = BB.getModule()->getDataLayout();
|
|
|
|
// Scan the basic block backwards
|
|
for (BasicBlock::iterator BBI = BB.end(); BBI != BB.begin(); ){
|
|
--BBI;
|
|
|
|
// If we find a store, check to see if it points into a dead stack value.
|
|
if (hasAnalyzableMemoryWrite(&*BBI, *TLI) && isRemovable(&*BBI)) {
|
|
// See through pointer-to-pointer bitcasts
|
|
SmallVector<const Value *, 4> Pointers;
|
|
GetUnderlyingObjects(getStoredPointerOperand(&*BBI), Pointers, DL);
|
|
|
|
// Stores to stack values are valid candidates for removal.
|
|
bool AllDead = true;
|
|
for (const Value *Pointer : Pointers)
|
|
if (!DeadStackObjects.count(Pointer)) {
|
|
AllDead = false;
|
|
break;
|
|
}
|
|
|
|
if (AllDead) {
|
|
Instruction *Dead = &*BBI;
|
|
|
|
LLVM_DEBUG(dbgs() << "DSE: Dead Store at End of Block:\n DEAD: "
|
|
<< *Dead << "\n Objects: ";
|
|
for (SmallVectorImpl<const Value *>::iterator I =
|
|
Pointers.begin(),
|
|
E = Pointers.end();
|
|
I != E; ++I) {
|
|
dbgs() << **I;
|
|
if (std::next(I) != E)
|
|
dbgs() << ", ";
|
|
} dbgs()
|
|
<< '\n');
|
|
|
|
// DCE instructions only used to calculate that store.
|
|
deleteDeadInstruction(Dead, &BBI, *MD, *TLI, IOL, ThrowableInst,
|
|
&DeadStackObjects);
|
|
++NumFastStores;
|
|
MadeChange = true;
|
|
continue;
|
|
}
|
|
}
|
|
|
|
// Remove any dead non-memory-mutating instructions.
|
|
if (isInstructionTriviallyDead(&*BBI, TLI)) {
|
|
LLVM_DEBUG(dbgs() << "DSE: Removing trivially dead instruction:\n DEAD: "
|
|
<< *&*BBI << '\n');
|
|
deleteDeadInstruction(&*BBI, &BBI, *MD, *TLI, IOL, ThrowableInst,
|
|
&DeadStackObjects);
|
|
++NumFastOther;
|
|
MadeChange = true;
|
|
continue;
|
|
}
|
|
|
|
if (isa<AllocaInst>(BBI)) {
|
|
// Remove allocas from the list of dead stack objects; there can't be
|
|
// any references before the definition.
|
|
DeadStackObjects.remove(&*BBI);
|
|
continue;
|
|
}
|
|
|
|
if (auto *Call = dyn_cast<CallBase>(&*BBI)) {
|
|
// Remove allocation function calls from the list of dead stack objects;
|
|
// there can't be any references before the definition.
|
|
if (isAllocLikeFn(&*BBI, TLI))
|
|
DeadStackObjects.remove(&*BBI);
|
|
|
|
// If this call does not access memory, it can't be loading any of our
|
|
// pointers.
|
|
if (AA->doesNotAccessMemory(Call))
|
|
continue;
|
|
|
|
// If the call might load from any of our allocas, then any store above
|
|
// the call is live.
|
|
DeadStackObjects.remove_if([&](const Value *I) {
|
|
// See if the call site touches the value.
|
|
return isRefSet(AA->getModRefInfo(
|
|
Call, I, getPointerSize(I, DL, *TLI, BB.getParent())));
|
|
});
|
|
|
|
// If all of the allocas were clobbered by the call then we're not going
|
|
// to find anything else to process.
|
|
if (DeadStackObjects.empty())
|
|
break;
|
|
|
|
continue;
|
|
}
|
|
|
|
// We can remove the dead stores, irrespective of the fence and its ordering
|
|
// (release/acquire/seq_cst). Fences only constraints the ordering of
|
|
// already visible stores, it does not make a store visible to other
|
|
// threads. So, skipping over a fence does not change a store from being
|
|
// dead.
|
|
if (isa<FenceInst>(*BBI))
|
|
continue;
|
|
|
|
MemoryLocation LoadedLoc;
|
|
|
|
// If we encounter a use of the pointer, it is no longer considered dead
|
|
if (LoadInst *L = dyn_cast<LoadInst>(BBI)) {
|
|
if (!L->isUnordered()) // Be conservative with atomic/volatile load
|
|
break;
|
|
LoadedLoc = MemoryLocation::get(L);
|
|
} else if (VAArgInst *V = dyn_cast<VAArgInst>(BBI)) {
|
|
LoadedLoc = MemoryLocation::get(V);
|
|
} else if (!BBI->mayReadFromMemory()) {
|
|
// Instruction doesn't read memory. Note that stores that weren't removed
|
|
// above will hit this case.
|
|
continue;
|
|
} else {
|
|
// Unknown inst; assume it clobbers everything.
|
|
break;
|
|
}
|
|
|
|
// Remove any allocas from the DeadPointer set that are loaded, as this
|
|
// makes any stores above the access live.
|
|
removeAccessedObjects(LoadedLoc, DeadStackObjects, DL, AA, TLI, BB.getParent());
|
|
|
|
// If all of the allocas were clobbered by the access then we're not going
|
|
// to find anything else to process.
|
|
if (DeadStackObjects.empty())
|
|
break;
|
|
}
|
|
|
|
return MadeChange;
|
|
}
|
|
|
|
static bool tryToShorten(Instruction *EarlierWrite, int64_t &EarlierOffset,
|
|
int64_t &EarlierSize, int64_t LaterOffset,
|
|
int64_t LaterSize, bool IsOverwriteEnd) {
|
|
// TODO: base this on the target vector size so that if the earlier
|
|
// store was too small to get vector writes anyway then its likely
|
|
// a good idea to shorten it
|
|
// Power of 2 vector writes are probably always a bad idea to optimize
|
|
// as any store/memset/memcpy is likely using vector instructions so
|
|
// shortening it to not vector size is likely to be slower
|
|
auto *EarlierIntrinsic = cast<AnyMemIntrinsic>(EarlierWrite);
|
|
unsigned EarlierWriteAlign = EarlierIntrinsic->getDestAlignment();
|
|
if (!IsOverwriteEnd)
|
|
LaterOffset = int64_t(LaterOffset + LaterSize);
|
|
|
|
if (!(isPowerOf2_64(LaterOffset) && EarlierWriteAlign <= LaterOffset) &&
|
|
!((EarlierWriteAlign != 0) && LaterOffset % EarlierWriteAlign == 0))
|
|
return false;
|
|
|
|
int64_t NewLength = IsOverwriteEnd
|
|
? LaterOffset - EarlierOffset
|
|
: EarlierSize - (LaterOffset - EarlierOffset);
|
|
|
|
if (auto *AMI = dyn_cast<AtomicMemIntrinsic>(EarlierWrite)) {
|
|
// When shortening an atomic memory intrinsic, the newly shortened
|
|
// length must remain an integer multiple of the element size.
|
|
const uint32_t ElementSize = AMI->getElementSizeInBytes();
|
|
if (0 != NewLength % ElementSize)
|
|
return false;
|
|
}
|
|
|
|
LLVM_DEBUG(dbgs() << "DSE: Remove Dead Store:\n OW "
|
|
<< (IsOverwriteEnd ? "END" : "BEGIN") << ": "
|
|
<< *EarlierWrite << "\n KILLER (offset " << LaterOffset
|
|
<< ", " << EarlierSize << ")\n");
|
|
|
|
Value *EarlierWriteLength = EarlierIntrinsic->getLength();
|
|
Value *TrimmedLength =
|
|
ConstantInt::get(EarlierWriteLength->getType(), NewLength);
|
|
EarlierIntrinsic->setLength(TrimmedLength);
|
|
|
|
EarlierSize = NewLength;
|
|
if (!IsOverwriteEnd) {
|
|
int64_t OffsetMoved = (LaterOffset - EarlierOffset);
|
|
Value *Indices[1] = {
|
|
ConstantInt::get(EarlierWriteLength->getType(), OffsetMoved)};
|
|
GetElementPtrInst *NewDestGEP = GetElementPtrInst::CreateInBounds(
|
|
EarlierIntrinsic->getRawDest()->getType()->getPointerElementType(),
|
|
EarlierIntrinsic->getRawDest(), Indices, "", EarlierWrite);
|
|
NewDestGEP->setDebugLoc(EarlierIntrinsic->getDebugLoc());
|
|
EarlierIntrinsic->setDest(NewDestGEP);
|
|
EarlierOffset = EarlierOffset + OffsetMoved;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static bool tryToShortenEnd(Instruction *EarlierWrite,
|
|
OverlapIntervalsTy &IntervalMap,
|
|
int64_t &EarlierStart, int64_t &EarlierSize) {
|
|
if (IntervalMap.empty() || !isShortenableAtTheEnd(EarlierWrite))
|
|
return false;
|
|
|
|
OverlapIntervalsTy::iterator OII = --IntervalMap.end();
|
|
int64_t LaterStart = OII->second;
|
|
int64_t LaterSize = OII->first - LaterStart;
|
|
|
|
if (LaterStart > EarlierStart && LaterStart < EarlierStart + EarlierSize &&
|
|
LaterStart + LaterSize >= EarlierStart + EarlierSize) {
|
|
if (tryToShorten(EarlierWrite, EarlierStart, EarlierSize, LaterStart,
|
|
LaterSize, true)) {
|
|
IntervalMap.erase(OII);
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static bool tryToShortenBegin(Instruction *EarlierWrite,
|
|
OverlapIntervalsTy &IntervalMap,
|
|
int64_t &EarlierStart, int64_t &EarlierSize) {
|
|
if (IntervalMap.empty() || !isShortenableAtTheBeginning(EarlierWrite))
|
|
return false;
|
|
|
|
OverlapIntervalsTy::iterator OII = IntervalMap.begin();
|
|
int64_t LaterStart = OII->second;
|
|
int64_t LaterSize = OII->first - LaterStart;
|
|
|
|
if (LaterStart <= EarlierStart && LaterStart + LaterSize > EarlierStart) {
|
|
assert(LaterStart + LaterSize < EarlierStart + EarlierSize &&
|
|
"Should have been handled as OW_Complete");
|
|
if (tryToShorten(EarlierWrite, EarlierStart, EarlierSize, LaterStart,
|
|
LaterSize, false)) {
|
|
IntervalMap.erase(OII);
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static bool removePartiallyOverlappedStores(AliasAnalysis *AA,
|
|
const DataLayout &DL,
|
|
InstOverlapIntervalsTy &IOL) {
|
|
bool Changed = false;
|
|
for (auto OI : IOL) {
|
|
Instruction *EarlierWrite = OI.first;
|
|
MemoryLocation Loc = getLocForWrite(EarlierWrite);
|
|
assert(isRemovable(EarlierWrite) && "Expect only removable instruction");
|
|
|
|
const Value *Ptr = Loc.Ptr->stripPointerCasts();
|
|
int64_t EarlierStart = 0;
|
|
int64_t EarlierSize = int64_t(Loc.Size.getValue());
|
|
GetPointerBaseWithConstantOffset(Ptr, EarlierStart, DL);
|
|
OverlapIntervalsTy &IntervalMap = OI.second;
|
|
Changed |=
|
|
tryToShortenEnd(EarlierWrite, IntervalMap, EarlierStart, EarlierSize);
|
|
if (IntervalMap.empty())
|
|
continue;
|
|
Changed |=
|
|
tryToShortenBegin(EarlierWrite, IntervalMap, EarlierStart, EarlierSize);
|
|
}
|
|
return Changed;
|
|
}
|
|
|
|
static bool eliminateNoopStore(Instruction *Inst, BasicBlock::iterator &BBI,
|
|
AliasAnalysis *AA, MemoryDependenceResults *MD,
|
|
const DataLayout &DL,
|
|
const TargetLibraryInfo *TLI,
|
|
InstOverlapIntervalsTy &IOL,
|
|
MapVector<Instruction *, bool> &ThrowableInst,
|
|
DominatorTree *DT) {
|
|
// Must be a store instruction.
|
|
StoreInst *SI = dyn_cast<StoreInst>(Inst);
|
|
if (!SI)
|
|
return false;
|
|
|
|
// If we're storing the same value back to a pointer that we just loaded from,
|
|
// then the store can be removed.
|
|
if (LoadInst *DepLoad = dyn_cast<LoadInst>(SI->getValueOperand())) {
|
|
if (SI->getPointerOperand() == DepLoad->getPointerOperand() &&
|
|
isRemovable(SI) &&
|
|
memoryIsNotModifiedBetween(DepLoad, SI, AA, DL, DT)) {
|
|
|
|
LLVM_DEBUG(
|
|
dbgs() << "DSE: Remove Store Of Load from same pointer:\n LOAD: "
|
|
<< *DepLoad << "\n STORE: " << *SI << '\n');
|
|
|
|
deleteDeadInstruction(SI, &BBI, *MD, *TLI, IOL, ThrowableInst);
|
|
++NumRedundantStores;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
// Remove null stores into the calloc'ed objects
|
|
Constant *StoredConstant = dyn_cast<Constant>(SI->getValueOperand());
|
|
if (StoredConstant && StoredConstant->isNullValue() && isRemovable(SI)) {
|
|
Instruction *UnderlyingPointer =
|
|
dyn_cast<Instruction>(GetUnderlyingObject(SI->getPointerOperand(), DL));
|
|
|
|
if (UnderlyingPointer && isCallocLikeFn(UnderlyingPointer, TLI) &&
|
|
memoryIsNotModifiedBetween(UnderlyingPointer, SI, AA, DL, DT)) {
|
|
LLVM_DEBUG(
|
|
dbgs() << "DSE: Remove null store to the calloc'ed object:\n DEAD: "
|
|
<< *Inst << "\n OBJECT: " << *UnderlyingPointer << '\n');
|
|
|
|
deleteDeadInstruction(SI, &BBI, *MD, *TLI, IOL, ThrowableInst);
|
|
++NumRedundantStores;
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static Constant *
|
|
tryToMergePartialOverlappingStores(StoreInst *Earlier, StoreInst *Later,
|
|
int64_t InstWriteOffset,
|
|
int64_t DepWriteOffset, const DataLayout &DL,
|
|
AliasAnalysis *AA, DominatorTree *DT) {
|
|
|
|
if (Earlier && isa<ConstantInt>(Earlier->getValueOperand()) &&
|
|
DL.typeSizeEqualsStoreSize(Earlier->getValueOperand()->getType()) &&
|
|
Later && isa<ConstantInt>(Later->getValueOperand()) &&
|
|
DL.typeSizeEqualsStoreSize(Later->getValueOperand()->getType()) &&
|
|
memoryIsNotModifiedBetween(Earlier, Later, AA, DL, DT)) {
|
|
// If the store we find is:
|
|
// a) partially overwritten by the store to 'Loc'
|
|
// b) the later store is fully contained in the earlier one and
|
|
// c) they both have a constant value
|
|
// d) none of the two stores need padding
|
|
// Merge the two stores, replacing the earlier store's value with a
|
|
// merge of both values.
|
|
// TODO: Deal with other constant types (vectors, etc), and probably
|
|
// some mem intrinsics (if needed)
|
|
|
|
APInt EarlierValue =
|
|
cast<ConstantInt>(Earlier->getValueOperand())->getValue();
|
|
APInt LaterValue = cast<ConstantInt>(Later->getValueOperand())->getValue();
|
|
unsigned LaterBits = LaterValue.getBitWidth();
|
|
assert(EarlierValue.getBitWidth() > LaterValue.getBitWidth());
|
|
LaterValue = LaterValue.zext(EarlierValue.getBitWidth());
|
|
|
|
// Offset of the smaller store inside the larger store
|
|
unsigned BitOffsetDiff = (InstWriteOffset - DepWriteOffset) * 8;
|
|
unsigned LShiftAmount = DL.isBigEndian() ? EarlierValue.getBitWidth() -
|
|
BitOffsetDiff - LaterBits
|
|
: BitOffsetDiff;
|
|
APInt Mask = APInt::getBitsSet(EarlierValue.getBitWidth(), LShiftAmount,
|
|
LShiftAmount + LaterBits);
|
|
// Clear the bits we'll be replacing, then OR with the smaller
|
|
// store, shifted appropriately.
|
|
APInt Merged = (EarlierValue & ~Mask) | (LaterValue << LShiftAmount);
|
|
LLVM_DEBUG(dbgs() << "DSE: Merge Stores:\n Earlier: " << *Earlier
|
|
<< "\n Later: " << *Later
|
|
<< "\n Merged Value: " << Merged << '\n');
|
|
return ConstantInt::get(Earlier->getValueOperand()->getType(), Merged);
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
static bool eliminateDeadStores(BasicBlock &BB, AliasAnalysis *AA,
|
|
MemoryDependenceResults *MD, DominatorTree *DT,
|
|
const TargetLibraryInfo *TLI) {
|
|
const DataLayout &DL = BB.getModule()->getDataLayout();
|
|
bool MadeChange = false;
|
|
|
|
MapVector<Instruction *, bool> ThrowableInst;
|
|
|
|
// A map of interval maps representing partially-overwritten value parts.
|
|
InstOverlapIntervalsTy IOL;
|
|
|
|
// Do a top-down walk on the BB.
|
|
for (BasicBlock::iterator BBI = BB.begin(), BBE = BB.end(); BBI != BBE; ) {
|
|
// Handle 'free' calls specially.
|
|
if (CallInst *F = isFreeCall(&*BBI, TLI)) {
|
|
MadeChange |= handleFree(F, AA, MD, DT, TLI, IOL, ThrowableInst);
|
|
// Increment BBI after handleFree has potentially deleted instructions.
|
|
// This ensures we maintain a valid iterator.
|
|
++BBI;
|
|
continue;
|
|
}
|
|
|
|
Instruction *Inst = &*BBI++;
|
|
|
|
if (Inst->mayThrow()) {
|
|
ThrowableInst[Inst] = true;
|
|
continue;
|
|
}
|
|
|
|
// Check to see if Inst writes to memory. If not, continue.
|
|
if (!hasAnalyzableMemoryWrite(Inst, *TLI))
|
|
continue;
|
|
|
|
// eliminateNoopStore will update in iterator, if necessary.
|
|
if (eliminateNoopStore(Inst, BBI, AA, MD, DL, TLI, IOL,
|
|
ThrowableInst, DT)) {
|
|
MadeChange = true;
|
|
continue;
|
|
}
|
|
|
|
// If we find something that writes memory, get its memory dependence.
|
|
MemDepResult InstDep = MD->getDependency(Inst);
|
|
|
|
// Ignore any store where we can't find a local dependence.
|
|
// FIXME: cross-block DSE would be fun. :)
|
|
if (!InstDep.isDef() && !InstDep.isClobber())
|
|
continue;
|
|
|
|
// Figure out what location is being stored to.
|
|
MemoryLocation Loc = getLocForWrite(Inst);
|
|
|
|
// If we didn't get a useful location, fail.
|
|
if (!Loc.Ptr)
|
|
continue;
|
|
|
|
// Loop until we find a store we can eliminate or a load that
|
|
// invalidates the analysis. Without an upper bound on the number of
|
|
// instructions examined, this analysis can become very time-consuming.
|
|
// However, the potential gain diminishes as we process more instructions
|
|
// without eliminating any of them. Therefore, we limit the number of
|
|
// instructions we look at.
|
|
auto Limit = MD->getDefaultBlockScanLimit();
|
|
while (InstDep.isDef() || InstDep.isClobber()) {
|
|
// Get the memory clobbered by the instruction we depend on. MemDep will
|
|
// skip any instructions that 'Loc' clearly doesn't interact with. If we
|
|
// end up depending on a may- or must-aliased load, then we can't optimize
|
|
// away the store and we bail out. However, if we depend on something
|
|
// that overwrites the memory location we *can* potentially optimize it.
|
|
//
|
|
// Find out what memory location the dependent instruction stores.
|
|
Instruction *DepWrite = InstDep.getInst();
|
|
if (!hasAnalyzableMemoryWrite(DepWrite, *TLI))
|
|
break;
|
|
MemoryLocation DepLoc = getLocForWrite(DepWrite);
|
|
// If we didn't get a useful location, or if it isn't a size, bail out.
|
|
if (!DepLoc.Ptr)
|
|
break;
|
|
|
|
// Find the last throwable instruction not removed by call to
|
|
// deleteDeadInstruction.
|
|
Instruction *LastThrowing = nullptr;
|
|
if (!ThrowableInst.empty())
|
|
LastThrowing = ThrowableInst.back().first;
|
|
|
|
// Make sure we don't look past a call which might throw. This is an
|
|
// issue because MemoryDependenceAnalysis works in the wrong direction:
|
|
// it finds instructions which dominate the current instruction, rather than
|
|
// instructions which are post-dominated by the current instruction.
|
|
//
|
|
// If the underlying object is a non-escaping memory allocation, any store
|
|
// to it is dead along the unwind edge. Otherwise, we need to preserve
|
|
// the store.
|
|
if (LastThrowing && DepWrite->comesBefore(LastThrowing)) {
|
|
const Value* Underlying = GetUnderlyingObject(DepLoc.Ptr, DL);
|
|
bool IsStoreDeadOnUnwind = isa<AllocaInst>(Underlying);
|
|
if (!IsStoreDeadOnUnwind) {
|
|
// We're looking for a call to an allocation function
|
|
// where the allocation doesn't escape before the last
|
|
// throwing instruction; PointerMayBeCaptured
|
|
// reasonably fast approximation.
|
|
IsStoreDeadOnUnwind = isAllocLikeFn(Underlying, TLI) &&
|
|
!PointerMayBeCaptured(Underlying, false, true);
|
|
}
|
|
if (!IsStoreDeadOnUnwind)
|
|
break;
|
|
}
|
|
|
|
// If we find a write that is a) removable (i.e., non-volatile), b) is
|
|
// completely obliterated by the store to 'Loc', and c) which we know that
|
|
// 'Inst' doesn't load from, then we can remove it.
|
|
// Also try to merge two stores if a later one only touches memory written
|
|
// to by the earlier one.
|
|
if (isRemovable(DepWrite) &&
|
|
!isPossibleSelfRead(Inst, Loc, DepWrite, *TLI, *AA)) {
|
|
int64_t InstWriteOffset, DepWriteOffset;
|
|
OverwriteResult OR = isOverwrite(Loc, DepLoc, DL, *TLI, DepWriteOffset,
|
|
InstWriteOffset, DepWrite, IOL, *AA,
|
|
BB.getParent());
|
|
if (OR == OW_Complete) {
|
|
LLVM_DEBUG(dbgs() << "DSE: Remove Dead Store:\n DEAD: " << *DepWrite
|
|
<< "\n KILLER: " << *Inst << '\n');
|
|
|
|
// Delete the store and now-dead instructions that feed it.
|
|
deleteDeadInstruction(DepWrite, &BBI, *MD, *TLI, IOL,
|
|
ThrowableInst);
|
|
++NumFastStores;
|
|
MadeChange = true;
|
|
|
|
// We erased DepWrite; start over.
|
|
InstDep = MD->getDependency(Inst);
|
|
continue;
|
|
} else if ((OR == OW_End && isShortenableAtTheEnd(DepWrite)) ||
|
|
((OR == OW_Begin &&
|
|
isShortenableAtTheBeginning(DepWrite)))) {
|
|
assert(!EnablePartialOverwriteTracking && "Do not expect to perform "
|
|
"when partial-overwrite "
|
|
"tracking is enabled");
|
|
// The overwrite result is known, so these must be known, too.
|
|
int64_t EarlierSize = DepLoc.Size.getValue();
|
|
int64_t LaterSize = Loc.Size.getValue();
|
|
bool IsOverwriteEnd = (OR == OW_End);
|
|
MadeChange |= tryToShorten(DepWrite, DepWriteOffset, EarlierSize,
|
|
InstWriteOffset, LaterSize, IsOverwriteEnd);
|
|
} else if (EnablePartialStoreMerging &&
|
|
OR == OW_PartialEarlierWithFullLater) {
|
|
auto *Earlier = dyn_cast<StoreInst>(DepWrite);
|
|
auto *Later = dyn_cast<StoreInst>(Inst);
|
|
if (Constant *C = tryToMergePartialOverlappingStores(
|
|
Earlier, Later, InstWriteOffset, DepWriteOffset, DL, AA,
|
|
DT)) {
|
|
auto *SI = new StoreInst(
|
|
C, Earlier->getPointerOperand(), false, Earlier->getAlign(),
|
|
Earlier->getOrdering(), Earlier->getSyncScopeID(), DepWrite);
|
|
|
|
unsigned MDToKeep[] = {LLVMContext::MD_dbg, LLVMContext::MD_tbaa,
|
|
LLVMContext::MD_alias_scope,
|
|
LLVMContext::MD_noalias,
|
|
LLVMContext::MD_nontemporal};
|
|
SI->copyMetadata(*DepWrite, MDToKeep);
|
|
++NumModifiedStores;
|
|
|
|
// Delete the old stores and now-dead instructions that feed them.
|
|
deleteDeadInstruction(Inst, &BBI, *MD, *TLI, IOL,
|
|
ThrowableInst);
|
|
deleteDeadInstruction(DepWrite, &BBI, *MD, *TLI, IOL,
|
|
ThrowableInst);
|
|
MadeChange = true;
|
|
|
|
// We erased DepWrite and Inst (Loc); start over.
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// If this is a may-aliased store that is clobbering the store value, we
|
|
// can keep searching past it for another must-aliased pointer that stores
|
|
// to the same location. For example, in:
|
|
// store -> P
|
|
// store -> Q
|
|
// store -> P
|
|
// we can remove the first store to P even though we don't know if P and Q
|
|
// alias.
|
|
if (DepWrite == &BB.front()) break;
|
|
|
|
// Can't look past this instruction if it might read 'Loc'.
|
|
if (isRefSet(AA->getModRefInfo(DepWrite, Loc)))
|
|
break;
|
|
|
|
InstDep = MD->getPointerDependencyFrom(Loc, /*isLoad=*/ false,
|
|
DepWrite->getIterator(), &BB,
|
|
/*QueryInst=*/ nullptr, &Limit);
|
|
}
|
|
}
|
|
|
|
if (EnablePartialOverwriteTracking)
|
|
MadeChange |= removePartiallyOverlappedStores(AA, DL, IOL);
|
|
|
|
// If this block ends in a return, unwind, or unreachable, all allocas are
|
|
// dead at its end, which means stores to them are also dead.
|
|
if (BB.getTerminator()->getNumSuccessors() == 0)
|
|
MadeChange |= handleEndBlock(BB, AA, MD, TLI, IOL, ThrowableInst);
|
|
|
|
return MadeChange;
|
|
}
|
|
|
|
static bool eliminateDeadStores(Function &F, AliasAnalysis *AA,
|
|
MemoryDependenceResults *MD, DominatorTree *DT,
|
|
const TargetLibraryInfo *TLI) {
|
|
bool MadeChange = false;
|
|
for (BasicBlock &BB : F)
|
|
// Only check non-dead blocks. Dead blocks may have strange pointer
|
|
// cycles that will confuse alias analysis.
|
|
if (DT->isReachableFromEntry(&BB))
|
|
MadeChange |= eliminateDeadStores(BB, AA, MD, DT, TLI);
|
|
|
|
return MadeChange;
|
|
}
|
|
|
|
namespace {
|
|
//=============================================================================
|
|
// MemorySSA backed dead store elimination.
|
|
//
|
|
// The code below implements dead store elimination using MemorySSA. It uses
|
|
// the following general approach: given a MemoryDef, walk upwards to find
|
|
// clobbering MemoryDefs that may be killed by the starting def. Then check
|
|
// that there are no uses that may read the location of the original MemoryDef
|
|
// in between both MemoryDefs. A bit more concretely:
|
|
//
|
|
// For all MemoryDefs StartDef:
|
|
// 1. Get the next dominating clobbering MemoryDef (DomAccess) by walking
|
|
// upwards.
|
|
// 2. Check that there are no reads between DomAccess and the StartDef by
|
|
// checking all uses starting at DomAccess and walking until we see StartDef.
|
|
// 3. For each found DomDef, check that:
|
|
// 1. There are no barrier instructions between DomDef and StartDef (like
|
|
// throws or stores with ordering constraints).
|
|
// 2. StartDef is executed whenever DomDef is executed.
|
|
// 3. StartDef completely overwrites DomDef.
|
|
// 4. Erase DomDef from the function and MemorySSA.
|
|
|
|
// Returns true if \p M is an intrisnic that does not read or write memory.
|
|
bool isNoopIntrinsic(MemoryUseOrDef *M) {
|
|
if (const IntrinsicInst *II = dyn_cast<IntrinsicInst>(M->getMemoryInst())) {
|
|
switch (II->getIntrinsicID()) {
|
|
case Intrinsic::lifetime_start:
|
|
case Intrinsic::lifetime_end:
|
|
case Intrinsic::invariant_end:
|
|
case Intrinsic::launder_invariant_group:
|
|
case Intrinsic::assume:
|
|
return true;
|
|
case Intrinsic::dbg_addr:
|
|
case Intrinsic::dbg_declare:
|
|
case Intrinsic::dbg_label:
|
|
case Intrinsic::dbg_value:
|
|
llvm_unreachable("Intrinsic should not be modeled in MemorySSA");
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// Check if we can ignore \p D for DSE.
|
|
bool canSkipDef(MemoryDef *D, bool DefVisibleToCaller) {
|
|
Instruction *DI = D->getMemoryInst();
|
|
// Calls that only access inaccessible memory cannot read or write any memory
|
|
// locations we consider for elimination.
|
|
if (auto *CB = dyn_cast<CallBase>(DI))
|
|
if (CB->onlyAccessesInaccessibleMemory())
|
|
return true;
|
|
|
|
// We can eliminate stores to locations not visible to the caller across
|
|
// throwing instructions.
|
|
if (DI->mayThrow() && !DefVisibleToCaller)
|
|
return true;
|
|
|
|
// We can remove the dead stores, irrespective of the fence and its ordering
|
|
// (release/acquire/seq_cst). Fences only constraints the ordering of
|
|
// already visible stores, it does not make a store visible to other
|
|
// threads. So, skipping over a fence does not change a store from being
|
|
// dead.
|
|
if (isa<FenceInst>(DI))
|
|
return true;
|
|
|
|
// Skip intrinsics that do not really read or modify memory.
|
|
if (isNoopIntrinsic(D))
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
struct DSEState {
|
|
Function &F;
|
|
AliasAnalysis &AA;
|
|
MemorySSA &MSSA;
|
|
DominatorTree &DT;
|
|
PostDominatorTree &PDT;
|
|
const TargetLibraryInfo &TLI;
|
|
|
|
// All MemoryDefs that potentially could kill other MemDefs.
|
|
SmallVector<MemoryDef *, 64> MemDefs;
|
|
// Any that should be skipped as they are already deleted
|
|
SmallPtrSet<MemoryAccess *, 4> SkipStores;
|
|
// Keep track of all of the objects that are invisible to the caller before
|
|
// the function returns.
|
|
SmallPtrSet<const Value *, 16> InvisibleToCallerBeforeRet;
|
|
// Keep track of all of the objects that are invisible to the caller after
|
|
// the function returns.
|
|
SmallPtrSet<const Value *, 16> InvisibleToCallerAfterRet;
|
|
// Keep track of blocks with throwing instructions not modeled in MemorySSA.
|
|
SmallPtrSet<BasicBlock *, 16> ThrowingBlocks;
|
|
// Post-order numbers for each basic block. Used to figure out if memory
|
|
// accesses are executed before another access.
|
|
DenseMap<BasicBlock *, unsigned> PostOrderNumbers;
|
|
|
|
/// Keep track of instructions (partly) overlapping with killing MemoryDefs per
|
|
/// basic block.
|
|
DenseMap<BasicBlock *, InstOverlapIntervalsTy> IOLs;
|
|
|
|
DSEState(Function &F, AliasAnalysis &AA, MemorySSA &MSSA, DominatorTree &DT,
|
|
PostDominatorTree &PDT, const TargetLibraryInfo &TLI)
|
|
: F(F), AA(AA), MSSA(MSSA), DT(DT), PDT(PDT), TLI(TLI) {}
|
|
|
|
static DSEState get(Function &F, AliasAnalysis &AA, MemorySSA &MSSA,
|
|
DominatorTree &DT, PostDominatorTree &PDT,
|
|
const TargetLibraryInfo &TLI) {
|
|
DSEState State(F, AA, MSSA, DT, PDT, TLI);
|
|
// Collect blocks with throwing instructions not modeled in MemorySSA and
|
|
// alloc-like objects.
|
|
unsigned PO = 0;
|
|
for (BasicBlock *BB : post_order(&F)) {
|
|
State.PostOrderNumbers[BB] = PO++;
|
|
for (Instruction &I : *BB) {
|
|
MemoryAccess *MA = MSSA.getMemoryAccess(&I);
|
|
if (I.mayThrow() && !MA)
|
|
State.ThrowingBlocks.insert(I.getParent());
|
|
|
|
auto *MD = dyn_cast_or_null<MemoryDef>(MA);
|
|
if (MD && State.MemDefs.size() < MemorySSADefsPerBlockLimit &&
|
|
(State.getLocForWriteEx(&I) || State.isMemTerminatorInst(&I)))
|
|
State.MemDefs.push_back(MD);
|
|
|
|
// Track whether alloca and alloca-like objects are visible in the
|
|
// caller before and after the function returns. Alloca objects are
|
|
// invalid in the caller, so they are neither visible before or after
|
|
// the function returns.
|
|
if (isa<AllocaInst>(&I)) {
|
|
State.InvisibleToCallerBeforeRet.insert(&I);
|
|
State.InvisibleToCallerAfterRet.insert(&I);
|
|
}
|
|
|
|
// For alloca-like objects we need to check if they are captured before
|
|
// the function returns and if the return might capture the object.
|
|
if (isAllocLikeFn(&I, &TLI)) {
|
|
bool CapturesBeforeRet = PointerMayBeCaptured(&I, false, true);
|
|
if (!CapturesBeforeRet) {
|
|
State.InvisibleToCallerBeforeRet.insert(&I);
|
|
if (!PointerMayBeCaptured(&I, true, false))
|
|
State.InvisibleToCallerAfterRet.insert(&I);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Treat byval or inalloca arguments the same as Allocas, stores to them are
|
|
// dead at the end of the function.
|
|
for (Argument &AI : F.args())
|
|
if (AI.hasPassPointeeByValueAttr()) {
|
|
// For byval, the caller doesn't know the address of the allocation.
|
|
if (AI.hasByValAttr())
|
|
State.InvisibleToCallerBeforeRet.insert(&AI);
|
|
State.InvisibleToCallerAfterRet.insert(&AI);
|
|
}
|
|
|
|
return State;
|
|
}
|
|
|
|
Optional<MemoryLocation> getLocForWriteEx(Instruction *I) const {
|
|
if (!I->mayWriteToMemory())
|
|
return None;
|
|
|
|
if (auto *MTI = dyn_cast<AnyMemIntrinsic>(I))
|
|
return {MemoryLocation::getForDest(MTI)};
|
|
|
|
if (auto *CB = dyn_cast<CallBase>(I)) {
|
|
LibFunc LF;
|
|
if (TLI.getLibFunc(*CB, LF) && TLI.has(LF)) {
|
|
switch (LF) {
|
|
case LibFunc_strcpy:
|
|
case LibFunc_strncpy:
|
|
case LibFunc_strcat:
|
|
case LibFunc_strncat:
|
|
return {MemoryLocation(CB->getArgOperand(0))};
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
return None;
|
|
}
|
|
|
|
return MemoryLocation::getOrNone(I);
|
|
}
|
|
|
|
/// Returns true if \p Use completely overwrites \p DefLoc.
|
|
bool isCompleteOverwrite(MemoryLocation DefLoc, Instruction *UseInst) const {
|
|
// UseInst has a MemoryDef associated in MemorySSA. It's possible for a
|
|
// MemoryDef to not write to memory, e.g. a volatile load is modeled as a
|
|
// MemoryDef.
|
|
if (!UseInst->mayWriteToMemory())
|
|
return false;
|
|
|
|
if (auto *CB = dyn_cast<CallBase>(UseInst))
|
|
if (CB->onlyAccessesInaccessibleMemory())
|
|
return false;
|
|
|
|
int64_t InstWriteOffset, DepWriteOffset;
|
|
auto CC = getLocForWriteEx(UseInst);
|
|
InstOverlapIntervalsTy IOL;
|
|
|
|
const DataLayout &DL = F.getParent()->getDataLayout();
|
|
|
|
return CC &&
|
|
isOverwrite(*CC, DefLoc, DL, TLI, DepWriteOffset, InstWriteOffset,
|
|
UseInst, IOL, AA, &F) == OW_Complete;
|
|
}
|
|
|
|
/// Returns true if \p Def is not read before returning from the function.
|
|
bool isWriteAtEndOfFunction(MemoryDef *Def) {
|
|
LLVM_DEBUG(dbgs() << " Check if def " << *Def << " ("
|
|
<< *Def->getMemoryInst()
|
|
<< ") is at the end the function \n");
|
|
|
|
auto MaybeLoc = getLocForWriteEx(Def->getMemoryInst());
|
|
if (!MaybeLoc) {
|
|
LLVM_DEBUG(dbgs() << " ... could not get location for write.\n");
|
|
return false;
|
|
}
|
|
|
|
SmallVector<MemoryAccess *, 4> WorkList;
|
|
SmallPtrSet<MemoryAccess *, 8> Visited;
|
|
auto PushMemUses = [&WorkList, &Visited](MemoryAccess *Acc) {
|
|
if (!Visited.insert(Acc).second)
|
|
return;
|
|
for (Use &U : Acc->uses())
|
|
WorkList.push_back(cast<MemoryAccess>(U.getUser()));
|
|
};
|
|
PushMemUses(Def);
|
|
for (unsigned I = 0; I < WorkList.size(); I++) {
|
|
if (WorkList.size() >= MemorySSAScanLimit) {
|
|
LLVM_DEBUG(dbgs() << " ... hit exploration limit.\n");
|
|
return false;
|
|
}
|
|
|
|
MemoryAccess *UseAccess = WorkList[I];
|
|
if (isa<MemoryPhi>(UseAccess)) {
|
|
PushMemUses(UseAccess);
|
|
continue;
|
|
}
|
|
|
|
// TODO: Checking for aliasing is expensive. Consider reducing the amount
|
|
// of times this is called and/or caching it.
|
|
Instruction *UseInst = cast<MemoryUseOrDef>(UseAccess)->getMemoryInst();
|
|
if (isReadClobber(*MaybeLoc, UseInst)) {
|
|
LLVM_DEBUG(dbgs() << " ... hit read clobber " << *UseInst << ".\n");
|
|
return false;
|
|
}
|
|
|
|
if (MemoryDef *UseDef = dyn_cast<MemoryDef>(UseAccess))
|
|
PushMemUses(UseDef);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/// If \p I is a memory terminator like llvm.lifetime.end or free, return a
|
|
/// pair with the MemoryLocation terminated by \p I and a boolean flag
|
|
/// indicating whether \p I is a free-like call.
|
|
Optional<std::pair<MemoryLocation, bool>>
|
|
getLocForTerminator(Instruction *I) const {
|
|
uint64_t Len;
|
|
Value *Ptr;
|
|
if (match(I, m_Intrinsic<Intrinsic::lifetime_end>(m_ConstantInt(Len),
|
|
m_Value(Ptr))))
|
|
return {std::make_pair(MemoryLocation(Ptr, Len), false)};
|
|
|
|
if (auto *CB = dyn_cast<CallBase>(I)) {
|
|
if (isFreeCall(I, &TLI))
|
|
return {std::make_pair(MemoryLocation(CB->getArgOperand(0)), true)};
|
|
}
|
|
|
|
return None;
|
|
}
|
|
|
|
/// Returns true if \p I is a memory terminator instruction like
|
|
/// llvm.lifetime.end or free.
|
|
bool isMemTerminatorInst(Instruction *I) const {
|
|
IntrinsicInst *II = dyn_cast<IntrinsicInst>(I);
|
|
return (II && II->getIntrinsicID() == Intrinsic::lifetime_end) ||
|
|
isFreeCall(I, &TLI);
|
|
}
|
|
|
|
/// Returns true if \p MaybeTerm is a memory terminator for the same
|
|
/// underlying object as \p DefLoc.
|
|
bool isMemTerminator(MemoryLocation DefLoc, Instruction *MaybeTerm) const {
|
|
Optional<std::pair<MemoryLocation, bool>> MaybeTermLoc =
|
|
getLocForTerminator(MaybeTerm);
|
|
|
|
if (!MaybeTermLoc)
|
|
return false;
|
|
|
|
// If the terminator is a free-like call, all accesses to the underlying
|
|
// object can be considered terminated.
|
|
if (MaybeTermLoc->second) {
|
|
DataLayout DL = MaybeTerm->getParent()->getModule()->getDataLayout();
|
|
DefLoc = MemoryLocation(GetUnderlyingObject(DefLoc.Ptr, DL));
|
|
}
|
|
return AA.isMustAlias(MaybeTermLoc->first, DefLoc);
|
|
}
|
|
|
|
// Returns true if \p Use may read from \p DefLoc.
|
|
bool isReadClobber(MemoryLocation DefLoc, Instruction *UseInst) const {
|
|
if (!UseInst->mayReadFromMemory())
|
|
return false;
|
|
|
|
if (auto *CB = dyn_cast<CallBase>(UseInst))
|
|
if (CB->onlyAccessesInaccessibleMemory())
|
|
return false;
|
|
|
|
ModRefInfo MR = AA.getModRefInfo(UseInst, DefLoc);
|
|
// If necessary, perform additional analysis.
|
|
if (isRefSet(MR))
|
|
MR = AA.callCapturesBefore(UseInst, DefLoc, &DT);
|
|
return isRefSet(MR);
|
|
}
|
|
|
|
// Find a MemoryDef writing to \p DefLoc and dominating \p Current, with no
|
|
// read access between them or on any other path to a function exit block if
|
|
// \p DefLoc is not accessible after the function returns. If there is no such
|
|
// MemoryDef, return None. The returned value may not (completely) overwrite
|
|
// \p DefLoc. Currently we bail out when we encounter an aliasing MemoryUse
|
|
// (read).
|
|
Optional<MemoryAccess *>
|
|
getDomMemoryDef(MemoryDef *KillingDef, MemoryAccess *Current,
|
|
MemoryLocation DefLoc, bool DefVisibleToCallerBeforeRet,
|
|
bool DefVisibleToCallerAfterRet, int &ScanLimit) const {
|
|
MemoryAccess *DomAccess;
|
|
bool StepAgain;
|
|
LLVM_DEBUG(dbgs() << " trying to get dominating access for " << *Current
|
|
<< "\n");
|
|
// Find the next clobbering Mod access for DefLoc, starting at Current.
|
|
do {
|
|
StepAgain = false;
|
|
// Reached TOP.
|
|
if (MSSA.isLiveOnEntryDef(Current))
|
|
return None;
|
|
|
|
if (isa<MemoryPhi>(Current)) {
|
|
DomAccess = Current;
|
|
break;
|
|
}
|
|
MemoryUseOrDef *CurrentUD = cast<MemoryUseOrDef>(Current);
|
|
// Look for access that clobber DefLoc.
|
|
DomAccess = MSSA.getSkipSelfWalker()->getClobberingMemoryAccess(CurrentUD,
|
|
DefLoc);
|
|
if (MSSA.isLiveOnEntryDef(DomAccess))
|
|
return None;
|
|
|
|
if (isa<MemoryPhi>(DomAccess))
|
|
break;
|
|
|
|
// Check if we can skip DomDef for DSE.
|
|
MemoryDef *DomDef = dyn_cast<MemoryDef>(DomAccess);
|
|
if (DomDef && canSkipDef(DomDef, DefVisibleToCallerBeforeRet)) {
|
|
StepAgain = true;
|
|
Current = DomDef->getDefiningAccess();
|
|
}
|
|
|
|
} while (StepAgain);
|
|
|
|
// Accesses to objects accessible after the function returns can only be
|
|
// eliminated if the access is killed along all paths to the exit. Collect
|
|
// the blocks with killing (=completely overwriting MemoryDefs) and check if
|
|
// they cover all paths from DomAccess to any function exit.
|
|
SmallPtrSet<BasicBlock *, 16> KillingBlocks = {KillingDef->getBlock()};
|
|
LLVM_DEBUG({
|
|
dbgs() << " Checking for reads of " << *DomAccess;
|
|
if (isa<MemoryDef>(DomAccess))
|
|
dbgs() << " (" << *cast<MemoryDef>(DomAccess)->getMemoryInst() << ")\n";
|
|
else
|
|
dbgs() << ")\n";
|
|
});
|
|
|
|
SmallSetVector<MemoryAccess *, 32> WorkList;
|
|
auto PushMemUses = [&WorkList](MemoryAccess *Acc) {
|
|
for (Use &U : Acc->uses())
|
|
WorkList.insert(cast<MemoryAccess>(U.getUser()));
|
|
};
|
|
PushMemUses(DomAccess);
|
|
|
|
// Check if DomDef may be read.
|
|
for (unsigned I = 0; I < WorkList.size(); I++) {
|
|
MemoryAccess *UseAccess = WorkList[I];
|
|
|
|
LLVM_DEBUG(dbgs() << " " << *UseAccess);
|
|
if (--ScanLimit == 0) {
|
|
LLVM_DEBUG(dbgs() << "\n ... hit scan limit\n");
|
|
return None;
|
|
}
|
|
|
|
if (isa<MemoryPhi>(UseAccess)) {
|
|
LLVM_DEBUG(dbgs() << "\n ... adding PHI uses\n");
|
|
PushMemUses(UseAccess);
|
|
continue;
|
|
}
|
|
|
|
Instruction *UseInst = cast<MemoryUseOrDef>(UseAccess)->getMemoryInst();
|
|
LLVM_DEBUG(dbgs() << " (" << *UseInst << ")\n");
|
|
|
|
if (isNoopIntrinsic(cast<MemoryUseOrDef>(UseAccess))) {
|
|
LLVM_DEBUG(dbgs() << " ... adding uses of intrinsic\n");
|
|
PushMemUses(UseAccess);
|
|
continue;
|
|
}
|
|
|
|
// A memory terminator kills all preceeding MemoryDefs and all succeeding
|
|
// MemoryAccesses. We do not have to check it's users.
|
|
if (isMemTerminator(DefLoc, UseInst))
|
|
continue;
|
|
|
|
// Uses which may read the original MemoryDef mean we cannot eliminate the
|
|
// original MD. Stop walk.
|
|
if (isReadClobber(DefLoc, UseInst)) {
|
|
LLVM_DEBUG(dbgs() << " ... found read clobber\n");
|
|
return None;
|
|
}
|
|
|
|
// For the KillingDef and DomAccess we only have to check if it reads the
|
|
// memory location.
|
|
// TODO: It would probably be better to check for self-reads before
|
|
// calling the function.
|
|
if (KillingDef == UseAccess || DomAccess == UseAccess) {
|
|
LLVM_DEBUG(dbgs() << " ... skipping killing def/dom access\n");
|
|
continue;
|
|
}
|
|
|
|
// Check all uses for MemoryDefs, except for defs completely overwriting
|
|
// the original location. Otherwise we have to check uses of *all*
|
|
// MemoryDefs we discover, including non-aliasing ones. Otherwise we might
|
|
// miss cases like the following
|
|
// 1 = Def(LoE) ; <----- DomDef stores [0,1]
|
|
// 2 = Def(1) ; (2, 1) = NoAlias, stores [2,3]
|
|
// Use(2) ; MayAlias 2 *and* 1, loads [0, 3].
|
|
// (The Use points to the *first* Def it may alias)
|
|
// 3 = Def(1) ; <---- Current (3, 2) = NoAlias, (3,1) = MayAlias,
|
|
// stores [0,1]
|
|
if (MemoryDef *UseDef = dyn_cast<MemoryDef>(UseAccess)) {
|
|
if (isCompleteOverwrite(DefLoc, UseInst)) {
|
|
if (DefVisibleToCallerAfterRet && UseAccess != DomAccess) {
|
|
BasicBlock *MaybeKillingBlock = UseInst->getParent();
|
|
if (PostOrderNumbers.find(MaybeKillingBlock)->second <
|
|
PostOrderNumbers.find(DomAccess->getBlock())->second) {
|
|
|
|
LLVM_DEBUG(dbgs() << " ... found killing block "
|
|
<< MaybeKillingBlock->getName() << "\n");
|
|
KillingBlocks.insert(MaybeKillingBlock);
|
|
}
|
|
}
|
|
} else
|
|
PushMemUses(UseDef);
|
|
}
|
|
}
|
|
|
|
// For accesses to locations visible after the function returns, make sure
|
|
// that the location is killed (=overwritten) along all paths from DomAccess
|
|
// to the exit.
|
|
if (DefVisibleToCallerAfterRet) {
|
|
assert(!KillingBlocks.empty() &&
|
|
"Expected at least a single killing block");
|
|
// Find the common post-dominator of all killing blocks.
|
|
BasicBlock *CommonPred = *KillingBlocks.begin();
|
|
for (auto I = std::next(KillingBlocks.begin()), E = KillingBlocks.end();
|
|
I != E; I++) {
|
|
if (!CommonPred)
|
|
break;
|
|
CommonPred = PDT.findNearestCommonDominator(CommonPred, *I);
|
|
}
|
|
|
|
// If CommonPred is in the set of killing blocks, just check if it
|
|
// post-dominates DomAccess.
|
|
if (KillingBlocks.count(CommonPred)) {
|
|
if (PDT.dominates(CommonPred, DomAccess->getBlock()))
|
|
return {DomAccess};
|
|
return None;
|
|
}
|
|
|
|
// If the common post-dominator does not post-dominate DomAccess, there
|
|
// is a path from DomAccess to an exit not going through a killing block.
|
|
if (PDT.dominates(CommonPred, DomAccess->getBlock())) {
|
|
SetVector<BasicBlock *> WorkList;
|
|
|
|
// DomAccess's post-order number provides an upper bound of the blocks
|
|
// on a path starting at DomAccess.
|
|
unsigned UpperBound =
|
|
PostOrderNumbers.find(DomAccess->getBlock())->second;
|
|
|
|
// If CommonPred is null, there are multiple exits from the function.
|
|
// They all have to be added to the worklist.
|
|
if (CommonPred)
|
|
WorkList.insert(CommonPred);
|
|
else
|
|
for (BasicBlock *R : PDT.roots())
|
|
WorkList.insert(R);
|
|
|
|
NumCFGTries++;
|
|
// Check if all paths starting from an exit node go through one of the
|
|
// killing blocks before reaching DomAccess.
|
|
for (unsigned I = 0; I < WorkList.size(); I++) {
|
|
NumCFGChecks++;
|
|
BasicBlock *Current = WorkList[I];
|
|
if (KillingBlocks.count(Current))
|
|
continue;
|
|
if (Current == DomAccess->getBlock())
|
|
return None;
|
|
|
|
// DomAccess is reachable from the entry, so we don't have to explore
|
|
// unreachable blocks further.
|
|
if (!DT.isReachableFromEntry(Current))
|
|
continue;
|
|
|
|
unsigned CPO = PostOrderNumbers.find(Current)->second;
|
|
// Current block is not on a path starting at DomAccess.
|
|
if (CPO > UpperBound)
|
|
continue;
|
|
for (BasicBlock *Pred : predecessors(Current))
|
|
WorkList.insert(Pred);
|
|
|
|
if (WorkList.size() >= MemorySSAPathCheckLimit)
|
|
return None;
|
|
}
|
|
NumCFGSuccess++;
|
|
return {DomAccess};
|
|
}
|
|
return None;
|
|
}
|
|
|
|
// No aliasing MemoryUses of DomAccess found, DomAccess is potentially dead.
|
|
return {DomAccess};
|
|
}
|
|
|
|
// Delete dead memory defs
|
|
void deleteDeadInstruction(Instruction *SI) {
|
|
MemorySSAUpdater Updater(&MSSA);
|
|
SmallVector<Instruction *, 32> NowDeadInsts;
|
|
NowDeadInsts.push_back(SI);
|
|
--NumFastOther;
|
|
|
|
while (!NowDeadInsts.empty()) {
|
|
Instruction *DeadInst = NowDeadInsts.pop_back_val();
|
|
++NumFastOther;
|
|
|
|
// Try to preserve debug information attached to the dead instruction.
|
|
salvageDebugInfo(*DeadInst);
|
|
salvageKnowledge(DeadInst);
|
|
|
|
// Remove the Instruction from MSSA.
|
|
if (MemoryAccess *MA = MSSA.getMemoryAccess(DeadInst)) {
|
|
if (MemoryDef *MD = dyn_cast<MemoryDef>(MA)) {
|
|
SkipStores.insert(MD);
|
|
}
|
|
Updater.removeMemoryAccess(MA);
|
|
}
|
|
|
|
auto I = IOLs.find(DeadInst->getParent());
|
|
if (I != IOLs.end())
|
|
I->second.erase(DeadInst);
|
|
// Remove its operands
|
|
for (Use &O : DeadInst->operands())
|
|
if (Instruction *OpI = dyn_cast<Instruction>(O)) {
|
|
O = nullptr;
|
|
if (isInstructionTriviallyDead(OpI, &TLI))
|
|
NowDeadInsts.push_back(OpI);
|
|
}
|
|
|
|
DeadInst->eraseFromParent();
|
|
}
|
|
}
|
|
|
|
// Check for any extra throws between SI and NI that block DSE. This only
|
|
// checks extra maythrows (those that aren't MemoryDef's). MemoryDef that may
|
|
// throw are handled during the walk from one def to the next.
|
|
bool mayThrowBetween(Instruction *SI, Instruction *NI,
|
|
const Value *SILocUnd) const {
|
|
// First see if we can ignore it by using the fact that SI is an
|
|
// alloca/alloca like object that is not visible to the caller during
|
|
// execution of the function.
|
|
if (SILocUnd && InvisibleToCallerBeforeRet.count(SILocUnd))
|
|
return false;
|
|
|
|
if (SI->getParent() == NI->getParent())
|
|
return ThrowingBlocks.count(SI->getParent());
|
|
return !ThrowingBlocks.empty();
|
|
}
|
|
|
|
// Check if \p NI acts as a DSE barrier for \p SI. The following instructions
|
|
// act as barriers:
|
|
// * A memory instruction that may throw and \p SI accesses a non-stack
|
|
// object.
|
|
// * Atomic stores stronger that monotonic.
|
|
bool isDSEBarrier(const Value *SILocUnd, Instruction *NI) const {
|
|
// If NI may throw it acts as a barrier, unless we are to an alloca/alloca
|
|
// like object that does not escape.
|
|
if (NI->mayThrow() && !InvisibleToCallerBeforeRet.count(SILocUnd))
|
|
return true;
|
|
|
|
// If NI is an atomic load/store stronger than monotonic, do not try to
|
|
// eliminate/reorder it.
|
|
if (NI->isAtomic()) {
|
|
if (auto *LI = dyn_cast<LoadInst>(NI))
|
|
return isStrongerThanMonotonic(LI->getOrdering());
|
|
if (auto *SI = dyn_cast<StoreInst>(NI))
|
|
return isStrongerThanMonotonic(SI->getOrdering());
|
|
llvm_unreachable("other instructions should be skipped in MemorySSA");
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/// Eliminate writes to objects that are not visible in the caller and are not
|
|
/// accessed before returning from the function.
|
|
bool eliminateDeadWritesAtEndOfFunction() {
|
|
const DataLayout &DL = F.getParent()->getDataLayout();
|
|
bool MadeChange = false;
|
|
LLVM_DEBUG(
|
|
dbgs()
|
|
<< "Trying to eliminate MemoryDefs at the end of the function\n");
|
|
for (int I = MemDefs.size() - 1; I >= 0; I--) {
|
|
MemoryDef *Def = MemDefs[I];
|
|
if (SkipStores.find(Def) != SkipStores.end() ||
|
|
!isRemovable(Def->getMemoryInst()))
|
|
continue;
|
|
|
|
// TODO: Consider doing the underlying object check first, if it is
|
|
// beneficial compile-time wise.
|
|
if (isWriteAtEndOfFunction(Def)) {
|
|
Instruction *DefI = Def->getMemoryInst();
|
|
// See through pointer-to-pointer bitcasts
|
|
SmallVector<const Value *, 4> Pointers;
|
|
GetUnderlyingObjects(getLocForWriteEx(DefI)->Ptr, Pointers, DL);
|
|
|
|
LLVM_DEBUG(dbgs() << " ... MemoryDef is not accessed until the end "
|
|
"of the function\n");
|
|
bool CanKill = true;
|
|
for (const Value *Pointer : Pointers) {
|
|
if (!InvisibleToCallerAfterRet.count(Pointer)) {
|
|
CanKill = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (CanKill) {
|
|
deleteDeadInstruction(DefI);
|
|
++NumFastStores;
|
|
MadeChange = true;
|
|
}
|
|
}
|
|
}
|
|
return MadeChange;
|
|
}
|
|
|
|
/// \returns true if \p Def is a no-op store, either because it
|
|
/// directly stores back a loaded value or stores zero to a calloced object.
|
|
bool storeIsNoop(MemoryDef *Def, MemoryLocation DefLoc, const Value *DefUO) {
|
|
StoreInst *Store = dyn_cast<StoreInst>(Def->getMemoryInst());
|
|
if (!Store)
|
|
return false;
|
|
|
|
if (auto *LoadI = dyn_cast<LoadInst>(Store->getOperand(0))) {
|
|
if (LoadI->getPointerOperand() == Store->getOperand(1)) {
|
|
auto *LoadAccess = MSSA.getMemoryAccess(LoadI)->getDefiningAccess();
|
|
// If both accesses share the same defining access, no instructions
|
|
// between them can modify the memory location.
|
|
return LoadAccess == Def->getDefiningAccess();
|
|
}
|
|
}
|
|
|
|
Constant *StoredConstant = dyn_cast<Constant>(Store->getOperand(0));
|
|
if (StoredConstant && StoredConstant->isNullValue()) {
|
|
auto *DefUOInst = dyn_cast<Instruction>(DefUO);
|
|
if (DefUOInst && isCallocLikeFn(DefUOInst, &TLI)) {
|
|
auto *UnderlyingDef = cast<MemoryDef>(MSSA.getMemoryAccess(DefUOInst));
|
|
// If UnderlyingDef is the clobbering access of Def, no instructions
|
|
// between them can modify the memory location.
|
|
auto *ClobberDef =
|
|
MSSA.getSkipSelfWalker()->getClobberingMemoryAccess(Def);
|
|
return UnderlyingDef == ClobberDef;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
};
|
|
|
|
bool eliminateDeadStoresMemorySSA(Function &F, AliasAnalysis &AA,
|
|
MemorySSA &MSSA, DominatorTree &DT,
|
|
PostDominatorTree &PDT,
|
|
const TargetLibraryInfo &TLI) {
|
|
const DataLayout &DL = F.getParent()->getDataLayout();
|
|
bool MadeChange = false;
|
|
|
|
DSEState State = DSEState::get(F, AA, MSSA, DT, PDT, TLI);
|
|
// For each store:
|
|
for (unsigned I = 0; I < State.MemDefs.size(); I++) {
|
|
MemoryDef *KillingDef = State.MemDefs[I];
|
|
if (State.SkipStores.count(KillingDef))
|
|
continue;
|
|
Instruction *SI = KillingDef->getMemoryInst();
|
|
|
|
auto MaybeSILoc = State.getLocForWriteEx(SI);
|
|
if (State.isMemTerminatorInst(SI))
|
|
MaybeSILoc = State.getLocForTerminator(SI).map(
|
|
[](const std::pair<MemoryLocation, bool> &P) { return P.first; });
|
|
else
|
|
MaybeSILoc = State.getLocForWriteEx(SI);
|
|
|
|
if (!MaybeSILoc) {
|
|
LLVM_DEBUG(dbgs() << "Failed to find analyzable write location for "
|
|
<< *SI << "\n");
|
|
continue;
|
|
}
|
|
MemoryLocation SILoc = *MaybeSILoc;
|
|
assert(SILoc.Ptr && "SILoc should not be null");
|
|
const Value *SILocUnd = GetUnderlyingObject(SILoc.Ptr, DL);
|
|
|
|
// Check if the store is a no-op.
|
|
if (isRemovable(SI) && State.storeIsNoop(KillingDef, SILoc, SILocUnd)) {
|
|
LLVM_DEBUG(dbgs() << "DSE: Remove No-Op Store:\n DEAD: " << *SI << '\n');
|
|
State.deleteDeadInstruction(SI);
|
|
NumNoopStores++;
|
|
MadeChange = true;
|
|
continue;
|
|
}
|
|
|
|
Instruction *DefObj =
|
|
const_cast<Instruction *>(dyn_cast<Instruction>(SILocUnd));
|
|
bool DefVisibleToCallerBeforeRet =
|
|
!State.InvisibleToCallerBeforeRet.count(SILocUnd);
|
|
bool DefVisibleToCallerAfterRet =
|
|
!State.InvisibleToCallerAfterRet.count(SILocUnd);
|
|
if (DefObj && isAllocLikeFn(DefObj, &TLI)) {
|
|
if (DefVisibleToCallerBeforeRet)
|
|
DefVisibleToCallerBeforeRet =
|
|
PointerMayBeCapturedBefore(DefObj, false, true, SI, &DT);
|
|
}
|
|
|
|
MemoryAccess *Current = KillingDef;
|
|
LLVM_DEBUG(dbgs() << "Trying to eliminate MemoryDefs killed by "
|
|
<< *KillingDef << " (" << *SI << ")\n");
|
|
|
|
int ScanLimit = MemorySSAScanLimit;
|
|
// Worklist of MemoryAccesses that may be killed by KillingDef.
|
|
SetVector<MemoryAccess *> ToCheck;
|
|
ToCheck.insert(KillingDef->getDefiningAccess());
|
|
|
|
// Check if MemoryAccesses in the worklist are killed by KillingDef.
|
|
for (unsigned I = 0; I < ToCheck.size(); I++) {
|
|
Current = ToCheck[I];
|
|
if (State.SkipStores.count(Current))
|
|
continue;
|
|
|
|
Optional<MemoryAccess *> Next = State.getDomMemoryDef(
|
|
KillingDef, Current, SILoc, DefVisibleToCallerBeforeRet,
|
|
DefVisibleToCallerAfterRet, ScanLimit);
|
|
|
|
if (!Next) {
|
|
LLVM_DEBUG(dbgs() << " finished walk\n");
|
|
continue;
|
|
}
|
|
|
|
MemoryAccess *DomAccess = *Next;
|
|
LLVM_DEBUG(dbgs() << " Checking if we can kill " << *DomAccess);
|
|
if (isa<MemoryPhi>(DomAccess)) {
|
|
LLVM_DEBUG(dbgs() << "\n ... adding incoming values to worklist\n");
|
|
for (Value *V : cast<MemoryPhi>(DomAccess)->incoming_values()) {
|
|
MemoryAccess *IncomingAccess = cast<MemoryAccess>(V);
|
|
BasicBlock *IncomingBlock = IncomingAccess->getBlock();
|
|
BasicBlock *PhiBlock = DomAccess->getBlock();
|
|
|
|
// We only consider incoming MemoryAccesses that come before the
|
|
// MemoryPhi. Otherwise we could discover candidates that do not
|
|
// strictly dominate our starting def.
|
|
if (State.PostOrderNumbers[IncomingBlock] >
|
|
State.PostOrderNumbers[PhiBlock])
|
|
ToCheck.insert(IncomingAccess);
|
|
}
|
|
continue;
|
|
}
|
|
MemoryDef *NextDef = dyn_cast<MemoryDef>(DomAccess);
|
|
Instruction *NI = NextDef->getMemoryInst();
|
|
LLVM_DEBUG(dbgs() << " (" << *NI << ")\n");
|
|
|
|
// Before we try to remove anything, check for any extra throwing
|
|
// instructions that block us from DSEing
|
|
if (State.mayThrowBetween(SI, NI, SILocUnd)) {
|
|
LLVM_DEBUG(dbgs() << " ... skip, may throw!\n");
|
|
break;
|
|
}
|
|
|
|
// Check for anything that looks like it will be a barrier to further
|
|
// removal
|
|
if (State.isDSEBarrier(SILocUnd, NI)) {
|
|
LLVM_DEBUG(dbgs() << " ... skip, barrier\n");
|
|
continue;
|
|
}
|
|
|
|
ToCheck.insert(NextDef->getDefiningAccess());
|
|
|
|
if (!hasAnalyzableMemoryWrite(NI, TLI)) {
|
|
LLVM_DEBUG(dbgs() << " ... skip, cannot analyze def\n");
|
|
continue;
|
|
}
|
|
|
|
if (!isRemovable(NI)) {
|
|
LLVM_DEBUG(dbgs() << " ... skip, cannot remove def\n");
|
|
continue;
|
|
}
|
|
|
|
if (!DebugCounter::shouldExecute(MemorySSACounter))
|
|
continue;
|
|
|
|
MemoryLocation NILoc = *State.getLocForWriteEx(NI);
|
|
|
|
if (State.isMemTerminatorInst(SI)) {
|
|
const Value *NIUnd = GetUnderlyingObject(NILoc.Ptr, DL);
|
|
if (!SILocUnd || SILocUnd != NIUnd)
|
|
continue;
|
|
LLVM_DEBUG(dbgs() << "DSE: Remove Dead Store:\n DEAD: " << *NI
|
|
<< "\n KILLER: " << *SI << '\n');
|
|
State.deleteDeadInstruction(NI);
|
|
++NumFastStores;
|
|
MadeChange = true;
|
|
} else {
|
|
// Check if NI overwrites SI.
|
|
int64_t InstWriteOffset, DepWriteOffset;
|
|
auto Iter = State.IOLs.insert(
|
|
std::make_pair<BasicBlock *, InstOverlapIntervalsTy>(
|
|
NI->getParent(), InstOverlapIntervalsTy()));
|
|
auto &IOL = Iter.first->second;
|
|
OverwriteResult OR = isOverwrite(SILoc, NILoc, DL, TLI, DepWriteOffset,
|
|
InstWriteOffset, NI, IOL, AA, &F);
|
|
|
|
if (EnablePartialStoreMerging && OR == OW_PartialEarlierWithFullLater) {
|
|
auto *Earlier = dyn_cast<StoreInst>(NI);
|
|
auto *Later = dyn_cast<StoreInst>(SI);
|
|
if (Constant *Merged = tryToMergePartialOverlappingStores(
|
|
Earlier, Later, InstWriteOffset, DepWriteOffset, DL, &AA,
|
|
&DT)) {
|
|
|
|
// Update stored value of earlier store to merged constant.
|
|
Earlier->setOperand(0, Merged);
|
|
++NumModifiedStores;
|
|
MadeChange = true;
|
|
|
|
// Remove later store and remove any outstanding overlap intervals
|
|
// for the updated store.
|
|
State.deleteDeadInstruction(Later);
|
|
auto I = State.IOLs.find(Earlier->getParent());
|
|
if (I != State.IOLs.end())
|
|
I->second.erase(Earlier);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (OR == OW_Complete) {
|
|
LLVM_DEBUG(dbgs() << "DSE: Remove Dead Store:\n DEAD: " << *NI
|
|
<< "\n KILLER: " << *SI << '\n');
|
|
State.deleteDeadInstruction(NI);
|
|
++NumFastStores;
|
|
MadeChange = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (EnablePartialOverwriteTracking)
|
|
for (auto &KV : State.IOLs)
|
|
MadeChange |= removePartiallyOverlappedStores(&AA, DL, KV.second);
|
|
|
|
MadeChange |= State.eliminateDeadWritesAtEndOfFunction();
|
|
return MadeChange;
|
|
}
|
|
} // end anonymous namespace
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// DSE Pass
|
|
//===----------------------------------------------------------------------===//
|
|
PreservedAnalyses DSEPass::run(Function &F, FunctionAnalysisManager &AM) {
|
|
AliasAnalysis &AA = AM.getResult<AAManager>(F);
|
|
const TargetLibraryInfo &TLI = AM.getResult<TargetLibraryAnalysis>(F);
|
|
DominatorTree &DT = AM.getResult<DominatorTreeAnalysis>(F);
|
|
|
|
bool Changed = false;
|
|
if (EnableMemorySSA) {
|
|
MemorySSA &MSSA = AM.getResult<MemorySSAAnalysis>(F).getMSSA();
|
|
PostDominatorTree &PDT = AM.getResult<PostDominatorTreeAnalysis>(F);
|
|
|
|
Changed = eliminateDeadStoresMemorySSA(F, AA, MSSA, DT, PDT, TLI);
|
|
} else {
|
|
MemoryDependenceResults &MD = AM.getResult<MemoryDependenceAnalysis>(F);
|
|
|
|
Changed = eliminateDeadStores(F, &AA, &MD, &DT, &TLI);
|
|
}
|
|
|
|
#ifdef LLVM_ENABLE_STATS
|
|
if (AreStatisticsEnabled())
|
|
for (auto &I : instructions(F))
|
|
NumRemainingStores += isa<StoreInst>(&I);
|
|
#endif
|
|
|
|
if (!Changed)
|
|
return PreservedAnalyses::all();
|
|
|
|
PreservedAnalyses PA;
|
|
PA.preserveSet<CFGAnalyses>();
|
|
PA.preserve<GlobalsAA>();
|
|
if (EnableMemorySSA)
|
|
PA.preserve<MemorySSAAnalysis>();
|
|
else
|
|
PA.preserve<MemoryDependenceAnalysis>();
|
|
return PA;
|
|
}
|
|
|
|
namespace {
|
|
|
|
/// A legacy pass for the legacy pass manager that wraps \c DSEPass.
|
|
class DSELegacyPass : public FunctionPass {
|
|
public:
|
|
static char ID; // Pass identification, replacement for typeid
|
|
|
|
DSELegacyPass() : FunctionPass(ID) {
|
|
initializeDSELegacyPassPass(*PassRegistry::getPassRegistry());
|
|
}
|
|
|
|
bool runOnFunction(Function &F) override {
|
|
if (skipFunction(F))
|
|
return false;
|
|
|
|
AliasAnalysis &AA = getAnalysis<AAResultsWrapperPass>().getAAResults();
|
|
DominatorTree &DT = getAnalysis<DominatorTreeWrapperPass>().getDomTree();
|
|
const TargetLibraryInfo &TLI =
|
|
getAnalysis<TargetLibraryInfoWrapperPass>().getTLI(F);
|
|
|
|
bool Changed = false;
|
|
if (EnableMemorySSA) {
|
|
MemorySSA &MSSA = getAnalysis<MemorySSAWrapperPass>().getMSSA();
|
|
PostDominatorTree &PDT =
|
|
getAnalysis<PostDominatorTreeWrapperPass>().getPostDomTree();
|
|
|
|
Changed = eliminateDeadStoresMemorySSA(F, AA, MSSA, DT, PDT, TLI);
|
|
} else {
|
|
MemoryDependenceResults &MD =
|
|
getAnalysis<MemoryDependenceWrapperPass>().getMemDep();
|
|
|
|
Changed = eliminateDeadStores(F, &AA, &MD, &DT, &TLI);
|
|
}
|
|
|
|
#ifdef LLVM_ENABLE_STATS
|
|
if (AreStatisticsEnabled())
|
|
for (auto &I : instructions(F))
|
|
NumRemainingStores += isa<StoreInst>(&I);
|
|
#endif
|
|
|
|
return Changed;
|
|
}
|
|
|
|
void getAnalysisUsage(AnalysisUsage &AU) const override {
|
|
AU.setPreservesCFG();
|
|
AU.addRequired<AAResultsWrapperPass>();
|
|
AU.addRequired<TargetLibraryInfoWrapperPass>();
|
|
AU.addPreserved<GlobalsAAWrapperPass>();
|
|
AU.addRequired<DominatorTreeWrapperPass>();
|
|
AU.addPreserved<DominatorTreeWrapperPass>();
|
|
|
|
if (EnableMemorySSA) {
|
|
AU.addRequired<PostDominatorTreeWrapperPass>();
|
|
AU.addRequired<MemorySSAWrapperPass>();
|
|
AU.addPreserved<PostDominatorTreeWrapperPass>();
|
|
AU.addPreserved<MemorySSAWrapperPass>();
|
|
} else {
|
|
AU.addRequired<MemoryDependenceWrapperPass>();
|
|
AU.addPreserved<MemoryDependenceWrapperPass>();
|
|
}
|
|
}
|
|
};
|
|
|
|
} // end anonymous namespace
|
|
|
|
char DSELegacyPass::ID = 0;
|
|
|
|
INITIALIZE_PASS_BEGIN(DSELegacyPass, "dse", "Dead Store Elimination", false,
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|
false)
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INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
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|
INITIALIZE_PASS_DEPENDENCY(PostDominatorTreeWrapperPass)
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|
INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass)
|
|
INITIALIZE_PASS_DEPENDENCY(GlobalsAAWrapperPass)
|
|
INITIALIZE_PASS_DEPENDENCY(MemorySSAWrapperPass)
|
|
INITIALIZE_PASS_DEPENDENCY(MemoryDependenceWrapperPass)
|
|
INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfoWrapperPass)
|
|
INITIALIZE_PASS_END(DSELegacyPass, "dse", "Dead Store Elimination", false,
|
|
false)
|
|
|
|
FunctionPass *llvm::createDeadStoreEliminationPass() {
|
|
return new DSELegacyPass();
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|
}
|