elements with explicit zero values instead of with tail padding.
On an example like this:
struct foo { int a; int b; };
struct foo fooarray[] = {
{1, 2},
{4},
};
We now lay this out as:
@fooarray = global [2 x %struct.foo] [%struct.foo { i32 1, i32 2 }, %struct.foo { i32 4, i32 0 }]
instead of as:
@fooarray = global %0 <{ %struct.foo { i32 1, i32 2 }, %1 { i32 4, [4 x i8] zeroinitializer } }>
Preserving both the struct type of the second element, but also the array type of the entire thing.
llvm-svn: 101155
Without it, there is no reason for a compiler that supports it to
emit the dead static globals that the rewriter labels attribute(used).
llvm-svn: 101149
MachineBasicBlock::livein_iterator a const_iterator, because
clients shouldn't ever be using the iterator interface to
mutate the livein set.
llvm-svn: 101147
for reference binding. The code attempted to handle both the
computation of the ICS and the actual conversion, but the latter is an
anachronism: we now use InitializationSequence for that.
Sema::CheckReferenceInit is now a static function TryReferenceInit
that's only use within overload resolution, and has been simplified
slightly. It still needs to be updated per C++ [over.ics.ref], by
eliminating more of the lvalue/rvalue checks.
llvm-svn: 101136
We have some code in llvm and clang where a BumpPtrAllocator is declared in a
class but never used in the common case. Stop wasting memory there.
llvm-svn: 101130
recognize all the valid rotated immediates. This fixes the disassembler
issue and will also help codegen for some unusual constant values.
llvm-svn: 101114
numerator is an induction variable. For example, with code like this:
for (i=0;i<n;++i)
x[i%n] = 0;
IndVarSimplify will now recognize that i is always less than n inside
the loop, and eliminate the remainder.
llvm-svn: 101113
from a conversion function template specialization to one of exact
match rank. We only know how to test this in C++0x with default
function template arguments, but it's also in the C++03 spec. Fixes
PR6285.
llvm-svn: 101089
copying the type location information from the conversion-type-id into
the type location information for the function type. Do something
similar for constructors and destructors, by giving their "void"
return type source-location information.
In all of these cases, we previously left this type-source information
uninitialized, which led to various unfortunate crashes.
We still aren't tracking good source-location information for the
actual names. That's PR6357.
John, please check my sanity on this.
llvm-svn: 101088