forked from OSchip/llvm-project
969 lines
41 KiB
C++
969 lines
41 KiB
C++
//===- ExprEngineCXX.cpp - ExprEngine support for C++ -----------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the C++ expression evaluation engine.
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//
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//===----------------------------------------------------------------------===//
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#include "clang/StaticAnalyzer/Core/PathSensitive/ExprEngine.h"
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#include "clang/Analysis/ConstructionContext.h"
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#include "clang/AST/DeclCXX.h"
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#include "clang/AST/StmtCXX.h"
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#include "clang/AST/ParentMap.h"
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#include "clang/Basic/PrettyStackTrace.h"
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#include "clang/StaticAnalyzer/Core/CheckerManager.h"
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#include "clang/StaticAnalyzer/Core/PathSensitive/AnalysisManager.h"
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#include "clang/StaticAnalyzer/Core/PathSensitive/CallEvent.h"
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using namespace clang;
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using namespace ento;
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void ExprEngine::CreateCXXTemporaryObject(const MaterializeTemporaryExpr *ME,
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ExplodedNode *Pred,
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ExplodedNodeSet &Dst) {
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StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
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const Expr *tempExpr = ME->getSubExpr()->IgnoreParens();
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ProgramStateRef state = Pred->getState();
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const LocationContext *LCtx = Pred->getLocationContext();
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state = createTemporaryRegionIfNeeded(state, LCtx, tempExpr, ME);
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Bldr.generateNode(ME, Pred, state);
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}
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// FIXME: This is the sort of code that should eventually live in a Core
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// checker rather than as a special case in ExprEngine.
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void ExprEngine::performTrivialCopy(NodeBuilder &Bldr, ExplodedNode *Pred,
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const CallEvent &Call) {
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SVal ThisVal;
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bool AlwaysReturnsLValue;
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const CXXRecordDecl *ThisRD = nullptr;
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if (const CXXConstructorCall *Ctor = dyn_cast<CXXConstructorCall>(&Call)) {
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assert(Ctor->getDecl()->isTrivial());
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assert(Ctor->getDecl()->isCopyOrMoveConstructor());
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ThisVal = Ctor->getCXXThisVal();
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ThisRD = Ctor->getDecl()->getParent();
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AlwaysReturnsLValue = false;
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} else {
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assert(cast<CXXMethodDecl>(Call.getDecl())->isTrivial());
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assert(cast<CXXMethodDecl>(Call.getDecl())->getOverloadedOperator() ==
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OO_Equal);
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ThisVal = cast<CXXInstanceCall>(Call).getCXXThisVal();
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ThisRD = cast<CXXMethodDecl>(Call.getDecl())->getParent();
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AlwaysReturnsLValue = true;
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}
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assert(ThisRD);
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if (ThisRD->isEmpty()) {
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// Do nothing for empty classes. Otherwise it'd retrieve an UnknownVal
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// and bind it and RegionStore would think that the actual value
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// in this region at this offset is unknown.
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return;
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}
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const LocationContext *LCtx = Pred->getLocationContext();
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ExplodedNodeSet Dst;
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Bldr.takeNodes(Pred);
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SVal V = Call.getArgSVal(0);
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// If the value being copied is not unknown, load from its location to get
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// an aggregate rvalue.
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if (Optional<Loc> L = V.getAs<Loc>())
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V = Pred->getState()->getSVal(*L);
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else
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assert(V.isUnknownOrUndef());
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const Expr *CallExpr = Call.getOriginExpr();
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evalBind(Dst, CallExpr, Pred, ThisVal, V, true);
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PostStmt PS(CallExpr, LCtx);
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for (ExplodedNodeSet::iterator I = Dst.begin(), E = Dst.end();
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I != E; ++I) {
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ProgramStateRef State = (*I)->getState();
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if (AlwaysReturnsLValue)
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State = State->BindExpr(CallExpr, LCtx, ThisVal);
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else
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State = bindReturnValue(Call, LCtx, State);
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Bldr.generateNode(PS, State, *I);
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}
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}
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SVal ExprEngine::makeZeroElementRegion(ProgramStateRef State, SVal LValue,
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QualType &Ty, bool &IsArray) {
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SValBuilder &SVB = State->getStateManager().getSValBuilder();
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ASTContext &Ctx = SVB.getContext();
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while (const ArrayType *AT = Ctx.getAsArrayType(Ty)) {
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Ty = AT->getElementType();
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LValue = State->getLValue(Ty, SVB.makeZeroArrayIndex(), LValue);
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IsArray = true;
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}
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return LValue;
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}
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std::pair<ProgramStateRef, SVal> ExprEngine::handleConstructionContext(
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const Expr *E, ProgramStateRef State, const LocationContext *LCtx,
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const ConstructionContext *CC, EvalCallOptions &CallOpts) {
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SValBuilder &SVB = getSValBuilder();
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MemRegionManager &MRMgr = SVB.getRegionManager();
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ASTContext &ACtx = SVB.getContext();
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// See if we're constructing an existing region by looking at the
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// current construction context.
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if (CC) {
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switch (CC->getKind()) {
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case ConstructionContext::CXX17ElidedCopyVariableKind:
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case ConstructionContext::SimpleVariableKind: {
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const auto *DSCC = cast<VariableConstructionContext>(CC);
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const auto *DS = DSCC->getDeclStmt();
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const auto *Var = cast<VarDecl>(DS->getSingleDecl());
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SVal LValue = State->getLValue(Var, LCtx);
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QualType Ty = Var->getType();
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LValue =
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makeZeroElementRegion(State, LValue, Ty, CallOpts.IsArrayCtorOrDtor);
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State =
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addObjectUnderConstruction(State, DSCC->getDeclStmt(), LCtx, LValue);
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return std::make_pair(State, LValue);
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}
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case ConstructionContext::CXX17ElidedCopyConstructorInitializerKind:
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case ConstructionContext::SimpleConstructorInitializerKind: {
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const auto *ICC = cast<ConstructorInitializerConstructionContext>(CC);
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const auto *Init = ICC->getCXXCtorInitializer();
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assert(Init->isAnyMemberInitializer());
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const CXXMethodDecl *CurCtor = cast<CXXMethodDecl>(LCtx->getDecl());
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Loc ThisPtr =
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SVB.getCXXThis(CurCtor, LCtx->getStackFrame());
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SVal ThisVal = State->getSVal(ThisPtr);
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const ValueDecl *Field;
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SVal FieldVal;
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if (Init->isIndirectMemberInitializer()) {
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Field = Init->getIndirectMember();
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FieldVal = State->getLValue(Init->getIndirectMember(), ThisVal);
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} else {
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Field = Init->getMember();
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FieldVal = State->getLValue(Init->getMember(), ThisVal);
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}
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QualType Ty = Field->getType();
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FieldVal = makeZeroElementRegion(State, FieldVal, Ty,
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CallOpts.IsArrayCtorOrDtor);
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State = addObjectUnderConstruction(State, Init, LCtx, FieldVal);
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return std::make_pair(State, FieldVal);
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}
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case ConstructionContext::NewAllocatedObjectKind: {
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if (AMgr.getAnalyzerOptions().MayInlineCXXAllocator) {
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const auto *NECC = cast<NewAllocatedObjectConstructionContext>(CC);
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const auto *NE = NECC->getCXXNewExpr();
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SVal V = *getObjectUnderConstruction(State, NE, LCtx);
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if (const SubRegion *MR =
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dyn_cast_or_null<SubRegion>(V.getAsRegion())) {
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if (NE->isArray()) {
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// TODO: In fact, we need to call the constructor for every
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// allocated element, not just the first one!
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CallOpts.IsArrayCtorOrDtor = true;
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return std::make_pair(
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State, loc::MemRegionVal(getStoreManager().GetElementZeroRegion(
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MR, NE->getType()->getPointeeType())));
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}
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return std::make_pair(State, V);
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}
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// TODO: Detect when the allocator returns a null pointer.
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// Constructor shall not be called in this case.
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}
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break;
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}
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case ConstructionContext::SimpleReturnedValueKind:
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case ConstructionContext::CXX17ElidedCopyReturnedValueKind: {
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// The temporary is to be managed by the parent stack frame.
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// So build it in the parent stack frame if we're not in the
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// top frame of the analysis.
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const StackFrameContext *SFC = LCtx->getStackFrame();
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if (const LocationContext *CallerLCtx = SFC->getParent()) {
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auto RTC = (*SFC->getCallSiteBlock())[SFC->getIndex()]
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.getAs<CFGCXXRecordTypedCall>();
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if (!RTC) {
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// We were unable to find the correct construction context for the
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// call in the parent stack frame. This is equivalent to not being
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// able to find construction context at all.
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break;
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}
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if (isa<BlockInvocationContext>(CallerLCtx)) {
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// Unwrap block invocation contexts. They're mostly part of
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// the current stack frame.
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CallerLCtx = CallerLCtx->getParent();
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assert(!isa<BlockInvocationContext>(CallerLCtx));
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}
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return handleConstructionContext(
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cast<Expr>(SFC->getCallSite()), State, CallerLCtx,
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RTC->getConstructionContext(), CallOpts);
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} else {
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// We are on the top frame of the analysis. We do not know where is the
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// object returned to. Conjure a symbolic region for the return value.
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// TODO: We probably need a new MemRegion kind to represent the storage
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// of that SymbolicRegion, so that we cound produce a fancy symbol
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// instead of an anonymous conjured symbol.
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// TODO: Do we need to track the region to avoid having it dead
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// too early? It does die too early, at least in C++17, but because
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// putting anything into a SymbolicRegion causes an immediate escape,
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// it doesn't cause any leak false positives.
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const auto *RCC = cast<ReturnedValueConstructionContext>(CC);
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// Make sure that this doesn't coincide with any other symbol
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// conjured for the returned expression.
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static const int TopLevelSymRegionTag = 0;
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const Expr *RetE = RCC->getReturnStmt()->getRetValue();
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assert(RetE && "Void returns should not have a construction context");
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QualType ReturnTy = RetE->getType();
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QualType RegionTy = ACtx.getPointerType(ReturnTy);
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SVal V = SVB.conjureSymbolVal(&TopLevelSymRegionTag, RetE, SFC,
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RegionTy, currBldrCtx->blockCount());
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return std::make_pair(State, V);
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}
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llvm_unreachable("Unhandled return value construction context!");
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}
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case ConstructionContext::ElidedTemporaryObjectKind: {
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assert(AMgr.getAnalyzerOptions().ShouldElideConstructors);
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const auto *TCC = cast<ElidedTemporaryObjectConstructionContext>(CC);
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const CXXBindTemporaryExpr *BTE = TCC->getCXXBindTemporaryExpr();
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const MaterializeTemporaryExpr *MTE = TCC->getMaterializedTemporaryExpr();
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const CXXConstructExpr *CE = TCC->getConstructorAfterElision();
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// Support pre-C++17 copy elision. We'll have the elidable copy
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// constructor in the AST and in the CFG, but we'll skip it
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// and construct directly into the final object. This call
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// also sets the CallOpts flags for us.
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SVal V;
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// If the elided copy/move constructor is not supported, there's still
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// benefit in trying to model the non-elided constructor.
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// Stash our state before trying to elide, as it'll get overwritten.
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ProgramStateRef PreElideState = State;
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EvalCallOptions PreElideCallOpts = CallOpts;
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std::tie(State, V) = handleConstructionContext(
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CE, State, LCtx, TCC->getConstructionContextAfterElision(), CallOpts);
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// FIXME: This definition of "copy elision has not failed" is unreliable.
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// It doesn't indicate that the constructor will actually be inlined
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// later; it is still up to evalCall() to decide.
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if (!CallOpts.IsCtorOrDtorWithImproperlyModeledTargetRegion) {
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// Remember that we've elided the constructor.
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State = addObjectUnderConstruction(State, CE, LCtx, V);
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// Remember that we've elided the destructor.
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if (BTE)
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State = elideDestructor(State, BTE, LCtx);
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// Instead of materialization, shamelessly return
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// the final object destination.
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if (MTE)
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State = addObjectUnderConstruction(State, MTE, LCtx, V);
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return std::make_pair(State, V);
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} else {
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// Copy elision failed. Revert the changes and proceed as if we have
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// a simple temporary.
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State = PreElideState;
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CallOpts = PreElideCallOpts;
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}
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LLVM_FALLTHROUGH;
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}
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case ConstructionContext::SimpleTemporaryObjectKind: {
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const auto *TCC = cast<TemporaryObjectConstructionContext>(CC);
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const CXXBindTemporaryExpr *BTE = TCC->getCXXBindTemporaryExpr();
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const MaterializeTemporaryExpr *MTE = TCC->getMaterializedTemporaryExpr();
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SVal V = UnknownVal();
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if (MTE) {
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if (const ValueDecl *VD = MTE->getExtendingDecl()) {
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assert(MTE->getStorageDuration() != SD_FullExpression);
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if (!VD->getType()->isReferenceType()) {
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// We're lifetime-extended by a surrounding aggregate.
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// Automatic destructors aren't quite working in this case
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// on the CFG side. We should warn the caller about that.
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// FIXME: Is there a better way to retrieve this information from
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// the MaterializeTemporaryExpr?
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CallOpts.IsTemporaryLifetimeExtendedViaAggregate = true;
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}
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}
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if (MTE->getStorageDuration() == SD_Static ||
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MTE->getStorageDuration() == SD_Thread)
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V = loc::MemRegionVal(MRMgr.getCXXStaticTempObjectRegion(E));
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}
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if (V.isUnknown())
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V = loc::MemRegionVal(MRMgr.getCXXTempObjectRegion(E, LCtx));
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if (BTE)
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State = addObjectUnderConstruction(State, BTE, LCtx, V);
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if (MTE)
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State = addObjectUnderConstruction(State, MTE, LCtx, V);
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CallOpts.IsTemporaryCtorOrDtor = true;
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return std::make_pair(State, V);
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}
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case ConstructionContext::ArgumentKind: {
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// Arguments are technically temporaries.
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CallOpts.IsTemporaryCtorOrDtor = true;
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const auto *ACC = cast<ArgumentConstructionContext>(CC);
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const Expr *E = ACC->getCallLikeExpr();
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unsigned Idx = ACC->getIndex();
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const CXXBindTemporaryExpr *BTE = ACC->getCXXBindTemporaryExpr();
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CallEventManager &CEMgr = getStateManager().getCallEventManager();
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SVal V = UnknownVal();
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auto getArgLoc = [&](CallEventRef<> Caller) -> Optional<SVal> {
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const LocationContext *FutureSFC =
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Caller->getCalleeStackFrame(currBldrCtx->blockCount());
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// Return early if we are unable to reliably foresee
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// the future stack frame.
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if (!FutureSFC)
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return None;
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// This should be equivalent to Caller->getDecl() for now, but
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// FutureSFC->getDecl() is likely to support better stuff (like
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// virtual functions) earlier.
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const Decl *CalleeD = FutureSFC->getDecl();
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// FIXME: Support for variadic arguments is not implemented here yet.
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if (CallEvent::isVariadic(CalleeD))
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return None;
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// Operator arguments do not correspond to operator parameters
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// because this-argument is implemented as a normal argument in
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// operator call expressions but not in operator declarations.
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const VarRegion *VR = Caller->getParameterLocation(
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*Caller->getAdjustedParameterIndex(Idx), currBldrCtx->blockCount());
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if (!VR)
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return None;
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return loc::MemRegionVal(VR);
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};
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if (const auto *CE = dyn_cast<CallExpr>(E)) {
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CallEventRef<> Caller = CEMgr.getSimpleCall(CE, State, LCtx);
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if (auto OptV = getArgLoc(Caller))
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V = *OptV;
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else
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break;
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State = addObjectUnderConstruction(State, {CE, Idx}, LCtx, V);
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} else if (const auto *CCE = dyn_cast<CXXConstructExpr>(E)) {
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// Don't bother figuring out the target region for the future
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// constructor because we won't need it.
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CallEventRef<> Caller =
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CEMgr.getCXXConstructorCall(CCE, /*Target=*/nullptr, State, LCtx);
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if (auto OptV = getArgLoc(Caller))
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V = *OptV;
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else
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break;
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State = addObjectUnderConstruction(State, {CCE, Idx}, LCtx, V);
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} else if (const auto *ME = dyn_cast<ObjCMessageExpr>(E)) {
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CallEventRef<> Caller = CEMgr.getObjCMethodCall(ME, State, LCtx);
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if (auto OptV = getArgLoc(Caller))
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V = *OptV;
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else
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break;
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State = addObjectUnderConstruction(State, {ME, Idx}, LCtx, V);
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}
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assert(!V.isUnknown());
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if (BTE)
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State = addObjectUnderConstruction(State, BTE, LCtx, V);
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return std::make_pair(State, V);
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}
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}
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}
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// If we couldn't find an existing region to construct into, assume we're
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// constructing a temporary. Notify the caller of our failure.
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CallOpts.IsCtorOrDtorWithImproperlyModeledTargetRegion = true;
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return std::make_pair(
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State, loc::MemRegionVal(MRMgr.getCXXTempObjectRegion(E, LCtx)));
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}
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void ExprEngine::handleConstructor(const Expr *E,
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ExplodedNode *Pred,
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ExplodedNodeSet &destNodes) {
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const auto *CE = dyn_cast<CXXConstructExpr>(E);
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const auto *CIE = dyn_cast<CXXInheritedCtorInitExpr>(E);
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assert(CE || CIE);
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const LocationContext *LCtx = Pred->getLocationContext();
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ProgramStateRef State = Pred->getState();
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SVal Target = UnknownVal();
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if (CE) {
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if (Optional<SVal> ElidedTarget =
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getObjectUnderConstruction(State, CE, LCtx)) {
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// We've previously modeled an elidable constructor by pretending that it
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// in fact constructs into the correct target. This constructor can
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// therefore be skipped.
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Target = *ElidedTarget;
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StmtNodeBuilder Bldr(Pred, destNodes, *currBldrCtx);
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State = finishObjectConstruction(State, CE, LCtx);
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if (auto L = Target.getAs<Loc>())
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State = State->BindExpr(CE, LCtx, State->getSVal(*L, CE->getType()));
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Bldr.generateNode(CE, Pred, State);
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return;
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}
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}
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// FIXME: Handle arrays, which run the same constructor for every element.
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// For now, we just run the first constructor (which should still invalidate
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// the entire array).
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EvalCallOptions CallOpts;
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auto C = getCurrentCFGElement().getAs<CFGConstructor>();
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assert(C || getCurrentCFGElement().getAs<CFGStmt>());
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const ConstructionContext *CC = C ? C->getConstructionContext() : nullptr;
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const CXXConstructExpr::ConstructionKind CK =
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CE ? CE->getConstructionKind() : CIE->getConstructionKind();
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switch (CK) {
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case CXXConstructExpr::CK_Complete: {
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// Inherited constructors are always base class constructors.
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assert(CE && !CIE && "A complete constructor is inherited?!");
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// The target region is found from construction context.
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std::tie(State, Target) =
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handleConstructionContext(CE, State, LCtx, CC, CallOpts);
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break;
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}
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case CXXConstructExpr::CK_VirtualBase: {
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// Make sure we are not calling virtual base class initializers twice.
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// Only the most-derived object should initialize virtual base classes.
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const auto *OuterCtor = dyn_cast_or_null<CXXConstructExpr>(
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LCtx->getStackFrame()->getCallSite());
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assert(
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(!OuterCtor ||
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OuterCtor->getConstructionKind() == CXXConstructExpr::CK_Complete ||
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OuterCtor->getConstructionKind() == CXXConstructExpr::CK_Delegating) &&
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|
("This virtual base should have already been initialized by "
|
|
"the most derived class!"));
|
|
(void)OuterCtor;
|
|
LLVM_FALLTHROUGH;
|
|
}
|
|
case CXXConstructExpr::CK_NonVirtualBase:
|
|
// In C++17, classes with non-virtual bases may be aggregates, so they would
|
|
// be initialized as aggregates without a constructor call, so we may have
|
|
// a base class constructed directly into an initializer list without
|
|
// having the derived-class constructor call on the previous stack frame.
|
|
// Initializer lists may be nested into more initializer lists that
|
|
// correspond to surrounding aggregate initializations.
|
|
// FIXME: For now this code essentially bails out. We need to find the
|
|
// correct target region and set it.
|
|
// FIXME: Instead of relying on the ParentMap, we should have the
|
|
// trigger-statement (InitListExpr in this case) passed down from CFG or
|
|
// otherwise always available during construction.
|
|
if (dyn_cast_or_null<InitListExpr>(LCtx->getParentMap().getParent(E))) {
|
|
MemRegionManager &MRMgr = getSValBuilder().getRegionManager();
|
|
Target = loc::MemRegionVal(MRMgr.getCXXTempObjectRegion(E, LCtx));
|
|
CallOpts.IsCtorOrDtorWithImproperlyModeledTargetRegion = true;
|
|
break;
|
|
}
|
|
LLVM_FALLTHROUGH;
|
|
case CXXConstructExpr::CK_Delegating: {
|
|
const CXXMethodDecl *CurCtor = cast<CXXMethodDecl>(LCtx->getDecl());
|
|
Loc ThisPtr = getSValBuilder().getCXXThis(CurCtor,
|
|
LCtx->getStackFrame());
|
|
SVal ThisVal = State->getSVal(ThisPtr);
|
|
|
|
if (CK == CXXConstructExpr::CK_Delegating) {
|
|
Target = ThisVal;
|
|
} else {
|
|
// Cast to the base type.
|
|
bool IsVirtual = (CK == CXXConstructExpr::CK_VirtualBase);
|
|
SVal BaseVal =
|
|
getStoreManager().evalDerivedToBase(ThisVal, E->getType(), IsVirtual);
|
|
Target = BaseVal;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (State != Pred->getState()) {
|
|
static SimpleProgramPointTag T("ExprEngine",
|
|
"Prepare for object construction");
|
|
ExplodedNodeSet DstPrepare;
|
|
StmtNodeBuilder BldrPrepare(Pred, DstPrepare, *currBldrCtx);
|
|
BldrPrepare.generateNode(E, Pred, State, &T, ProgramPoint::PreStmtKind);
|
|
assert(DstPrepare.size() <= 1);
|
|
if (DstPrepare.size() == 0)
|
|
return;
|
|
Pred = *BldrPrepare.begin();
|
|
}
|
|
|
|
const MemRegion *TargetRegion = Target.getAsRegion();
|
|
CallEventManager &CEMgr = getStateManager().getCallEventManager();
|
|
CallEventRef<> Call =
|
|
CIE ? (CallEventRef<>)CEMgr.getCXXInheritedConstructorCall(
|
|
CIE, TargetRegion, State, LCtx)
|
|
: (CallEventRef<>)CEMgr.getCXXConstructorCall(
|
|
CE, TargetRegion, State, LCtx);
|
|
|
|
ExplodedNodeSet DstPreVisit;
|
|
getCheckerManager().runCheckersForPreStmt(DstPreVisit, Pred, E, *this);
|
|
|
|
ExplodedNodeSet PreInitialized;
|
|
if (CE) {
|
|
// FIXME: Is it possible and/or useful to do this before PreStmt?
|
|
StmtNodeBuilder Bldr(DstPreVisit, PreInitialized, *currBldrCtx);
|
|
for (ExplodedNodeSet::iterator I = DstPreVisit.begin(),
|
|
E = DstPreVisit.end();
|
|
I != E; ++I) {
|
|
ProgramStateRef State = (*I)->getState();
|
|
if (CE->requiresZeroInitialization()) {
|
|
// FIXME: Once we properly handle constructors in new-expressions, we'll
|
|
// need to invalidate the region before setting a default value, to make
|
|
// sure there aren't any lingering bindings around. This probably needs
|
|
// to happen regardless of whether or not the object is zero-initialized
|
|
// to handle random fields of a placement-initialized object picking up
|
|
// old bindings. We might only want to do it when we need to, though.
|
|
// FIXME: This isn't actually correct for arrays -- we need to zero-
|
|
// initialize the entire array, not just the first element -- but our
|
|
// handling of arrays everywhere else is weak as well, so this shouldn't
|
|
// actually make things worse. Placement new makes this tricky as well,
|
|
// since it's then possible to be initializing one part of a multi-
|
|
// dimensional array.
|
|
State = State->bindDefaultZero(Target, LCtx);
|
|
}
|
|
|
|
Bldr.generateNode(CE, *I, State, /*tag=*/nullptr,
|
|
ProgramPoint::PreStmtKind);
|
|
}
|
|
} else {
|
|
PreInitialized = DstPreVisit;
|
|
}
|
|
|
|
ExplodedNodeSet DstPreCall;
|
|
getCheckerManager().runCheckersForPreCall(DstPreCall, PreInitialized,
|
|
*Call, *this);
|
|
|
|
ExplodedNodeSet DstEvaluated;
|
|
StmtNodeBuilder Bldr(DstPreCall, DstEvaluated, *currBldrCtx);
|
|
|
|
if (CE && CE->getConstructor()->isTrivial() &&
|
|
CE->getConstructor()->isCopyOrMoveConstructor() &&
|
|
!CallOpts.IsArrayCtorOrDtor) {
|
|
// FIXME: Handle other kinds of trivial constructors as well.
|
|
for (ExplodedNodeSet::iterator I = DstPreCall.begin(), E = DstPreCall.end();
|
|
I != E; ++I)
|
|
performTrivialCopy(Bldr, *I, *Call);
|
|
|
|
} else {
|
|
for (ExplodedNodeSet::iterator I = DstPreCall.begin(), E = DstPreCall.end();
|
|
I != E; ++I)
|
|
defaultEvalCall(Bldr, *I, *Call, CallOpts);
|
|
}
|
|
|
|
// If the CFG was constructed without elements for temporary destructors
|
|
// and the just-called constructor created a temporary object then
|
|
// stop exploration if the temporary object has a noreturn constructor.
|
|
// This can lose coverage because the destructor, if it were present
|
|
// in the CFG, would be called at the end of the full expression or
|
|
// later (for life-time extended temporaries) -- but avoids infeasible
|
|
// paths when no-return temporary destructors are used for assertions.
|
|
const AnalysisDeclContext *ADC = LCtx->getAnalysisDeclContext();
|
|
if (!ADC->getCFGBuildOptions().AddTemporaryDtors) {
|
|
if (TargetRegion && isa<CXXTempObjectRegion>(TargetRegion) &&
|
|
cast<CXXConstructorDecl>(Call->getDecl())
|
|
->getParent()->isAnyDestructorNoReturn()) {
|
|
|
|
// If we've inlined the constructor, then DstEvaluated would be empty.
|
|
// In this case we still want a sink, which could be implemented
|
|
// in processCallExit. But we don't have that implemented at the moment,
|
|
// so if you hit this assertion, see if you can avoid inlining
|
|
// the respective constructor when analyzer-config cfg-temporary-dtors
|
|
// is set to false.
|
|
// Otherwise there's nothing wrong with inlining such constructor.
|
|
assert(!DstEvaluated.empty() &&
|
|
"We should not have inlined this constructor!");
|
|
|
|
for (ExplodedNode *N : DstEvaluated) {
|
|
Bldr.generateSink(E, N, N->getState());
|
|
}
|
|
|
|
// There is no need to run the PostCall and PostStmt checker
|
|
// callbacks because we just generated sinks on all nodes in th
|
|
// frontier.
|
|
return;
|
|
}
|
|
}
|
|
|
|
ExplodedNodeSet DstPostArgumentCleanup;
|
|
for (auto I : DstEvaluated)
|
|
finishArgumentConstruction(DstPostArgumentCleanup, I, *Call);
|
|
|
|
// If there were other constructors called for object-type arguments
|
|
// of this constructor, clean them up.
|
|
ExplodedNodeSet DstPostCall;
|
|
getCheckerManager().runCheckersForPostCall(DstPostCall,
|
|
DstPostArgumentCleanup,
|
|
*Call, *this);
|
|
getCheckerManager().runCheckersForPostStmt(destNodes, DstPostCall, E, *this);
|
|
}
|
|
|
|
void ExprEngine::VisitCXXConstructExpr(const CXXConstructExpr *CE,
|
|
ExplodedNode *Pred,
|
|
ExplodedNodeSet &Dst) {
|
|
handleConstructor(CE, Pred, Dst);
|
|
}
|
|
|
|
void ExprEngine::VisitCXXInheritedCtorInitExpr(
|
|
const CXXInheritedCtorInitExpr *CE, ExplodedNode *Pred,
|
|
ExplodedNodeSet &Dst) {
|
|
handleConstructor(CE, Pred, Dst);
|
|
}
|
|
|
|
void ExprEngine::VisitCXXDestructor(QualType ObjectType,
|
|
const MemRegion *Dest,
|
|
const Stmt *S,
|
|
bool IsBaseDtor,
|
|
ExplodedNode *Pred,
|
|
ExplodedNodeSet &Dst,
|
|
EvalCallOptions &CallOpts) {
|
|
assert(S && "A destructor without a trigger!");
|
|
const LocationContext *LCtx = Pred->getLocationContext();
|
|
ProgramStateRef State = Pred->getState();
|
|
|
|
const CXXRecordDecl *RecordDecl = ObjectType->getAsCXXRecordDecl();
|
|
assert(RecordDecl && "Only CXXRecordDecls should have destructors");
|
|
const CXXDestructorDecl *DtorDecl = RecordDecl->getDestructor();
|
|
// FIXME: There should always be a Decl, otherwise the destructor call
|
|
// shouldn't have been added to the CFG in the first place.
|
|
if (!DtorDecl) {
|
|
// Skip the invalid destructor. We cannot simply return because
|
|
// it would interrupt the analysis instead.
|
|
static SimpleProgramPointTag T("ExprEngine", "SkipInvalidDestructor");
|
|
// FIXME: PostImplicitCall with a null decl may crash elsewhere anyway.
|
|
PostImplicitCall PP(/*Decl=*/nullptr, S->getEndLoc(), LCtx, &T);
|
|
NodeBuilder Bldr(Pred, Dst, *currBldrCtx);
|
|
Bldr.generateNode(PP, Pred->getState(), Pred);
|
|
return;
|
|
}
|
|
|
|
if (!Dest) {
|
|
// We're trying to destroy something that is not a region. This may happen
|
|
// for a variety of reasons (unknown target region, concrete integer instead
|
|
// of target region, etc.). The current code makes an attempt to recover.
|
|
// FIXME: We probably don't really need to recover when we're dealing
|
|
// with concrete integers specifically.
|
|
CallOpts.IsCtorOrDtorWithImproperlyModeledTargetRegion = true;
|
|
if (const Expr *E = dyn_cast_or_null<Expr>(S)) {
|
|
Dest = MRMgr.getCXXTempObjectRegion(E, Pred->getLocationContext());
|
|
} else {
|
|
static SimpleProgramPointTag T("ExprEngine", "SkipInvalidDestructor");
|
|
NodeBuilder Bldr(Pred, Dst, *currBldrCtx);
|
|
Bldr.generateSink(Pred->getLocation().withTag(&T),
|
|
Pred->getState(), Pred);
|
|
return;
|
|
}
|
|
}
|
|
|
|
CallEventManager &CEMgr = getStateManager().getCallEventManager();
|
|
CallEventRef<CXXDestructorCall> Call =
|
|
CEMgr.getCXXDestructorCall(DtorDecl, S, Dest, IsBaseDtor, State, LCtx);
|
|
|
|
PrettyStackTraceLoc CrashInfo(getContext().getSourceManager(),
|
|
Call->getSourceRange().getBegin(),
|
|
"Error evaluating destructor");
|
|
|
|
ExplodedNodeSet DstPreCall;
|
|
getCheckerManager().runCheckersForPreCall(DstPreCall, Pred,
|
|
*Call, *this);
|
|
|
|
ExplodedNodeSet DstInvalidated;
|
|
StmtNodeBuilder Bldr(DstPreCall, DstInvalidated, *currBldrCtx);
|
|
for (ExplodedNodeSet::iterator I = DstPreCall.begin(), E = DstPreCall.end();
|
|
I != E; ++I)
|
|
defaultEvalCall(Bldr, *I, *Call, CallOpts);
|
|
|
|
getCheckerManager().runCheckersForPostCall(Dst, DstInvalidated,
|
|
*Call, *this);
|
|
}
|
|
|
|
void ExprEngine::VisitCXXNewAllocatorCall(const CXXNewExpr *CNE,
|
|
ExplodedNode *Pred,
|
|
ExplodedNodeSet &Dst) {
|
|
ProgramStateRef State = Pred->getState();
|
|
const LocationContext *LCtx = Pred->getLocationContext();
|
|
PrettyStackTraceLoc CrashInfo(getContext().getSourceManager(),
|
|
CNE->getBeginLoc(),
|
|
"Error evaluating New Allocator Call");
|
|
CallEventManager &CEMgr = getStateManager().getCallEventManager();
|
|
CallEventRef<CXXAllocatorCall> Call =
|
|
CEMgr.getCXXAllocatorCall(CNE, State, LCtx);
|
|
|
|
ExplodedNodeSet DstPreCall;
|
|
getCheckerManager().runCheckersForPreCall(DstPreCall, Pred,
|
|
*Call, *this);
|
|
|
|
ExplodedNodeSet DstPostCall;
|
|
StmtNodeBuilder CallBldr(DstPreCall, DstPostCall, *currBldrCtx);
|
|
for (auto I : DstPreCall) {
|
|
// FIXME: Provide evalCall for checkers?
|
|
defaultEvalCall(CallBldr, I, *Call);
|
|
}
|
|
// If the call is inlined, DstPostCall will be empty and we bail out now.
|
|
|
|
// Store return value of operator new() for future use, until the actual
|
|
// CXXNewExpr gets processed.
|
|
ExplodedNodeSet DstPostValue;
|
|
StmtNodeBuilder ValueBldr(DstPostCall, DstPostValue, *currBldrCtx);
|
|
for (auto I : DstPostCall) {
|
|
// FIXME: Because CNE serves as the "call site" for the allocator (due to
|
|
// lack of a better expression in the AST), the conjured return value symbol
|
|
// is going to be of the same type (C++ object pointer type). Technically
|
|
// this is not correct because the operator new's prototype always says that
|
|
// it returns a 'void *'. So we should change the type of the symbol,
|
|
// and then evaluate the cast over the symbolic pointer from 'void *' to
|
|
// the object pointer type. But without changing the symbol's type it
|
|
// is breaking too much to evaluate the no-op symbolic cast over it, so we
|
|
// skip it for now.
|
|
ProgramStateRef State = I->getState();
|
|
SVal RetVal = State->getSVal(CNE, LCtx);
|
|
|
|
// If this allocation function is not declared as non-throwing, failures
|
|
// /must/ be signalled by exceptions, and thus the return value will never
|
|
// be NULL. -fno-exceptions does not influence this semantics.
|
|
// FIXME: GCC has a -fcheck-new option, which forces it to consider the case
|
|
// where new can return NULL. If we end up supporting that option, we can
|
|
// consider adding a check for it here.
|
|
// C++11 [basic.stc.dynamic.allocation]p3.
|
|
if (const FunctionDecl *FD = CNE->getOperatorNew()) {
|
|
QualType Ty = FD->getType();
|
|
if (const auto *ProtoType = Ty->getAs<FunctionProtoType>())
|
|
if (!ProtoType->isNothrow())
|
|
State = State->assume(RetVal.castAs<DefinedOrUnknownSVal>(), true);
|
|
}
|
|
|
|
ValueBldr.generateNode(
|
|
CNE, I, addObjectUnderConstruction(State, CNE, LCtx, RetVal));
|
|
}
|
|
|
|
ExplodedNodeSet DstPostPostCallCallback;
|
|
getCheckerManager().runCheckersForPostCall(DstPostPostCallCallback,
|
|
DstPostValue, *Call, *this);
|
|
for (auto I : DstPostPostCallCallback) {
|
|
getCheckerManager().runCheckersForNewAllocator(
|
|
CNE, *getObjectUnderConstruction(I->getState(), CNE, LCtx), Dst, I,
|
|
*this);
|
|
}
|
|
}
|
|
|
|
void ExprEngine::VisitCXXNewExpr(const CXXNewExpr *CNE, ExplodedNode *Pred,
|
|
ExplodedNodeSet &Dst) {
|
|
// FIXME: Much of this should eventually migrate to CXXAllocatorCall.
|
|
// Also, we need to decide how allocators actually work -- they're not
|
|
// really part of the CXXNewExpr because they happen BEFORE the
|
|
// CXXConstructExpr subexpression. See PR12014 for some discussion.
|
|
|
|
unsigned blockCount = currBldrCtx->blockCount();
|
|
const LocationContext *LCtx = Pred->getLocationContext();
|
|
SVal symVal = UnknownVal();
|
|
FunctionDecl *FD = CNE->getOperatorNew();
|
|
|
|
bool IsStandardGlobalOpNewFunction =
|
|
FD->isReplaceableGlobalAllocationFunction();
|
|
|
|
ProgramStateRef State = Pred->getState();
|
|
|
|
// Retrieve the stored operator new() return value.
|
|
if (AMgr.getAnalyzerOptions().MayInlineCXXAllocator) {
|
|
symVal = *getObjectUnderConstruction(State, CNE, LCtx);
|
|
State = finishObjectConstruction(State, CNE, LCtx);
|
|
}
|
|
|
|
// We assume all standard global 'operator new' functions allocate memory in
|
|
// heap. We realize this is an approximation that might not correctly model
|
|
// a custom global allocator.
|
|
if (symVal.isUnknown()) {
|
|
if (IsStandardGlobalOpNewFunction)
|
|
symVal = svalBuilder.getConjuredHeapSymbolVal(CNE, LCtx, blockCount);
|
|
else
|
|
symVal = svalBuilder.conjureSymbolVal(nullptr, CNE, LCtx, CNE->getType(),
|
|
blockCount);
|
|
}
|
|
|
|
CallEventManager &CEMgr = getStateManager().getCallEventManager();
|
|
CallEventRef<CXXAllocatorCall> Call =
|
|
CEMgr.getCXXAllocatorCall(CNE, State, LCtx);
|
|
|
|
if (!AMgr.getAnalyzerOptions().MayInlineCXXAllocator) {
|
|
// Invalidate placement args.
|
|
// FIXME: Once we figure out how we want allocators to work,
|
|
// we should be using the usual pre-/(default-)eval-/post-call checkers
|
|
// here.
|
|
State = Call->invalidateRegions(blockCount);
|
|
if (!State)
|
|
return;
|
|
|
|
// If this allocation function is not declared as non-throwing, failures
|
|
// /must/ be signalled by exceptions, and thus the return value will never
|
|
// be NULL. -fno-exceptions does not influence this semantics.
|
|
// FIXME: GCC has a -fcheck-new option, which forces it to consider the case
|
|
// where new can return NULL. If we end up supporting that option, we can
|
|
// consider adding a check for it here.
|
|
// C++11 [basic.stc.dynamic.allocation]p3.
|
|
if (FD) {
|
|
QualType Ty = FD->getType();
|
|
if (const auto *ProtoType = Ty->getAs<FunctionProtoType>())
|
|
if (!ProtoType->isNothrow())
|
|
if (auto dSymVal = symVal.getAs<DefinedOrUnknownSVal>())
|
|
State = State->assume(*dSymVal, true);
|
|
}
|
|
}
|
|
|
|
StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
|
|
|
|
SVal Result = symVal;
|
|
|
|
if (CNE->isArray()) {
|
|
// FIXME: allocating an array requires simulating the constructors.
|
|
// For now, just return a symbolicated region.
|
|
if (const auto *NewReg = cast_or_null<SubRegion>(symVal.getAsRegion())) {
|
|
QualType ObjTy = CNE->getType()->getPointeeType();
|
|
const ElementRegion *EleReg =
|
|
getStoreManager().GetElementZeroRegion(NewReg, ObjTy);
|
|
Result = loc::MemRegionVal(EleReg);
|
|
}
|
|
State = State->BindExpr(CNE, Pred->getLocationContext(), Result);
|
|
Bldr.generateNode(CNE, Pred, State);
|
|
return;
|
|
}
|
|
|
|
// FIXME: Once we have proper support for CXXConstructExprs inside
|
|
// CXXNewExpr, we need to make sure that the constructed object is not
|
|
// immediately invalidated here. (The placement call should happen before
|
|
// the constructor call anyway.)
|
|
if (FD && FD->isReservedGlobalPlacementOperator()) {
|
|
// Non-array placement new should always return the placement location.
|
|
SVal PlacementLoc = State->getSVal(CNE->getPlacementArg(0), LCtx);
|
|
Result = svalBuilder.evalCast(PlacementLoc, CNE->getType(),
|
|
CNE->getPlacementArg(0)->getType());
|
|
}
|
|
|
|
// Bind the address of the object, then check to see if we cached out.
|
|
State = State->BindExpr(CNE, LCtx, Result);
|
|
ExplodedNode *NewN = Bldr.generateNode(CNE, Pred, State);
|
|
if (!NewN)
|
|
return;
|
|
|
|
// If the type is not a record, we won't have a CXXConstructExpr as an
|
|
// initializer. Copy the value over.
|
|
if (const Expr *Init = CNE->getInitializer()) {
|
|
if (!isa<CXXConstructExpr>(Init)) {
|
|
assert(Bldr.getResults().size() == 1);
|
|
Bldr.takeNodes(NewN);
|
|
evalBind(Dst, CNE, NewN, Result, State->getSVal(Init, LCtx),
|
|
/*FirstInit=*/IsStandardGlobalOpNewFunction);
|
|
}
|
|
}
|
|
}
|
|
|
|
void ExprEngine::VisitCXXDeleteExpr(const CXXDeleteExpr *CDE,
|
|
ExplodedNode *Pred, ExplodedNodeSet &Dst) {
|
|
StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
|
|
ProgramStateRef state = Pred->getState();
|
|
Bldr.generateNode(CDE, Pred, state);
|
|
}
|
|
|
|
void ExprEngine::VisitCXXCatchStmt(const CXXCatchStmt *CS,
|
|
ExplodedNode *Pred,
|
|
ExplodedNodeSet &Dst) {
|
|
const VarDecl *VD = CS->getExceptionDecl();
|
|
if (!VD) {
|
|
Dst.Add(Pred);
|
|
return;
|
|
}
|
|
|
|
const LocationContext *LCtx = Pred->getLocationContext();
|
|
SVal V = svalBuilder.conjureSymbolVal(CS, LCtx, VD->getType(),
|
|
currBldrCtx->blockCount());
|
|
ProgramStateRef state = Pred->getState();
|
|
state = state->bindLoc(state->getLValue(VD, LCtx), V, LCtx);
|
|
|
|
StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
|
|
Bldr.generateNode(CS, Pred, state);
|
|
}
|
|
|
|
void ExprEngine::VisitCXXThisExpr(const CXXThisExpr *TE, ExplodedNode *Pred,
|
|
ExplodedNodeSet &Dst) {
|
|
StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
|
|
|
|
// Get the this object region from StoreManager.
|
|
const LocationContext *LCtx = Pred->getLocationContext();
|
|
const MemRegion *R =
|
|
svalBuilder.getRegionManager().getCXXThisRegion(
|
|
getContext().getCanonicalType(TE->getType()),
|
|
LCtx);
|
|
|
|
ProgramStateRef state = Pred->getState();
|
|
SVal V = state->getSVal(loc::MemRegionVal(R));
|
|
Bldr.generateNode(TE, Pred, state->BindExpr(TE, LCtx, V));
|
|
}
|
|
|
|
void ExprEngine::VisitLambdaExpr(const LambdaExpr *LE, ExplodedNode *Pred,
|
|
ExplodedNodeSet &Dst) {
|
|
const LocationContext *LocCtxt = Pred->getLocationContext();
|
|
|
|
// Get the region of the lambda itself.
|
|
const MemRegion *R = svalBuilder.getRegionManager().getCXXTempObjectRegion(
|
|
LE, LocCtxt);
|
|
SVal V = loc::MemRegionVal(R);
|
|
|
|
ProgramStateRef State = Pred->getState();
|
|
|
|
// If we created a new MemRegion for the lambda, we should explicitly bind
|
|
// the captures.
|
|
CXXRecordDecl::field_iterator CurField = LE->getLambdaClass()->field_begin();
|
|
for (LambdaExpr::const_capture_init_iterator i = LE->capture_init_begin(),
|
|
e = LE->capture_init_end();
|
|
i != e; ++i, ++CurField) {
|
|
FieldDecl *FieldForCapture = *CurField;
|
|
SVal FieldLoc = State->getLValue(FieldForCapture, V);
|
|
|
|
SVal InitVal;
|
|
if (!FieldForCapture->hasCapturedVLAType()) {
|
|
Expr *InitExpr = *i;
|
|
assert(InitExpr && "Capture missing initialization expression");
|
|
InitVal = State->getSVal(InitExpr, LocCtxt);
|
|
} else {
|
|
// The field stores the length of a captured variable-length array.
|
|
// These captures don't have initialization expressions; instead we
|
|
// get the length from the VLAType size expression.
|
|
Expr *SizeExpr = FieldForCapture->getCapturedVLAType()->getSizeExpr();
|
|
InitVal = State->getSVal(SizeExpr, LocCtxt);
|
|
}
|
|
|
|
State = State->bindLoc(FieldLoc, InitVal, LocCtxt);
|
|
}
|
|
|
|
// Decay the Loc into an RValue, because there might be a
|
|
// MaterializeTemporaryExpr node above this one which expects the bound value
|
|
// to be an RValue.
|
|
SVal LambdaRVal = State->getSVal(R);
|
|
|
|
ExplodedNodeSet Tmp;
|
|
StmtNodeBuilder Bldr(Pred, Tmp, *currBldrCtx);
|
|
// FIXME: is this the right program point kind?
|
|
Bldr.generateNode(LE, Pred,
|
|
State->BindExpr(LE, LocCtxt, LambdaRVal),
|
|
nullptr, ProgramPoint::PostLValueKind);
|
|
|
|
// FIXME: Move all post/pre visits to ::Visit().
|
|
getCheckerManager().runCheckersForPostStmt(Dst, Tmp, LE, *this);
|
|
}
|